42 views3 days ago
Commander
Size: 139Est cost: $4401.40Salt sum: 45.26
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TheRoverandom

42 views3 days ago
Commander
Size: 139Est cost: $4401.40Salt sum: 45.26
No deck tags

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Artifact

Qty: 14 Price: $510.42
Angel's Trumpet
All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. This artifact deals damage to the player equal to the number of creatures tapped this way.
Artifact
Angel's Trumpet (plst) ULG-121
Elven Lyre
,
, Sacrifice this artifact: Target creature gets +2/+2 until end of turn.
Artifact
Elven Lyre (fem) 87
Jabari's Banner
,
: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Artifact
Jabari's Banner (wth) 150
Jalum Tome
,
: Draw a card, then discard a card.
Artifact - Book
Jalum Tome (atq) 54
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (brr) 35
Scroll Rack
,
: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Artifact
Scroll Rack (tmp) 308
Sisay's Ring
: Add
.
Artifact
Sisay's Ring (vis) 154
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Spirit Shield
You may choose not to untap this artifact during your untap step.
,
: Target creature gets +0/+2 for as long as this artifact remains tapped.
Artifact
Spirit Shield (fem) 90
Sword of the Ages
This artifact enters tapped.
, Sacrifice this artifact and any number of creatures you control: This artifact deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile this artifact and those creature cards.
Artifact
Sword of the Ages (leg) 296
Sword of the Chosen
: Target legendary creature gets +2/+2 until end of turn.
Legendary Artifact
Sword of the Chosen (sth) 141
Tormod's Crypt
, Sacrifice this artifact: Exile target player's graveyard.
Artifact
Tormod's Crypt (drk) 112
Worn Powerstone
This artifact enters tapped.
: Add
.
Artifact
Worn Powerstone (usg) 318
Zelyon Sword
You may choose not to untap this artifact during your untap step.
,
: Target creature gets +2/+0 for as long as this artifact remains tapped.
Artifact
Zelyon Sword (fem) 91

Artifact

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Banding

Qty: 12 Price: $717.62
Benalish Hero
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Benalish Hero (leb) 4
Benalish Infantry
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Benalish Infantry (plst) WTH-8
Errand of Duty
Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Instant
Errand of Duty (all) 2a
Helm of Chatzuk
,
: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Artifact
Helm of Chatzuk (lea) 246
Icatian Infantry
: This creature gains first strike until end of turn.
: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Icatian Infantry (fem) 7a
Icatian Phalanx
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Icatian Phalanx (fem) 11
Kjeldoran Escort
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Kjeldoran Escort (all) 7a
Kjeldoran Skyknight
Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Knight
Kjeldoran Skyknight (ice) 40
Kjeldoran Warrior
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Warrior
Kjeldoran Warrior (ice) 41
Knights of Thorn
Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Knight
Knights of Thorn (drk) 11
Pikemen
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Pikemen (drk) 15
Shield Bearer
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Shield Bearer (ice) 52

Banding

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Creature

Qty: 27 Price: $79.00
Alaborn Cavalier
Whenever this creature attacks, you may tap target creature.
Creature - Human Knight
Alaborn Cavalier (ddg) 18
Benalish Knight
Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
Creature - Human Knight
Benalish Knight (10e) 11
Benalish Lancer
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.
Creature - Human Knight
Benalish Lancer (inv) 7
Cavalry Master
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
Creature - Human Knight
Cavalry Master (tsp) 6
Champion Lancer
Prevent all damage that would be dealt to this creature by creatures.
Creature - Human Knight
Champion Lancer (s99) 11
Champion Lancer
Prevent all damage that would be dealt to this creature by creatures.
Creature - Human Knight
Champion Lancer (me4) 8
Devoted Hero
Creature - Soldier Elf
Devoted Hero (por) 13
Femeref Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: This creature gains vigilance until end of turn.
Creature - Human Knight
Femeref Knight (mir) 18
Flanking Troops
Whenever this creature attacks, you may tap target creature.
Creature - Human Soldier
Flanking Troops (ptk) 5
Icatian Javelineers
This creature enters with a javelin counter on it.
, Remove a javelin counter from this creature: It deals 1 damage to any target.
Creature - Human Soldier
Icatian Javelineers (fem) 8a
Knight Errant
Creature - Human Knight
Knight Errant (7ed) 24
Knight of the Holy Nimbus
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Creature - Human Knight Rebel
Knight of the Holy Nimbus (tsr) 23
Knight of Valor
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.
Creature - Human Knight
Knight of Valor (vis) 11
Longbow Archer
First strike; reach (This creature can block creatures with flying.)
Creature - Human Soldier Archer
Longbow Archer (vis) 12
Longbow Archer
First strike; reach (This creature can block creatures with flying.)
Creature - Human Soldier Archer
Longbow Archer (7ed) 26
Lost Order of Jarkeld
As this creature enters, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
Creature - Human Knight
Lost Order of Jarkeld (ice) 43
Moorish Cavalry
Trample
Creature - Human Knight
Moorish Cavalry (arn) 7
Mtenda Herder
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature - Human Scout
Mtenda Herder (mir) 29
Serra Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Angel
Serra Angel (cei) 40
Serra Zealot
First strike
Creature - Human Soldier
Serra Zealot (usg) 46
Shu Elite Companions
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Elite Companions (ptk) 21
Sidar Jabari
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.
Legendary Creature - Human Knight
Sidar Jabari (mir) 39
Veteran Cavalier
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Knight
Veteran Cavalier (s99) 30
Volunteer Militia
Creature - Human Soldier
Volunteer Militia (p02) 28
Youthful Knight
First strike
Creature - Human Knight
Youthful Knight (plst) MM3-29
Zhalfirin Commander
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Target Knight creature gets +1/+1 until end of turn.
Creature - Human Knight
Zhalfirin Commander (ddg) 13
Zhalfirin Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: This creature gains first strike until end of turn.
Creature - Human Knight
Zhalfirin Knight (mir) 50

