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Commander
Size: 97Est cost: $0.00Salt sum: 0
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antonio_martos92@hotmail.es

124 views2 months ago
Commander
Size: 97Est cost: $0.00Salt sum: 0
No deck tags

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Commander

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Jon Snow, Lord Crow
Whenever Jon Snow attacks, untap each snow permanent you control.
Legendary Snow Creature - God
3 / 3

Commander

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Custom Card

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Abominable Gigant
Trample
Abominable Gigant’s power and toughness are each equal to the number of snow permanents you control.
When this creature enters, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
Snow Creature - Treefolk
* / *
Arya Stark, Night Wolf
Flash
Valar Morghulis — You may have this creature enter tapped as a copy of any creature on the battlefield, except it has “When this creature enters, destroy up to one other target creature with the same name as this creature.”
Creature - Human Shapeshifter Assassin
3 / 3
Asha, Kraken's daughter
Affinity for snow lands (This spell costs 1 less to cast for each snow lands you control.)
When this creature enters, artifacts and creatures target opponent controls don’t untap during that player’s next untap step.
Return three snow lands you control to their owner’s hand: Return this creature to its owner’s hand.
Snow Creature - Kraken
0 / 0
Badge of the Hand
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Betrayal at the Wall
Choose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of S spent to cast this spell.
Snow Sorcery
Bless Him With Salt
If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
Enchantment
Bran Stark, Winged Wolf
Changeling (This card is every creature type.)
You may have Bran Stark enter as a copy of a permanent you control, except it’s legendary and snow in addition to its other types and, if it’s a creature, it enters with two additional +1/+1 counters on it and has changeling.
Legendary Snow Creature - Shapeshifter
* / *
Broken Vows
Sorcery
Castle Black
: Add one mana of any color in your commander’s color identity.
Land
Children of the forest
: This creature becomes a Spirit Warrior with base power and toughness 2/3.
: If this creature is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If this creature is an Angel, put two +1/+1 counters on it and it gains “Whenever this creature deals combat damage to a player, draw a card.”
Snow Creature - Spirit
1 / 1
Citadel Archivist
Enchantment
City of Qarth
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Coldhands
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
Snow Creature - Zombie Cleric
4 / 4
Craster’s Black Blooded Curse
Legendary Snow Enchantment
Craster's Keep
(T: Add B or G.)
This land enters tapped.
When this land enters, surveil 1. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Crown of Winter
This artifact enters tapped.
As this artifact enters, choose a color.
T: Add one mana of the chosen color.
Snow Artifact
Defending the Wall
All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control
Sorcery
Eddard Stark, Quiet Wolf
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
Legendary Creature - Elemental Avatar
6 / 6
Fall to Fly
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Favor of the Old Gods
1: Destroy target nonland permanent an opponent controls.
2: Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
3:Creatures you control gain deathtouch until end of turn.
Enchantment - Saga
Fist of the First Men
(T: Add U or B.)
This land enters tapped.
Snow Land - Island Swamp
Free Folk Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Ghost, Albino Direwolf
Vigilance
Creatures you control have “T: Add one mana of any color.”
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner’s control. It’s an enchantment. (It’s not a creature.)
Snow Creature - Snake
1 / 3
Gigant Ultimatum
Sorcery
Great Wyk
(T: Add U or B.)
This land enters tapped.
When this land enters, surveil 1. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Land - Island Swamp
Greensight Revelation
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
Sorcery
Hardhome
Land
Haunted Forest
(T: Add B or G.)
As this land enters, you may pay 2 life. If you don’t, it enters tapped
Land - Swamp Forest
Heart of Winter
Heart of Winter enters with ten ice counters on it.
: Remove an ice counter from Heart of Winter.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create The Long Night, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Hightower
Land
Horn of Winter
As long as this artifact is untapped, players can’t untap more than one land during their untap steps.
Artifact
House Stark
: Add one mana of any color in your commander’s color identity.
Artifact
Ice, Ancestral Greatsword
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Jaqen H'ghar
Creature - Human Rogue
0 / 0
Jeor Mormont, Old Bear
When this creature enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
This creature gets +1/+0 for each other snow permanent you control.
Snow Creature - Bear Spirit
0 / 4
King's Visit
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Lady Stoneheart
Other snow and Zombie creatures you control get +1/+1.
