ats404
172 views10 days ago
Commander
Size: 100Est cost: $555.02Salt sum: 33.25
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{"ops":[{"attributes":{"color":"var(--text-primary)"},"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#cbcbcb"},"insert":"This deck is a Gruul Vehicle-aggro strategy led by "},{"attributes":{"color":"#5ab9e3"},"insert":"Balthier and Fran"},{"attributes":{"color":"#cbcbcb"},"insert":", focusing on aggressive combat phases and artifact synergies. The primary game plan is to deploy high-impact Vehicles like "},{"attributes":{"color":"#5ab9e3"},"insert":"Reaver Titan"},{"attributes":{"color":"#cbcbcb"},"insert":" and "},{"attributes":{"color":"#5ab9e3"},"insert":"Skysovereign, Consul Flagship"},{"attributes":{"color":"#cbcbcb"},"insert":", using the commanders to provide vigilance, reach, and a repeatable extra combat trigger. The deck leverages Gruul's ability to cheat mana costs via "},{"attributes":{"color":"#5ab9e3"},"insert":"Kona, Rescue Beastie"},{"attributes":{"color":"#cbcbcb"},"insert":" and "},{"attributes":{"color":"#5ab9e3"},"insert":"Oviya, Automech Artisan"},{"attributes":{"color":"#cbcbcb"},"insert":", while "},{"attributes":{"color":"#5ab9e3"},"insert":"Bello, Bard of the Brambles"},{"attributes":{"color":"#cbcbcb"},"insert":" provides a powerful secondary engine by turning non-creature artifacts into indestructible 4/4 attackers. Victory is typically achieved through overwhelming combat damage, often facilitated by \"extra combat\" loops with "},{"attributes":{"color":"#5ab9e3"},"insert":"Aggravated Assault"},{"attributes":{"color":"#cbcbcb"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Combat Celebrant"},{"attributes":{"color":"#cbcbcb"},"insert":". The deck balances the inherent card disadvantage of Vehicles with synergistic draw engines like "},{"attributes":{"color":"#5ab9e3"},"insert":"Canoptek Spyder"},{"attributes":{"color":"#cbcbcb"},"insert":" and "},{"attributes":{"color":"#5ab9e3"},"insert":"Weatherlight"},{"attributes":{"color":"#cbcbcb"},"insert":", aiming to maintain a relentless board presence that punishes opponents who cannot interact with non-creature permanents."},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Early Acceleration:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Deploy mana dorks like "},{"attributes":{"color":"#5ab9e3"},"insert":"Fanatic of Rhonas"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or cost-reducers like "},{"attributes":{"color":"#5ab9e3"},"insert":"Foundry Inspector"},{"attributes":{"color":"var(--text-secondary)"},"insert":" to bridge the gap to the deck's 4+ CMC Vehicle suite."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Establish the Fleet:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Cast high-value Vehicles or utility artifacts. Use "},{"attributes":{"color":"#5ab9e3"},"insert":"Balthier and Fran"},{"attributes":{"color":"var(--text-secondary)"},"insert":" to ensure your Vehicles can attack and remain as blockers thanks to vigilance."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Engine Activation:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Crew your Vehicles using the commanders or specialized pilots like "},{"attributes":{"color":"#5ab9e3"},"insert":"Intrepid Stablemaster"},{"attributes":{"color":"var(--text-secondary)"},"insert":". Pay the {1}{R}{G} during the first combat to trigger Balthier's extra combat ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Combat Inevitability:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Scale damage using "},{"attributes":{"color":"#5ab9e3"},"insert":"Unnatural Growth"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Berserkers' Onslaught"},{"attributes":{"color":"var(--text-secondary)"},"insert":". Close the game by chaining extra combats with "},{"attributes":{"color":"#5ab9e3"},"insert":"Grand Warlord Radha"},{"attributes":{"color":"var(--text-secondary)"},"insert":" providing the mana for "},{"attributes":{"color":"#5ab9e3"},"insert":"Aggravated Assault"},{"attributes":{"color":"var(--text-secondary)"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Keep:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Hands with at least two lands, one piece of 1-2 CMC ramp, and a mid-range Vehicle (3-4 CMC) or a draw engine like "},{"attributes":{"color":"#5ab9e3"},"insert":"Sylvan Library"},{"attributes":{"color":"var(--text-secondary)"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Avoid:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Hands with multiple 6+ CMC Vehicles and no early ramp, or hands that lack a way to crew Vehicles (low creature count)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Vigilance Value:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Because Balthier gives Vehicles vigilance, you can attack freely and still have your Vehicles available to crew for defense or for Balthier s ability in subsequent combat phases."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Bello Synergy:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" When "},{"attributes":{"color":"#5ab9e3"},"insert":"Bello, Bard of the Brambles"},{"attributes":{"color":"var(--text-secondary)"},"insert":"is out, your 4+ CMC Vehicles are creatures on your turn automatically. This bypasses the need to crew them, allowing you to use your creatures for other tasks or Balthier's trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Warping In:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Use "},{"attributes":{"color":"#5ab9e3"},"insert":"Tannuk, Steadfast Second"},{"attributes":{"color":"var(--text-secondary)"},"insert":" to \"Warp\" expensive artifacts like "},{"attributes":{"color":"#5ab9e3"},"insert":"Krang, Utrom Warlord"},{"attributes":{"color":"var(--text-secondary)"},"insert":" into play for {2}{R}. Even if they are exiled at end of turn, you can recast them from exile later."