1.9k
12/4/2023
Sisay's Dirty Dozen
Deck Size: 100
Commander
Est deck cost: $826.99
Salt sum: 46.04
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1.9k
12/4/2023
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Commander

Qty: 1 Price: $1.79
Sisay, Weatherlight Captain

Sisay gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.

Creature
Sisay, Weatherlight Captain (mh1) 29

Commander

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Artifact

Qty: 23 Price: $188.73
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (chr) 92
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (mm3) 216
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (pdom) 211p
Bolas's Citadel

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Artifact
Bolas's Citadel (pwar) 79
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (rtr) 226
Helm of Kaldra

Equipped creature has first strike, trample, and haste. {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it. Equip {2}

Artifact
Helm of Kaldra (5dn) 131
Helm of the Host

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}

Artifact
Helm of the Host (pdom) 217p
Heroes' Podium

Each legendary creature you control gets +1/+1 for each other legendary creature you control. {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Heroes' Podium (bng) 159
Legacy Weapon

{W}{U}{B}{R}{G}: Exile target permanent. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.

Artifact
Legacy Weapon (10e) 330
Mox Amber

{T}: Add one mana of any color among legendary creatures and planeswalkers you control.

Artifact
Mox Amber (dom) 224
Parhelion II

Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Parhelion II (war) 24
Prowler's Helm

Equipped creature can't be blocked except by Walls. Equip {2}

Artifact
Prowler's Helm (ths) 219
Quietus Spike

Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}

Artifact
Quietus Spike (pca) 112
Shield of Kaldra

Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible. Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) Equip {4}

Artifact
Shield of Kaldra (dst) 139
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (c13) 263
Sword of Kaldra

Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Sword of Kaldra (mrd) 251
Sword of the Meek

Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature you control enters, you may return this card from your graveyard to the battlefield, then attach it to that creature.

Artifact
Sword of the Meek (fut) 165
Thopter Foundry

{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

Artifact
Thopter Foundry (c13) 234
Thornbite Staff

Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." Whenever a Shaman creature enters, you may attach this Equipment to it. Equip {4}

Artifact Kindred
Thornbite Staff (mor) 145
Viridian Longbow

Equipped creature has "{T}: This creature deals 1 damage to any target." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Viridian Longbow (mrd) 270
Weatherlight

Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3

Artifact
Weatherlight (dom) 237
Whip of Erebos

Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

Artifact Enchantment
Whip of Erebos (ths) 110
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (dst) 160

Artifact

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Creature

Qty: 24 Price: $109.32
Archetype of Finality

Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

Creature Enchantment
Archetype of Finality (bng) 58
Arvad the Cursed

Deathtouch, lifelink Other legendary creatures you control get +2/+2.

Creature
Arvad the Cursed (dom) 191
Ayli, Eternal Pilgrim

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.

Creature
Ayli, Eternal Pilgrim (ogw) 151
Boreal Druid

{T}: Add {C}.

Creature
Boreal Druid (csp) 105
Dockside Extortionist

When this creature enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Dockside Extortionist (c19) 24
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (m15) 173
Eternal Witness

When this creature enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (5dn) 86
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (ice) 244
Fynn, the Fangbearer

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

Creature
Fynn, the Fangbearer (khm) 170
Glissa, the Traitor

First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.

Creature
Glissa, the Traitor (mbs) 96
Gonti, Lord of Luxury

Deathtouch When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Creature
Gonti, Lord of Luxury (kld) 84
Hythonia the Cruel

Deathtouch {6}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Hythonia becomes monstrous, destroy all non-Gorgon creatures.

Creature
Hythonia the Cruel (ths) 91
Incubation Druid

{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Creature
Incubation Druid (rna) 131
Jhoira's Familiar

Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)

Creature Artifact
Jhoira's Familiar (dom) 220
Joraga Treespeaker

Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/2 {T}: Add {G}{G}. LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G}."

Creature
Joraga Treespeaker (roe) 190
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (m12) 182
Magus of the Coffers

{2}, {T}: Add {B} for each Swamp you control.

Creature
Magus of the Coffers (plc) 73
Priest of Titania

{T}: Add {G} for each Elf on the battlefield.

Creature
Priest of Titania (usg) 270
Queen Marchesa

Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

Creature
Queen Marchesa (cn2) 78
Silas Renn, Seeker Adept

Deathtouch Whenever Silas Renn deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. Partner (You can have two commanders if both have partner.)

Creature Artifact
Silas Renn, Seeker Adept (c16) 43
Tetzimoc, Primal Death

Deathtouch {B}, Reveal this card from your hand: Put a prey counter on target creature. Activate only during your turn. When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.

Creature
Tetzimoc, Primal Death (prix) 86p
Thopter Assembly

Flying At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.

Creature Artifact
Thopter Assembly (mbs) 140
Vilis, Broker of Blood

Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Creature
Vilis, Broker of Blood (m20) 122
Virtus the Veiled

Partner with Gorm the Great (When this creature enters, target player may put Gorm into their hand from their library, then shuffle.) Deathtouch Whenever Virtus deals combat damage to a player, that player loses half their life, rounded up.

