318 views6 hrs ago
Commander
Size: 100Est cost: $415.97Salt sum: 42.11
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FretBird

318 views6 hrs ago
Commander
Size: 100Est cost: $415.97Salt sum: 42.11

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{"ops":[{"attributes":{"color":"#ffffff"},"insert":"Sharing Is Caring"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Commander"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ms. Bumbleflower"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deck Philosophy"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sharing Is Caring is a political Bant counters deck that rewards cooperation—at least at first."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Unlike traditional group-hug decks that help everyone equally, this deck carefully distributes cards, counters, and combat incentives to shape the table while quietly building overwhelming advantages. Every gift comes with a purpose. Opponents draw cards, receive counters, and attack each other, while Ms. Bumbleflower converts those interactions into a growing army of oversized threats."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck wins through diplomacy, timing, and explosive counter synergies rather than brute force alone."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Early Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Establish mana and begin developing value engines."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Key early plays include:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Birds of Paradise"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Arcane Signet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Talismans"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Nature's Lore"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Three Visits"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Faeburrow Elder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Incubation Druid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deploy Ms. Bumbleflower as early as possible and begin accumulating value from multiple spells each turn."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Avoid becoming the table's primary threat. The deck performs best when opponents see you as helpful rather than dangerous."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Mid Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This is where the deck takes control."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Political pieces such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Duelist's Heritage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros, Defense Contractor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Norn's Decree"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ghostly Prison"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Illusionist's Gambit"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"encourage opponents to attack elsewhere while you continue growing your board."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter engines begin to take over:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Forgotten Ancient"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kami of Whispered Hopes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Master Biomancer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Resourceful Defense"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ripples of Potential"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The goal is to create a board state where every spell represents meaningful growth."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Late Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck transitions from politics into inevitability."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Massive threats can quickly end the game:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kalonian Hydra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Toothy, Imaginary Friend"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Chasm Skulker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Managorger Hydra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Twenty-Toed Toad"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter multiplication effects such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deepglow Skate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"can create lethal board states in a single turn."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"At this stage, opponents often realize the \"friendly rabbit\" has become the biggest threat at the table."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter Overload"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The primary path to victory."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Create enormous creatures through repeated counter generation and multiplication before overwhelming opponents through combat."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Simic Ascendancy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"A legitimate alternate win condition."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck naturally generates huge numbers of +1/+1 counters, making Ascendancy a constant threat that opponents must respect."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Twenty-Toed Toad"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Massive hand sizes generated through Bumbleflower, Rhystic Study, Smuggler's Share, Edric, Fathom Mage, and Toothy allow the Toad to steal games unexpectedly."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Approach of the Second Sun"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The backup plan."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"When combat becomes difficult or the board stalls, Approach provides a resilient alternate path to victory."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Politics"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"One of the most important skills when piloting this deck is understanding when to help opponents."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Cards such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ms. Bumbleflower"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Loran of the Third Path"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Selvala, Explorer Returned"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Communal Brewing"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Germination Practicum"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"create goodwill and encourage opponents to focus elsewhere."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The objective is not to make friends."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The objective is to make yourself the least attractive target until your board is ready to take over."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"MVP Cards"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros, Defense Contractor"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"One of the strongest cards in the deck."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros turns your generosity into control by forcing opposing creatures to attack elsewhere while protecting you from retaliation."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Doubles nearly every meaningful counter placed on your creatures and scales dramatically throughout the game."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deepglow Skate"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Often functions as a finisher by instantly creating lethal creatures or enabling Simic Ascendancy victories."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Toothy, Imaginary Friend"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Converts the deck's draw engines into an enormous threat while refilling your hand when removed."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Chasm Skulker"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Punishes board wipes and transforms card draw into a threatening army."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Strengths"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Strong political influence"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Excellent card advantage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Resilient against spot removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Multiple win conditions"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Explosive late-game scaling"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Fun and interactive gameplay"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Weaknesses"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Vulnerable to repeated board wipes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Can attract attention after a large counter explosion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Graveyard hate weakens some recursion lines"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Requires careful threat management"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Final Thoughts"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sharing Is Caring is a deck built around the idea that generosity can be a powerful weapon."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Offer cards. Offer counters. Encourage combat. Make deals."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Then, when the table realizes how much value those gifts have generated for you, it is usually too late."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"After all, sharing is caring."},{"insert":"\n\n\n\n\n"}]}

