494 views18 days ago
Commander
Size: 100Est cost: $257.58Salt sum: 48.8
jskatzesq
494 views18 days ago
Commander
Size: 100Est cost: $257.58Salt sum: 48.8
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Commander
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk

Commander
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A Ramp 1-mana
A Ramp 1-mana
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Copy
Springheart Nantuko
Bestow
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect

Copy
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Draw / Mill
Cavalier of Thorns
Reach
When this creature enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When this creature dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
When this creature enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When this creature dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
Creature - Knight Elemental

Golgari Grave-Troll
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
, Remove a +1/+1 counter from this creature: Regenerate this creature.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Skeleton Troll

Loot, Exuberant Explorer
You may play an additional land on each of your turns.
, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
, : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble

Draw / Mill
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Draw Graveyard
Draw Graveyard
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Draw TopDeck
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case

Eladamri, Korvecdal
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Legendary Creature - Warrior Elf

Draw TopDeck
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Finisher
Finisher
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Gravehate
Gravehate
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Land
Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Land
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Protect Six
Protect Six
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Ramp
Ramp
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Reclamation
Summon: Titan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
Creature Enchantment - Saga Giant

Reclamation
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Removal
Silverback Elder
Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.
Creature - Ape Shaman

Removal
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Maybeboard
Crawling Sensation
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Enchantment

Defiler of Vigor
Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
Creature - Wurm Phyrexian

Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle

Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment

Shigeki, Jukai Visionary
, , Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel — , Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Channel — , Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake

Titania, Voice of Gaea
Reach
Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.
At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.
At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
Legendary Creature - Elemental

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Description
{"ops":[{"insert":"Mach Six forcuses on using Six's attack trigger to mill cards, recur a land, and then discard the land to cast from graveyard using SIX's Retrace ability. The library is a toolbox of utility creatures to grow your board and deal with opponent threats, especially those with sacrifice abilities (Cankerbloom, Insidious Fungus, Krosan Wayfarer, Sakura Tribe-Elder, Spore Frog) that can . Then once you have a board full of little utility creatures, finish with a Craterhoof (or End-Raze, Kamahl, Thunderfoot, etc). The deck is very low on instant speed removal, so focuses on rapid economy to outpace opponents.\n\nStrong opening hand will include at least 4 lands and a 1-mana Ramp and a 4-mana or less spell (ideally Protect SIX or Draw engine)\nTurn 1: Play Forest and 1-mana Ramp\nTurn 2: Play land and SIX\nTurn 3: Attack with SIX (mill three & add a land from them to hand), Play land and a card that will protect SIX or get a draw engine online.\nTurn 4: Attack with SIX again (mill three & add a land from them to hand), Play land and now choose from what you've drawn or retrace from the four milled cards.\n\nDraw Engines break into a few categories beyond the obvious Beast Whisperer and Loot's activated ability:\nLand Graveyard (play lands from Graveyard that you milled or retraced to save the lands in hand for retracing): Ramunap Excavator, Perennial Behemoth, Titania, Life from the Loam\nLand TopDeck (play lands off library to save the lands in hand for retracing): Augur of Autumn, Case of the Locked Hot House, Courser of Kruphix, Oracle of Mul Daya\nCreature TopDeck (play creatures off library) Elven Chorus, Eladamri, Vizier of the Menagerie\nMill/Dredge: Satyr Wayfinder, Cavalier of Thorns, Golgari Grave-Troll, Life from the Loam\n\nRamp Engines also break into a few categories: \n1-mana ramp (to get SIX out on turn 2): Elvish Mystic, Fyndhorn Elves, Llanowar Elves, Boreal Druid, Birds of Paradise, Arbor Elf, Gilded Goose, Skyshroud Ranger, Utopia Sprawl, Wild Growth\nExtra land drops: Loot, Case of the Locked Hothouse, Oracle of Mul Daya\nReclamation (putting all lands in grave onto battlefield): Aftermath Analyst, Summon Titan, World Shaper\n\nTUTOR\nFierce Empath tutor targets: Cultivator Colossus, Thorn Mammoth, Titania, or finishers Craterhoof, End-Raze, Kamahl, & Thunderfoot.\nUrza's Cave tutor targets: Command Beacon, Fountainport, Ghost Quarter, War Room, Dryad Arbor, Rogue's Passage, Demolition Field (in case Glacial Chasm-type land threats). \n\nCool tech: \nLife from the Loam: Played to recur lands to hand and then, on next draw, dredged back to hand while milling more targets for retrace, ready to cast LftL again.\nKeen-Eyed Curator / Scavenging Ooze: Repeatable instant speed gravehate that evolves into big beater\n\n\n\n\n\n\nConsidering: \nCemetery Prowler for gravehate and creature cost discount (also blocker and pairs with redundant Protect Six cards).\nGarruk's Horde for more creature draw, which when paired with the other topdeck draw could make most cards topdeck playable (less than 10 nonland noncreature cards at present).\nMagus of the Order for shuffling top card, tutoring finisher creatures.\nElvish Reclaimer for shuffling top card, tutoring NB lands.\nDawntreader Elk / Diligent Farmhand / Neverwinter Dryad for shuffling top card, more ramp, and retracing itself\nSpringbloom Druid for shuffling top card, more ramp, and adding lands to graveyard for reclamation and shuffling top card\nYavimaya Elder for shuffling top card, draw/dredge trigger, and retracing itself\n\n"}]}























































































