59 views6 months ago
Commander
Size: 100Est cost: $230.06Salt sum: 17.9
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phylswyft

59 views6 months ago
Commander
Size: 100Est cost: $230.06Salt sum: 17.9
No deck tags

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Commander

Qty: 1 Price: $2.79
Avatar Aang
Flying, firebending 2
Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
Legendary Creature - Human Avatar Ally
Avatar Aang // Aang, Master of Elements (tla) 207Avatar Aang // Aang, Master of Elements (tla) 207

Commander

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Artifact

Qty: 3 Price: $2.49
Barrels of Blasting Jelly
: Add one mana of any color. Activate only once each turn.
,
, Sacrifice this artifact: It deals 5 damage to target creature.
Artifact
Barrels of Blasting Jelly (tla) 254
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Glider Staff
When this Equipment enters, airbend up to one target creature. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Equipped creature gets +1/+1 and has flying.
Equip
Artifact - Equipment
Glider Staff (tla) 22

Artifact

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Creature

Qty: 30 Price: $146.58
Aang and Katara
Whenever Aang and Katara enter or attack, create X 1/1 white Ally creature tokens, where X is the number of tapped artifacts and/or creatures you control.
Legendary Creature - Human Avatar Ally
Aang and Katara (tle) 69
Aang, A Lot to Learn
Aang has vigilance as long as there's a Lesson card in your graveyard.
Whenever another creature you control dies, put a +1/+1 counter on Aang.
Legendary Creature - Human Avatar Ally
Aang, A Lot to Learn (tle) 146
Aang, Air Nomad
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
Other creatures you control have vigilance.
Legendary Creature - Human Avatar Ally
Aang, Air Nomad (tle) 265
Aang, Airbending Master
When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.
At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
Legendary Creature - Human Avatar Ally
Aang, Airbending Master (tle) 74
Aang, Swift Savior
Flash
Flying
When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Waterbend
: Transform Aang.
Legendary Creature - Human Avatar Ally
Aang, Swift Savior // Aang and La, Ocean's Fury (tla) 204Aang, Swift Savior // Aang and La, Ocean's Fury (tla) 204
Appa, Steadfast Guardian
Flash
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for
rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
Legendary Creature - Ally Bison
Appa, Steadfast Guardian (tla) 10
Bumi, King of Three Trials
When Bumi enters, choose up to X, where X is the number of Lesson cards in your graveyard —
• Put three +1/+1 counters on Bumi.
• Target player scries 3.
• Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Noble
Bumi, King of Three Trials (tla) 169
Earth King's Lieutenant
Trample
When this creature enters, put a +1/+1 counter on each other Ally creature you control.
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
Creature - Human Soldier Ally
Earth King's Lieutenant (tla) 217
Earth Kingdom Jailer
When this creature enters, exile up to one target artifact, creature, or enchantment an opponent controls with mana value 3 or greater until this creature leaves the battlefield.
Creature - Human Soldier Ally
Earth Kingdom Jailer (tla) 16
Earthbending Student
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Creature - Human Warrior Ally
Earthbending Student (tle) 249
Flopsie, Bumi's Buddy
When Flopsie enters, put a +1/+1 counter on each creature you control.
Each creature you control with power 4 or greater can't be blocked by more than one creature.
Legendary Creature - Ape Goat
Flopsie, Bumi's Buddy (tla) 179
Great Divide Guide
Each land and Ally you control has "
: Add one mana of any color."
Creature - Human Scout Ally
Great Divide Guide (tla) 181
Haru, Hidden Talent
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Peasant
Haru, Hidden Talent (tla) 182
Iroh, Grand Lotus
Firebending 2
During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.)
During your turn, each Lesson card in your graveyard has flashback
.
Legendary Creature - Human Ally Noble
Iroh, Grand Lotus (tla) 227
Jet, Freedom Fighter
When Jet enters, he deals damage equal to the number of creatures you control to target creature an opponent controls.
When Jet dies, put a +1/+1 counter on each of up to two target creatures.
Legendary Creature - Human Ally Rebel
Jet, Freedom Fighter (tla) 229
Master Piandao
First strike
Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Warrior Ally
Master Piandao (tla) 28
Monk Gyatso
Whenever another creature you control becomes the target of a spell or ability, you may airbend that creature. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Legendary Creature - Human Monk
Monk Gyatso (tle) 81
Raucous Audience
: Add
. If you control a creature with power 4 or greater, add
instead.
Creature - Human Citizen
Raucous Audience (tla) 190
Sokka, Bold Boomeranger
When Sokka enters, discard up to two cards, then draw that many cards.
Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka.
Legendary Creature - Human Warrior Ally
Sokka, Bold Boomeranger (tla) 240
Sokka, Tenacious Tactician
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other Allies you control have menace and prowess.
Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.
Legendary Creature - Human Warrior Ally
Sokka, Tenacious Tactician (tla) 242
South Pole Voyager
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Creature - Human Scout Ally
South Pole Voyager (tla) 35
The Cabbage Merchant
Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever a creature deals combat damage to you, sacrifice a Food token.
Tap two untapped Foods you control: Add one mana of any color.
Legendary Creature - Human Citizen
The Cabbage Merchant (tle) 134
The Lion-Turtle
Vigilance, reach
When The Lion-Turtle enters, you gain 3 life.
The Lion-Turtle can't attack or block unless there are three or more Lesson cards in your graveyard.
: Add one mana of any color.
Legendary Creature - Elder Cat Turtle
The Lion-Turtle (tla) 232
Toph, Earthbending Master
Landfall — Whenever a land you control enters, you get an experience counter.
Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, Earthbending Master (tle) 145
Toph, Hardheaded Teacher
When Toph enters, you may discard a card. If you do, return target instant or sorcery card from your graveyard to your hand.
Whenever you cast a spell, earthbend 1. If that spell is a Lesson, put an additional +1/+1 counter on that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, Hardheaded Teacher (tla) 246
Toph, the First Metalbender
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to
for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, the First Metalbender (tla) 247
Wartime Protestors
Haste
Whenever another Ally you control enters, put a +1/+1 counter on that creature and it gains haste until end of turn.
Creature - Human Ally Rebel
Wartime Protestors (tla) 160
Water Tribe Rallier
Waterbend
: Look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Creature - Human Soldier Ally
Water Tribe Rallier (tla) 42
White Lotus Reinforcements
Vigilance
Other Allies you control get +1/+1.
Creature - Human Soldier Ally
White Lotus Reinforcements (tla) 251
Zuko, Exiled Prince
Firebending 3 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: Exile the top card of your library. You may play that card this turn.
Legendary Creature - Human Noble
Zuko, Exiled Prince (tla) 163

