193 views11 hrs ago
Pauper
Size: 60Est cost: $146.67
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lordme18

193 views11 hrs ago
Pauper
Size: 60Est cost: $146.67

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{"ops":[{"insert":"This is a pauper Simic Tron control deck that spends its early turns assembling the three Urzatron lands with cards like Crop Rotation and Expedition Map while filtering draws through Impulse, Lórien Revealed, and Prophetic Prism. Once Tron is online, the deck pivots into a brutal late-game engine, using Condescend, Horrific Assault, and Mirrorshell Crab to control the board and counter key threats while massive Eldrazi begin to take over the game. Ulamog’s Crusher applies relentless annihilator pressure, while Eldrazi Repurposer and Petrifying Meddler provide utility and staying power in grindy matchups. \n\nThe sideboard is trying transforms the deck into a resilient anti-meta machine, with tools for graveyards, burn, affinity, and spell-heavy strategies. \n\nThe result is a slow, inevitable control deck that survives the early game, dominates mana production, and wins by unleashing towering Eldrazi threats opponents can rarely answer once Tron is assembled.\n\nThe Tron Engine\nAt the heart of the deck is the classic Urzatron mana egine\nUrza’s Mine\nUrza’s Power Plant\nUrza’s Tower\nAssembling all three lands produces seven mana from only three lands, letting the deck jump far ahead of normal Pauper mana curves. This allows you to cast giant Eldrazi while still holding up interaction.\n\nSupport Pieces\n\nExpedition Map - The most reliable Tron tutor in Pauper. It guarantees access to missing Tron pieces and helps stabilize slower openings.\n\nCrop RotationInstant - speed land tutoring gives the deck flexibility and explosive consistency. It can finish Tron unexpectedly, grab sideboard lands like Bojuka Bog, or protect against land disruption.\n\nLórien Revealed - Early game it acts as land fixing through Islandcycling; late game it becomes raw card advantage. It smooths opening hands without sacrificing power later.\n\nCard Selection and Draw\n\nImpulse - Cheap instant-speed selection that helps find missing lands, counters, or finishers depending on the matchup.\n\nProphetic Prism - One of the glue cards of the deck:fixes mana,replaces itself immediately,enables smoother blue and green casting,and provides artifact value for longer games.The deck is heavily colorless-focused, so Prism ensures the colored spells remain reliable.\n\nControl Package\n\nCondescend - A perfect Tron counterspell. Once Tron is online, Condescend scales into a hard counter while the scry helps continue assembling threats and answers.\n\nMirrorshell Crab - An excellent Pauper control card because it fills multiple roles:counterspell through channel,large blocker,late-game creature.It keeps opponents guessing while fitting the Eldrazi/control theme perfectly.\n\nHorrific Assault - Efficient removal that scales well into the midgame and helps buy time until the Eldrazi threats take over.\n\nPetrifying Meddler - A utility creature that disrupts opposing threats while contributing to board stabilization. Its flexible interaction makes it valuable against aggressive decks and problematic creatures.\n\nThe Finishers\nUlamog's Crusher - The primary win condition.Once cast ahead of curve through Tron mana, Crusher ends games quickly:massive 8/8 body,annihilator pressure,difficult for Pauper decks to remove cleanly.Most opponents cannot recover once Crusher attacks multiple times.\n\nEldrazi Repurposer - A flexible Eldrazi threat that supports the deck’s grindy gameplan by generating value while still applying pressure. It bridges the gap between stabilization and finishing the game.\n\nMana Base Choices\nTangled Islet - A flexible dual land that helps stabilize colors while maintaining enough slots for Tron consistency.\n\nBasic Lands - A small number of Island and Forest protects against land hate and ensures early access to colored mana before Tron is assembled.\n\nSideboard Philosophy\n\nAgainst Aggro / Burn\n\nHydroblast\n\nWeather the Storm\n\nThese cards dramatically improve survivability against red decks and fast aggressive strategies.\n\nAgainst Graveyards\nRelic of Progenitus\nBojuka Bog\n\nStrong graveyard hate that can be tutored via Crop Rotation.\n\nAgainst Affinity / Artifacts / Enchantments\n\nAnnul\n\nCheap and efficient interaction against artifact-heavy strategies and problematic enchantments.\n\nUtility\n\nCampfire\n\nProvides recursion, life gain, and inevitability in very long control mirrors\n\nOverall Strategy\nThe deck is designed around inevitability:\n1. Survive the early game.\n2. Assemble Tron.\n3. Generate overwhelming mana advantage.\n4. Trade resources efficiently.\n5. Land enormous Eldrazi threats the opponent cannot realistically answer.\n\nRather than trying to win quickly, the deck overwhelms opponents through superior mana production, value, and gigantic threats backed by countermagic.\n"}]}

