163 views44 days ago
Commander
Size: 100Est cost: $753.52Salt sum: 27.16
Lewdplol
163 views44 days ago
Commander
Size: 100Est cost: $753.52Salt sum: 27.16
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t"},{"attributes":{"background":"#5c0000","color":"#ebd6ff","bold":true},"insert":"INTRODUCTION"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Remember"},{"attributes":{"header":1},"insert":"\n"},{"insert":"to use "},{"attributes":{"background":"#000000","color":"#e60000"},"insert":"Group By Categories (multiple)"},{"insert":" when seeing the deck\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Chances and % calculated using "},{"attributes":{"link":"https://dungeonmaster.altervista.org/AutoRocks/beta.html","underline":true,"italic":true,"bold":true},"insert":"CommanderBuilder"},{"insert":"\n\n\"Have you finished?\""},{"attributes":{"header":3},"insert":"\n"},{"insert":"\"I won the game 2 turns ago\""},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nWe have 2 gameplan\n1: We play "},{"insert":{"card-link":"Monstrous Vortex"}},{"insert":" we play a Haste enabler and then any 3 drop to win the game\n2:We mill half our deck, then we go "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"W I D E"},{"insert":" and we go for the throat\n \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t"},{"attributes":{"color":"#ebd6ff","background":"#5c0000","bold":true},"insert":"GAMEPLAY"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"1. "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Mulligan"},{"attributes":{"bold":true},"insert":":"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nKeep (or mulligan for) any hands with"},{"attributes":{"underline":true,"italic":true},"insert":" Lands: 3, Tutor 1 "},{"insert":"\nIf you mulligan "},{"attributes":{"italic":true,"bold":true},"insert":"(up to 2 times)"},{"insert":" for these hands you have a:\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"82.96% "},{"insert":"to find: 4x Lands (until Turn 4), 1x "},{"attributes":{"background":"#c285ff"},"insert":"TutorOrarget "},{"insert":"(until Turn 4)\n\nIf at turn 4 you have the 5° land in hand go for the Gameplan 2 since it gives you more control otherwise stick with the Vortex plan since a land in the next draw is not set in stone (unless you want to tutor for "},{"insert":{"card-link":"Traumatize"}},{"insert":" but then be aware of the opponents board development )\n\n67.44% to find: 5x Lands (until Turn 5), 1x "},{"attributes":{"background":"#c285ff"},"insert":"TutorOrTarget "},{"insert":"(until Turn 4)\n\n\n\n"},{"attributes":{"bold":true},"insert":"2. "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"GamePlans"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"italic":true},"insert":"2.1 A Monstrous Encounter"},{"insert":"\n"},{"insert":{"card-link":"Monstrous Vortex"}},{"insert":" explanation: it checks if the creature has 5 or more power then we discover for the cost, since the only cards in the deck that cost 3 or below do have 5+ power we play them all (yes our deck it's like a "},{"insert":{"card-link":"Primal Surge"}},{"insert":" but for 3 drops)\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T1: "},{"insert":"Land \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T2 "},{"insert":": Land\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T3 :"},{"insert":" Land + \t"},{"insert":{"card-link":"Esika, God of the Tree // The Prismatic Bridge"}},{"insert":" (in this gameplan she is manly here for the mana fix and soak some damage )\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T4 :"},{"insert":" Land + "},{"attributes":{"background":"#c285ff"},"insert":"Tutor"},{"insert":" for "},{"insert":{"card-link":"Monstrous Vortex"}},{"insert":" \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T5 :"},{"insert":" "},{"insert":{"card-link":"Monstrous Vortex"}},{"insert":" \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T6:"},{"insert":" "},{"attributes":{"background":"#c285ff"},"insert":"Haste"},{"insert":" enabler\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T7 :"},{"insert":" Playing any 3 drop allow us to put all of them on the battlefield with Vortex and swing for 100+ dmg killing at least 2 of them \n\n"},{"attributes":{"underline":true,"italic":true},"insert":"2.2 Graveyard is the playard"},{"insert":"\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T1: "},{"insert":"Land \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T2 "},{"insert":": Land\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T3 :"},{"insert":" Land + "},{"insert":{"card-link":"Esika, God of the Tree // The Prismatic Bridge"}},{"insert":" (she is here for the ramp)\n\n"},{"attributes":{"italic":true,"bold":true},"insert":" "},{"insert":"\t"},{"attributes":{"italic":true,"bold":true},"insert":"T4 :"},{"insert":" Land + "},{"attributes":{"background":"#c285ff"},"insert":"Tutor"},{"insert":" for "},{"insert":{"card-link":"Singularity Rupture"}},{"insert":" \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T5 :"},{"insert":" Land + play "},{"insert":{"card-link":"Singularity Rupture"}},{"insert":" to reset the board and mill our deck\n\n"},{"attributes":{"color":"#e60000"},"insert":"///////////////MAIN LINE (boring but the best if you just wanna win)///////////////////"},{"insert":"\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T6 :"},{"insert":" "},{"insert":{"card-link":"From the Catacombs"}},{"insert":" for "},{"insert":{"card-link":"Impulsivity"}},{"insert":" / "},{"insert":{"card-link":"Scholar of the Lost Trove"}},{"insert":" to play again "},{"insert":{"card-link":"Singularity Rupture"}},{"insert":" \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T7 :"},{"insert":" "},{"insert":{"card-link":"From the Catacombs"}},{"insert":" for "},{"insert":{"card-link":"Impulsivity"}},{"insert":" / "},{"insert":{"card-link":"Scholar of the Lost Trove"}},{"insert":" to play "},{"insert":{"card-link":"Living Death"}},{"insert":" and kill everybody with haste and creatures or just "},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":" \n\n"},{"attributes":{"color":"#e60000"},"insert":"///////////////GO WIDE line///////////////////"},{"insert":"\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T6 :"},{"insert":" "},{"insert":{"card-link":"Revenge of the Rats"}},{"insert":" ,"},{"insert":{"card-link":"The Final Days"}},{"insert":" ,"},{"insert":{"card-link":"Worm Harvest"}},{"insert":" give us a LOT of creatures you can sac them to use "},{"insert":{"card-link":"Dread Return"}},{"insert":" and go on the line above or just play "},{"insert":{"card-link":"End-Raze Forerunners"}},{"insert":" \n\t\t\t\t\tsince we could have "},{"insert":{"card-link":"Anger"}},{"insert":" in the grave\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T7 :"},{"insert":" Keep playing Worm Harvest or what's left of the prev. cards since if "},{"insert":{"card-link":"Anger"}},{"insert":" is not online "},{"insert":{"card-link":"Wonder"}},{"insert":" might be giving us 20+ creature to swing every time \n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"3.Card consideration"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n--"},{"insert":{"card-link":"Genesis"}},{"insert":" is good in case we do not find "},{"insert":{"card-link":"From the Catacombs"}},{"insert":" and can fetch us the creature we are looking for in grave, it's slow but the best in slot\n--"},{"insert":{"card-link":"Tunnel Vision"}},{"insert":" /"},{"insert":{"card-link":"Traumatize"}},{"insert":"/ "},{"insert":{"card-link":"Cut Your Losses"}},{"insert":" are lesser good version of Singularity but they are faster or have niche uses since you can use Tunnel to tutor Vortex or Singularity and mill in the meanwhile (it's a back up plan in case we get countered we the prime strategies)\n\n\n\n\n\n\n"}]}
Catac. x Sing+Living
From the Catacombs
Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. You take the initiative. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Sorcery

