145 views57 days ago
Commander
Size: 102Est cost: $2147.14Salt sum: 55.14
sekhmet
145 views57 days ago
Commander
Size: 102Est cost: $2147.14Salt sum: 55.14
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{"ops":[{"insert":"Gameplan:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nStep 1: Put combo pieces in graveyard.\nStep 2: Count to 6.\n\nSingle card combo:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Buried Alive"}},{"insert":" to get "},{"insert":{"card-link":"Phyrexian Devourer"}},{"insert":" , "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" (or "},{"insert":{"card-link":"Triskelion"}},{"insert":" if necessary, but favor the Ballista because of their CMCs), and "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" (for protection). This combo doesn't require haste. Adding "},{"insert":{"card-link":"Vector Asp"}},{"insert":" makes the combo safer in case your deck is low or your opponents have a ton of life, but I don't think it's worth adding to the deck. At last count, the deck is 201 total CMC not including the commander, so minus 6 from the Devourer itself and another 20 cards at average 2.84 CMC and you get ~138 CMC remaining in the deck, still enough to kill 3 players at 40 starting life. This combo also works with "},{"insert":{"card-link":"Necrotic Ooze"}},{"insert":" instead of "},{"insert":{"card-link":"Trazyn the Infinite"}},{"insert":" .\n\nPreferred infinite mana and card draw:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" + any 2+ mana rock (including Chromatic Orrery)\n\n"},{"insert":{"card-link":"Chromatic Orrery"}},{"insert":" + "},{"insert":{"card-link":"Pili-Pala"}},{"insert":" or "},{"insert":{"card-link":"Farmstead Gleaner"}},{"insert":"or "},{"insert":{"card-link":"Voltaic Construct"}},{"insert":" \n\nBoth of the above benefit from a haste enabler like boots/greaves or"},{"insert":{"card-link":"Argivian Avenger"}},{"insert":" (or "},{"insert":{"card-link":"Golem Artisan"}},{"insert":", but it's cut for now) to go off a turn faster.\n\nAfter infinite mana and draw, you can either use "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" or "},{"insert":{"card-link":"Goblin Cannon"}},{"insert":" to win from your hand, in play, or in graveyard. Ballista is the ideal choice as they don't cause you to sacrifice Trazyn if the combo somehow fails to go off. \n\n"},{"insert":{"card-link":"Codex Shredder"}},{"insert":" can mill your opponents from the graveyard, but it needs to be in the graveyard. Luckily it can sacrifice itself while in play assuming infinite mana. The only issue is they might be able to flash in "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" .\n\nOther combos:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Pili-Pala"}},{"insert":" works with any 2+ mana rock for infinite mana, but you need a finisher. A bonus with Pili-Pala is the untapping ability is also a mana ability, so the entire infinite mana combo doesn't use the stack once Trazyn is in play (and doesn't have summoning sickness) and the pieces are in the graveyard.\n\n"},{"insert":{"card-link":"Farmstead Gleaner"}},{"insert":" needs 3+ mana rocks as well as a separate finisher besides just attacking with a very large Trazyn.\n\n"},{"insert":{"card-link":"Voltaic Construct"}},{"insert":" is like Gleaner, but doesn't work with lightning greaves and doesn't make Trazyn big.\n\nTutor tips:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Buried Alive"}},{"insert":" to get "},{"insert":{"card-link":"Pili-Pala"}},{"insert":" , "},{"insert":{"card-link":"Palladium Myr"}},{"insert":" , and "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" , and if you have any of those pieces already, get one of the creatures that give you haste instead. Usually better to just go for the win with Devourer and Ballista as it doesn't require haste, but if you think your opponents have bounce or exile-based removal and they let buried alive resolve, they can't stop the infinite mana once Trazyn hits the board and thus you can keep responding to their removal by adding more mana and pinging more.\n\n"},{"insert":{"card-link":"Shred Memory"}},{"insert":" will get you "},{"insert":{"card-link":"Unmarked Grave"}},{"insert":" (or"},{"insert":{"card-link":"Lively Dirge"}},{"insert":" if desperate) or a discard outlet like "},{"insert":{"card-link":"Olivia's Dragoon"}},{"insert":" . Can also get greaves for haste. Get "},{"insert":{"card-link":"Feed the Swarm"}},{"insert":" to remove "},{"insert":{"card-link":"Rest in Peace"}},{"insert":" or "},{"insert":{"card-link":"Collector Ouphe"}},{"insert":" .\n\n"},{"insert":{"card-link":"Dimir Machinations"}},{"insert":" will get you "},{"insert":{"card-link":"Buried Alive"}},{"insert":" , plus "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" for a discard outlet. Get "},{"insert":{"card-link":"Withering Torment"}},{"insert":" to again remove RIP or the Ouphe.\n\n"},{"insert":{"card-link":"Beseech the Mirror"}},{"insert":" of course tutors Buried Alive.\n\nNot included possible combos:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Magistrate's Scepter"}},{"insert":" + "},{"insert":{"card-link":"Wurmwall Sweeper"}},{"insert":" or "},{"insert":{"card-link":"The Eternity Elevator"}},{"insert":" + some creatures in play for infinite turns.\n"}]}
Discard
Discard
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Draw
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Transpose
Draw a card, then discard a card. You lose 1 life. If this spell was cast from your hand, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant

Draw
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Finisher
Finisher
(CTRL to add secondary)
Land
Gallifrey Council Chamber
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
: Add .
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Legendary Land

Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
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Mill
Mill
(CTRL to add secondary)
Precon
Precon
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
The Eternity Elevator
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ | : Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ | : Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Legendary Artifact - Spacecraft

Ramp
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Removal
Removal
(CTRL to add secondary)
Stax
Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue

Stax
(CTRL to add secondary)
Tutor
Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery

Dimir Machinations
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery

Tutor
(CTRL to add secondary)
Untap
Untap
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Maybeboard
Out of the Tombs
At the beginning of your upkeep, put two eon counters on this enchantment, then mill cards equal to the number of eon counters on it.
If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game.
If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game.
Enchantment

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Gameplan:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nStep 1: Put combo pieces in graveyard.\nStep 2: Count to 6.\n\nSingle card combo:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Buried Alive"}},{"insert":" to get "},{"insert":{"card-link":"Phyrexian Devourer"}},{"insert":" , "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" (or "},{"insert":{"card-link":"Triskelion"}},{"insert":" if necessary, but favor the Ballista because of their CMCs), and "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" (for protection). This combo doesn't require haste. Adding "},{"insert":{"card-link":"Vector Asp"}},{"insert":" makes the combo safer in case your deck is low or your opponents have a ton of life, but I don't think it's worth adding to the deck. At last count, the deck is 201 total CMC not including the commander, so minus 6 from the Devourer itself and another 20 cards at average 2.84 CMC and you get ~138 CMC remaining in the deck, still enough to kill 3 players at 40 starting life. This combo also works with "},{"insert":{"card-link":"Necrotic Ooze"}},{"insert":" instead of "},{"insert":{"card-link":"Trazyn the Infinite"}},{"insert":" .\n\nPreferred infinite mana and card draw:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" + any 2+ mana rock (including Chromatic Orrery)\n\n"},{"insert":{"card-link":"Chromatic Orrery"}},{"insert":" + "},{"insert":{"card-link":"Pili-Pala"}},{"insert":" or "},{"insert":{"card-link":"Farmstead Gleaner"}},{"insert":"or "},{"insert":{"card-link":"Voltaic Construct"}},{"insert":" \n\nBoth of the above benefit from a haste enabler like boots/greaves or"},{"insert":{"card-link":"Argivian Avenger"}},{"insert":" (or "},{"insert":{"card-link":"Golem Artisan"}},{"insert":", but it's cut for now) to go off a turn faster.\n\nAfter infinite mana and draw, you can either use "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" or "},{"insert":{"card-link":"Goblin Cannon"}},{"insert":" to win from your hand, in play, or in graveyard. Ballista is the ideal choice as they don't cause you to sacrifice Trazyn if the combo somehow fails to go off. \n\n"},{"insert":{"card-link":"Codex Shredder"}},{"insert":" can mill your opponents from the graveyard, but it needs to be in the graveyard. Luckily it can sacrifice itself while in play assuming infinite mana. The only issue is they might be able to flash in "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" .\n\nOther combos:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Pili-Pala"}},{"insert":" works with any 2+ mana rock for infinite mana, but you need a finisher. A bonus with Pili-Pala is the untapping ability is also a mana ability, so the entire infinite mana combo doesn't use the stack once Trazyn is in play (and doesn't have summoning sickness) and the pieces are in the graveyard.\n\n"},{"insert":{"card-link":"Farmstead Gleaner"}},{"insert":" needs 3+ mana rocks as well as a separate finisher besides just attacking with a very large Trazyn.\n\n"},{"insert":{"card-link":"Voltaic Construct"}},{"insert":" is like Gleaner, but doesn't work with lightning greaves and doesn't make Trazyn big.\n\nTutor tips:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Buried Alive"}},{"insert":" to get "},{"insert":{"card-link":"Pili-Pala"}},{"insert":" , "},{"insert":{"card-link":"Palladium Myr"}},{"insert":" , and "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" , and if you have any of those pieces already, get one of the creatures that give you haste instead. Usually better to just go for the win with Devourer and Ballista as it doesn't require haste, but if you think your opponents have bounce or exile-based removal and they let buried alive resolve, they can't stop the infinite mana once Trazyn hits the board and thus you can keep responding to their removal by adding more mana and pinging more.\n\n"},{"insert":{"card-link":"Shred Memory"}},{"insert":" will get you "},{"insert":{"card-link":"Unmarked Grave"}},{"insert":" (or"},{"insert":{"card-link":"Lively Dirge"}},{"insert":" if desperate) or a discard outlet like "},{"insert":{"card-link":"Olivia's Dragoon"}},{"insert":" . Can also get greaves for haste. Get "},{"insert":{"card-link":"Feed the Swarm"}},{"insert":" to remove "},{"insert":{"card-link":"Rest in Peace"}},{"insert":" or "},{"insert":{"card-link":"Collector Ouphe"}},{"insert":" .\n\n"},{"insert":{"card-link":"Dimir Machinations"}},{"insert":" will get you "},{"insert":{"card-link":"Buried Alive"}},{"insert":" , plus "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" for a discard outlet. Get "},{"insert":{"card-link":"Withering Torment"}},{"insert":" to again remove RIP or the Ouphe.\n\n"},{"insert":{"card-link":"Beseech the Mirror"}},{"insert":" of course tutors Buried Alive.\n\nNot included possible combos:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Magistrate's Scepter"}},{"insert":" + "},{"insert":{"card-link":"Wurmwall Sweeper"}},{"insert":" or "},{"insert":{"card-link":"The Eternity Elevator"}},{"insert":" + some creatures in play for infinite turns.\n"}]}











































































































