33 views13 hrs ago
Commander
Size: 100Est cost: $1541.96Salt sum: 51.75
DraconianOcelot
33 views13 hrs ago
Commander
Size: 100Est cost: $1541.96Salt sum: 51.75
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{"ops":[{"insert":"This Valgavoth, Harrower of Souls Rakdos deck is a burn-driven control engine built around layered damage amplification and life total pressure that steadily constrains opponents out of the game. Rather than relying on combat damage or a single finisher, the deck focuses on assembling overlapping damage engines where every spell, trigger, and game action contributes to incremental life loss over time.\n\nThe deck utilizes stacked damage multipliers like Solphim, Mayhem Dominus, Torbran, Thane of Red Fell, Ojer Axonil, Deepest Might, and Fiery Emancipation to scale all sources of damage into meaningful pressure. These effects turn incidental triggers from cards such as Impact Tremors, Witty Roastmaster, Guttersnipe, and Mayhem Devil into persistent sources of damage, while global punisher effects like Manabarbs, Sulfuric Vortex, Rampaging Ferocidon, and Zo-Zu the Punisher ensure that even basic actions like casting spells or playing lands contribute to the clock.\n\nThe deck leverages card advantage engines such as Necropotence, Necrodominance, Spiteful Visions, and Black Market Connections to maintain velocity while converting life total into resources. Meanwhile, finishers like Sheoldred, the Apocalypse, Archfiend of Despair, and Bloodletter of Aclazotz close games by converting draw, damage, and life loss into accelerated inevitability. As the game progresses, the deck transitions from incremental pressure into a locked state where every action taken by any player advances the game toward a decisive conclusion.\n\nEDH Power Level: 8.11/10 - Bracket: 4\nTipping Point: 4 - Efficiency: 5.38/10 - Impact: 868.55 - Score: 775/1000 - Average Playability: 82.7%\n[Courtesy of https://edhpowerlevel.com/]\n\nBracket: 4 - Average CMC: 3.60\nCRISPI: 6.25 - Consistency: 7/10 - Resilience: 6/10 - Interaction: 6/10 - Speed: 6/10\n[Courtesy of https://deckcheck.co/]\n"}]}
Burn
Ojer Axonil, Deepest Might
Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - God


Solphim, Mayhem Dominus
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Burn
(CTRL to add secondary)
Drain
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Drain
(CTRL to add secondary)
Draw
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Unholy Annex
At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room

Draw
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Fetch Lands
Fetch Lands
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Finisher
Finisher
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Land
Land
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Pingers
Pingers
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Ramp
Ramp
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Removal
Removal
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Tokens
Tokens
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Utility Lands
Utility Lands
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This Valgavoth, Harrower of Souls Rakdos deck is a burn-driven control engine built around layered damage amplification and life total pressure that steadily constrains opponents out of the game. Rather than relying on combat damage or a single finisher, the deck focuses on assembling overlapping damage engines where every spell, trigger, and game action contributes to incremental life loss over time.\n\nThe deck utilizes stacked damage multipliers like Solphim, Mayhem Dominus, Torbran, Thane of Red Fell, Ojer Axonil, Deepest Might, and Fiery Emancipation to scale all sources of damage into meaningful pressure. These effects turn incidental triggers from cards such as Impact Tremors, Witty Roastmaster, Guttersnipe, and Mayhem Devil into persistent sources of damage, while global punisher effects like Manabarbs, Sulfuric Vortex, Rampaging Ferocidon, and Zo-Zu the Punisher ensure that even basic actions like casting spells or playing lands contribute to the clock.\n\nThe deck leverages card advantage engines such as Necropotence, Necrodominance, Spiteful Visions, and Black Market Connections to maintain velocity while converting life total into resources. Meanwhile, finishers like Sheoldred, the Apocalypse, Archfiend of Despair, and Bloodletter of Aclazotz close games by converting draw, damage, and life loss into accelerated inevitability. As the game progresses, the deck transitions from incremental pressure into a locked state where every action taken by any player advances the game toward a decisive conclusion.\n\nEDH Power Level: 8.11/10 - Bracket: 4\nTipping Point: 4 - Efficiency: 5.38/10 - Impact: 868.55 - Score: 775/1000 - Average Playability: 82.7%\n[Courtesy of https://edhpowerlevel.com/]\n\nBracket: 4 - Average CMC: 3.60\nCRISPI: 6.25 - Consistency: 7/10 - Resilience: 6/10 - Interaction: 6/10 - Speed: 6/10\n[Courtesy of https://deckcheck.co/]\n"}]}



























































































