1.6k
4/24/2024
Duel Jace
Deck Size: 60
Oathbreaker
Legal
Est deck cost: $176.97
Salt Sum: 19.37
1.6k
4/24/2024
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Commander

Quantity: 1Price: $3.49
Jace Beleren

+2: Each player draws a card. −1: Target player draws a card. −10: Target player mills twenty cards.

Planeswalker
Jace Beleren (dd2) 1
1

Illusions

Quantity: 14Price: $12.40
Haunting Figment

Vigilance Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

Creature
Haunting Figment (dmu) 53
1
Illusory Ambusher

Flash (You may cast this spell any time you could cast an instant.) Whenever Illusory Ambusher is dealt damage, draw that many cards.

Creature
Illusory Ambusher (c15) 12
1
Illusory Angel

Cast this spell only if you've cast another spell this turn. Flying

Creature
Illusory Angel (ima) 59
1
Jace's Phantasm

Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.

Creature
Jace's Phantasm (ima) 60
1
Jace's Projection

Whenever you draw a card, put a +1/+1 counter on Jace's Projection. {3}{U}: Put a loyalty counter on target Jace planeswalker.

Creature
Jace's Projection (war) 272
1
Krovikan Mist

Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

Creature
Krovikan Mist (ddm) 8
1
Lord of the Unreal

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Creature
Lord of the Unreal (m12) 62
1
Mesmerizing Benthid

When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." Mesmerizing Benthid has hexproof as long as you control an Illusion.

Creature
Mesmerizing Benthid (rna) 43
1
Oneirophage

Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage.

Creature
Oneirophage (mh1) 60
1
Phantasmal Bear

When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.

Creature
Phantasmal Bear (a25) 69
1
Phantasmal Dragon

Flying When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.

Creature
Phantasmal Dragon (ddm) 14
1
Phantasmal Dreadmaw

Trample When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it.

Creature
Phantasmal Dreadmaw (mh2) 55
1
Spark Double

You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Creature
Spark Double (war) 68
1
Spectral Sailor

Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.

Creature
Spectral Sailor (voc) 114
1

Removal

Quantity: 6Price: $2.10
Frogify

Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)

Enchantment
Frogify (2xm) 52
1
Ice Over

Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step.

Enchantment
Ice Over (aer) 35
1
Kasmina's Transmutation

Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.

Enchantment
Kasmina's Transmutation (war) 57
1
Ray of Frost

Flash Enchant creature When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. As long as enchanted creature is red, it loses all abilities. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Ray of Frost (afr) 68
1
Runner's Bane

Enchant creature with power 3 or less When Runner's Bane enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Runner's Bane (dgm) 17
1
Winter's Rest

Enchant creature When Winter's Rest enters the battlefield, tap enchanted creature. As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.

Enchantment
Winter's Rest (mh1) 78
1

Signature

Quantity: 6Price: $20.24
Blue Elemental Blast

Choose one — • Counter target red spell. • Destroy target red permanent.

Instant
Blue Elemental Blast (ss1) 2
1
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (ss1) 3
1
Counterspell

Counter target spell.

Instant
Counterspell (ss1) 4
1
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (ss1) 6
1
Negate

Counter target noncreature spell.

Instant
Negate (ss1) 7
1
Threads of Disloyalty

Enchant creature with mana value 2 or less You control enchanted creature.

Enchantment
Threads of Disloyalty (ss1) 8
1

Support

Quantity: 12Price: $12.52
Body of Knowledge

Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever Body of Knowledge is dealt damage, draw that many cards.

Creature
Body of Knowledge (cmr) 59
1
Chart a Course

Draw two cards. Then discard a card unless you attacked this turn.

Sorcery
Chart a Course (xln) 48
1
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (plst) M15-46
1
Fblthp, the Lost

When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.

Creature
Fblthp, the Lost (plst) WAR-50
1
Graceful Adept

You have no maximum hand size.

Creature
Graceful Adept (chk) 63
1
Jace's Triumph

Draw two cards. If you control a Jace planeswalker, draw three cards instead.

Sorcery
Jace's Triumph (war) 55
1
Kefnet the Mindful

Flying, indestructible Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. {3}{U}: Draw a card, then you may return a land you control to its owner's hand.

Creature
Kefnet the Mindful (akh) 59
1
Oath of Jace

When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

Enchantment
Oath of Jace (ogw) 60
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
1
Tempest Djinn

Flying Tempest Djinn gets +1/+0 for each basic Island you control.

Creature
Tempest Djinn (pdom) 68p
1
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (plst) KTK-59
1
Winged Words

This spell costs {1} less to cast if you control a creature with flying. Draw two cards.

Sorcery
Winged Words (jmp) 196
1

Terrain

Quantity: 21Price: $49.79
Hall of Storm Giants

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Land
Hall of Storm Giants (afr) 257
1
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (mh1) 251
20

Sideboard

Quantity: 7Price: $76.43
Jace, Memory Adept

+1: Draw a card. Target player mills a card. 0: Target player mills ten cards. −7: Any number of target players each draw twenty cards.

Planeswalker
Jace, Memory Adept (m14) 60
1
Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. −1: Return target creature to its owner's hand. −12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Planeswalker
Jace, the Mind Sculptor (2xm) 56
1
Jace, Vryn's Prodigy

Creature
Jace, Vryn's Prodigy // Jace, Telepath Unbound (v17) 12Jace, Vryn's Prodigy // Jace, Telepath Unbound (v17) 12
1
Jace, Wielder of Mysteries

If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. −8: Draw seven cards. Then if your library has no cards in it, you win the game.

Planeswalker
Jace, Wielder of Mysteries (plst) WAR-54
1
Minn, Wily Illusionist

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Creature
Minn, Wily Illusionist (afc) 16
1
Mordenkainen

+2: Draw two cards, then put a card from your hand on the bottom of your library. −2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand." −10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."

Planeswalker
Mordenkainen (afr) 64
1
Simon, Wild Magic Sorcerer

Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9 | Each player draws a card. 10-19 | You draw a card. 20 | Copy that spell. You may choose new targets for the copy.

Creature
Simon, Wild Magic Sorcerer (sld) 1238
1

Deck Stats

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