Creature

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Draw

Qty: 4 Price: $1.74
Bandage
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Instant
Bandage (sth) 1
Guided Strike
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Instant
Guided Strike (plst) IMA-23
Inheritance
Whenever a creature dies, you may pay
. If you do, draw a card.
Enchantment
Inheritance (all) 4
Lightning Blow
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Lightning Blow (ice) 42

Draw

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Enchantment

Qty: 2 Price: $14.78
Infinite Authority
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
Enchantment - Aura
Infinite Authority (leg) 22
Serra's Blessing
Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Enchantment
Serra's Blessing (wth) 25

Enchantment

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Evasion

Qty: 3 Price: $9.83
Shu Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Cavalry (ptk) 19
Shu General
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu General (ptk) 25
Suntail Hawk
Flying
Creature - Bird
Suntail Hawk (jud) 28

Evasion

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Land

Qty: 38 Price: $1633.62
Plains
(
: Add
.)
Basic Land - Plains
Plains (lea) 287

Land

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Multi Color

Qty: 5 Price: $22.01
Energy Bolt
Choose one —
• Energy Bolt deals X damage to target player or planeswalker.
• Target player gains X life.
Sorcery
Energy Bolt (mir) 263
Femeref Enchantress
Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
Creature - Human Druid
Femeref Enchantress (vis) 129
Fiery Justice
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Sorcery
Fiery Justice (ice) 288
Gerrard's Command
Untap target creature. It gets +3/+3 until end of turn.
Instant
Gerrard's Command (pls) 109
Hunting Grounds
Threshold — As long as there are seven or more cards in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
Enchantment
Hunting Grounds (jud) 138

Multi Color

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Pingers

Qty: 5 Price: $1.54
Archery Training
Enchant creature
At the beginning of your upkeep, you may put an arrow counter on this Aura.
Enchanted creature has "
: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
Enchantment - Aura
Archery Training (uds) 2
Crossbow Infantry
: This creature deals 1 damage to target attacking or blocking creature.
Creature - Human Soldier Archer
Crossbow Infantry (plst) MMQ-16
D'Avenant Archer
: This creature deals 1 damage to target attacking or blocking creature.
Creature - Human Soldier Archer
D'Avenant Archer (me3) 6
Elite Archers
: This creature deals 3 damage to target attacking or blocking creature.
Creature - Human Soldier Archer
Elite Archers (8ed) 18
Heavy Ballista
: This creature deals 2 damage to target attacking or blocking creature.
Creature - Human Soldier
Heavy Ballista (7ed) 19

Pingers

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Protection

Qty: 6 Price: $14.32
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Holy Day
Prevent all combat damage that would be dealt this turn.
Instant
Holy Day (10e) 21
Martyrdom
Until end of turn, target creature you control gains "
: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
Instant
Martyrdom (all) 10a
Righteousness
Target blocking creature gets +7/+7 until end of turn.
Instant
Righteousness (5ed) 56
Sacred Boon
Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
Instant
Sacred Boon (ice) 50
Warning
Prevent all combat damage that would be dealt by target attacking creature this turn.
Instant
Warning (ice) 55