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Protection Timing:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Hold up mana for "},{"attributes":{"color":"#5ab9e3"},"insert":"Heroic Intervention"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Tamiyo's Safekeeping"},{"attributes":{"color":"var(--text-secondary)"},"insert":" specifically to protect against artifact-specific board wipes like "},{"attributes":{"color":"#5ab9e3"},"insert":"Vandalblast"},{"attributes":{"color":"var(--text-secondary)"},"insert":", which are more devastating than creature wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)"},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Artifact Board Wipes:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Spells like "},{"attributes":{"color":"#5ab9e3"},"insert":"Farewell"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or overloaded "},{"attributes":{"color":"#5ab9e3"},"insert":"Vandalblast"},{"attributes":{"color":"var(--text-secondary)"},"insert":" can exile or destroy the entire board state, as the deck's primary threats are artifacts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Crew Reliability:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" If the commanders and small utility creatures are repeatedly removed, the deck can struggle to \"animate\" its Vehicles, leaving a board of non-functional artifacts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Anti-Search/Stax:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" While the deck doesn't tutor heavily, effects that prevent multiple attacks or untapping (like "},{"attributes":{"color":"#5ab9e3"},"insert":"Blind Obedience"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Frozen Aether"},{"attributes":{"color":"var(--text-secondary)"},"insert":") significantly slow the extra combat game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"High Average Mana Value:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" With an AMV of 3.33 and many 5-7 CMC spells, the deck can suffer from \"clunky\" opening hands if the initial ramp is disrupted."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)"},"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Reaver Titan"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" A massive threat that provides protection from low-CMC spells and deals significant burn on attack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Aggravated Assault"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" The primary combo piece for infinite or multiple combat phases."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Grand Warlord Radha"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Provides the mana necessary to fuel Balthier's extra combat or "},{"attributes":{"color":"#5ab9e3"},"insert":"Aggravated Assault"},{"attributes":{"color":"var(--text-secondary)"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Bello, Bard of the Brambles"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Turns the deck's utility artifacts into indestructible, card-drawing threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Kona, Rescue Beastie"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Cheats the deck's most expensive Vehicles into play for free during the second main phase."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Esika's Chariot"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Provides tokens for crewing and creates copies of Treasure or creature tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Canoptek Spyder"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Essential draw engine that triggers off the high density of Vehicles entering the battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Thunderhawk Gunship"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Provides evasion (flying) to the entire board, ensuring combat damage connects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Sylvan Library"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Crucial early-game card selection and advantage to find land drops and ramp."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Great Train Heist"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" A versatile spree spell that provides extra combats and Treasure generation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)"},"insert":"Attribute Ratings:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Consistency: 6/10"},{"insert":"\n"},{"attributes":{"color":"var(--text-secondary)"},"insert":"The deck earns 30 Draw Engine Points through repeatable sources like "},{"attributes":{"color":"#5ab9e3"},"insert":"Sylvan Library"},{"attributes":{"color":"var(--text-secondary)"},"insert":" and "},{"attributes":{"color":"#5ab9e3"},"insert":"Bello, Bard of the Brambles"},{"attributes":{"color":"var(--text-secondary)"},"insert":", but only 2 Tutor Points from "},{"attributes":{"color":"#5ab9e3"},"insert":"Inventors' Fair"},{"attributes":{"color":"var(--text-secondary)"},"insert":". This results in a base score of 6, as it relies on drawing into its high-CMC threats rather than searching for them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Resilience: 6/10"},{"insert":"\n"},{"attributes":{"color":"var(--text-secondary)"},"insert":"The deck features 1 primary combo ("},{"attributes":{"color":"#5ab9e3"},"insert":"Aggravated Assault"},{"attributes":{"color":"var(--text-secondary)"},"insert":" + "},{"attributes":{"color":"#5ab9e3"},"insert":"Grand Warlord Radha"},{"attributes":{"color":"var(--text-secondary)"},"insert":") and broad combat threats, but recursion is limited to fair pieces like "},{"attributes":{"color":"#5ab9e3"},"insert":"Daretti, Rocketeer Engineer"},{"attributes":{"color":"var(--text-secondary)"},"insert":". It suffers a -1 modifier because it functions at roughly 60% capacity without the commander's vigilance and extra combat utility."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Interaction: 7/10"},{"insert":"\n"},{"attributes":{"color":"var(--text-secondary)"},"insert":"Total interaction density is 14 pieces, including 1 free spell ("},{"attributes":{"color":"#5ab9e3"},"insert":"Obscuring Haze"},{"attributes":{"color":"var(--text-secondary)"},"insert":") and 0 counterspells. While the density is high, the score is capped at 7 due to the reliance on 3 symmetric board wipes ("},{"attributes":{"color":"#5ab9e3"},"insert":"Blasphemous Act"},{"attributes":{"color":"var(--text-secondary)"},"insert":", "},{"attributes":{"color":"#5ab9e3","underline":true},"insert":"Chain Reaction"},{"attributes":{"color":"var(--text-secondary)"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Delete"},{"attributes":{"color":"var(--text-secondary)"},"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Speed: 7/10"},{"insert":"\n"},{"attributes":{"color":"var(--text-secondary)"},"insert":"With 28 Fast Mana Points (including "},{"attributes":{"color":"#5ab9e3"},"insert":"Sol Ring"},{"attributes":{"color":"var(--text-secondary)"},"insert":" and 5+ dorks) and a high-impact commander, the deck consistently reaches its execution turn by Turn 5. It avoids the Consistency Cap as its Speed (7) does not exceed its Consistency (6) by more than two points."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Commander
Balthier and Fran
Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay . If you do, after this phase, there is an additional combat phase.
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay . If you do, after this phase, there is an additional combat phase.
Legendary Creature - Human Rabbit

