FretBird
318 views6 hrs ago
Commander
Size: 100Est cost: $415.97Salt sum: 42.11
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Opponents draw cards, receive counters, and attack each other, while Ms. Bumbleflower converts those interactions into a growing army of oversized threats."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck wins through diplomacy, timing, and explosive counter synergies rather than brute force alone."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Early Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Establish mana and begin developing value engines."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Key early plays include:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Birds of Paradise"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Arcane Signet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Talismans"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Nature's Lore"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Three Visits"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Faeburrow Elder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Incubation Druid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deploy Ms. Bumbleflower as early as possible and begin accumulating value from multiple spells each turn."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Avoid becoming the table's primary threat. The deck performs best when opponents see you as helpful rather than dangerous."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Mid Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This is where the deck takes control."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Political pieces such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Duelist's Heritage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros, Defense Contractor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Norn's Decree"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ghostly Prison"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Illusionist's Gambit"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"encourage opponents to attack elsewhere while you continue growing your board."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter engines begin to take over:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Forgotten Ancient"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kami of Whispered Hopes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Master Biomancer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Resourceful Defense"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ripples of Potential"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The goal is to create a board state where every spell represents meaningful growth."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Late Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck transitions from politics into inevitability."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Massive threats can quickly end the game:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kalonian Hydra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Toothy, Imaginary Friend"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Chasm Skulker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Managorger Hydra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Twenty-Toed Toad"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter multiplication effects such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deepglow Skate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"can create lethal board states in a single turn."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"At this stage, opponents often realize the \"friendly rabbit\" has become the biggest threat at the table."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter Overload"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The primary path to victory."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Create enormous creatures through repeated counter generation and multiplication before overwhelming opponents through combat."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Simic Ascendancy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"A legitimate alternate win condition."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck naturally generates huge numbers of +1/+1 counters, making Ascendancy a constant threat that opponents must respect."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Twenty-Toed Toad"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Massive hand sizes generated through Bumbleflower, Rhystic Study, Smuggler's Share, Edric, Fathom Mage, and Toothy allow the Toad to steal games unexpectedly."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Approach of the Second Sun"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The backup plan."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"When combat becomes difficult or the board stalls, Approach provides a resilient alternate path to victory."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Politics"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"One of the most important skills when piloting this deck is understanding when to help opponents."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Cards such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ms. Bumbleflower"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Loran of the Third Path"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Selvala, Explorer Returned"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Communal Brewing"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Germination Practicum"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"create goodwill and encourage opponents to focus elsewhere."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The objective is not to make friends."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The objective is to make yourself the least attractive target until your board is ready to take over."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"MVP Cards"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros, Defense Contractor"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"One of the strongest cards in the deck."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros turns your generosity into control by forcing opposing creatures to attack elsewhere while protecting you from retaliation."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Doubles nearly every meaningful counter placed on your creatures and scales dramatically throughout the game."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deepglow Skate"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Often functions as a finisher by instantly creating lethal creatures or enabling Simic Ascendancy victories."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Toothy, Imaginary Friend"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Converts the deck's draw engines into an enormous threat while refilling your hand when removed."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Chasm Skulker"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Punishes board wipes and transforms card draw into a threatening army."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Strengths"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Strong political influence"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Excellent card advantage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Resilient against spot removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Multiple win conditions"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Explosive late-game scaling"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Fun and interactive gameplay"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Weaknesses"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Vulnerable to repeated board wipes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Can attract attention after a large counter explosion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Graveyard hate weakens some recursion lines"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Requires careful threat management"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Final Thoughts"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sharing Is Caring is a deck built around the idea that generosity can be a powerful weapon."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Offer cards. Offer counters. Encourage combat. Make deals."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Then, when the table realizes how much value those gifts have generated for you, it is usually too late."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"After all, sharing is caring."},{"insert":"\n\n\n\n\n"}]}
Commander
Commander
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Artifacts
Artifacts
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Counters
Kros, Defense Contractor
At the beginning of your upkeep, put a shield counter on target creature an opponent controls.
Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Advisor Cat

Counters
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Creatures
Dreamtide Whale
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Whale

Twenty-Toed Toad
Your maximum hand size is twenty.
Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card.
Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card.
Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
Creature - Wizard Frog

