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SlipperySaw

34 views25 days ago
Custom
Size: 54Est cost: $65.56
No deck tags

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Phenomenon

Qty: 9 Price: $8.67
Chaotic Aether
When you encounter Chaotic Aether, each blank roll of the planar die is a
roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)
Phenomenon
Chaotic Aether (moc) 141
Interplanar Tunnel
When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.)
Phenomenon
Interplanar Tunnel (opca) 2
Morphic Tide
When you encounter Morphic Tide, each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library in any order. (Then planeswalk away from this phenomenon.)
Phenomenon
Morphic Tide (opca) 3
Mutual Epiphany
When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
Phenomenon
Mutual Epiphany (moc) 151
Planewide Disaster
When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.)
Phenomenon
Planewide Disaster (moc) 154
Reality Shaping
When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)
Phenomenon
Reality Shaping (moc) 155
Spatial Merging
When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.
Phenomenon
Spatial Merging (moc) 158
Time Distortion
When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)
Phenomenon
Time Distortion (opca) 8
Unleash the Flux
When you encounter Unleash the Flux, each player sacrifices a nonland permanent of their choice, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)
Phenomenon
Unleash the Flux (who) 605

Phenomenon

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Plane

Qty: 45 Price: $56.89
Bloodhill Bastion
Whenever a creature enters, it gains double strike and haste until end of turn.
Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Plane - Equilor
Bloodhill Bastion (moc) 140
Enigma Ridges
When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles.
Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield.
Plane - Echoir
Enigma Ridges (moc) 48
Esper
Artifact spells cost
less to cast.
Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.
Plane - Alara
Esper (moc) 49
Gavony
All creatures have vigilance.
Whenever chaos ensues, creatures you control gain indestructible until end of turn.
Plane - Innistrad
Gavony (moc) 142
Ghirapur
At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artifact you control becomes a 5/3 Vehicle in addition to its other types and gains trample, haste, and crew 2.
Whenever chaos ensues, return target noncreature artifact card from your graveyard to your hand.
Plane - Avishkar
Ghirapur (moc) 51
Glimmervoid Basin
Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.
Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
Plane - Mirrodin
Glimmervoid Basin (moc) 143
Grove of the Dreampods
When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
Plane - Fabacin
Grove of the Dreampods (moc) 145
Hedron Fields of Agadeem
Creatures with power 7 or greater can't attack or block.
Whenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent of their choice.)
Plane - Zendikar
Hedron Fields of Agadeem (moc) 146
Inys Haen
When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards.
When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped.
Whenever chaos ensues, return target nonland card from your graveyard to your hand.
Plane - Cridhe
Inys Haen (moc) 54
Isle of Vesuva
Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature.
Whenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.
Plane - Dominaria
Isle of Vesuva (moc) 147
Jund
Whenever a player casts a creature spell that's black, red, or green, it gains devour 5. (As that creature enters, you may sacrifice any number of creatures. It enters with five times that many +1/+1 counters on it.)
Whenever chaos ensues, create two 1/1 red Goblin creature tokens.
Plane - Alara
Jund (moc) 148
Ketria
When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.
Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Plane - Ikoria
Ketria (moc) 55
Kharasha Foothills
Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
Plane - Mongseng
Kharasha Foothills (moc) 149
Krosa
All creatures get +2/+2.
Whenever chaos ensues, you may add
.
Plane - Dominaria
Krosa (moc) 150
Littjara
When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Whenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type.
Plane - Kaldheim
Littjara (moc) 56
Megaflora Jungle
Each creature with mana value 2 or less gets +2/+2.
Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly.
Plane - Gargantikar
Megaflora Jungle (moc) 57
Naktamun
Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.)
Whenever chaos ensues, you may discard a card. If you do, draw a card.
Plane - Amonkhet
Naktamun (moc) 58
New Argive
Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order.
Plane - Dominaria
New Argive (moc) 59
Norn's Seedcore
When you planeswalk to Norn's Seedcore, chaos ensues.
Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.
Plane - Phyrexia New
Norn's Seedcore (moc) 60
Nyx
Nontoken creatures are enchantments in addition to their other types.
Constellation — Whenever an enchantment you control enters, you gain 1 life.
Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.
Plane - Theros
Nyx (moc) 61
Orochi Colony
Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever chaos ensues, target creature can't be blocked this turn.
