zoejja
789 views7 days ago
Commander
Size: 100Est cost: $991.98Salt sum: 54.41
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{"ops":[{"insert":"This deck is aiming to be a bracket 3 friendly version of the cEDH Lumra list.\n\nThe main combo in this deck aims to loop "},{"insert":{"card-link":"Lumra, Bellow of the Woods"}},{"insert":" , using "},{"insert":{"card-link":"Command Beacon"}},{"insert":" to cheat the mana tax , a sac outlet like "},{"insert":{"card-link":"Zuran Orb"}},{"insert":" to sac all your land (causing Lumra to die on entry) and an un-tapper such as "},{"insert":{"card-link":"Tiller Engine"}},{"insert":" to make sure the lands are untapped when they re-enter from Lumra's effect. This gives infinite ETB and Landfall.\n\n Since milling your deck with no cards in deck, does not cause you to lose the game, "},{"insert":{"card-link":"Sunscorched Desert"}},{"insert":" for burn will be "},{"attributes":{"bold":true},"insert":"your primary win condition."},{"insert":"\n\n\n"},{"insert":{"image":"https://cards.scryfall.io/normal/front/a/e/ae4f3aaf-3960-48cd-b34b-32e4ae5ae088.jpg?1721426865"}},{"insert":"\n\n\nThis deck list marks out Combo pieces as either A, B or C and goes on to describe additional combos as combo 2, 3 and 4.\nThe main combo for this deck requires:\nA: a sac outlet, to kill Lumra on entry (Via his sacrifice or that of all your lands).\nB: An untapper or card that generates mana on landfall. so that you have enough mana to recast Lumra.\nC: A way to skip the commander tax, so that Lumra's mana cost does not scale up. "},{"insert":{"card-link":"Mirrorpool"}},{"insert":" uses it 5 cost tap ability to copy Lumra in the graveyard, sacrifice mirrorpool in response and as the Lumra enters it will return mirrorpool and sacrifice the copy of Lumra you can repeat infinitely.\n\nAnd finally you need to cast Lumra from the command zone.\n\nCombo 2: is an interaction between "},{"insert":{"card-link":"Ashaya, Soul of the Wild"}},{"insert":" "},{"insert":{"card-link":"Vesuva"}},{"insert":" and "},{"insert":{"card-link":"Lumra, Bellow of the Woods"}},{"insert":" .\nAshaya makes all your creatures land. Lumra becomes a land. Vesuva copies Lumra on entry, dying to the legendary rule but bringing itself back due to the Lumra ETB. This goes infinite and wins eventually by sunscorched desert.\n\nCombo 3:\n"},{"insert":{"card-link":"Springheart Nantuko"}},{"insert":" + "},{"insert":{"card-link":"Lumra, Bellow of the Woods"}},{"insert":" + B: an untapper.\nSpringheart pay 2 on landfall creating a copy of Lumra. The copy dies to the legendary rule but the ETB causes land to come back into play, which again trigger's Springheart, you need an untapper to pay the 2 each time. This goes infinite and wins by sunscorched desert.\n\nCombo 4:\n"},{"insert":{"card-link":"Aftermath Analyst"}},{"insert":" +"},{"insert":{"card-link":"Shifting Woodland"}},{"insert":" + A: a sac outlet + B: an untapper.\nAftermath analyst and shifting woodland create a loop that mirrors Lumra's ETB. Shifting Woodland targets aftermath analyst in the graveyard, sacrificing itself returning all lands to play (including itself) and then repeat. You need a sac outlet such as "},{"insert":{"card-link":"Lotus Field"}},{"insert":" to sacrifice and loop sunscorched desert, and an untapper to pay the 4 for Aftermath analyst's ability.\n\nCombo 5:\n"},{"insert":{"card-link":"Food Chain"}},{"insert":" + "},{"insert":{"card-link":"Lumra, Bellow of the Woods"}},{"insert":" + B: an untapper + "},{"insert":{"card-link":"Command Beacon"}},{"insert":" .\nFood chain sacrifices Lumra, generating 7 green mana. Lumra's ETB returns Command beacon back to the battlefield (untapped due to our untapper). Lumra returns to command zone instead of exiled, then move it to the hand by sacrificing command beacon. This nets 1 green mana per cycle and goes infinite, eventually Lumra's mill effect will hit lotus field or strip mine and cause a win by sunscorched desert.\n\nWinning through protection effects:\nThis deck is capable of winning through protection effects. This is achieved through the effect of "},{"insert":{"card-link":"Geier Reach Sanitarium"}},{"insert":" (GRS) and can be looped as a result of our main combo. Normally GRS will deck you out before decking out other players. This is where the category 'Deck-out Protection' comes into play. You also need your mana on landfall to be an untapper, not a "},{"insert":{"card-link":"Lotus Cobra"}},{"insert":" type effect.\n\nAfter completely milling out your deck through Lumra combo and looping "},{"insert":{"card-link":"Mouth of Ronom"}},{"insert":" to clear the board. Cast "},{"insert":{"card-link":"Lumra, Bellow of the Woods"}},{"insert":" bringing back all land from your graveyard and leaving Lumra on field take the following steps:\nUse "},{"insert":{"card-link":"Echoing Deeps"}},{"insert":" ETB targeting Mirrorpool to create a copy of Mirrorpool."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Using "},{"insert":{"card-link":"Shifting Woodland"}},{"insert":" second ability have it become a copy of Endurance that is in the graveyard (Allow Endurance's ETB to resolve without effect)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use the Effect of Geier Reach Sanitarium and hold priority (GRS starts the stack)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Strip Mine"}},{"insert":" target Geier Reach Sanitarium sending both to the graveyard (allow this to resolve, then hold priority)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mirrorpool (1) target "},{"insert":{"card-link":"Endurance"}},{"insert":" create copy of our copy of Endurance (Endurance's ETB will enter the stack targeting ourselves)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use your sac outlet to clear any remaining land except Mirrorpool (2) and at least one basic land. Target Lumra with Mirrorpool (2) to start Lumra combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lumra ETB goes onto the stack, Lumra dies as a state based action and then all the land return to the field bringing back Geier Reach Sanitarium, Mirrorpool, Echoing Deeps and Strip Mine untapped due to your untapper for Lumra combo.\nRepeat Steps 1,3,4,5,6 infinitely (Shifting woodlands will be a copy of Endurance permanently).\n\nWhen the stack resolves all players will draw out and discard their libraries, except for us. We will return our library to our hand and then every time we draw and discard return our graveyards to our library.\n\n\n\n"}]}
Commander
Commander
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B: Mana on Landfall
Nissa, Resurgent Animist
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Elf Scout