Draw

Qty: 11 Price: $26.33
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Impulse (dmr) 287
Lórien Revealed
Draw three cards.
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Sorcery
Lórien Revealed (ltr) 60
Prophetic Prism
When this artifact enters, draw a card.
,
: Add one mana of any color.
Artifact
Prophetic Prism (woe) 249

Draw

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Land

Qty: 20 Price: $12.04
Forest
(
: Add
.)
Basic Land - Forest
Forest (bfz) 271
Island
(
: Add
.)
Basic Land - Island
Island (bfz) 256
Tangled Islet
(
: Add
or
.)
This land enters tapped.
Land - Island Forest
Tangled Islet (soc) 411
Urza's Mine
: Add
. If you control an Urza's Power-Plant and an Urza's Tower, add
instead.
Land - Mine Urza's
Urza's Mine (m3c) 401
Urza's Power Plant
: Add
. If you control an Urza's Mine and an Urza's Tower, add
instead.
Land - Power-Plant Urza's
Urza's Power Plant (m3c) 402
Urza's Tower
: Add
. If you control an Urza's Mine and an Urza's Power-Plant, add
instead.
Land - Tower Urza's
Urza's Tower (m3c) 403

Land

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Ramp

Qty: 7 Price: $19.93
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (dmr) 154
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (fdn) 724

Ramp

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Removal

Qty: 18 Price: $13.02
Condescend
Counter target spell unless its controller pays
. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Condescend (dd2) 28
Horrific Assault
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. If you control an Eldrazi, you gain 3 life.
Sorcery
Horrific Assault (mh3) 157
Mirrorshell Crab
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Channel —
, Discard this card: Counter target spell or ability unless its controller pays
.
Creature Artifact - Crab
Mirrorshell Crab (neo) 63
Petrifying Meddler
Devoid (This card has no color.)
When you cast this spell, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Reach
Creature - Eldrazi
Petrifying Meddler (mh3) 66
Ulamog's Crusher
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
This creature attacks each combat if able.
Creature - Eldrazi
Ulamog's Crusher (cmm) 6

Removal

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Tokens

Qty: 4 Price: $1.40
Eldrazi Repurposer
Devoid (This card has no color.)
When you cast this spell and when this creature dies, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Creature - Eldrazi Drone
Eldrazi Repurposer (mh3) 150

Tokens

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Sideboard

Qty: 15 Price: $73.95
Annul
Counter target artifact or enchantment spell.
Instant
Annul (eoe) 46
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Campfire
,
: You gain 2 life.
,
, Exile this artifact: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Artifact
Campfire (cmm) 374
Hydroblast
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Hydroblast (5ed) 94
Relic of Progenitus
: Target player exiles a card from their graveyard.
, Exile this artifact: Exile all graveyards. Draw a card.
Artifact
Relic of Progenitus (brc) 157
Weather the Storm
You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Instant
Weather the Storm (sta) 58

Sideboard

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Maybeboard

Qty: 11 Price: $10.87
Barrels of Blasting Jelly
: Add one mana of any color. Activate only once each turn.
,
, Sacrifice this artifact: It deals 5 damage to target creature.
Artifact
Barrels of Blasting Jelly (tla) 254
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Bonder's Ornament
: Add one mana of any color.
,
: Each player who controls a permanent named Bonder's Ornament draws a card.
Artifact
Bonder's Ornament (cmm) 370
Chromatic Star
,
, Sacrifice this artifact: Add one mana of any color.
When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact
Chromatic Star (tsr) 263
Energy Refractor
When this artifact enters, draw a card.
: Add one mana of any color.
Artifact
Energy Refractor (bro) 234
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (otc) 192
Gravestone Strider
: Add one mana of any color. Activate only once each turn.
, Exile this card from your graveyard: Exile target card from a graveyard.
Creature Artifact - Golem
Gravestone Strider (mkm) 252
Moment's Peace
Prevent all combat damage that would be dealt this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Moment's Peace (plst) TD0-A80
Pulse of Murasa
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Instant
Pulse of Murasa (c21) 202
Unwind
Counter target noncreature spell. Untap up to three lands.
Instant
Unwind (dom) 72