Creature

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Draw

Qty: 1 Price: $2.49
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (tle) 155

Draw

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Enchantment

Qty: 14 Price: $38.70
Aang's Iceberg
Flash
When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield.
Waterbend
: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment
Aang's Iceberg (tla) 5
Airbender Ascension
When this enchantment enters, airbend up to one target creature.
Whenever a creature you control enters, put a quest counter on this enchantment.
At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Enchantment
Airbender Ascension (tla) 6
Allied Teamwork
When this enchantment enters, create a 1/1 white Ally creature token.
Allies you control get +1/+1.
Enchantment
Allied Teamwork (tle) 213
Chakra Meditation
When this enchantment enters, return up to one target instant or sorcery card from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Enchantment
Chakra Meditation (tle) 91
Earthbender Ascension
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Enchantment
Earthbender Ascension (tla) 175
Invasion Tactics
When this enchantment enters, creatures you control get +2/+2 until end of turn.
Whenever one or more Allies you control deal combat damage to a player, draw a card.
Enchantment
Invasion Tactics (tla) 183
Master's Guidance
Whenever you attack with two or more legendary creatures, put a +1/+1 counter on each of up to two target attacking creatures.
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Enchantment
Master's Guidance (tle) 141
Path to Redemption
Enchant creature
Enchanted creature can't attack or block.
, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.
Enchantment - Aura
Path to Redemption (tla) 31
Tale of Katara and Toph
Creatures you control have "Whenever this creature becomes tapped for the first time during each of your turns, put a +1/+1 counter on it."
Enchantment
Tale of Katara and Toph (tle) 143
Team Avatar
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
, Discard this card: It deals damage equal to the number of creatures you control to target creature.
Enchantment
Team Avatar (tla) 38
The Legend of Roku
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
II — Add one mana of any color.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Roku // Avatar Roku (tla) 145The Legend of Roku // Avatar Roku (tla) 145
The Legend of Yangchen
(As this Saga enters and after your draw step, add a lore counter.)
I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II — You may have target opponent draw three cards. If you do, draw three cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Yangchen // Avatar Yangchen (tla) 27The Legend of Yangchen // Avatar Yangchen (tla) 27
Waterbender Ascension
Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card.
Waterbend
: Target creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment
Waterbender Ascension (tla) 79
Watery Grasp
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Waterbend
: Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment - Aura
Watery Grasp (tla) 82