Commander
(CTRL to add secondary)
Additional Combats
Combat Celebrant
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior

Great Train Heist
Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant

Additional Combats
(CTRL to add secondary)
Anthem
Anthem
(CTRL to add secondary)
Board Wipe
Board Wipe
(CTRL to add secondary)
Burn
Burn
(CTRL to add secondary)
Draw
Weatherlight
Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Legendary Artifact - Vehicle

Draw
(CTRL to add secondary)
Evasion
Earthrumbler
Vigilance, trample
Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle

Evasion
(CTRL to add secondary)
Finisher
Reaver Titan
Void Shields — Protection from mana value 3 or less
Gatling Blaster — Whenever this Vehicle attacks, it deals 5 damage to each opponent.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Gatling Blaster — Whenever this Vehicle attacks, it deals 5 damage to each opponent.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle

Finisher
(CTRL to add secondary)
Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Land
(CTRL to add secondary)
Make ‘Em Creatures
Bello, Bard of the Brambles
During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."
Legendary Creature - Raccoon Bard

Chandra, Spark Hunter
At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste.
+2: You may sacrifice an artifact or discard a card. If you do, draw a card.
0: Create a 3/2 colorless Vehicle artifact token with crew 1.
−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."
+2: You may sacrifice an artifact or discard a card. If you do, draw a card.
0: Create a 3/2 colorless Vehicle artifact token with crew 1.
−7: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."
Legendary Planeswalker - Chandra