Commander

Qty: 1 Price: $8.49
Ms. Bumbleflower
Vigilance
Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards.
Legendary Creature - Rabbit Citizen
Ms. Bumbleflower (blc) 3

Commander

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Artifacts

Qty: 5 Price: $12.55
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (blc) 127
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (blc) 269
Sol Ring
: Add
.
Artifact
Sol Ring (blc) 129
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (blc) 286
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (blc) 289

Artifacts

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Counters

Qty: 4 Price: $13.46
Branching Evolution
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Branching Evolution (jmp) 29
Kros, Defense Contractor
At the beginning of your upkeep, put a shield counter on target creature an opponent controls.
Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Advisor Cat
Kros, Defense Contractor (ncc) 7
Master Biomancer
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
Creature - Wizard Elf
Master Biomancer (clu) 200
Resourceful Defense
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.
: Move any number of counters from target permanent you control onto a second target permanent you control.
Enchantment
Resourceful Defense (eoc) 67

Counters

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Creatures

Qty: 10 Price: $28.00
Dreamtide Whale
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Whale
Dreamtide Whale (mh3) 59
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (lcc) 240
Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 151
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (blc) 252
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (blc) 217
Kalonian Hydra
Trample
This creature enters with four +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
Creature - Hydra
Kalonian Hydra (blc) 226
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (blc) 143
Managorger Hydra
Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
Creature - Hydra
Managorger Hydra (blc) 230
Selvala, Explorer Returned
Parley —
: Each player reveals the top card of their library. For each nonland card revealed this way, add
and you gain 1 life. Then each player draws a card.
Legendary Creature - Elf Scout
Selvala, Explorer Returned (blc) 259
Twenty-Toed Toad
Your maximum hand size is twenty.
Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card.
Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
Creature - Wizard Frog
Twenty-Toed Toad (blc) 16

Creatures

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Draw

Qty: 8 Price: $40.23
Edric, Spymaster of Trest
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
Legendary Creature - Elf Rogue
Edric, Spymaster of Trest (otc) 221
Faerie Mastermind
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
: Each player draws a card.
Creature - Rogue Faerie
Faerie Mastermind (soc) 114
Fathom Mage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
Creature - Human Wizard
Fathom Mage (cmr) 445
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (pip) 203
Kutzil, Malamet Exemplar
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Legendary Creature - Warrior Cat
Kutzil, Malamet Exemplar (lci) 304
Norn's Decree
Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter.
Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.
Enchantment
Norn's Decree (onc) 9
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (pz1) 32
Toothy, Imaginary Friend
Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
Legendary Creature - Illusion
Toothy, Imaginary Friend (bbd) 12

Draw

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Enchantments

Qty: 4 Price: $20.26
Communal Brewing
When this enchantment enters, any number of target opponents each draw a card. Put an ingredient counter on this enchantment, then put an ingredient counter on it for each card drawn this way.
Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on this enchantment.
Enchantment
Communal Brewing (blc) 29
Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment
Simic Ascendancy (blc) 260
Smuggler's Share
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Enchantment
Smuggler's Share (mkc) 84
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (blc) 112

Enchantments

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Finisher

Qty: 1 Price: $7.49
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (plst) AKH-4

Finisher

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Instants

Qty: 5 Price: $11.41
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (blc) 170
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (blc) 106
Illusionist's Gambit
Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Instant
Illusionist's Gambit (blc) 166
Peerless Recycling
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.
Instant
Peerless Recycling (blb) 188
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (blc) 109

