89 views4 months ago
Commander
Size: 101Est cost: $218.60Salt sum: 42.05
Brad-Hill@hotmail.com.au
89 views4 months ago
Commander
Size: 101Est cost: $218.60Salt sum: 42.05
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Commander
Jacques, Powermonger
When Jacques, Powermonger enters the battlefield, you may have it enchant target player. (It becomes an Aura with enchant player.)
Enchanted player can’t attack Jacques, Powermonger unless they give control of a land they control to Jacques, Powermonger’s controller.
Whenever enchanted player attacks Jacques, Powermonger’s controller, you may attach Jacques, Powermonger to another target player. (That player can’t be Jacques, Powermonger’s owner.)
Enchanted player can’t attack Jacques, Powermonger unless they give control of a land they control to Jacques, Powermonger’s controller.
Whenever enchanted player attacks Jacques, Powermonger’s controller, you may attach Jacques, Powermonger to another target player. (That player can’t be Jacques, Powermonger’s owner.)
Legendary Enchantment Creature - Human Knight
4 / 4
Commander
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Creature
Creature
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Draw
Draw
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Enchantment
Sapling Nursery
Affinity for Forests (This spell costs less to cast for each Forest you control.)
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Enchantment

Enchantment
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Protection
Protection
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Ramp
Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant

Ramp
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Removal
Removal
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Sorcery
Sorcery
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Tokens
Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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