689
2/14/2025
Efreet's own luck
Deck Size: 100
Commander
Legal
Est deck cost: $247.65
Salt sum: 43.95
No deck tags
689
2/14/2025
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Commander

Quantity: 1Price: $0.00
Yusri, Fortune's Flame

Flying Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.

Creature
Yusri, Fortune's Flame (prm) 91343

Commander

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If I hurt myself

Quantity: 9Price: $36.97
Archaeomender

When this creature enters, return target artifact card from your graveyard to your hand.

Creature
Archaeomender (jmp) 9
Auntie Blyte, Bad Influence

Flying Whenever a source you control deals damage to you, put that many +1/+1 counters on Auntie Blyte. {1}{R}, {T}, Remove X +1/+1 counters from Auntie Blyte: It deals X damage to any target.

Creature
Auntie Blyte, Bad Influence (j22) 30
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (afc) 199
Emry, Lurker of the Loch

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Creature
Emry, Lurker of the Loch (mul) 9
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (hop) 9
Goblin Engineer

When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.

Creature
Goblin Engineer (h1r) 16
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (c21) 249
Trinket Mage

When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (tsr) 320
Trophy Mage

When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

Creature
Trophy Mage (ddu) 42

If I hurt myself

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Ramp

Quantity: 5Price: $8.21
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (blc) 278
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (afc) 215
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Creativity (h1r) 34
Tavern Scoundrel

Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") {1}, {T}, Sacrifice another permanent: Flip a coin.

Creature
Tavern Scoundrel (mh2) 144
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (scd) 287

Ramp

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Card draw

Quantity: 9Price: $16.99
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (jmp) 147
Divination

Draw two cards.

Sorcery
Divination (plst) M19-51
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (sta) 38
Faithless Salvaging

Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Faithless Salvaging (mh2) 122
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (sta) 19
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (cmr) 84
Shimmer of Possibility

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Sorcery
Shimmer of Possibility (rna) 51
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (sta) 46

Card draw

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Interaction

Quantity: 10Price: $22.56
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (voc) 143
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (40k) 205
Counterflux

This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Counterflux (c15) 214
Counterspell

Counter target spell.

Instant
Counterspell (mh2) 267
Daze

You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}.

Instant
Daze (plst) DD2-23
Invert Polarity

Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.

Instant
Invert Polarity (mh3) 190
Izzet Charm

Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

Instant
Izzet Charm (2xm) 202
Mogg Salvage

If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact.

Instant
Mogg Salvage (mh2) 282
Negate

Counter target noncreature spell.

Instant
Negate (sta) 18
Wild Magic Surge

Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.

Instant
Wild Magic Surge (clb) 206

Interaction

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Closing up

Quantity: 5Price: $12.45
Chance Encounter

Whenever you win a coin flip, put a luck counter on this enchantment. At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.

Enchantment
Chance Encounter (mh2) 277
Chandra's Ignition

Target creature you control deals damage equal to its power to each other creature and each opponent.

Sorcery
Chandra's Ignition (ori) 137
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (plst) UMA-61
Thud

As an additional cost to cast this spell, sacrifice a creature. Thud deals damage equal to the sacrificed creature's power to any target.

Sorcery
Thud (m19) 163
Triskaidekaphile

You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

Creature
Triskaidekaphile (mid) 81

Closing up

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Land

Quantity: 34Price: $15.72
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (afc) 230
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (j22) 813
Island

({T}: Add {U}.)

Land
Island (ktk) 255
Izzet Boilerworks

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (c21) 294
Mountain

({T}: Add {R}.)

Land
Mountain (afr) 274
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (scd) 312
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196
Swiftwater Cliffs

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.

Land
Swiftwater Cliffs (40k) 296
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (brc) 210

Land

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Draw synergy

Quantity: 9Price: $25.13
Improbable Alliance

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card.

Enchantment
Improbable Alliance (eld) 193
Minn, Wily Illusionist

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Creature
Minn, Wily Illusionist (afc) 16
Nadir Kraken

Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.

Creature
Nadir Kraken (ncc) 228
Niv-Mizzet, Parun

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

Creature
Niv-Mizzet, Parun (grn) 192
Niv-Mizzet, the Firemind

Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. {T}: Draw a card.

Creature
Niv-Mizzet, the Firemind (c20) 225
Ominous Seas

Whenever you draw a card, put a foreshadow counter on this enchantment. Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Ominous Seas (plst) IKO-61
Oneirophage

Flying Whenever you draw a card, put a +1/+1 counter on this creature.

Creature
Oneirophage (jmp) 162
The Locust God

Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

Creature
The Locust God (c20) 219
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Draw synergy

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Luckbend

Quantity: 9Price: $72.91
Fear of Missing Out

When this creature enters, discard a card, then draw a card. Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Creature Enchantment
Fear of Missing Out (dsk) 316
Fury of the Horde

You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Fury of the Horde (csp) 81
Krark's Thumb

If you would flip a coin, instead flip two coins and ignore one.

Artifact
Krark's Thumb (mrd) 190
Relentless Assault

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Relentless Assault (cmr) 416
Seize the Day

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Seize the Day (uma) 147
Stitch in Time

Flip a coin. If you win the flip, take an extra turn after this one.

Sorcery
Stitch in Time (gk1) 43
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (c19) 224
Tribute Mage

When this creature enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

Creature
Tribute Mage (h1r) 10
World at War

After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
World at War (roe) 172

Luckbend

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General protection

Quantity: 4Price: $9.36
Clout of the Dominus

Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.

Enchantment
Clout of the Dominus (eve) 99
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (clb) 730
Slip Out the Back

Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

Instant
Slip Out the Back (clu) 99
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (clb) 339

General protection

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More gambling

Quantity: 5Price: $27.35
Fiery Gambit

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Sorcery
Fiery Gambit (plst) MRD-90
Gamble

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Sorcery
Gamble (dmr) 121
Imperial Recruiter

When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Imperial Recruiter (mh2) 281
Okaun, Eye of Chaos

Partner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.

Creature
Okaun, Eye of Chaos (bbd) 6
Zndrsplt, Eye of Wisdom

Partner with Okaun, Eye of Chaos (When this creature enters, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card.

Creature
Zndrsplt, Eye of Wisdom (bbd) 5

More gambling

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
43 pips - 35 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 3 cards
41 pips - 32 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
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