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Commander
Size: 93Est cost: $44.43Salt sum: 21.76
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Plagoo_Doc

18 views19 days ago
Commander
Size: 93Est cost: $44.43Salt sum: 21.76
No deck tags

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Commander

Qty: 1 Price: $6.99
Gornog, the Red Reaper
Haste
Cowards can't block Warriors.
Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
Legendary Creature - Warrior Minotaur
Gornog, the Red Reaper (j25) 49

Commander

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Artifact

Qty: 10 Price: $7.78
Blitzball
: Add one mana of any color.
GOOOOAAAALLL! —
, Sacrifice this artifact: Draw two cards. Activate only if an opponent was dealt combat damage by a legendary creature this turn.
Artifact
Blitzball (fin) 254
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ecc) 139
Glittering Stockpile
: Add
. Put a stash counter on this artifact.
, Sacrifice this artifact: Add X mana of any one color, where X is the number of stash counters on this artifact.
Artifact - Treasure
Glittering Stockpile (otc) 167
Hazoret's Monument
Red creature spells you cast cost
less to cast.
Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
Legendary Artifact
Hazoret's Monument (dmc) 183
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (fdn) 254
Icon of Ancestry
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
,
: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
Icon of Ancestry (lcc) 305
Infantry Shield
Equipped creature has menace and mobilize X, where X is its power. (Whenever it attacks, create X tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Equip
Artifact - Equipment
Infantry Shield (tdc) 35
Long-Range Sensor
Whenever you attack a player, put a charge counter on this artifact.
, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact
Long-Range Sensor (eoc) 11
Obsidian Battle-Axe
Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Warrior
Obsidian Battle-Axe (mor) 144
Relic Axe
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Relic Axe (j25) 759

Artifact

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Creature

Qty: 20 Price: $11.34
Akki Ronin
Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
Creature - Goblin Samurai
Akki Ronin (neo) 131
Bloodlust Inciter
: Target creature gains haste until end of turn. (It can attack and
this turn.)
Creature - Human Warrior
Bloodlust Inciter (j25) 525
Boldwyr Intimidator
Cowards can't block Warriors.
: Target creature becomes a Coward until end of turn.
: Target creature becomes a Warrior until end of turn.
Creature - Warrior Giant
Boldwyr Intimidator (j25) 527
Bolrac-Clan Basher
Double strike, trample
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Warrior Cyclops
Bolrac-Clan Basher (mkm) 112
Brighthearth Banneret
Elemental spells and Warrior spells you cast cost
less to cast.
Reinforce 1—
(
, Discard this card: Put a +1/+1 counter on target creature.)
Creature - Warrior Elemental
Brighthearth Banneret (mor) 88
Bull-Rush Bruiser
Whenever this creature attacks, if your team controls another Warrior, this creature gains first strike until end of turn.
Creature - Warrior Minotaur
Bull-Rush Bruiser (bbd) 57
Devilish Valet
Trample, haste
Alliance — Whenever another creature you control enters, double this creature's power until end of turn.
Creature - Warrior Devil
Devilish Valet (snc) 105
Earthshaker Khenra
Haste
When this creature enters, target creature with power less than or equal to this creature's power can't block this turn.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
Creature - Warrior Jackal
Earthshaker Khenra (hou) 90
Expedition Champion
This creature gets +2/+0 as long as you control another Warrior.
Creature - Human Warrior
Expedition Champion (j25) 541
Flamerush Rider
Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Warrior
Flamerush Rider (moc) 279
Frenzied Saddlebrute
Haste
All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.
Creature - Warrior Orc
Frenzied Saddlebrute (cmr) 180
Frontier Warmonger
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
Creature - Human Warrior
Frontier Warmonger (mkc) 154
Goma Fada Vanguard
Whenever this creature attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
Creature - Human Warrior
Goma Fada Vanguard (j25) 561
Kargan Intimidator
Cowards can't block Warriors.
: Choose one that hasn't been chosen this turn —
• This creature gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.
Creature - Human Warrior
Kargan Intimidator (j25) 569
Lovisa Coldeyes
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
Legendary Creature - Human
Lovisa Coldeyes (plst) CSP-90
Markov Blademaster
Double strike (This creature deals both first-strike and regular combat damage.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Warrior
Markov Blademaster (j25) 574
Ogre Battledriver
Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and
this turn.)
Creature - Warrior Ogre
Ogre Battledriver (tdc) 227
Peerless Samurai
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs
less to cast.
Creature - Human Samurai
Peerless Samurai (neo) 156
Unstoppable Ogre
When this creature enters, target creature can't block this turn.
Creature Artifact - Warrior Ogre
Unstoppable Ogre (neo) 169
Warchief Giant
Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature - Warrior Giant
Warchief Giant (cm2) 127