Protection

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Pump

Qty: 4 Price: $16.62
Divine Transformation
Enchant creature
Enchanted creature gets +3/+3.
Enchantment - Aura
Divine Transformation (leg) 10
Great Defender
Target creature gets +0/+X until end of turn, where X is its mana value.
Instant
Great Defender (leg) 16
Morale
Attacking creatures get +1/+1 until end of turn.
Instant
Morale (drk) 14
Shield Wall
Creatures you control get +0/+2 until end of turn.
Instant
Shield Wall (leg) 36

Pump

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Ramp

Qty: 3 Price: $64.27
Gift of Estates
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Sorcery
Gift of Estates (plst) C14-73
Tithe
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Instant
Tithe (vis) 23
Weathered Wayfarer
,
: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Creature - Human Cleric Nomad
Weathered Wayfarer (ons) 59

Ramp

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Recursion

Qty: 1 Price: $0.35
Monk Idealist
When this creature enters, return target enchantment card from your graveyard to your hand.
Creature - Human Cleric Monk
Monk Idealist (ema) 21

Recursion

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Removal

Qty: 13 Price: $991.71
Alaborn Zealot
When this creature blocks a creature, destroy both creatures.
Creature - Human Soldier
Alaborn Zealot (p02) 6
Brainwash
Enchant creature
Enchanted creature can't attack unless its controller pays
.
Enchantment - Aura
Brainwash (drk) 3
Cleansing
For each land, destroy that land unless any player pays 1 life.
Sorcery
Cleansing (drk) 4
Demystify
Destroy target enchantment.
Instant
Demystify (xln) 8
Devout Harpist
: Destroy target Aura attached to a creature.
Creature - Human
Devout Harpist (ulg) 6
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (ice) 20
Divine Offering
Destroy target artifact. You gain life equal to its mana value.
Instant
Divine Offering (leg) 9
Dust to Dust
Exile two target artifacts.
Sorcery
Dust to Dust (drk) 5
Exile
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Instant
Exile (all) 3
Holy Light
Nonwhite creatures get -1/-1 until end of turn.
Instant
Holy Light (drk) 10
Loyal Sentry
When this creature blocks a creature, destroy that creature and this creature.
Creature - Human Soldier
Loyal Sentry (plst) A25-22
Planar Collapse
At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice this enchantment and destroy all creatures. They can't be regenerated.
Enchantment
Planar Collapse (plst) ULG-18
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (leb) 41

Removal

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Tokens

Qty: 1 Price: $1.29
Mobilization
Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.
Enchantment
Mobilization (c14) 81

Tokens

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Sideboard

Qty: 15 Price: $314.29
Aerathi Berserker
Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Creature - Human Berserker
Aerathi Berserker (leg) 131
Alesha, Who Smiles at Death
First strike
Whenever Alesha attacks, you may pay
. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Legendary Creature - Human Warrior
Alesha, Who Smiles at Death (tsr) 338
Aliban's Tower
Target blocking creature gets +3/+1 until end of turn.
Instant
Aliban's Tower (hml) 61a
Brawl
Until end of turn, all creatures gain "
: This creature deals damage equal to its power to target creature."
Instant
Brawl (mmq) 178
Chromatic Armor
Enchant creature
As this Aura enters, choose a color.
This Aura enters with a sleight counter on it.
Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.
: Put a sleight counter on this Aura and choose a color. X is the number of sleight counters on this Aura.
Enchantment - Aura
Chromatic Armor (ice) 283
Firebrand Ranger
,
: You may put a basic land card from your hand onto the battlefield.
Creature - Human Soldier Ranger
Firebrand Ranger (inv) 143
Halfdane
At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.
Legendary Creature - Shapeshifter
Halfdane (leg) 229
Hazezon Tamar
When Hazezon enters, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.
When Hazezon leaves the battlefield, exile all Sand Warriors.
Legendary Creature - Human Warrior
Hazezon Tamar (leg) 230
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (clu) 141
Márton Stromgald
Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Legendary Creature - Human Knight
Márton Stromgald (ice) 199
Ragnar
,
: Regenerate target creature.
Legendary Creature - Human Cleric
Ragnar (leg) 250
Tempest Drake
Flying, vigilance
Creature - Drake
Tempest Drake (vis) 139
Tolsimir Wolfblood
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
Legendary Creature - Warrior Elf
Tolsimir Wolfblood (rvr) 387
Veteran's Voice
Enchant creature you control
Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
Enchantment - Aura
Veteran's Voice (all) 84b
Winds of Change
Each player shuffles the cards from their hand into their library, then draws that many cards.
Sorcery
Winds of Change (por) 156

Sideboard

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Deck Info

Deck stats

108 pips - 86 cards
39 mana - 39 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
2 pips - 2 cards
1 mana - 1 card
4 pips - 4 cards
1 mana - 1 card
0 pips - 0 cards
6 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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