363 views53 days ago
Commander
Size: 100Est cost: $5970.47Salt sum: 57.36
Nightwing94_7
363 views53 days ago
Commander
Size: 100Est cost: $5970.47Salt sum: 57.36
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Commander
Commander
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Counters
Counters
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Creature
The Reality Chip
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Legendary Creature Artifact - Equipment Jellyfish

Creature
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Draw
Combat Research
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
As long as enchanted creature is legendary, it gets +1/+1 and has ward . (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
As long as enchanted creature is legendary, it gets +1/+1 and has ward . (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enchantment - Aura

Pearl-Ear, Imperial Advisor
Lifelink
Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Advisor Fox

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
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Evasion
Security Bypass
Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
Enchantment - Aura

Evasion
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Land
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Protection
Celestial Armor
Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
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Pump
Triton Wavebreaker
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
As long as this permanent is a creature, it has prowess. (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Enchanted creature gets +1/+1 and has prowess.
As long as this permanent is a creature, it has prowess. (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Enchanted creature gets +1/+1 and has prowess.
Creature Enchantment - Wizard Merfolk

Pump
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Ramp
Ramp
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Removal
Removal
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Tokens
Tokens
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Tutor
Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret

Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":" Hello you the viewer. Thank you for checking out my Lyse deck. I have a lot of passion for this commander and knew I had to build it after I saw the previews for it. I immediately thought this would be a strong commander, but didn't see anyone talking about it, so I was determined to achieve something great with her. I hope you enjoy my guide to playing Lyse and that she brings you as much fun as she brings me. \n\n This is a commander that can reliably kill a player on turn 4 or 5, even turn 3 with a great hand. The name of the game is Voltron and playing cheap enchantments and artifacts (sometimes even free as you will see). Building up massive prowess triggers on "},{"insert":{"card-link":"Lyse Hext"}},{"insert":" and swinging in for lethal and unblockable commander damage killing players in 1 attack is an expected outcome. \n\n Cards to look for in a good opening hand would be early ramp like "},{"insert":{"card-link":"Mox Diamond"}},{"insert":" or "},{"insert":{"card-link":"Sol Ring"}},{"insert":" , early protection such as "},{"insert":{"card-link":"Mother of Runes"}},{"insert":" or "},{"insert":{"card-link":"Giver of Runes"}},{"insert":", or early draw engines like "},{"insert":{"card-link":"Esper Sentinel"}},{"insert":" , "},{"insert":{"card-link":"Mystic Remora"}},{"insert":", "},{"insert":{"card-link":"Windfall"}},{"insert":", or "},{"insert":{"card-link":"Timetwister"}},{"insert":". You will also want a minimum of 3 lands in your opening hand. This deck runs low land count due to how cheap everything is so outside of your opening hand your chances of drawing into lands isn't super high. Don't be afraid to mulligan down to 5 or 6 cards for a good opening. \n\n The idea is simple really. Play "},{"insert":{"card-link":"Lyse Hext"}},{"insert":". Untap with her. Eliminate a player. Eliminate a player. Eliminate a player. You win. To achieve this you'll usually need at least 1 draw engine online to keep the ball rolling otherwise you will burn out quickly. Look for "},{"insert":{"card-link":"Entity Tracker"}},{"insert":", "},{"insert":{"card-link":"Kor Spiritdancer"}},{"insert":" , "},{"insert":{"card-link":"Sram, Senior Edificer"}},{"insert":", "},{"insert":{"card-link":"Mesa Enchantress"}},{"insert":", or "},{"insert":{"card-link":"The One Ring"}},{"insert":". Another good way to refill your hand is by playing "},{"insert":{"card-link":"Windfall"}},{"insert":" or "},{"insert":{"card-link":"Timetwister"}},{"insert":". If you don't have them tutor them with "},{"insert":{"card-link":"Mystical Tutor"}},{"insert":". If you don't have that search for it with "},{"insert":{"card-link":"Spellseeker"}},{"insert":". Alternatively use "},{"insert":{"card-link":"Spellseeker"}},{"insert":" to tutor for "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" and use it to get "},{"insert":{"card-link":"The One Ring"}},{"insert":".