Plane - Kamigawa
Orochi Colony (moc) 152
Paliano
When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch.
Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste.
Plane - Fiora
Paliano (moc) 62
Panopticon
When you planeswalk to Panopticon, draw a card.
At the beginning of your draw step, draw an additional card.
Whenever chaos ensues, draw a card.
Plane - Mirrodin
Panopticon (moc) 153
Riptide Island
When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.
Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.
Plane - Dominaria
Riptide Island (moc) 64
Selesnya Loft Gardens
If an effect would create one or more tokens, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.
Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
Plane - Ravnica
Selesnya Loft Gardens (moc) 156
Sokenzan
All creatures get +1/+1 and have haste.
Whenever chaos ensues, untap all creatures that attacked this turn. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Plane - Kamigawa
Sokenzan (moc) 157
Stensia
Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.
Whenever chaos ensues, each creature you control gains "
: This creature deals 1 damage to target player or planeswalker" until end of turn.
Plane - Innistrad
Stensia (moc) 159
Strixhaven
Instant and sorcery spells players cast have demonstrate. (Whenever a player casts an instant or sorcery spell, they may copy it. If they do, they choose an opponent to also copy it. Players may choose new targets for their copies.)
Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner's hand.
Plane - Arcavios
Strixhaven (moc) 65
Stronghold Furnace
If a source would deal damage to a permanent or player, it deals double that damage instead.
Whenever chaos ensues, Stronghold Furnace deals 1 damage to any target.
Plane - Rath
Stronghold Furnace (moc) 160
Ten Wizards Mountain
Whenever you roll the planar die, put a +1/+1 counter on up to one target creature.
Whenever chaos ensues, creatures you control gain flying until end of turn.
Plane - Shenmeng
Ten Wizards Mountain (moc) 66
The Aether Flues
When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.
Whenever chaos ensues, you may put a creature card from your hand onto the battlefield.
Plane - Iquatana
The Aether Flues (moc) 139
The Caldaia
Creature spells you cast from your hand have blitz
. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Whenever chaos ensues, return target creature card from your graveyard to your hand.
Plane - Capenna
The Caldaia (moc) 47
The Fertile Lands of Saulvinia
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.
Plane - Antausia
The Fertile Lands of Saulvinia (moc) 50
The Golden City of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing.
Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped.
Plane - Ixalan
The Golden City of Orazca (moc) 52
The Great Aerie
When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)
Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
Plane - Tarkir
The Great Aerie (moc) 53
The Great Forest
Each creature assigns combat damage equal to its toughness rather than its power.
Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
Plane - Lorwyn
The Great Forest (moc) 144
The Pit
When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this token deals 6 damage to you."
Whenever chaos ensues, each player sacrifices a nonartifact creature of their choice.
Plane - The Abyss
The Pit (moc) 63
The Western Cloud
Prevent all damage that would be dealt to creatures and planeswalkers you control.
Whenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker.
Plane - Gobakhan
The Western Cloud (moc) 70
The Wilds
When you planeswalk to The Wilds and at the beginning of your upkeep, create a Food token.
Whenever chaos ensues, target player sacrifices a creature of their choice. If they do, you create a Food token. You create two Food tokens instead if the sacrificed creature's toughness was 4 or greater.
Plane - Eldraine
The Wilds (moc) 71
Towashi
Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.)
Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.
Plane - Kamigawa
Towashi (moc) 67
Truga Jungle
All lands have "
: Add one mana of any color."
Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Plane - Ergamon
Truga Jungle (moc) 161
Turri Island
Creature spells cost
less to cast.
Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Plane - Ir
Turri Island (moc) 162
Undercity Reaches
Whenever a creature deals combat damage to a player, its controller may draw a card.
Whenever chaos ensues, you have no maximum hand size for the rest of the game.
Plane - Ravnica
Undercity Reaches (moc) 163
Unyaro
At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks. (Treat them and anything attached to them as though they didn't exist.)
Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance.
Plane - Zhalfir
Unyaro (moc) 68
Valor's Reach
Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn.
Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Plane - Kylem
Valor's Reach (moc) 69

Plane

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3 mana - 3 cards
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3 mana - 3 cards
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3 mana - 3 cards
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3 mana - 3 cards
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