Make ‘Em Creatures
(CTRL to add secondary)
Protection
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Protection
(CTRL to add secondary)
Ramp
Fanatic of Rhonas
: Add .
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Creature - Druid Snake

Glóin, Dwarf Emissary
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Advisor Dwarf

Hedge Shredder
Whenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle

RMS Titanic
Flying, trample
When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle

Rocketeer Boostbuggy
Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Exhaust — : This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.)
Crew 1
Exhaust — : This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.)
Crew 1
Artifact - Vehicle

Tannuk, Steadfast Second
Other creatures you control have haste.
Artifact cards and red creature cards in your hand have warp . (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Artifact cards and red creature cards in your hand have warp . (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Kavu Pilot

Ramp
(CTRL to add secondary)
Recursion
Daretti, Rocketeer Engineer
Daretti's power is equal to the greatest mana value among artifacts you control.
Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.
Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.
Legendary Creature - Goblin Artificer

Recursion
(CTRL to add secondary)
Removal
Skysovereign, Consul Flagship
Flying
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle

Removal
(CTRL to add secondary)
To the Battlefield
Smuggler's Buggy
Hideaway 4 (When this artifact enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever this Vehicle deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return this Vehicle to its owner's hand.
Crew 2
Whenever this Vehicle deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return this Vehicle to its owner's hand.
Crew 2
Artifact - Vehicle

