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Commander
Size: 102Est cost: $159.45Salt sum: 33.04
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carson.stauffer.bc@gmail.com

93 views18 days ago
Commander
Size: 102Est cost: $159.45Salt sum: 33.04
No deck tags

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Commander

Qty: 1 Price: $0.49
Archelos, Lagoon Mystic
As long as Archelos is tapped, other permanents enter tapped.
As long as Archelos is untapped, other permanents enter untapped.
Legendary Creature - Shaman Turtle
Archelos, Lagoon Mystic (dmc) 140

Commander

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1.1 Targeted Disruption

Qty: 1 Price: $1.99
Boomerang Basics
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Sorcery - Lesson
Boomerang Basics (tla) 46

1.1 Targeted Disruption

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2.0 Draws Me Cards

Qty: 2 Price: $1.04
Seismic Sense
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery - Lesson
Seismic Sense (tla) 195
Twisted Image
Switch target creature's power and toughness until end of turn.
Draw a card.
Instant
Twisted Image (plst) SOM-50

2.0 Draws Me Cards

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Artifact

Qty: 2 Price: $0.98
Chimeric Idol
: Tap all lands you control. This artifact becomes a 3/3 Turtle artifact creature until end of turn.
Artifact
Chimeric Idol (pcy) 136
Turtle Van
Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Turtle Van (tmt) 181

Artifact

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Creature

Qty: 39 Price: $38.68
Aegis Turtle
Creature - Turtle
Aegis Turtle (fdn) 150
Ambitious Augmenter
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
When this creature dies, if it had one or more counters on it, create a 0/0 green and blue Fractal creature token, then put this creature's counters on that token.
Creature - Wizard Turtle
Ambitious Augmenter (sos) 140
Ambling Stormshell
Ward

Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you cast a Turtle spell, untap this creature.
Creature - Turtle
Ambling Stormshell (tdm) 37
Ancient Adamantoise
Vigilance, ward

Damage isn't removed from this creature during cleanup steps.
All damage that would be dealt to you and other permanents you control is dealt to this creature instead.
When this creature dies, exile it and create ten tapped Treasure tokens.
Creature - Turtle
Ancient Adamantoise (fin) 172
Angler Turtle
Hexproof
Creatures your opponents control attack each combat if able.
Creature - Turtle
Angler Turtle (clb) 713
Armored Whirl Turtle
Creature - Turtle
Armored Whirl Turtle (gs1) 7
Bedrock Tortoise
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Turtle
Bedrock Tortoise (lci) 176
Blossoming Tortoise
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost
less to activate.
Land creatures you control get +1/+1.
Creature - Turtle
Blossoming Tortoise (woe) 163
Calcite Snapper
Shroud (This creature can't be the target of spells or abilities.)
Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.
Creature - Turtle
Calcite Snapper (wwk) 25
Colossal Skyturtle
Flying, ward

Channel —
, Discard this card: Return target card from your graveyard to your hand.
Channel —
, Discard this card: Return target creature to its owner's hand.
Creature Enchantment - Turtle
Colossal Skyturtle (neo) 216
Daring Thunder-Thief
Flash
This creature enters tapped.
Creature - Rogue Turtle
Daring Thunder-Thief (otj) 41
Dragon Turtle
Flash
Drag Below — When this creature enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
Creature - Dragon Turtle
Dragon Turtle (afr) 56
Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle
Fecund Greenshell (blb) 171
Giant Tortoise
This creature gets +0/+3 as long as it's untapped.
Creature - Turtle
Giant Tortoise (me4) 50
Giant Turtle
This creature can't attack if it attacked during your last turn.
Creature - Turtle
Giant Turtle (leg) 188
Gorex, the Tombshell
As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs
less to cast for each card exiled this way.
Deathtouch
Whenever Gorex attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.
Legendary Creature - Zombie Turtle
Gorex, the Tombshell (cmm) 164
Hexbane Tortoise
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Creature - Turtle
Hexbane Tortoise (dmu) 166
Horned Turtle
Creature - Turtle
Horned Turtle (por) 57
Inversion Behemoth
At the beginning of combat on your turn, switch the power and toughness of each of any number of target creatures until end of turn.
Creature - Eldrazi
Inversion Behemoth (m3c) 34
Kappa Cannoneer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Ward

Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.
Creature Artifact - Warrior Turtle
Kappa Cannoneer (eoc) 74
Kappa Tech-Wrecker
Ninjutsu