Instants

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Lands

Qty: 36 Price: $68.14
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (blc) 291
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (otj) 267
Branchloft Pathway
: Add
.
Land
Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (blc) 295
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (blc) 296
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (blc) 130
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (blc) 131
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (blc) 304
Forest
(
: Add
.)
Basic Land - Forest
Forest (blb) 378
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (blc) 307
Hengegate Pathway
: Add
.
Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (blc) 312
Island
(
: Add
.)
Basic Land - Island
Island (blb) 372
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (blc) 321
Plains
(
: Add
.)
Basic Land - Plains
Plains (blb) 370
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (blc) 323
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (blc) 325
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (pclb) 358s
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (blc) 132
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (ltc) 326
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (blc) 328
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (blc) 329
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (blc) 332
Sungrass Prairie
,
: Add
.
Land
Sungrass Prairie (blc) 334
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (blc) 335
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (blc) 355

Lands

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Planeswalkers

Qty: 1 Price: $4.99
Tamiyo, Field Researcher
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
Legendary Planeswalker - Tamiyo
Tamiyo, Field Researcher (blc) 100

Planeswalkers

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Proliferate

Qty: 1 Price: $0.99
Deepglow Skate
When this creature enters, double the number of each kind of counter on any number of target permanents.
Creature - Fish
Deepglow Skate (eoc) 70

Proliferate

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Protection

Qty: 4 Price: $37.76
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (soc) 146
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (aer) 109
Plaxcaster Frogling
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Mutant Frog
Plaxcaster Frogling (c21) 226
Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Ripples of Potential (eoc) 77

Protection

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Pump

Qty: 1 Price: $3.99
Duelist's Heritage
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Enchantment
Duelist's Heritage (ncc) 197

Pump

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Ramp

Qty: 10 Price: $108.30
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (10e) 252
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (c21) 195
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (soc) 273
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (afc) 164
Rishkar, Peema Renegade
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "
: Add
."
Legendary Creature - Elf Druid
Rishkar, Peema Renegade (blc) 235
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (cmm) 57
Talisman of Curiosity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Curiosity (drc) 140
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (m3c) 313
Talisman of Unity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Unity (mkc) 244
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (soc) 289

Ramp

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Removal

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Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (plst) CMA-30
Counterspell
Counter target spell.
Instant
Counterspell (sta) 15
Damning Verdict
Destroy all creatures with no counters on them.
Sorcery
Damning Verdict (ncc) 15
Fractured Identity
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Sorcery
Fractured Identity (otp) 45

Removal

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Sorceries

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Promise of Loyalty
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Sorcery
Promise of Loyalty (blc) 148

Sorceries

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Sorcery

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Germination Practicum
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Germination Practicum (sos) 149

Sorcery

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Tokens

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Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid
Chasm Skulker (m15) 46
Jolrael, Mwonvuli Recluse
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Legendary Creature - Human Druid
Jolrael, Mwonvuli Recluse (blc) 225
Ominous Seas
Whenever you draw a card, put a foreshadow counter on this enchantment.
Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Ominous Seas (plst) IKO-61

