21 views4 months ago
Commander
Size: 54Est cost: $117.03Salt sum: 4.85
No deck tags
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Micao

21 views4 months ago
Commander
Size: 54Est cost: $117.03Salt sum: 4.85
No deck tags

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Artifact

Qty: 2 Price: $24.98
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 253
Gathering Stone
As this artifact enters, choose a creature type.
Spells you cast of the chosen type cost
less to cast.
When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it's a card of the chosen type, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Artifact
Gathering Stone (ecl) 257

Artifact

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Creature

Qty: 44 Price: $83.80
Aethersnipe
When this creature enters, return target nonland permanent to its owner's hand.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Aethersnipe (2x2) 37
Ashling, Rekindled
Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card.
At the beginning of your first main phase, you may pay
. If you do, transform Ashling.
Legendary Creature - Elemental Sorcerer
Ashling, Rekindled // Ashling, Rimebound (ecl) 124Ashling, Rekindled // Ashling, Rimebound (ecl) 124
Ashling, the Limitless
Elemental permanent spells you cast from your hand gain evoke
as you cast them. (If you cast a spell for its evoke cost, it's sacrificed when it enters.)
Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it. The token gains haste until end of turn. At the beginning of your next end step, sacrifice it unless you pay
.
Legendary Creature - Elemental Sorcerer
Ashling, the Limitless (ecc) 1
Belonging
When this creature enters, create three 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Belonging (ecc) 5
Cavalier of Thorns
Reach
When this creature enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When this creature dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
Creature - Knight Elemental
Cavalier of Thorns (ecc) 100
Champion of the Path
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.)
Whenever another Elemental you control enters, it deals damage equal to its power to each opponent.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Elemental Sorcerer
Champion of the Path (ecl) 362
Deceit
When this creature enters, if
was spent to cast it, return up to one other target nonland permanent to its owner's hand.
When this creature enters, if
was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke
Creature - Elemental Incarnation
Deceit (ecl) 212
Eclipsed Flamekin
When this creature enters, look at the top four cards of your library. You may reveal an Elemental, Island, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elemental Scout
Eclipsed Flamekin (ecl) 337
Emptiness
When this creature enters, if
was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, if
was spent to cast it, put three -1/-1 counters on up to one target creature.
Evoke
Creature - Elemental Incarnation
Emptiness (ecl) 222
Endurance
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Creature - Elemental Incarnation
Endurance (ecc) 51
Enraged Flamecaster
Reach
Whenever you cast a spell with mana value 4 or greater, this creature deals 2 damage to each opponent.
Creature - Elemental Sorcerer
Enraged Flamecaster (ecl) 135
Explosive Prodigy
Vivid — When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of colors among permanents you control.
Creature - Elemental Sorcerer
Explosive Prodigy (ecl) 136
Flamebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.
Creature - Elemental Bard
Flamebraider (ecl) 139
Flaring Cinder
When this creature enters and whenever you cast a spell with mana value 4 or greater, you may discard a card. If you do, draw a card.
Creature - Elemental Sorcerer
Flaring Cinder (ecl) 225
Fury
Double strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
Creature - Elemental Incarnation
Fury (ecc) 50
Havoc Eater
Flying
When this creature enters, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on this creature, where X is the total power of creatures goaded this way.
Creature - Elemental
Havoc Eater (mkc) 31
Horde of Notions
Vigilance, trample, haste
: You may play target Elemental card from your graveyard without paying its mana cost.
Legendary Creature - Elemental
Horde of Notions (ecc) 124
Impulsivity
When this creature enters, you may cast target instant or sorcery card from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Impulsivity (ecc) 13
Incandescent Soulstoke
Other Elemental creatures you control get +1/+1.
,
: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Creature - Elemental Shaman
Incandescent Soulstoke (ecc) 94
Jubilation
When this creature enters, creatures you control get +2/+2 and gain trample until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Jubilation (ecc) 37
Kulrath Zealot
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Warrior Elemental
Kulrath Zealot (ecl) 148
Lamentation
When this creature enters, destroy target creature an opponent controls. You gain 3 life.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Lamentation (ecc) 10
Lavaleaper
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
Creature - Elemental
Lavaleaper (ecl) 150
Maelstrom Wanderer
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Legendary Creature - Elemental
Maelstrom Wanderer (ecc) 127
Mass of Mysteries
First strike, vigilance, trample
At the beginning of combat on your turn, another target Elemental you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Legendary Creature - Elemental
Mass of Mysteries (ecc) 3
Prismabasher
Trample
Vivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
Creature - Elemental
Prismabasher (ecl) 188
Rimekin Recluse
When this creature enters, return up to one other target creature to its owner's hand.
Creature - Wizard Elemental
Rimekin Recluse (ecl) 66
Risen Reef
Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
Creature - Elemental
Risen Reef (ecc) 132
Shimmercreep
Menace (This creature can't be blocked except by two or more creatures.)
Vivid — When this creature enters, each opponent loses X life and you gain X life, where X is the number of colors among permanents you control.
Creature - Elemental
Shimmercreep (ecl) 120
Shinestriker
Flying
Vivid — When this creature enters, draw cards equal to the number of colors among permanents you control.
Creature - Elemental
Shinestriker (ecl) 68
Shroudstomper
Deathtouch
Whenever this creature enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card.
Creature - Elemental
Shroudstomper (dsk) 233
Slithermuse
When this creature leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Slithermuse (ecc) 69
Smokebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Creature - Elemental Shaman
Smokebraider (ecc) 96
Soulbright Seeker
As an additional cost to cast this spell, behold an Elemental or pay
. (To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.)
: Target creature you control gains trample until end of turn. If this is the third time this ability has resolved this turn, add
.
Creature - Elemental Sorcerer
Soulbright Seeker (ecl) 157
Squawkroaster
Double strike
Vivid — Squawkroaster's power is equal to the number of colors among permanents you control.
Creature - Elemental
Squawkroaster (ecl) 160
Subterfuge
When this creature enters, target creature gains flying and "Whenever this creature deals combat damage to a player, draw that many cards" until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Subterfuge (ecc) 6
Subtlety
Flash
Flying
When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library.
Evoke—Exile a blue card from your hand.
Creature - Elemental Incarnation
Subtlety (h2r) 6
Summit Sentinel
When this creature dies, draw a card.
Creature - Soldier Elemental
Summit Sentinel (ecl) 73
Sunderflock
This spell costs
less to cast, where X is the greatest mana value among Elementals you control.
Flying
When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.
Creature - Elemental
Sunderflock (ecl) 74
Tanufel Rimespeaker
Whenever you cast a spell with mana value 4 or greater, draw a card.
Creature - Wizard Elemental
Tanufel Rimespeaker (ecl) 77
Titan of Industry
Reach, trample
When this creature enters, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.
Creature - Elemental
Titan of Industry (ecc) 117
Twinflame Travelers
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
Creature - Elemental Sorcerer
Twinflame Travelers (ecl) 248
Vibrance
When this creature enters, if
was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if
was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
Creature - Elemental Incarnation
Vibrance (ecl) 249
Wistfulness
When this creature enters, if
was spent to cast it, exile target artifact or enchantment an opponent controls.
When this creature enters, if
was spent to cast it, draw two cards, then discard a card.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Incarnation
Wistfulness (ecl) 296