This creature enters with a deathtouch counter on it.
Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
Creature - Ninja Turtle
Kappa Tech-Wrecker (neo) 198
Meandering Towershell
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
Creature - Turtle
Meandering Towershell (ktk) 141
Phantasmal Shieldback
When this creature becomes the target of a spell or ability, sacrifice it.
When this creature dies, draw a card.
Creature - Illusion Turtle
Phantasmal Shieldback (j25) 8
Quandrix Cultivator
When this creature enters, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.
Creature - Druid Turtle
Quandrix Cultivator (stx) 218
Riptide Turtle
Flash
Defender
Creature - Turtle
Riptide Turtle (thb) 61
Sailors' Bane
This spell costs
less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Dragon Turtle
Sailors' Bane (clb) 93
Scuttlegator
Defender
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
Creature - Crab Turtle Crocodile
Scuttlegator (clu) 206
Silburlind Snapper
This creature can't attack unless you've cast a noncreature spell this turn.
Creature - Turtle
Silburlind Snapper (soi) 85
Snapping Voidcraw
Devoid (This card has no color.)
: Add
.
,
: Draw a card.
Creature - Turtle Eldrazi
Snapping Voidcraw (mh3) 204
Spider-Ham, Peter Porker
When Spider-Ham enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1.
Legendary Creature - Spider Boar Hero
Spider-Ham, Peter Porker (spm) 201
Steelbane Hydra
This creature enters with X +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.
Creature - Hydra Turtle
Steelbane Hydra (ncc) 313
The Pride of Hull Clade
This spell costs
less to cast, where X is the total toughness of creatures you control.
Defender
: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Legendary Creature - Turtle Crocodile Elk
The Pride of Hull Clade (mkm) 172
Thriving Turtle
When this creature enters, you get
(two energy counters).
Whenever this creature attacks, you may pay
. If you do, put a +1/+1 counter on it.
Creature - Turtle
Thriving Turtle (kld) 66
Thunderous Snapper
Whenever you cast a spell with mana value 5 or greater, draw a card.
Creature - Hydra Turtle
Thunderous Snapper (eld) 215
Ticket Tortoise
Defender
When this creature enters, if an opponent controls more lands than you, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Turtle
Ticket Tortoise (dft) 245
Tidepool Turtle
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Turtle
Tidepool Turtle (dmu) 69
Turtle-Duck
: Until end of turn, this creature has base power 4 and gains trample.
Creature - Bird Turtle
Turtle-Duck (tla) 200
Turtleshell Changeling
Changeling (This card is every creature type.)
: Switch this creature's power and toughness until end of turn.
Creature - Shapeshifter
Turtleshell Changeling (lrw) 94
Vintara Snapper
This creature has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)
Creature - Turtle
Vintara Snapper (pcy) 132

Creature

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Enchantment

Qty: 2 Price: $0.84
Retro-Mutation
Flash
Enchant creature
Enchanted creature is a Turtle with base power and toughness 0/1. It can't attack and loses all abilities. (It also loses all other creature types.)
Enchantment - Aura
Retro-Mutation (tmt) 51
Turtle Power!
Flash
Turtles you control get +2/+2.
Enchantment
Turtle Power! (tmt) 135

Enchantment

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Instant

Qty: 6 Price: $8.72
Accumulate Wisdom
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Put each of those cards into your hand instead if there are three or more Lesson cards in your graveyard.
Instant - Lesson
Accumulate Wisdom (tla) 44
Cycle of Renewal
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant - Lesson
Cycle of Renewal (tla) 170
It'll Quench Ya!
Counter target spell unless its controller pays
.
Instant - Lesson
It'll Quench Ya! (tla) 58
Reverse the Polarity
Choose one —
• Counter all other spells.
• Switch each creature's power and toughness until end of turn.
• Creatures can't be blocked this turn.
Instant
Reverse the Polarity (who) 54
Saved by the Shell
This spell costs
less to cast if you control a Turtle.
Put a +1/+1 counter on target creature you control. It gains trample, hexproof, and indestructible until end of turn.
Instant
Saved by the Shell (tmt) 132
Waterbender's Restoration
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant - Lesson
Waterbender's Restoration (tle) 99

Instant

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Land

Qty: 38 Price: $83.30
Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (bfz) 233
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (sos) 254
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (tdm) 255
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (fic) 393
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 271
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Island
(
: Add
.)
Basic Land - Island
Island (sos) 268
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (m3c) 358
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (soc) 392
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 424
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (m3c) 377
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (soc) 416
Turtle Lair
: Add
.
: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell.
,
: Target Ninja or Turtle can't be blocked this turn.
Land
Turtle Lair (tmt) 190

Land

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Ramp

Qty: 1 Price: $0.49
The Lion-Turtle
Vigilance, reach
When The Lion-Turtle enters, you gain 3 life.
The Lion-Turtle can't attack or block unless there are three or more Lesson cards in your graveyard.
: Add one mana of any color.
Legendary Creature - Elder Cat Turtle
The Lion-Turtle (tla) 232

Ramp

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Sorcery

Qty: 10 Price: $22.92
Basic Conjuration
Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
Sorcery - Lesson
Basic Conjuration (stx) 120
Cowabunga!
Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Cowabunga! (tmt) 113
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (soc) 265
Echocasting Symposium
Target player creates a token that's a copy of target creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Echocasting Symposium (sos) 44
Germination Practicum
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Germination Practicum (sos) 149
Introduction to Prophecy
Scry 2, then draw a card.
Sorcery - Lesson
Introduction to Prophecy (stx) 4
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (tdc) 265
Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery - Lesson
Shared Roots (tla) 196
Teachings of the Archaics
If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
Sorcery - Lesson
Teachings of the Archaics (stx) 57
Water Whip
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Return up to two target creatures to their owners' hands. Draw two cards.
Sorcery - Lesson
Water Whip (tle) 227

Sorcery

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Maybeboard

Qty: 7 Price: $3.53
Cold-Water Snapper
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Turtle
Cold-Water Snapper (dom) 48
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (soc) 381
Mistford River Turtle
Whenever this creature attacks, another target attacking non-Human creature can't be blocked this turn.
Creature - Turtle
Mistford River Turtle (eld) 56
Spikeshell Harrier
When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1.
Creature Artifact - Turtle Robot
Spikeshell Harrier (dft) 65
Turtle-Seals
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Turtle Seal
Turtle-Seals (tle) 226
Wormfang Turtle
When this creature enters, exile a land you control.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Beast Nightmare Turtle
Wormfang Turtle (jud) 60
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (soc) 425

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
48 pips - 34 cards
27 mana - 25 cards
3 pips - 2 cards
4 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
47 pips - 31 cards
24 mana - 22 cards
2 pips - 1 card
8 mana - 6 cards
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Deck extras (0)

Description

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