Tokens

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Deck Info

Deck stats

20 pips - 19 cards
33 mana - 30 cards
25 pips - 23 cards
35 mana - 30 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
0 mana - 11 cards
31 pips - 29 cards
37 mana - 32 cards
0 pips - 0 cards
12 mana - 11 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"color":"#ffffff"},"insert":"Sharing Is Caring"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Commander"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ms. Bumbleflower"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deck Philosophy"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sharing Is Caring is a political Bant counters deck that rewards cooperation—at least at first."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Unlike traditional group-hug decks that help everyone equally, this deck carefully distributes cards, counters, and combat incentives to shape the table while quietly building overwhelming advantages. Every gift comes with a purpose. Opponents draw cards, receive counters, and attack each other, while Ms. Bumbleflower converts those interactions into a growing army of oversized threats."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck wins through diplomacy, timing, and explosive counter synergies rather than brute force alone."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Early Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Establish mana and begin developing value engines."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Key early plays include:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Birds of Paradise"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Arcane Signet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Talismans"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Nature's Lore"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Three Visits"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Faeburrow Elder"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Incubation Druid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deploy Ms. Bumbleflower as early as possible and begin accumulating value from multiple spells each turn."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Avoid becoming the table's primary threat. The deck performs best when opponents see you as helpful rather than dangerous."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Mid Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"This is where the deck takes control."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Political pieces such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Duelist's Heritage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros, Defense Contractor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Norn's Decree"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ghostly Prison"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Illusionist's Gambit"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"encourage opponents to attack elsewhere while you continue growing your board."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter engines begin to take over:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Forgotten Ancient"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kami of Whispered Hopes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Master Biomancer"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Resourceful Defense"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ripples of Potential"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The goal is to create a board state where every spell represents meaningful growth."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Late Game"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck transitions from politics into inevitability."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Massive threats can quickly end the game:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kalonian Hydra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Toothy, Imaginary Friend"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Chasm Skulker"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Managorger Hydra"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Twenty-Toed Toad"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter multiplication effects such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deepglow Skate"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Evolution Sage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"can create lethal board states in a single turn."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"At this stage, opponents often realize the \"friendly rabbit\" has become the biggest threat at the table."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Counter Overload"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The primary path to victory."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Create enormous creatures through repeated counter generation and multiplication before overwhelming opponents through combat."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Simic Ascendancy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"A legitimate alternate win condition."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The deck naturally generates huge numbers of +1/+1 counters, making Ascendancy a constant threat that opponents must respect."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Twenty-Toed Toad"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Massive hand sizes generated through Bumbleflower, Rhystic Study, Smuggler's Share, Edric, Fathom Mage, and Toothy allow the Toad to steal games unexpectedly."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Approach of the Second Sun"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The backup plan."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"When combat becomes difficult or the board stalls, Approach provides a resilient alternate path to victory."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Politics"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"One of the most important skills when piloting this deck is understanding when to help opponents."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Cards such as:"},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Ms. Bumbleflower"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Loran of the Third Path"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Selvala, Explorer Returned"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Communal Brewing"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Germination Practicum"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"create goodwill and encourage opponents to focus elsewhere."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The objective is not to make friends."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"The objective is to make yourself the least attractive target until your board is ready to take over."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"MVP Cards"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros, Defense Contractor"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"One of the strongest cards in the deck."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Kros turns your generosity into control by forcing opposing creatures to attack elsewhere while protecting you from retaliation."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Branching Evolution"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Doubles nearly every meaningful counter placed on your creatures and scales dramatically throughout the game."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Deepglow Skate"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Often functions as a finisher by instantly creating lethal creatures or enabling Simic Ascendancy victories."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Toothy, Imaginary Friend"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Converts the deck's draw engines into an enormous threat while refilling your hand when removed."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Chasm Skulker"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Punishes board wipes and transforms card draw into a threatening army."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Strengths"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Strong political influence"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Excellent card advantage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Resilient against spot removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Multiple win conditions"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Explosive late-game scaling"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Fun and interactive gameplay"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Weaknesses"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Vulnerable to repeated board wipes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Can attract attention after a large counter explosion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Graveyard hate weakens some recursion lines"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Requires careful threat management"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Final Thoughts"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Sharing Is Caring is a deck built around the idea that generosity can be a powerful weapon."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Offer cards. Offer counters. Encourage combat. Make deals."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"Then, when the table realizes how much value those gifts have generated for you, it is usually too late."},{"insert":"\n"},{"attributes":{"color":"#ffffff"},"insert":"After all, sharing is caring."},{"insert":"\n\n\n\n\n"}]}
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