140
11/24/2021
Max the Necromancer // Ludevic, Necro-Alchemist
Deck Size: 100
Commander
Legal
Est deck cost: $790.40
Salt sum: 38.52
No deck tags
140
11/24/2021
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Commander

Qty: 2 Price: $0.00
Ludevic, Necro-Alchemist

At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.)

Creature
Ludevic, Necro-Alchemist (cmr) 525
Reyhan, Last of the Abzan

Reyhan enters with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.)

Creature
Reyhan, Last of the Abzan (cmr) 534

Commander

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Land

Qty: 35 Price: $361.65
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (sld) 125
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (zne) 3
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (sld) 132
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (afc) 229
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (mic) 172
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (xln) 252
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
Forest

({T}: Add {G}.)

Land
Forest (vow) 276
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (c21) 291
Island

({T}: Add {U}.)

Land
Island (vow) 271
Ketria Triome

({T}: Add {G}, {U}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ketria Triome (iko) 250
Mountain

({T}: Add {R}.)

Land
Mountain (vow) 274
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (sld) 130
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (zne) 2
Rakdos Carnarium

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (voc) 180
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (voc) 183
Spawning Pool

This land enters tapped. {T}: Add {B}. {1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Spawning Pool (10e) 358
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (sld) 129
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (sld) 126
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (mic) 182
Swamp

({T}: Add {B}.)

Land
Swamp (vow) 273
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287
Verdant Catacombs

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mh2) 260
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (sld) 124
Woodland Cemetery

This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dom) 248
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261
Zagoth Triome

({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Zagoth Triome (iko) 259

Land

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Artifact

Qty: 10 Price: $85.26
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (mh1) 218
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (sld) 202
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (voc) 163
Conjurer's Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Artifact
Conjurer's Closet (pw21) 6
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (znc) 112
Eldrazi Monument

Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.

Artifact
Eldrazi Monument (sld) 603
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (sld) 292
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (afc) 331
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (voc) 166
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cc2) 7

Artifact

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Sorcery

Qty: 4 Price: $55.96
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (voc) 143
Damnation

Destroy all creatures. They can't be regenerated.

Sorcery
Damnation (tsr) 106
Life from the Loam

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Sorcery
Life from the Loam (sld) 8
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (cc2) 5

Sorcery

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Creature

Qty: 37 Price: $145.43
Anger

Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (afc) 113
Archetype of Imagination

Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

Creature Enchantment
Archetype of Imagination (plst) C18-81
Baleful Force

At the beginning of each upkeep, you draw a card and you lose 1 life.

Creature
Baleful Force (c13) 70
Carnage Gladiator

Whenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate this creature.

Creature
Carnage Gladiator (mm3) 155
Chainer, Nightmare Adept

Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

Creature
Chainer, Nightmare Adept (mh2) 289
Champion of Stray Souls

{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. {5}{B}{B}: Put this card from your graveyard on top of your library.

Creature
Champion of Stray Souls (c19) 109
Damia, Sage of Stone

Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Creature
Damia, Sage of Stone (cm2) 2
Death Baron

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Creature
Death Baron (mic) 111
Death Tyrant

Menace Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. {5}{B}: Return this card from your graveyard to the battlefield tapped.

Creature
Death Tyrant (afc) 23
Death-Priest of Myrkul

Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.

Creature
Death-Priest of Myrkul (afr) 95
Erebos, Bleak-Hearted

Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.

Creature Enchantment
Erebos, Bleak-Hearted (thb) 93
Eternal Witness

When this creature enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (mic) 138
Filth

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) As long as this card is in your graveyard and you control a Swamp, creatures you control have swampwalk.

Creature
Filth (jud) 66
Glint-Eye Nephilim

Whenever this creature deals combat damage to a player, draw that many cards. {1}, Discard a card: This creature gets +1/+1 until end of turn.

Creature
Glint-Eye Nephilim (c16) 201
Golgari Grave-Troll

This creature enters with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from this creature: Regenerate this creature. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)

Creature
Golgari Grave-Troll (uma) 167
Grave Titan

Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.

Creature
Grave Titan (sld) 223
Inferno Titan

{R}: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

Creature
Inferno Titan (sld) 224
Koma, Cosmos Serpent

This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma gains indestructible until end of turn.

Creature
Koma, Cosmos Serpent (khm) 221
Lightning Skelemental

Trample, haste Whenever this creature deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice this creature.

Creature
Lightning Skelemental (mh1) 208
Magmatic Force

At the beginning of each upkeep, this creature deals 3 damage to any target.

Creature
Magmatic Force (bbd) 181
Mulldrifter

Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mulldrifter (afc) 87
Paragon of Open Graves

Other black creatures you control get +1/+1. {2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Creature
Paragon of Open Graves (m15) 111
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (cmr) 433
Rot Farm Skeleton

This creature can't block. {2}{B}{G}, Mill four cards: Return this card from your graveyard to the battlefield. Activate only as a sorcery.

Creature
Rot Farm Skeleton (dgm) 98
Shadowborn Demon

Flying When this creature enters, destroy target non-Demon creature. At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

Creature
Shadowborn Demon (m14) 115
Skeleton Archer

When this creature enters, it deals 1 damage to any target.

Creature
Skeleton Archer (m21) 123
Skirge Familiar

Flying Discard a card: Add {B}.

Creature
Skirge Familiar (mh2) 276
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (afc) 216
Stormtide Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature
Stormtide Leviathan (cmr) 407
Terastodon

When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

Creature
Terastodon (c21) 207
Thassa, Deep-Dwelling

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature.

Creature Enchantment
Thassa, Deep-Dwelling (thb) 71
Thassa, God of the Sea

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn.

Creature Enchantment
Thassa, God of the Sea (sld) 71
Timeless Witness

When this creature enters, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)

Creature
Timeless Witness (mh2) 179
Underworld Sentinel

Whenever this creature attacks, exile target creature card from your graveyard. When this creature dies, put all cards exiled with it onto the battlefield.

Creature
Underworld Sentinel (thb) 293
Wonder

Flying As long as this card is in your graveyard and you control an Island, creatures you control have flying.

Creature
Wonder (mh2) 271
World Shaper

Whenever this creature attacks, you may mill three cards. When this creature dies, return all land cards from your graveyard to the battlefield tapped.

Creature
World Shaper (rix) 151
Yidris, Maelstrom Wielder

Trample Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature
Yidris, Maelstrom Wielder (c16) 50

Creature

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Enchantment

Qty: 9 Price: $120.77
Arcane Adaptation

As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Arcane Adaptation (xln) 46
Awakening Zone

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Enchantment
Awakening Zone (2xm) 153
Ceta Sanctuary

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

Enchantment
Ceta Sanctuary (apc) 20
Conspiracy

As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Conspiracy (plst) TSB-39
Cryptolith Rite

Creatures you control have "{T}: Add one mana of any color."

Enchantment
Cryptolith Rite (soi) 200
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (jmp) 231
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (cc2) 4
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (jmp) 169
Skeletal Swarming

Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.

Enchantment
Skeletal Swarming (afr) 232

Enchantment

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Instant

Qty: 3 Price: $21.33
Ancient Excavation

Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Ancient Excavation (cm2) 150
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
Unsummon

Return target creature to its owner's hand.

Instant
Unsummon (m20) 78

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
20 pips - 16 cards
16 mana - 15 cards
39 pips - 28 cards
24 mana - 23 cards
14 pips - 10 cards
16 mana - 15 cards
21 pips - 17 cards
16 mana - 15 cards
0 pips - 0 cards
3 mana - 2 cards
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