Enchantment

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Instant

Qty: 7 Price: $7.93
Airbender's Reversal
Choose one —
• Destroy target attacking creature.
• Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Instant - Lesson
Airbender's Reversal (tla) 7
Airbending Lesson
Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Draw a card.
Instant - Lesson
Airbending Lesson (tla) 8
Combustion Technique
Combustion Technique deals damage equal to 2 plus the number of Lesson cards in your graveyard to target creature. If that creature would die this turn, exile it instead.
Instant - Lesson
Combustion Technique (tla) 128
Energybending
Lands you control gain all basic land types until end of turn.
Draw a card.
Instant - Lesson
Energybending (tla) 2
Enter the Avatar State
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant - Lesson
Enter the Avatar State (tla) 18
Sandbenders' Storm
Choose one —
• Destroy target creature with power 4 or greater.
• Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Instant
Sandbenders' Storm (tla) 34
Waterbender's Restoration
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant - Lesson
Waterbender's Restoration (tle) 99

Instant

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Land

Qty: 36 Price: $18.02
Agna Qel'a
This land enters tapped unless you control a basic land.
: Add
.
,
: Draw a card, then discard a card.
Land
Agna Qel'a (tla) 264
Airship Engine Room
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Airship Engine Room (tla) 265
Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 286
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Kyoshi Village
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Kyoshi Village (tla) 271
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tla) 285
North Pole Gates
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
North Pole Gates (tla) 274
Omashu City
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Omashu City (tla) 275
Plains
(
: Add
.)
Basic Land - Plains
Plains (tla) 282
Sun-Blessed Peak
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Sun-Blessed Peak (tla) 280
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (tle) 261
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (tle) 262
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (tle) 263

Land

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Ramp

Qty: 2 Price: $2.98
Many Partings
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
Many Partings (tle) 169
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57

Ramp

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Removal

Qty: 1 Price: $0.35
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (tle) 154

Removal

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Sorcery

Qty: 4 Price: $7.38
Aang's Journey
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
Sorcery - Lesson
Aang's Journey (tla) 1
Avatar's Wrath
Choose up to one target creature, then airbend all other creatures. (Exile them. While each one is exiled, its owner may cast it for
rather than its mana cost.)
Until your next turn, your opponents can't cast spells from anywhere other than their hands.
Exile Avatar's Wrath.
Sorcery
Avatar's Wrath (tla) 12
Seismic Sense
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery - Lesson
Seismic Sense (tla) 195
Tale of Momo
This spell costs
less to cast if a creature left the battlefield under your control this turn.
Search your library and/or graveyard for an Ally creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
Tale of Momo (tle) 86

Sorcery

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Tokens

Qty: 1 Price: $0.35
Join the Dance
Create two 1/1 white Human creature tokens.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Join the Dance (inr) 432

Tokens

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Deck Info

Deck stats

38 pips - 32 cards
20 mana - 20 cards
13 pips - 12 cards
15 mana - 15 cards
0 pips - 0 cards
6 mana - 6 cards
14 pips - 11 cards
18 mana - 12 cards
25 pips - 24 cards
22 mana - 20 cards
0 pips - 0 cards
2 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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