187
1/14/2022
Pauper- Stormchaser
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $68.00
Salt sum: 33.49
No deck tags
187
1/14/2022
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Commander

Quantity: 1Price: $0.35
Stormchaser Drake

Flying Whenever this creature becomes the target of a spell you control, draw a card.

Creature
Stormchaser Drake (vow) 82

Commander

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Land

Quantity: 37Price: $16.25
Desert of the Mindful

This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (c21) 287
Forge of Heroes

{T}: Add {C}. {T}: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

Land
Forge of Heroes (c18) 58
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
Island

({T}: Add {U}.)

Land
Island (vow) 399
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (c18) 264
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (c21) 306
Remote Isle

This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (c20) 302

Land

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Artifact

Quantity: 6Price: $2.14
Accorder's Shield

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Accorder's Shield (som) 136
Bonesplitter

Equipped creature gets +2/+0. Equip {1}

Artifact
Bonesplitter (cmr) 458
Cathar's Shield

Equipped creature gets +0/+3 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cathar's Shield (emn) 192
Explorer's Scope

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Explorer's Scope (afc) 205
Mantle of Tides

Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach this Equipment to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mantle of Tides (eld) 52
Prying Blade

Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Prying Blade (xln) 244

Artifact

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Sorcery

Quantity: 5Price: $2.73
Artful Dodge

Target creature can't be blocked this turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Artful Dodge (dka) 27
Distortion Strike

Target creature gets +1/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Distortion Strike (roe) 60
Hidden Strings

You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Hidden Strings (dgm) 12
Serpentine Curve

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.

Sorcery
Serpentine Curve (stx) 52
Stealth Mission

Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.

Sorcery
Stealth Mission (war) 70

Sorcery

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Creature

Quantity: 1Price: $0.35
War-Wing Siren

Flying Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.

Creature
War-Wing Siren (jou) 57

Creature

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Enchantment

Quantity: 16Price: $18.66
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Aqueous Form (cmr) 56
Arcane Flight

Enchant creature Enchanted creature gets +1/+1 and has flying.

Enchantment
Arcane Flight (dom) 43
Awesome Presence

Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.

Enchantment
Awesome Presence (all) 23a
Cradle of Safety

Flash Enchant creature you control When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1.

Enchantment
Cradle of Safety (vow) 54
Eel Umbra

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Eel Umbra (afc) 83
Evanescent Intellect

Enchant creature Enchanted creature has "{1}{U}, {T}: Target player mills three cards."

Enchantment
Evanescent Intellect (bng) 38
Freed from the Real

Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.

Enchantment
Freed from the Real (sok) 38
One With the Wind

Enchant creature Enchanted creature gets +2/+2 and has flying.

Enchantment
One With the Wind (xln) 64
Ophidian Eye

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Ophidian Eye (tsp) 70
Shimmering Wings

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return this Aura to its owner's hand.

Enchantment
Shimmering Wings (10e) 107
Sigil of Sleep

Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Enchantment
Sigil of Sleep (ddi) 25
Sisay's Ingenuity

Enchant creature When this Aura enters, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."

Enchantment
Sisay's Ingenuity (pls) 33
Spectral Flight

Enchant creature Enchanted creature gets +2/+2 and has flying.

Enchantment
Spectral Flight (isd) 79
Starlit Mantle

Flash (You may cast this spell any time you could cast an instant.) Enchant creature you control When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1.

Enchantment
Starlit Mantle (thb) 67
Unstable Mutation

Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

Enchantment
Unstable Mutation (uma) 80
Vanishing

Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Enchantment
Vanishing (vis) 48

Enchantment

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Instant

Quantity: 34Price: $27.52
Banishing Knack

Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."

Instant
Banishing Knack (eve) 17
Cancel

Counter target spell.

Instant
Cancel (m21) 46
Cerulean Wisps

Target creature becomes blue until end of turn. Untap that creature. Draw a card.

Instant
Cerulean Wisps (shm) 31
Counterspell

Counter target spell.

Instant
Counterspell (cmr) 395
Crypsis

Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.

Instant
Crypsis (bng) 34
Dispel

Counter target instant spell.

Instant
Dispel (bfz) 76
Dissolve

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Dissolve (ima) 51
Dive Down

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Dive Down (xln) 53
Dizzy Spell

Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Dizzy Spell (rav) 43
Fleeting Distraction

Target creature gets -1/-0 until end of turn. Draw a card.

Instant
Fleeting Distraction (cn2) 110
Foil

You may discard an Island card and another card rather than pay this spell's mana cost. Counter target spell.

Instant
Foil (uma) 55
Glint

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Glint (dtk) 55
Keep Safe

Counter target spell that targets a permanent you control. Draw a card.

Instant
Keep Safe (iko) 56
Lofty Denial

Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead.

Instant
Lofty Denial (m21) 56
Mana Leak

Counter target spell unless its controller pays {3}.

Instant
Mana Leak (ima) 66
Mizzium Skin

Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Mizzium Skin (rtr) 45
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (rav) 60
Negate

Counter target noncreature spell.

Instant
Negate (znr) 71
Retraction Helix

Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."

Instant
Retraction Helix (a25) 71
Rewind

Counter target spell. Untap up to four lands.

Instant
Rewind (mm3) 47
Rookie Mistake

Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0.

Instant
Rookie Mistake (m21) 66
Serpentine Ambush

Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.

Instant
Serpentine Ambush (vow) 77
Shadow Rift

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card.

Instant
Shadow Rift (tmp) 86
Shell Shield

Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Shell Shield (znr) 79
Snap

Return target creature to its owner's hand. Untap up to two lands.

Instant
Snap (dds) 10
Snapback

You may exile a blue card from your hand rather than pay this spell's mana cost. Return target creature to its owner's hand.

Instant
Snapback (tsr) 87
Spell Pierce

Counter target noncreature spell unless its controller pays {2}.

Instant
Spell Pierce (xln) 81
Spell Snuff

Counter target spell. Fateful hour — If you have 5 or less life, draw a card.

Instant
Spell Snuff (mh1) 70
Startle

Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card.

Instant
Startle (mid) 78
Startling Development

Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. Cycling {1} ({1}, Discard this card: Draw a card.)

Instant
Startling Development (iko) 68
Unwind

Counter target noncreature spell. Untap up to three lands.

Instant
Unwind (dom) 72
You Come to a River

Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Instant
You Come to a River (afr) 83
You Find the Villains' Lair

Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.

Instant
You Find the Villains' Lair (afr) 84
You See a Guard Approach

Choose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
You See a Guard Approach (afr) 85

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
66 pips - 58 cards
37 mana - 37 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
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