11 views41 days ago
Commander
Size: 100Est cost: $151.28Salt sum: 28.25
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GilbertTheDwarf

11 views41 days ago
Commander
Size: 100Est cost: $151.28Salt sum: 28.25
No deck tags

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Commander

Qty: 1 Price: $2.99
Killian, Decisive Mentor
Whenever an enchantment you control enters, tap up to one target creature and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever one or more creatures that are enchanted by an Aura you control attack, draw a card.
Legendary Creature - Human Warlock
Killian, Decisive Mentor (soc) 4

Commander

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Artifact

Qty: 4 Price: $6.36
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (soc) 347
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (soc) 358

Artifact

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Creature

Qty: 25 Price: $29.63
Ajani's Chosen
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
Creature - Soldier Cat
Ajani's Chosen (soc) 132
Archon of Sun's Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Creature - Archon
Archon of Sun's Grace (soc) 137
Armored Skyhunter
Flying
Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Creature - Knight Cat
Armored Skyhunter (soc) 138
Breena, the Demagogue
Flying
Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
Legendary Creature - Bird Warlock
Breena, the Demagogue (soc) 298
Combat Calligrapher
Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
Creature - Cleric Bird
Combat Calligrapher (soc) 141
Defacing Duskmage
Deathtouch
Whenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Warlock Dog
Defacing Duskmage // Vandal's Edit (soc) 45
Doomwake Giant
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
Creature Enchantment - Giant
Doomwake Giant (soc) 212
Eidolon of Countless Battles
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.
Creature Enchantment - Spirit
Eidolon of Countless Battles (soc) 144
Eiganjo Dynastorian
Vigilance
Whenever you attack with two or more creatures, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Advisor Fox
Eiganjo Dynastorian // Replenish (soc) 13
Eriette of the Charmed Apple
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.
At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
Legendary Creature - Human Warlock
Eriette of the Charmed Apple (soc) 307
Firemane Commando
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Creature - Soldier Angel
Firemane Commando (soc) 145
Hateful Eidolon
Lifelink
Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.
Creature Enchantment - Spirit
Hateful Eidolon (soc) 215
Herald of Amity
Flying
When this creature enters, exile the top eight cards of your library. You may cast an Aura spell from among them without paying its mana cost. Then put the rest on the bottom of your library in a random order.
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Auras you control.
Creature - Griffin
Herald of Amity (soc) 15
Keen Duelist
At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.
Creature - Human Wizard
Keen Duelist (soc) 218
Killian, Ink Duelist
Lifelink
Menace (This creature can't be blocked except by two or more creatures.)
Spells you cast that target a creature cost
less to cast.
Legendary Creature - Human Warlock
Killian, Ink Duelist (soc) 317
Kor Spiritdancer
This creature gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
Creature - Wizard Kor
Kor Spiritdancer (soc) 152
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (soc) 155
Nils, Discipline Enforcer
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays
, where X is the number of counters on that creature.
Legendary Creature - Human Cleric
Nils, Discipline Enforcer (soc) 158
Pearl-Ear, Imperial Advisor
Lifelink
Enchantment spells you cast have affinity for Auras. (They cost
less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Advisor Fox
Pearl-Ear, Imperial Advisor (soc) 160
Scriv, the Obligator
Flying, deathtouch
Whenever Scriv enters or attacks, create a white Aura enchantment token named Contract attached to target creature an opponent controls. The token has enchant creature and "Whenever enchanted creature attacks, it gets +2/+0 until end of turn if it's attacking one of your opponents. Otherwise, its controller loses 2 life."
Legendary Creature - Bird Inkling
Scriv, the Obligator (soc) 9
Shadrix Silverquill
Flying, double strike
At the beginning of combat on your turn, you may choose two. Each mode must target a different player.
• Target player creates a 2/1 white and black Inkling creature token with flying.
• Target player draws a card and loses 1 life.
• Target player puts a +1/+1 counter on each creature they control.
Legendary Creature - Elder Dragon
Shadrix Silverquill (soc) 330
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (soc) 176
Starfield Mystic
Enchantment spells you cast cost
less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
Creature - Human Cleric
Starfield Mystic (soc) 177
Tomik, Wielder of Law
Affinity for planeswalkers (This spell costs
less to cast for each planeswalker you control.)
Flying, vigilance
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card.
Legendary Creature - Human Advisor
Tomik, Wielder of Law (soc) 333
Transcendent Envoy
Flying
Aura spells you cast cost
less to cast.
Creature Enchantment - Griffin
Transcendent Envoy (soc) 183