Impulsivity
When this creature enters, you may cast target instant or sorcery card from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation

Catac. x Sing+Living
(CTRL to add secondary)
Creature
Ammit Eternal
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on this creature.
Whenever this creature deals combat damage to a player, remove all -1/-1 counters from it.
Whenever an opponent casts a spell, put a -1/-1 counter on this creature.
Whenever this creature deals combat damage to a player, remove all -1/-1 counters from it.
Creature - Demon Zombie Crocodile

Dreamtide Whale
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Whale

Creature
(CTRL to add secondary)
Haste
Enduring Courage
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Dog Glimmer

Purphoros, Bronze-Blooded
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Other creatures you control have haste.
: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
As long as your devotion to red is less than five, Purphoros isn't a creature.
Other creatures you control have haste.
: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
Legendary Creature Enchantment - God

Sarkhan's Unsealing
Whenever you cast a creature spell with power 4, 5, or 6, this enchantment deals 4 damage to any target.
Whenever you cast a creature spell with power 7 or greater, this enchantment deals 4 damage to each opponent and each creature and planeswalker they control.
Whenever you cast a creature spell with power 7 or greater, this enchantment deals 4 damage to each opponent and each creature and planeswalker they control.
Enchantment

Tannuk, Steadfast Second
Other creatures you control have haste.
Artifact cards and red creature cards in your hand have warp . (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Artifact cards and red creature cards in your hand have warp . (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Kavu Pilot

Yarus, Roar of the Old Gods
Other creatures you control have haste.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
Legendary Creature - Druid Centaur

Haste
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Recursion
The Final Days
Create two tapped 2/2 black Horror creature tokens. If this spell was cast from a graveyard, instead create X of those tokens, where X is the number of creature cards in your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Tutor+Targets
Dimir House Guard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate this creature.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sacrifice a creature: Regenerate this creature.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Skeleton

Monstrous Vortex
Whenever you cast a creature spell with power 5 or greater, discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Enchantment

The Cruelty of Gix
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
III — Put target creature card from a graveyard onto the battlefield under your control.
I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
III — Put target creature card from a graveyard onto the battlefield under your control.
Enchantment - Saga