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
4 mana - 4 cards
25 pips - 17 cards
11 mana - 11 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
11 pips - 11 cards
9 mana - 9 cards
0 pips - 0 cards
44 mana - 16 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"This is a pauper Simic Tron control deck that spends its early turns assembling the three Urzatron lands with cards like Crop Rotation and Expedition Map while filtering draws through Impulse, Lórien Revealed, and Prophetic Prism. Once Tron is online, the deck pivots into a brutal late-game engine, using Condescend, Horrific Assault, and Mirrorshell Crab to control the board and counter key threats while massive Eldrazi begin to take over the game. Ulamog’s Crusher applies relentless annihilator pressure, while Eldrazi Repurposer and Petrifying Meddler provide utility and staying power in grindy matchups. \n\nThe sideboard is trying transforms the deck into a resilient anti-meta machine, with tools for graveyards, burn, affinity, and spell-heavy strategies. \n\nThe result is a slow, inevitable control deck that survives the early game, dominates mana production, and wins by unleashing towering Eldrazi threats opponents can rarely answer once Tron is assembled.\n\nThe Tron Engine\nAt the heart of the deck is the classic Urzatron mana egine\nUrza’s Mine\nUrza’s Power Plant\nUrza’s Tower\nAssembling all three lands produces seven mana from only three lands, letting the deck jump far ahead of normal Pauper mana curves. This allows you to cast giant Eldrazi while still holding up interaction.\n\nSupport Pieces\n\nExpedition Map - The most reliable Tron tutor in Pauper. It guarantees access to missing Tron pieces and helps stabilize slower openings.\n\nCrop RotationInstant - speed land tutoring gives the deck flexibility and explosive consistency. It can finish Tron unexpectedly, grab sideboard lands like Bojuka Bog, or protect against land disruption.\n\nLórien Revealed - Early game it acts as land fixing through Islandcycling; late game it becomes raw card advantage. It smooths opening hands without sacrificing power later.\n\nCard Selection and Draw\n\nImpulse - Cheap instant-speed selection that helps find missing lands, counters, or finishers depending on the matchup.\n\nProphetic Prism - One of the glue cards of the deck:fixes mana,replaces itself immediately,enables smoother blue and green casting,and provides artifact value for longer games.The deck is heavily colorless-focused, so Prism ensures the colored spells remain reliable.\n\nControl Package\n\nCondescend - A perfect Tron counterspell. Once Tron is online, Condescend scales into a hard counter while the scry helps continue assembling threats and answers.\n\nMirrorshell Crab - An excellent Pauper control card because it fills multiple roles:counterspell through channel,large blocker,late-game creature.It keeps opponents guessing while fitting the Eldrazi/control theme perfectly.\n\nHorrific Assault - Efficient removal that scales well into the midgame and helps buy time until the Eldrazi threats take over.\n\nPetrifying Meddler - A utility creature that disrupts opposing threats while contributing to board stabilization. Its flexible interaction makes it valuable against aggressive decks and problematic creatures.\n\nThe Finishers\nUlamog's Crusher - The primary win condition.Once cast ahead of curve through Tron mana, Crusher ends games quickly:massive 8/8 body,annihilator pressure,difficult for Pauper decks to remove cleanly.Most opponents cannot recover once Crusher attacks multiple times.\n\nEldrazi Repurposer - A flexible Eldrazi threat that supports the deck’s grindy gameplan by generating value while still applying pressure. It bridges the gap between stabilization and finishing the game.\n\nMana Base Choices\nTangled Islet - A flexible dual land that helps stabilize colors while maintaining enough slots for Tron consistency.\n\nBasic Lands - A small number of Island and Forest protects against land hate and ensures early access to colored mana before Tron is assembled.\n\nSideboard Philosophy\n\nAgainst Aggro / Burn\n\nHydroblast\n\nWeather the Storm\n\nThese cards dramatically improve survivability against red decks and fast aggressive strategies.\n\nAgainst Graveyards\nRelic of Progenitus\nBojuka Bog\n\nStrong graveyard hate that can be tutored via Crop Rotation.\n\nAgainst Affinity / Artifacts / Enchantments\n\nAnnul\n\nCheap and efficient interaction against artifact-heavy strategies and problematic enchantments.\n\nUtility\n\nCampfire\n\nProvides recursion, life gain, and inevitability in very long control mirrors\n\nOverall Strategy\nThe deck is designed around inevitability:\n1. Survive the early game.\n2. Assemble Tron.\n3. Generate overwhelming mana advantage.\n4. Trade resources efficiently.\n5. Land enormous Eldrazi threats the opponent cannot realistically answer.\n\nRather than trying to win quickly, the deck overwhelms opponents through superior mana production, value, and gigantic threats backed by countermagic.\n"}]}
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