B: Mana on Landfall
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C: Skip Tax
C: Skip Tax
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Combo 2 + Lumra
Combo 2 + Lumra
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Combo 3 + B+Lumra
Springheart Nantuko
Bestow
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect

Combo 3 + B+Lumra
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Combo 4 + A+B
Combo 4 + A+B
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Deck-Out Protection
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk

Deck-Out Protection
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Draw
Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact

Territory Culler
Devoid (This card has no color.)
Reach
Landfall — Whenever a land you control enters, look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Reach
Landfall — Whenever a land you control enters, look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Creature - Eldrazi

Draw
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Land
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add .
, : Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
: Add .
, : Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land

Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
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Ramp
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional .
Whenever you tap a creature for mana, add an additional .
Creature - Mole Badger

Famished Worldsire
Ward
Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.)
When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle.
Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.)
When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle.
Creature - Leviathan

Ramp
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Removal
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant

Removal
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Tutor
Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery

Sowing Mycospawn
Devoid (This card has no color.)
Kicker (You may pay an additional as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.
Kicker (You may pay an additional as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.
Creature - Fungus Eldrazi

Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret

Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This deck is aiming to be a bracket 3 friendly version of the cEDH Lumra list.\n\nThe main combo in this deck aims to loop "},{"insert":{"card-link":"Lumra, Bellow of the Woods"}},{"insert":" , using "},{"insert":{"card-link":"Command Beacon"}},{"insert":" to cheat the mana tax , a sac outlet like "},{"insert":{"card-link":"Zuran Orb"}},{"insert":" to sac all your land (causing Lumra to die on entry) and an un-tapper such as "},{"insert":{"card-link":"Tiller Engine"}},{"insert":" to make sure the lands are untapped when they re-enter from Lumra's effect. This gives infinite ETB and Landfall.\n\n Since milling your deck with no cards in deck, does not cause you to lose the game, "},{"insert":{"card-link":"Sunscorched Desert"}},{"insert":" for burn will be "},{"attributes":{"bold":true},"insert":"your primary win condition."},{"insert":"\n\n\n"},{"insert":{"image":"https://cards.scryfall.io/normal/front/a/e/ae4f3aaf-3960-48cd-b34b-32e4ae5ae088.jpg?1721426865"}},{"insert":"\n\n\nThis deck list marks out Combo pieces as either A, B or C and goes on to describe additional combos as combo 2, 3 and 4.\nThe main combo for this deck requires:\nA: a sac outlet, to kill Lumra on entry (Via his sacrifice or that of all your lands).\nB: An untapper or card that generates mana on landfall. so that you have enough mana to recast Lumra.\nC: A way to skip the commander tax, so that Lumra's mana cost does not scale up. "},{"insert":{"card-link":"Mirrorpool"}},{"insert":" uses it 5 cost tap ability to copy Lumra in the graveyard, sacrifice mirrorpool in response and as the Lumra enters it will return mirrorpool and sacrifice the copy of Lumra you can repeat infinitely.\n\nAnd finally you need to cast Lumra from the command zone.\n\nCombo 2: is an interaction between "},{"insert":{"card-link":"Ashaya, Soul of the Wild"}},{"insert":" "},{"insert":{"card-link":"Vesuva"}},{"insert":" and "},{"insert":{"card-link":"Lumra, Bellow of the Woods"}},{"insert":" .