Creature
Virtus the Veiled (bbd) 7

Creature

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Enchantment

Qty: 7 Price: $34.49
Arguel's Blood Fast

Enchantment
Arguel's Blood Fast // Temple of Aclazotz (v17) 2Arguel's Blood Fast // Temple of Aclazotz (v17) 2
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
In Bolas's Clutches

Enchant permanent You control enchanted permanent. Enchanted permanent is legendary.

Enchantment
In Bolas's Clutches (dom) 54
Journey to Eternity

Enchantment
Journey to Eternity // Atzal, Cave of Eternity (rix) 160Journey to Eternity // Atzal, Cave of Eternity (rix) 160
Profane Procession

Enchantment
Profane Procession // Tomb of the Dusk Rose (rix) 166Profane Procession // Tomb of the Dusk Rose (rix) 166
Search for Azcanta

Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74
Storm the Vault

Enchantment
Storm the Vault // Vault of Catlacan (rix) 173Storm the Vault // Vault of Catlacan (rix) 173

Enchantment

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Instant

Qty: 2 Price: $50.34
Abzan Charm

Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.

Instant
Abzan Charm (c16) 177
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rtr) 35

Instant

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Land

Qty: 35 Price: $426.81
Academy Ruins

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Land
Academy Ruins (plst) 2XM-309
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rtr) 238
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (ktk) 230
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (bfz) 234
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c13) 281
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (pca) 117
Forest

({T}: Add {G}.)

Land
Forest (pf19) 6
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (m13) 225
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (isd) 241
Inventors' Fair

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Land
Inventors' Fair (kld) 247
Island

({T}: Add {U}.)

Land
Island (pf19) 3
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (jou) 163
Minamo, School at Water's Edge

{T}: Add {U}. {U}, {T}: Untap target legendary permanent.

Land
Minamo, School at Water's Edge (chk) 279
Mountain

({T}: Add {R}.)

Land
Mountain (pf19) 5
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
Plains

({T}: Add {W}.)

Land
Plains (pf19) 2
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (ktk) 239
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (bfz) 241
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ddm) 77
Sheltered Thicket

({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Sheltered Thicket (akh) 248
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (bfz) 247
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (bfz) 249
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (m12) 229
Swamp

({T}: Add {B}.)

Land
Swamp (mrd) 295
Swamp

({T}: Add {B}.)

Land
Swamp (lrw) 290
Swamp

({T}: Add {B}.)

Land
Swamp (lrw) 291
Swamp

({T}: Add {B}.)

Land
Swamp (lrw) 292
Swamp

({T}: Add {B}.)

Land
Swamp (lrw) 293
Swamp

({T}: Add {B}.)

Land
Swamp (pf19) 4
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (m15) 248
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (grn) 259
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248
Wooded Foothills

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (ktk) 249
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261

Land

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Sorcery

Qty: 8 Price: $9.68
Board the Weatherlight

Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Sorcery
Board the Weatherlight (dom) 8
Jaya's Immolating Inferno

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets.

Sorcery
Jaya's Immolating Inferno (dom) 133
Kamahl's Druidic Vow

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.

Sorcery
Kamahl's Druidic Vow (dom) 166
Karn's Temporal Sundering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Sorcery
Karn's Temporal Sundering (dom) 55
Primevals' Glorious Rebirth

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield.

Sorcery
Primevals' Glorious Rebirth (dom) 201
Seasons Past

Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

Sorcery
Seasons Past (soi) 226
Urza's Ruinous Blast

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.

Sorcery
Urza's Ruinous Blast (dom) 39
Yawgmoth's Vile Offering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.

Sorcery
Yawgmoth's Vile Offering (dom) 114

Sorcery

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Empty column

Sideboard

Qty: 5 Price: $5.83
Detection Tower

{T}: Add {C}. {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

Land
Detection Tower (m19) 249
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dtk) 248
Krosan Verge

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (jud) 141
Rupture Spire

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Rupture Spire (con) 144
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (pca) 129

Sideboard

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Maybeboard

Qty: 7 Price: $20.93
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (gk2) 82
Crystal Shard

{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.

Artifact
Crystal Shard (mrd) 159
Gerrard, Weatherlight Hero

First strike When Gerrard dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.

Creature
Gerrard, Weatherlight Hero (c19) 41
Godsend

Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Your opponents can't cast spells with the same name as a card exiled with Godsend. Equip {3}

Artifact
Godsend (jou) 12
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (c13) 79
Realm Seekers

This creature enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands. {2}{G}, Remove a +1/+1 counter from this creature: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Creature
Realm Seekers (c16) 162
Thran Temporal Gateway

{4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Artifact
Thran Temporal Gateway (dom) 233

Maybeboard

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Deck Info

Deck stats

12 pips - 11 cards
20 mana - 15 cards
9 pips - 7 cards
25 mana - 19 cards
30 pips - 21 cards
27 mana - 22 cards
5 pips - 4 cards
19 mana - 14 cards
19 pips - 15 cards
31 mana - 22 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Deck Tokens & Extras (7)