\n\n Okay lets talk "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":". This single card is the most powerful card in the deck and you should do everything you can to find it and protect it. When "},{"insert":{"card-link":"Lyse Hext"}},{"insert":" is on the battlefield this is a free spell. This means every turn you by default have a prowess trigger and half the condition she needs to have doublestrike. When this is combined with a draw engine such as "},{"insert":{"card-link":"Sram, Senior Edificer"}},{"insert":" you can continuously cast and draw cards from the top of your library so long as the "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" gives you cards to play and you have enough mana. This premise is where a lot of her 1 shot potential comes from. It doesn't stop there however. \n\n WINCON:"},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" goes infinite with 1 of two cards in this deck. "},{"insert":{"card-link":"Crystal Skull, Isu Spyglass"}},{"insert":" and"},{"insert":{"card-link":"The Reality Chip"}},{"insert":". If either of these combos are in play with the commander the game is as good as over even if you have 3 opponents left. You will be able to draw your entire deck while triggering prowess as many times as you need. This allows you to eliminate 1 player. From there you will cast "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" or "},{"insert":{"card-link":"The One Ring"}},{"insert":" waiting until your next turn to eliminate 1 more player, and then using the other to eliminate the other player. If that doesn't float your boat you can use any of the ways this deck has to produce mana and play "},{"insert":{"card-link":"Aetherflux Reservoir"}},{"insert":" eliminating all 3 players in one go. \n\n What if the opponents counter "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" or "},{"insert":{"card-link":"The One Ring"}},{"insert":"? Use a counterspell in hand to stop it or draw until you have one. \n What if the counterspell can't be countered? "},{"insert":{"card-link":"Sink into Stupor // Soporific Springs"}},{"insert":" or "},{"insert":{"card-link":"Reprieve"}},{"insert":" the counterspell. \n What if my opponents attempt to remove my combo pieces? See above.\n What if I have no mana? You can play "},{"insert":{"card-link":"Lion's Eye Diamond"}},{"insert":", "},{"insert":{"card-link":"Sol Ring"}},{"insert":", and"},{"insert":{"card-link":"Mox Diamond"}},{"insert":" for free. If you need more colors the mana from "},{"insert":{"card-link":"Sol Ring"}},{"insert":" can be used to play "},{"insert":{"card-link":"Arcane Signet"}},{"insert":", "},{"insert":{"card-link":"Talisman of Progress"}},{"insert":", "},{"insert":{"card-link":"Azorius Signet"}},{"insert":", "},{"insert":{"card-link":"Chromatic Star"}},{"insert":", "},{"insert":{"card-link":"Chromatic Sphere"}},{"insert":", or "},{"insert":{"card-link":"Skycloud Egg"}},{"insert":" \n What if you need to respond at flash speed? We have "},{"insert":{"card-link":"Borne Upon a Wind"}},{"insert":" for this exact purpose. \n\n BACKUP PLAN: If this somehow isn't enough or you drew your deck until it's empty there is a backup plan. Using "},{"insert":{"card-link":"Lion's Eye Diamond"}},{"insert":", "},{"insert":{"card-link":"Conjurer's Bauble"}},{"insert":", and "},{"insert":{"card-link":"Timetwister"}},{"insert":" you can produce a combo that allows you to shuffle your entire graveyard back into your deck an infinite number of times while redrawing it and gaining infinite mana, storm, and prowess triggers. Below I will list the steps:\nBegin with "},{"insert":{"card-link":"Lion's Eye Diamond"}},{"insert":" in hand, on the field or have 2 mana available; "},{"insert":{"card-link":"Conjurer's Bauble"}},{"insert":" in hand or on the field, and "},{"insert":{"card-link":"Timetwister"}},{"insert":" in hand or in the graveyard. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use "},{"insert":{"card-link":"Lion's Eye Diamond"}},{"insert":" to produce 3 blue mana. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate "},{"insert":{"card-link":"Conjurer's Bauble"}},{"insert":" putting "},{"insert":{"card-link":"Timetwister"}},{"insert":" into your library and then drawing it.|"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use 2 available mana to cast "},{"insert":{"card-link":"Timetwister"}},{"insert":" shuffling everything except it back into your library. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use the "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" combo to draw your entire deck, then repeat from step 1."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n WARNING: Is it important to note that if you intend to use this backup plan with "},{"insert":{"card-link":"Timetwister"}},{"insert":" your opponents will also be drawing cards. "},{"insert":{"card-link":"Voice of Victory"}},{"insert":", and "},{"insert":{"card-link":"Grand Abolisher"}},{"insert":" are here for this exact reason. Don't give your opponents a chance to draw into a way to stop you. Play one of these before beginning this combo using some of the free mana available.\n\n What if I do not have access to "},{"insert":{"card-link":"Lion's Eye Diamond"}},{"insert":"? You'll need to have 2 mana available or get some with mana rocks in your hand. \n What if I do not have access to "},{"insert":{"card-link":"Conjurer's Bauble"}},{"insert":"? You'll need to have "},{"insert":{"card-link":"Timetwister"}},{"insert":" in hand and a way to cast it. \n\n CONCLUSION: As you can see "},{"insert":{"card-link":"Lyse Hext"}},{"insert":" is capable of chasing multiple ways to victory. The key to guaranteeing the win or making things really easy for you really is "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":". If you lose it due to exile or destroy effects things will get more difficult, but not impossible. "},{"insert":{"card-link":"Timetwister"}},{"insert":" and "},{"insert":{"card-link":"Conjurer's Bauble"}},{"insert":" can help you recover it or other key pieces. Even without it this 1 hit wonder is still capable of instantly removing players 1 by 1. \n"}]}



























































