Creatures
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Draw
Toothy, Imaginary Friend
Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
Whenever you draw a card, put a +1/+1 counter on Toothy.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
Legendary Creature - Illusion

Draw
(CTRL to add secondary)
Enchantments
Communal Brewing
When this enchantment enters, any number of target opponents each draw a card. Put an ingredient counter on this enchantment, then put an ingredient counter on it for each card drawn this way.
Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on this enchantment.
Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on this enchantment.
Enchantment

Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment

Enchantments
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Finisher
Finisher
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Instants
Illusionist's Gambit
Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Instant

Peerless Recycling
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.
Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.
Instant

Instants
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Lands
Lands
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Planeswalkers
Tamiyo, Field Researcher
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
Legendary Planeswalker - Tamiyo

Planeswalkers
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Protection
Plaxcaster Frogling
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Mutant Frog

Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant

Protection
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Ramp
Ramp
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Removal
Removal
(CTRL to add secondary)
Sorcery
Germination Practicum
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson

Sorcery
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Tokens
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid

Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
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The deck performs best when opponents see you as helpful rather than dangerous."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Mid Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This is where the deck takes control."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Political pieces such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Duelist's Heritage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros, Defense Contractor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Norn's Decree"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ghostly Prison"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Illusionist's Gambit"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"encourage opponents to attack elsewhere while you continue growing your board."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter engines begin to take over:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Forgotten Ancient"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kami of Whispered Hopes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Master Biomancer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Resourceful Defense"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ripples of Potential"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The goal is to create a board state where every spell represents meaningful growth."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Late Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck transitions from politics into inevitability."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Massive threats can quickly end the game:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kalonian Hydra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Toothy, Imaginary Friend"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Chasm Skulker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Managorger Hydra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Twenty-Toed Toad"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter multiplication effects such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deepglow Skate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"can create lethal board states in a single turn."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"At this stage, opponents often realize the \"friendly rabbit\" has become the biggest threat at the table."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter Overload"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The primary path to victory."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Create enormous creatures through repeated counter generation and multiplication before overwhelming opponents through combat."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Simic Ascendancy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"A legitimate alternate win condition."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck naturally generates huge numbers of +1/+1 counters, making Ascendancy a constant threat that opponents must respect."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Twenty-Toed Toad"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Massive hand sizes generated through Bumbleflower, Rhystic Study, Smuggler's Share, Edric, Fathom Mage, and Toothy allow the Toad to steal games unexpectedly."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Approach of the Second Sun"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The backup plan."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"When combat becomes difficult or the board stalls, Approach provides a resilient alternate path to victory."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Politics"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"One of the most important skills when piloting this deck is understanding when to help opponents."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Cards such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ms. Bumbleflower"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Loran of the Third Path"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Selvala, Explorer Returned"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Communal Brewing"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Germination Practicum"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"create goodwill and encourage opponents to focus elsewhere."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The objective is not to make friends."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The objective is to make yourself the least attractive target until your board is ready to take over."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"MVP Cards"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros, Defense Contractor"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"One of the strongest cards in the deck."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros turns your generosity into control by forcing opposing creatures to attack elsewhere while protecting you from retaliation."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Doubles nearly every meaningful counter placed on your creatures and scales dramatically throughout the game."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deepglow Skate"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Often functions as a finisher by instantly creating lethal creatures or enabling Simic Ascendancy victories."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Toothy, Imaginary Friend"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Converts the deck's draw engines into an enormous threat while refilling your hand when removed."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Chasm Skulker"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Punishes board wipes and transforms card draw into a threatening army."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Strengths"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Strong political influence"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Excellent card advantage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Resilient against spot removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Multiple win conditions"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Explosive late-game scaling"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Fun and interactive gameplay"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Weaknesses"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Vulnerable to repeated board wipes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Can attract attention after a large counter explosion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Graveyard hate weakens some recursion lines"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Requires careful threat management"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Final Thoughts"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sharing Is Caring is a deck built around the idea that generosity can be a powerful weapon."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Offer cards. Offer counters. Encourage combat. Make deals."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Then, when the table realizes how much value those gifts have generated for you, it is usually too late."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"After all, sharing is caring."},{"insert":"\n\n\n\n\n"}]}
















































