Description

{"ops":[{"attributes":{"background":"transparent","color":"#000000"},"insert":"I created this deck based on Reddit user u/OhNoItDaPoPo911 post “Brainstorming for a \"Dirty Dozen\" style deck, could use some help” "},{"attributes":{"background":"transparent","color":"#1155cc","link":"https://www.reddit.com/r/EDH/comments/d3p5s0/brainstorming_for_a_dirty_dozen_style_deck_could/"},"insert":"https://www.reddit.com/r/EDH/comments/d3p5s0/brainstorming_for_a_dirty_dozen_style_deck_could/"},{"insert":"\n\nLink to removed post: "},{"attributes":{"link":"https://www.removeddit.com/r/EDH/comments/d3p5s0/deleted_by_user/"},"insert":"https://www.removeddit.com/r/EDH/comments/d3p5s0/deleted_by_user/"},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#1155cc"},"insert":"\""},{"insert":"I had an idea for a fun deck, that's probably not very competitive but would be fun to play. I want to make a deck with a commander, and 8-9 other legendary creatures to fill out the 'squad' of special forces commandos. I'd add in 9-10 swords/weapons as their equipment, and maybe some enchantment stax or draw effects to represent air/artillery support.\nI'm planning on making it a mardu deck commanded by [[Licia, Sanguine Tribune]]. some of the 'commandos' I've got so far are [[Vona, Butcher of Magan]], [[Elenda, the Dusk Rose]], [[Kalitas, Traitor of Ghet]], and [[Danitha Capashen, Paragon]].\nI was going to try go get more of the legendary swords for equipment, but will probably sub in some others until the price goes down. Any suggestions for other cards that would go well with this theme?\"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Just thinking about this concept and all of its possibilities really made me want to build the deck. There are so many directions you could take the deck so I decided to focus on deathtouch since there are only about 20 legendary creatures with deathtouch. I ended up choosing Sisay, Weatherlight Captain as the commander for her 5-color identity and for her activated ability. I chose 9 of the legendary creatures that have deathtouch, and the other two legendaries I chose because I thought their abilities would work well with the deck."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"I decided to limit myself to 12 legendary creatures for the entire deck (The Dirty Dozen), and otherwise only allow creatures that are non-legendary in the deck."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000","bold":true},"insert":"The Dirty Dozen:"},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Sisay, Weatherlight Captain - As the commander of the deck she brings others of The Dirty Dozen and their legendary tools directly to the battlefield."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Arvad the Cursed - He pumps the rest of The Dirty Dozen."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Ayli, Eternal Pilgrim - She sacrifices other creatures for lifegain or for removal."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Gerrard, Weatherlight Hero - He sacrifices himself to protect the team from mass removal."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Glissa, the Traitor - She recurs the tools of The Dirty Dozen if they get destroyed or discarded."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Gonti, Lord of Luxury - He uses the enemy’s resources against them."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Hythonia the Cruel - She clears the battlefield when all seems lost."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Queen Marchesa - She increases the supply line or recruits assassins."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Silas Renn, Seeker Adept - He also recurs the tools of The Dirty Dozen if they get destroyed or discarded."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Tetzimoc, Primal Death - He snipes his prey as he enters the battlefield."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Vilis, Broker of Blood - He acts as removal and he turns loss of life into supply line increases."},{"insert":"\n\n"},{"attributes":{"background":"transparent","color":"#000000"},"insert":"Virtus the Veiled - His goal is to sneak behind enemy lines and make our opponents bleed."},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Weapons and tools of the dozen:"},{"insert":"\n\nBlackblade Reforged - A weapon made for any of The Dozen to wield.\n\nLegacy Weapon - A tool to remove key pieces from the battlefield.\n\nProwler's Helm and Whispersilk Cloak - Tools to allow any of The Dozen to sneak behind enemy lines and are especially suited to Silas or Virtus.\n\nThornbite Staff and Viridian Longbow - Key weapons for the deathtouchers to snipe opposing forces from afar.\n\nWeatherlight - A vehicle for The Dozen that can help bring more of their pals or tools to the field.\n\nWhip of Erebos - A way to bring back comrades for a last hurrah.\n\n"},{"attributes":{"bold":true},"insert":"The deck also has a few subthemes besides deathtouch like:"},{"insert":"\n\nThopter tokens for aerial support (including the Sword of the Meek combo).\n\nLegendary card types including all of the legendary sorceries even though Sisay can't tutor for them.\n\nThe Kaldra equipment to eventually earn the achievement of summoning Kaldra in a game.\n\nWeatherlight theme including Sisay, Gerrard, Board the Weatherlight, and the Weatherlight itself.\n\nOverall the deck works incredibly well for being as jankily assembled as it is. It's a lot of fun to play, and I'm glad I didn't go down the superfriends route that I've seen built around Sisay a lot. Staying on theme helped me build a fun and unique deck.\n\n20210810 Edit: Removed Gerrard, Weatherlight Hero and added Fynn, the Fangbearer to try out.\n"}]}

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