To the Battlefield
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"color":"var(--text-primary)"},"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#cbcbcb"},"insert":"This deck is a Gruul Vehicle-aggro strategy led by "},{"attributes":{"color":"#5ab9e3"},"insert":"Balthier and Fran"},{"attributes":{"color":"#cbcbcb"},"insert":", focusing on aggressive combat phases and artifact synergies. The primary game plan is to deploy high-impact Vehicles like "},{"attributes":{"color":"#5ab9e3"},"insert":"Reaver Titan"},{"attributes":{"color":"#cbcbcb"},"insert":" and "},{"attributes":{"color":"#5ab9e3"},"insert":"Skysovereign, Consul Flagship"},{"attributes":{"color":"#cbcbcb"},"insert":", using the commanders to provide vigilance, reach, and a repeatable extra combat trigger. The deck leverages Gruul's ability to cheat mana costs via "},{"attributes":{"color":"#5ab9e3"},"insert":"Kona, Rescue Beastie"},{"attributes":{"color":"#cbcbcb"},"insert":" and "},{"attributes":{"color":"#5ab9e3"},"insert":"Oviya, Automech Artisan"},{"attributes":{"color":"#cbcbcb"},"insert":", while "},{"attributes":{"color":"#5ab9e3"},"insert":"Bello, Bard of the Brambles"},{"attributes":{"color":"#cbcbcb"},"insert":" provides a powerful secondary engine by turning non-creature artifacts into indestructible 4/4 attackers. Victory is typically achieved through overwhelming combat damage, often facilitated by \"extra combat\" loops with "},{"attributes":{"color":"#5ab9e3"},"insert":"Aggravated Assault"},{"attributes":{"color":"#cbcbcb"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Combat Celebrant"},{"attributes":{"color":"#cbcbcb"},"insert":". The deck balances the inherent card disadvantage of Vehicles with synergistic draw engines like "},{"attributes":{"color":"#5ab9e3"},"insert":"Canoptek Spyder"},{"attributes":{"color":"#cbcbcb"},"insert":" and "},{"attributes":{"color":"#5ab9e3"},"insert":"Weatherlight"},{"attributes":{"color":"#cbcbcb"},"insert":", aiming to maintain a relentless board presence that punishes opponents who cannot interact with non-creature permanents."},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Early Acceleration:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Deploy mana dorks like "},{"attributes":{"color":"#5ab9e3"},"insert":"Fanatic of Rhonas"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or cost-reducers like "},{"attributes":{"color":"#5ab9e3"},"insert":"Foundry Inspector"},{"attributes":{"color":"var(--text-secondary)"},"insert":" to bridge the gap to the deck's 4+ CMC Vehicle suite."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Establish the Fleet:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Cast high-value Vehicles or utility artifacts. Use "},{"attributes":{"color":"#5ab9e3"},"insert":"Balthier and Fran"},{"attributes":{"color":"var(--text-secondary)"},"insert":" to ensure your Vehicles can attack and remain as blockers thanks to vigilance."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Engine Activation:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Crew your Vehicles using the commanders or specialized pilots like "},{"attributes":{"color":"#5ab9e3"},"insert":"Intrepid Stablemaster"},{"attributes":{"color":"var(--text-secondary)"},"insert":". Pay the {1}{R}{G} during the first combat to trigger Balthier's extra combat ability."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Combat Inevitability:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Scale damage using "},{"attributes":{"color":"#5ab9e3"},"insert":"Unnatural Growth"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Berserkers' Onslaught"},{"attributes":{"color":"var(--text-secondary)"},"insert":". Close the game by chaining extra combats with "},{"attributes":{"color":"#5ab9e3"},"insert":"Grand Warlord Radha"},{"attributes":{"color":"var(--text-secondary)"},"insert":" providing the mana for "},{"attributes":{"color":"#5ab9e3"},"insert":"Aggravated Assault"},{"attributes":{"color":"var(--text-secondary)"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Keep:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Hands with at least two lands, one piece of 1-2 CMC ramp, and a mid-range Vehicle (3-4 CMC) or a draw engine like "},{"attributes":{"color":"#5ab9e3"},"insert":"Sylvan Library"},{"attributes":{"color":"var(--text-secondary)"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Avoid:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Hands with multiple 6+ CMC Vehicles and no early ramp, or hands that lack a way to crew Vehicles (low creature count)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Vigilance Value:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Because Balthier gives Vehicles vigilance, you can attack freely and still have your Vehicles available to crew for defense or for Balthier s ability in subsequent combat phases."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Bello Synergy:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" When "},{"attributes":{"color":"#5ab9e3"},"insert":"Bello, Bard of the Brambles"},{"attributes":{"color":"var(--text-secondary)"},"insert":"is out, your 4+ CMC Vehicles are creatures on your turn automatically. This bypasses the need to crew them, allowing you to use your creatures for other tasks or Balthier's trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Warping In:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Use "},{"attributes":{"color":"#5ab9e3"},"insert":"Tannuk, Steadfast Second"},{"attributes":{"color":"var(--text-secondary)"},"insert":" to \"Warp\" expensive artifacts like "},{"attributes":{"color":"#5ab9e3"},"insert":"Krang, Utrom Warlord"},{"attributes":{"color":"var(--text-secondary)"},"insert":" into play for {2}{R}. Even if they are exiled at end of turn, you can recast them from exile later."