Creature

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Enchantment

Qty: 26 Price: $54.22
Angelic Destiny
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return this card to its owner's hand.
Enchantment - Aura
Angelic Destiny (soc) 134
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (soc) 207
Chains of Custody
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Enchantment - Aura
Chains of Custody (soc) 139
Changing Loyalty
Flash
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
When enchanted creature dies, return it to the battlefield under your control.
Enchantment - Aura
Changing Loyalty (soc) 23
Coercive Impetus
Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you draw a card and lose 1 life.
Enchantment - Aura
Coercive Impetus (soc) 24
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (soc) 142
Eldrazi Conscription
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Enchantment Kindred - Aura Eldrazi
Eldrazi Conscription (soc) 131
Fallen Ideal
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Fallen Ideal (soc) 117
Flickering Ward
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
: Return this Aura to its owner's hand.
Enchantment - Aura
Flickering Ward (soc) 109
Forum Filibuster
At the beginning of your upkeep, create a 2/1 white and black Inkling creature token with flying. When you do, return up to one target Aura or Equipment card from your graveyard to the battlefield attached to that token.
Enchantment
Forum Filibuster (soc) 14
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (soc) 146
Ghoulish Impetus
Enchant creature
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchantment - Aura
Ghoulish Impetus (soc) 214
Gift of Immortality
Enchant creature
When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.
Enchantment - Aura
Gift of Immortality (soc) 147
Intermediate Chirography
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 2/1 white and black Inkling creature token with flying.
: Level 2
Whenever you lose life for the first time each turn, put a +1/+1 counter on target creature you control.
: Level 3
At the beginning of each end step, if a modified creature died under your control this turn, create a 2/1 white and black Inkling creature token with flying. (Equipment, Auras you control, and counters are modifications.)
Enchantment - Class
Intermediate Chirography (soc) 26
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (soc) 153
Martial Impetus
Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Enchantment - Aura
Martial Impetus (soc) 156
Parasitic Impetus
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
Enchantment - Aura
Parasitic Impetus (soc) 222
Raffine's Guidance
Enchant creature
Enchanted creature gets +1/+1.
You may cast this card from your graveyard by paying
rather than paying its mana cost.
Enchantment - Aura
Raffine's Guidance (soc) 162
Redemption Arc
Enchant creature
Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
: Exile enchanted creature.
Enchantment - Aura
Redemption Arc (soc) 163
Sage's Reverie
Enchant creature
When this Aura enters, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Enchantment - Aura
Sage's Reverie (soc) 165
Screams from Within
Enchant creature
Enchanted creature gets -1/-1.
When enchanted creature dies, return this card from your graveyard to the battlefield.
Enchantment - Aura
Screams from Within (soc) 119
Sentinel's Eyes
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—
, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Enchantment - Aura
Sentinel's Eyes (soc) 168
Sheltered by Ghosts
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward
.
Enchantment - Aura
Sheltered by Ghosts (soc) 171
Shielded by Faith
Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters, you may attach this Aura to that creature.
Enchantment - Aura
Shielded by Faith (soc) 172
Songbirds' Blessing
Enchant creature
Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
Enchantment - Aura
Songbirds' Blessing (soc) 174
Spirit Mantle
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
Enchantment - Aura
Spirit Mantle (soc) 175

Enchantment

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Instant

Qty: 4 Price: $11.76
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (soc) 293
Fracture
Destroy target artifact, enchantment, or planeswalker.
Instant
Fracture (soc) 310
Inkshield
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Instant
Inkshield (soc) 316
Vanishing Verse
Exile target monocolored permanent.
Instant
Vanishing Verse (soc) 335

Instant

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Land

Qty: 37 Price: $44.99
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (soc) 361
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (soc) 365
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Desolate Mire
,
: Add
.
Land
Desolate Mire (soc) 367
Eclipsed Steppe
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Swamp
Eclipsed Steppe (soc) 53
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (soc) 369
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (soc) 130
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (soc) 372
Forum of Amity
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Forum of Amity (sos) 256
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (soc) 382
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (soc) 393
Plains
(
: Add
.)
Basic Land - Plains
Plains (sos) 273
Shineshadow Snarl
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Shineshadow Snarl (soc) 403
Silverquill Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Silverquill Campus (soc) 405
Study Hall
: Add
.
,
: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Land
Study Hall (soc) 407
Sunlit Marsh
(
: Add
or
.)
This land enters tapped.
Land - Plains Swamp
Sunlit Marsh (soc) 409
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 276
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (soc) 415
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (sos) 265
Turbulent Moor
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Swamp
Turbulent Moor (soc) 56
Umbral Expanse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp
Umbral Expanse (soc) 60
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (soc) 422

Land

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Sorcery

Qty: 3 Price: $1.33
Promise of Loyalty
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Sorcery
Promise of Loyalty (soc) 161
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (soc) 166
Winds of Rath
Destroy all creatures that aren't enchanted. They can't be regenerated.
Sorcery
Winds of Rath (soc) 185

Sorcery

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Deck Info

Deck stats

58 pips - 47 cards
29 mana - 27 cards
0 pips - 0 cards
0 mana - 6 cards
25 pips - 23 cards
30 mana - 28 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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