Tunnel Vision
Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
Sorcery

Tutor+Targets
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
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"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Mulligan"},{"attributes":{"bold":true},"insert":":"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nKeep (or mulligan for) any hands with"},{"attributes":{"underline":true,"italic":true},"insert":" Lands: 3, Tutor 1 "},{"insert":"\nIf you mulligan "},{"attributes":{"italic":true,"bold":true},"insert":"(up to 2 times)"},{"insert":" for these hands you have a:\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"82.96% "},{"insert":"to find: 4x Lands (until Turn 4), 1x "},{"attributes":{"background":"#c285ff"},"insert":"TutorOrarget "},{"insert":"(until Turn 4)\n\nIf at turn 4 you have the 5° land in hand go for the Gameplan 2 since it gives you more control otherwise stick with the Vortex plan since a land in the next draw is not set in stone (unless you want to tutor for "},{"insert":{"card-link":"Traumatize"}},{"insert":" but then be aware of the opponents board development )\n\n67.44% to find: 5x Lands (until Turn 5), 1x "},{"attributes":{"background":"#c285ff"},"insert":"TutorOrTarget "},{"insert":"(until Turn 4)\n\n\n\n"},{"attributes":{"bold":true},"insert":"2. "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"GamePlans"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"italic":true},"insert":"2.1 A Monstrous Encounter"},{"insert":"\n"},{"insert":{"card-link":"Monstrous Vortex"}},{"insert":" explanation: it checks if the creature has 5 or more power then we discover for the cost, since the only cards in the deck that cost 3 or below do have 5+ power we play them all (yes our deck it's like a "},{"insert":{"card-link":"Primal Surge"}},{"insert":" but for 3 drops)\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T1: "},{"insert":"Land \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T2 "},{"insert":": Land\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T3 :"},{"insert":" Land + \t"},{"insert":{"card-link":"Esika, God of the Tree // The Prismatic Bridge"}},{"insert":" (in this gameplan she is manly here for the mana fix and soak some damage )\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T4 :"},{"insert":" Land + "},{"attributes":{"background":"#c285ff"},"insert":"Tutor"},{"insert":" for "},{"insert":{"card-link":"Monstrous Vortex"}},{"insert":" \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T5 :"},{"insert":" "},{"insert":{"card-link":"Monstrous Vortex"}},{"insert":" \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T6:"},{"insert":" "},{"attributes":{"background":"#c285ff"},"insert":"Haste"},{"insert":" enabler\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T7 :"},{"insert":" Playing any 3 drop allow us to put all of them on the battlefield with Vortex and swing for 100+ dmg killing at least 2 of them \n\n"},{"attributes":{"underline":true,"italic":true},"insert":"2.2 Graveyard is the playard"},{"insert":"\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T1: "},{"insert":"Land \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T2 "},{"insert":": Land\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T3 :"},{"insert":" Land + "},{"insert":{"card-link":"Esika, God of the Tree // The Prismatic Bridge"}},{"insert":" (she is here for the ramp)\n\n"},{"attributes":{"italic":true,"bold":true},"insert":" "},{"insert":"\t"},{"attributes":{"italic":true,"bold":true},"insert":"T4 :"},{"insert":" Land + "},{"attributes":{"background":"#c285ff"},"insert":"Tutor"},{"insert":" for "},{"insert":{"card-link":"Singularity Rupture"}},{"insert":" \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T5 :"},{"insert":" Land + play "},{"insert":{"card-link":"Singularity Rupture"}},{"insert":" to reset the board and mill our deck\n\n"},{"attributes":{"color":"#e60000"},"insert":"///////////////MAIN LINE (boring but the best if you just wanna win)///////////////////"},{"insert":"\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T6 :"},{"insert":" "},{"insert":{"card-link":"From the Catacombs"}},{"insert":" for "},{"insert":{"card-link":"Impulsivity"}},{"insert":" / "},{"insert":{"card-link":"Scholar of the Lost Trove"}},{"insert":" to play again "},{"insert":{"card-link":"Singularity Rupture"}},{"insert":" \n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T7 :"},{"insert":" "},{"insert":{"card-link":"From the Catacombs"}},{"insert":" for "},{"insert":{"card-link":"Impulsivity"}},{"insert":" / "},{"insert":{"card-link":"Scholar of the Lost Trove"}},{"insert":" to play "},{"insert":{"card-link":"Living Death"}},{"insert":" and kill everybody with haste and creatures or just "},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":" \n\n"},{"attributes":{"color":"#e60000"},"insert":"///////////////GO WIDE line///////////////////"},{"insert":"\n\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T6 :"},{"insert":" "},{"insert":{"card-link":"Revenge of the Rats"}},{"insert":" ,"},{"insert":{"card-link":"The Final Days"}},{"insert":" ,"},{"insert":{"card-link":"Worm Harvest"}},{"insert":" give us a LOT of creatures you can sac them to use "},{"insert":{"card-link":"Dread Return"}},{"insert":" and go on the line above or just play "},{"insert":{"card-link":"End-Raze Forerunners"}},{"insert":" \n\t\t\t\t\tsince we could have "},{"insert":{"card-link":"Anger"}},{"insert":" in the grave\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"T7 :"},{"insert":" Keep playing Worm Harvest or what's left of the prev. cards since if "},{"insert":{"card-link":"Anger"}},{"insert":" is not online "},{"insert":{"card-link":"Wonder"}},{"insert":" might be giving us 20+ creature to swing every time \n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"3.Card consideration"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n--"},{"insert":{"card-link":"Genesis"}},{"insert":" is good in case we do not find "},{"insert":{"card-link":"From the Catacombs"}},{"insert":" and can fetch us the creature we are looking for in grave, it's slow 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