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Protection Timing:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Hold up mana for "},{"attributes":{"color":"#5ab9e3"},"insert":"Heroic Intervention"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Tamiyo's Safekeeping"},{"attributes":{"color":"var(--text-secondary)"},"insert":" specifically to protect against artifact-specific board wipes like "},{"attributes":{"color":"#5ab9e3"},"insert":"Vandalblast"},{"attributes":{"color":"var(--text-secondary)"},"insert":", which are more devastating than creature wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)"},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Artifact Board Wipes:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Spells like "},{"attributes":{"color":"#5ab9e3"},"insert":"Farewell"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or overloaded "},{"attributes":{"color":"#5ab9e3"},"insert":"Vandalblast"},{"attributes":{"color":"var(--text-secondary)"},"insert":" can exile or destroy the entire board state, as the deck's primary threats are artifacts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Crew Reliability:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" If the commanders and small utility creatures are repeatedly removed, the deck can struggle to \"animate\" its Vehicles, leaving a board of non-functional artifacts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Anti-Search/Stax:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" While the deck doesn't tutor heavily, effects that prevent multiple attacks or untapping (like "},{"attributes":{"color":"#5ab9e3"},"insert":"Blind Obedience"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Frozen Aether"},{"attributes":{"color":"var(--text-secondary)"},"insert":") significantly slow the extra combat game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"High Average Mana Value:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" With an AMV of 3.33 and many 5-7 CMC spells, the deck can suffer from \"clunky\" opening hands if the initial ramp is disrupted."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)"},"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Reaver Titan"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" A massive threat that provides protection from low-CMC spells and deals significant burn on attack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Aggravated Assault"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" The primary combo piece for infinite or multiple combat phases."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Grand Warlord Radha"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Provides the mana necessary to fuel Balthier's extra combat or "},{"attributes":{"color":"#5ab9e3"},"insert":"Aggravated Assault"},{"attributes":{"color":"var(--text-secondary)"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Bello, Bard of the Brambles"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Turns the deck's utility artifacts into indestructible, card-drawing threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Kona, Rescue Beastie"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Cheats the deck's most expensive Vehicles into play for free during the second main phase."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Esika's Chariot"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Provides tokens for crewing and creates copies of Treasure or creature tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Canoptek Spyder"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Essential draw engine that triggers off the high density of Vehicles entering the battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Thunderhawk Gunship"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Provides evasion (flying) to the entire board, ensuring combat damage connects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Sylvan Library"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Crucial early-game card selection and advantage to find land drops and ramp."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#5ab9e3","bold":true},"insert":"Great Train Heist"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":":"},{"attributes":{"color":"var(--text-secondary)"},"insert":" A versatile spree spell that provides extra combats and Treasure generation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)"},"insert":"Attribute Ratings:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Consistency: 6/10"},{"insert":"\n"},{"attributes":{"color":"var(--text-secondary)"},"insert":"The deck earns 30 Draw Engine Points through repeatable sources like "},{"attributes":{"color":"#5ab9e3"},"insert":"Sylvan Library"},{"attributes":{"color":"var(--text-secondary)"},"insert":" and "},{"attributes":{"color":"#5ab9e3"},"insert":"Bello, Bard of the Brambles"},{"attributes":{"color":"var(--text-secondary)"},"insert":", but only 2 Tutor Points from "},{"attributes":{"color":"#5ab9e3"},"insert":"Inventors' Fair"},{"attributes":{"color":"var(--text-secondary)"},"insert":". This results in a base score of 6, as it relies on drawing into its high-CMC threats rather than searching for them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Resilience: 6/10"},{"insert":"\n"},{"attributes":{"color":"var(--text-secondary)"},"insert":"The deck features 1 primary combo ("},{"attributes":{"color":"#5ab9e3"},"insert":"Aggravated Assault"},{"attributes":{"color":"var(--text-secondary)"},"insert":" + "},{"attributes":{"color":"#5ab9e3"},"insert":"Grand Warlord Radha"},{"attributes":{"color":"var(--text-secondary)"},"insert":") and broad combat threats, but recursion is limited to fair pieces like "},{"attributes":{"color":"#5ab9e3"},"insert":"Daretti, Rocketeer Engineer"},{"attributes":{"color":"var(--text-secondary)"},"insert":". It suffers a -1 modifier because it functions at roughly 60% capacity without the commander's vigilance and extra combat utility."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Interaction: 7/10"},{"insert":"\n"},{"attributes":{"color":"var(--text-secondary)"},"insert":"Total interaction density is 14 pieces, including 1 free spell ("},{"attributes":{"color":"#5ab9e3"},"insert":"Obscuring Haze"},{"attributes":{"color":"var(--text-secondary)"},"insert":") and 0 counterspells. While the density is high, the score is capped at 7 due to the reliance on 3 symmetric board wipes ("},{"attributes":{"color":"#5ab9e3"},"insert":"Blasphemous Act"},{"attributes":{"color":"var(--text-secondary)"},"insert":", "},{"attributes":{"color":"#5ab9e3","underline":true},"insert":"Chain Reaction"},{"attributes":{"color":"var(--text-secondary)"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Delete"},{"attributes":{"color":"var(--text-secondary)"},"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Speed: 7/10"},{"insert":"\n"},{"attributes":{"color":"var(--text-secondary)"},"insert":"With 28 Fast Mana Points (including "},{"attributes":{"color":"#5ab9e3"},"insert":"Sol Ring"},{"attributes":{"color":"var(--text-secondary)"},"insert":" and 5+ dorks) and a high-impact commander, the deck consistently reaches its execution turn by Turn 5. It avoids the Consistency Cap as its Speed (7) does not exceed its Consistency (6) by more than two points."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}









































