Creature

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Enchantment

Qty: 2 Price: $0.35
Collective Inferno
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Enchantment
Collective Inferno (ecl) 387
Prismatic Undercurrents
Vivid — When this enchantment enters, search your library for up to X basic land cards, where X is the number of colors among permanents you control. Reveal those cards, put them into your hand, then shuffle.
You may play an additional land on each of your turns.
Enchantment
Prismatic Undercurrents (ecl) 189

Enchantment

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Instant

Qty: 2 Price: $2.28
Ashling's Command
Choose two —
• Create a token that's a copy of target Elemental you control.
• Target player draws two cards.
• Ashling's Command deals 2 damage to each creature target player controls.
• Target player creates two Treasure tokens.
Instant Kindred - Elemental
Ashling's Command (ecl) 205
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 357

Instant

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Land

Qty: 1 Price: $0.99
Eclipsed Realms
As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
: Add
.
: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.
Land
Eclipsed Realms (ecl) 263

Land

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Sorcery

Qty: 3 Price: $4.63
Bloodline Bidding
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Sorcery
Bloodline Bidding (ecl) 359
Kindle the Inner Flame
Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
Flashback—
, Behold three Elementals. (You may cast this card from your graveyard for its flashback cost. Then exile it. To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.)
Sorcery Kindred - Elemental
Kindle the Inner Flame (ecl) 147
Morningtide's Light
Exile any number of target creatures. At the beginning of the next end step, return those cards to the battlefield tapped under their owners' control.
Until your next turn, prevent all damage that would be dealt to you.
Exile Morningtide's Light.
Sorcery
Morningtide's Light (ecl) 27

Sorcery

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Deck Info

Deck stats

8 pips - 6 cards
7 mana - 4 cards
29 pips - 20 cards
7 mana - 4 cards
12 pips - 8 cards
7 mana - 4 cards
31 pips - 25 cards
11 mana - 5 cards
20 pips - 12 cards
7 mana - 4 cards
0 pips - 0 cards
1 mana - 1 card
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Deck extras (0)

Description

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