: Return this card from your graveyard to the battlefield tapped.
Legendary Snow Creature - ombie Wizard
4 / 3
Last kiss
Enchant creature card in a graveyard
When this Aura enters, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with this Aura.” Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Many-Faced God
For each of X target permanents, create X tokens that are copies of that permanent.
Sorcery
Meera Reed
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
1 / 4
Messenger Raven
Flying
: Add one mana of any color.
Creature - Bird
0 / 1
Moat Cailin
Land
Mole's Town
T: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Myrish Eye
Artifact
Night's Watch Cloak
Equipped creature can’t be blocked and has shroud. (It can’t be the target of spells or abilities.)
Equip
Artifact - Equipment
Night's Watch Maester
: Add
.
Snow Creature - Elf Druid
1 / 1
Oberyn Martell, Red Viper
Attacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card.
Snow Creature - Snake
2 / 6
Old Nan's Stories
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Osha Spearwife
T: Untap target snow land.
Snow Creature - Elf Rogue
0 / 0
Pay The Iron Price
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Pray to the North
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Protect the North
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Pyke
Land
Queenscrown
(T: Add U or B)
As this land enters, you may pay 2 life. If you don’t, it enters tapped
Land - Island Swamp
Raven's Cage
2, T: Copy target triggered ability you control. You may choose new targets for the copy.
Artifact
Red Comet
: Add
.
Artifact
Rime Transfusion
Enchant creature
Enchanted creature gets +2/+1 and has “
: This creature can’t be blocked this turn except by snow creatures.”
Snow Enchantment - Aura
Riverrun
Land
Robb Stark, Young Wolf
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Whenever this creature deals combat damage to a player, you may draw a card.
Snow Creature - Snake
0 / 0
Sack of Betrayed
Artifact
Samwell Tarly
,
: Look at the top card of your library. If it’s a snow card, you may reveal it and put it into your hand.
Snow Creature - Human Wizard
1 / 2
Sansa Stark, Wolf Girl
Untap all permanents you control during each other player’s untap step.
Creature - Spirit
2 / 4
Seventy-Nine Sentinels
Instant
Shadow Tower
T: Add C.
1S, T: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand.
Snow Land
Snow-Covered Forest
Basic Snow Land
Snow-Covered Island
Basic Snow Land - Island
Snow-Covered Swamp
Basic Snow Land - Swamp
Ten Towers
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Forest Island
The Driftwood Crown
T: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named The Driftwood Crown with “T: Add one mana of any color.”
Snow Artifact
The Iron Throne
Indestructible
When The Iron Throne enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The Iron Throne.
T: Put a burden counter on The Iron Throne, then draw a card for each burden counter on The Iron Throne.
Legendary Artifact
The Last Greenseer
Indestructible
As long as your devotion to green and blue is less than seven, The Last Greenseer isn’t a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead.
Legendary Enchantment Creature - God
4 / 7
The Neck
Land
The North Remember
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control. (The next time that permanent would be destroyed this turn, it isn’t. Instead tap it.)
Instant
The Twins
Land
The Weirwood
(T: Add G or U.)
This land enters tapped.
Snow Land - Forest Island
Three-eyed Crow
Flying
Three-eyed Crows power and toughness are each equal to the number of snow permanents on the battlefield.
: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
Snow Creature
* / *
Throne of Winterfell
Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)
Equip
Artifact - Equipment
Torment of Lord Commander
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Sorcery
Varamyr Sixskins
: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It’s still a land.
Snow Creature - Human Wizard
1 / 3
Weirwood Forest
Land
Westwatch by the Bridge
Land - Island Swamp
White Harbor
Land
White Shadows
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
Snow Creature - Zombie Cleric
0 / 4
Whitetree
Land
Winterfell
(T: Add B, G, or U.)
This land enters tapped.
Cycling 3 (3, Discard this card: Draw a card.)
Land - Swamp Forest Island
Wolfswood
(T: Add B or G.)
This land enters tapped.
Snow Land - Swamp Forest
Wolves of the North
Choose target creature you control and target creature you don’t control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other.
Snow Sorcery
Ygritte, Rattleshirt
Flash
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
Creature - Orc Arche
1 / 1

Custom Card

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Sideboard

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Free Folk Army
Token Creature - Orc
0 / 0

Sideboard

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Deck Info

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0 pips - 0 cards
0 mana - 0 cards
29 pips - 23 cards
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18 pips - 15 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
31 pips - 24 cards
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0 pips - 0 cards
0 mana - 0 cards
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