\nAshaya makes all your creatures land. Lumra becomes a land. Vesuva copies Lumra on entry, dying to the legendary rule but bringing itself back due to the Lumra ETB. This goes infinite and wins eventually by sunscorched desert.\n\nCombo 3:\n"},{"insert":{"card-link":"Springheart Nantuko"}},{"insert":" + "},{"insert":{"card-link":"Lumra, Bellow of the Woods"}},{"insert":" + B: an untapper.\nSpringheart pay 2 on landfall creating a copy of Lumra. The copy dies to the legendary rule but the ETB causes land to come back into play, which again trigger's Springheart, you need an untapper to pay the 2 each time. This goes infinite and wins by sunscorched desert.\n\nCombo 4:\n"},{"insert":{"card-link":"Aftermath Analyst"}},{"insert":" +"},{"insert":{"card-link":"Shifting Woodland"}},{"insert":" + A: a sac outlet + B: an untapper.\nAftermath analyst and shifting woodland create a loop that mirrors Lumra's ETB. Shifting Woodland targets aftermath analyst in the graveyard, sacrificing itself returning all lands to play (including itself) and then repeat. You need a sac outlet such as "},{"insert":{"card-link":"Lotus Field"}},{"insert":" to sacrifice and loop sunscorched desert, and an untapper to pay the 4 for Aftermath analyst's ability.\n\nCombo 5:\n"},{"insert":{"card-link":"Food Chain"}},{"insert":" + "},{"insert":{"card-link":"Lumra, Bellow of the Woods"}},{"insert":" + B: an untapper + "},{"insert":{"card-link":"Command Beacon"}},{"insert":" .\nFood chain sacrifices Lumra, generating 7 green mana. Lumra's ETB returns Command beacon back to the battlefield (untapped due to our untapper). Lumra returns to command zone instead of exiled, then move it to the hand by sacrificing command beacon. This nets 1 green mana per cycle and goes infinite, eventually Lumra's mill effect will hit lotus field or strip mine and cause a win by sunscorched desert.\n\nWinning through protection effects:\nThis deck is capable of winning through protection effects. This is achieved through the effect of "},{"insert":{"card-link":"Geier Reach Sanitarium"}},{"insert":" (GRS) and can be looped as a result of our main combo. Normally GRS will deck you out before decking out other players. This is where the category 'Deck-out Protection' comes into play. You also need your mana on landfall to be an untapper, not a "},{"insert":{"card-link":"Lotus Cobra"}},{"insert":" type effect.\n\nAfter completely milling out your deck through Lumra combo and looping "},{"insert":{"card-link":"Mouth of Ronom"}},{"insert":" to clear the board. Cast "},{"insert":{"card-link":"Lumra, Bellow of the Woods"}},{"insert":" bringing back all land from your graveyard and leaving Lumra on field take the following steps:\nUse "},{"insert":{"card-link":"Echoing Deeps"}},{"insert":" ETB targeting Mirrorpool to create a copy of Mirrorpool."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Using "},{"insert":{"card-link":"Shifting Woodland"}},{"insert":" second ability have it become a copy of Endurance that is in the graveyard (Allow Endurance's ETB to resolve without effect)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use the Effect of Geier Reach Sanitarium and hold priority (GRS starts the stack)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Strip Mine"}},{"insert":" target Geier Reach Sanitarium sending both to the graveyard (allow this to resolve, then hold priority)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mirrorpool (1) target "},{"insert":{"card-link":"Endurance"}},{"insert":" create copy of our copy of Endurance (Endurance's ETB will enter the stack targeting ourselves)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use your sac outlet to clear any remaining land except Mirrorpool (2) and at least one basic land. Target Lumra with Mirrorpool (2) to start Lumra combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lumra ETB goes onto the stack, Lumra dies as a state based action and then all the land return to the field bringing back Geier Reach Sanitarium, Mirrorpool, Echoing Deeps and Strip Mine untapped due to your untapper for Lumra combo.\nRepeat Steps 1,3,4,5,6 infinitely (Shifting woodlands will be a copy of Endurance permanently).\n\nWhen the stack resolves all players will draw out and discard their libraries, except for us. We will return our library to our hand and then every time we draw and discard return our graveyards to our library.\n\n\n\n"}]}


















