Creature

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Enchantment

Qty: 6 Price: $5.46
Berserkers' Onslaught
Attacking creatures you control have double strike.
Enchantment
Berserkers' Onslaught (dtk) 130
Collective Inferno
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Enchantment
Collective Inferno (ecl) 132
Popular Entertainer
Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Enchantment - Background
Popular Entertainer (clb) 192
Rage Reflection
Creatures you control have double strike.
Enchantment
Rage Reflection (2xm) 139
Street Riot
During your turn, creatures you control get +1/+0 and have trample.
Enchantment
Street Riot (grn) 117
War Effort
Creatures you control get +1/+0.
Whenever you attack, create a 1/1 red Warrior creature token that's tapped and attacking. Sacrifice it at the beginning of the next end step.
Enchantment
War Effort (tdm) 131

Enchantment

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Instant

Qty: 9 Price: $3.93
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Audacious Swap
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it onto the battlefield. Otherwise, they may cast it without paying its mana cost.
Instant
Audacious Swap (ncc) 44
Banners Raised
Creatures you control get +1/+0 until end of turn.
Instant
Banners Raised (avr) 127
Burn Bright
Creatures you control get +2/+0 until end of turn.
Instant
Burn Bright (rvr) 103
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (soc) 239
Fling
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Instant
Fling (j25) 553
Manhole Missile
Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Instant
Manhole Missile (tmt) 94
Siege Smash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose one —
• Destroy target artifact.
• Target creature gets +3/+2 and gains trample until end of turn.
Instant
Siege Smash (mh3) 136
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (fdn) 210

Instant

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Land

Qty: 35 Price: $3.89
Base Camp
This land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Land
Base Camp (znr) 257
Castle Embereth
This land enters tapped unless you control a Mountain.
: Add
.
,
: Creatures you control get +1/+0 until end of turn.
Land
Castle Embereth (tdc) 347
Dormant Volcano
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Mountain you control to its owner's hand.
: Add
.
Land
Dormant Volcano (cm2) 246
Ghitu Encampment
This land enters tapped.
: Add
.
: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
Land
Ghitu Encampment (ddn) 33
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (soc) 393
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (ecc) 62

Land

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Planeswalker

Qty: 1 Price: $0.59
Koth, Fire of Resistance
+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.
−3: Koth deals damage to target creature equal to the number of Mountains you control.
−7: You get an emblem with "Whenever a Mountain you control enters, this emblem deals 4 damage to any target."
Legendary Planeswalker - Koth
Koth, Fire of Resistance (one) 138

Planeswalker

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Sorcery

Qty: 11 Price: $4.45
Anzrag's Rampage
Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.
Sorcery
Anzrag's Rampage (mkm) 111
Call the Mountain Chocobo
Search your library for a Mountain card, reveal it, put it into your hand, then shuffle. Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Call the Mountain Chocobo (fin) 131
Chain Reaction
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Sorcery
Chain Reaction (soc) 121
Cleaver Riot
Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
Sorcery
Cleaver Riot (ddt) 36
Cosmotronic Wave
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Sorcery
Cosmotronic Wave (clu) 129
Coward
Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.
Time travel.
Sorcery
Coward // Killer (who) 77
Crash Through
Creatures you control gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Sorcery
Crash Through (fdn) 620
Impractical Joke
Damage can't be prevented this turn. Impractical Joke deals 3 damage to up to one target creature or planeswalker.
Sorcery
Impractical Joke (sos) 119
Pyrophobia
Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.
Sorcery
Pyrophobia (mh1) 141
Seize the Spoils
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Seize the Spoils (sos) 129
Warlord's Fury
Creatures you control gain first strike until end of turn.
Draw a card.
Sorcery
Warlord's Fury (dom) 151

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
65 pips - 51 cards
40 mana - 39 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
4 mana - 4 cards
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