213
8/3/2021
Rainbow Angels
Deck Size: 100
Commander
Legal
Est deck cost: $469.15
Salt sum: 28.25
No deck tags
213
8/3/2021
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Commander

Qty: 1 Price: $0.69
Jodah, Archmage Eternal

Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.

Creature
Jodah, Archmage Eternal (dom) 198

Commander

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Land

Qty: 40 Price: $243.47
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (afc) 223
Arch of Orazca

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.

Land
Arch of Orazca (tsr) 404
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rna) 245
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (rna) 246
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (afc) 230
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (afr) 256
Forest

({T}: Add {G}.)

Land
Forest (afr) 280
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rna) 248
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rna) 251
Island

({T}: Add {U}.)

Land
Island (afr) 266
Krosan Verge

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (znc) 134
Mountain

({T}: Add {R}.)

Land
Mountain (afr) 274
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (c20) 293
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (c20) 294
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (c21) 306
Plains

({T}: Add {W}.)

Land
Plains (afr) 262
Rupture Spire

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Rupture Spire (cmr) 490
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (grn) 254
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (c20) 305
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (afc) 258
Seraph Sanctuary

When this land enters, you gain 1 life. Whenever an Angel you control enters, you gain 1 life. {T}: Add {C}.

Land
Seraph Sanctuary (ddq) 33
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (grn) 257
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rna) 259
Swamp

({T}: Add {B}.)

Land
Swamp (afr) 271
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (grn) 258
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (c21) 326
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (afc) 267
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (afc) 269
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (afc) 270
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (afc) 271
Transguild Promenade

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Transguild Promenade (cmr) 499
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (c20) 320
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (grn) 259

Land

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Artifact

Qty: 10 Price: $14.56
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (afc) 197
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (plst) GRN-233
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (afc) 203
Deathrender

Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach this Equipment to it. Equip {2}

Artifact
Deathrender (cns) 197
Gem of Becoming

{3}, {T}, Sacrifice this artifact: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.

Artifact
Gem of Becoming (m13) 205
Heirloom Blade

Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}

Artifact
Heirloom Blade (afc) 208
Masterwork of Ingenuity

You may have this Equipment enter as a copy of any Equipment on the battlefield.

Artifact
Masterwork of Ingenuity (afc) 209
Moonsilver Spear

Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4}

Artifact
Moonsilver Spear (afc) 212
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (afc) 215
Sol Talisman

Suspend 3—{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add {C}{C}.

Artifact
Sol Talisman (mh2) 236

Artifact

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Sorcery

Qty: 10 Price: $14.36
Animist's Awakening

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Sorcery
Animist's Awakening (c20) 166
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (plst) DOM-157
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (mh2) 80
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (c18) 175
Dreadbore

Destroy target creature or planeswalker.

Sorcery
Dreadbore (e01) 83
Empyrial Storm

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Create a 4/4 white Angel creature token with flying.

Sorcery
Empyrial Storm (c18) 2
Kamahl's Druidic Vow

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.

Sorcery
Kamahl's Druidic Vow (dom) 166
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (afc) 164
Obzedat's Aid

Return target permanent card from your graveyard to the battlefield.

Sorcery
Obzedat's Aid (dgm) 89
Ranger's Path

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Ranger's Path (m13) 186

Sorcery

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Creature

Qty: 24 Price: $163.86
Aegis Angel

Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

Creature
Aegis Angel (e01) 1
Akroma, Angel of Wrath

Flying, first strike, vigilance, trample, haste, protection from black and from red

Creature
Akroma, Angel of Wrath (c20) 73
Angel of Deliverance

Flying Delirium — Whenever this creature deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

Creature
Angel of Deliverance (soi) 2
Angel of Grace

Flash Flying When this creature enters, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile this card from your graveyard: Your life total becomes 10.

Creature
Angel of Grace (rna) 1
Angel of Jubilation

Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.

Creature
Angel of Jubilation (avr) 2
Angel of Serenity

Flying When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.

Creature
Angel of Serenity (c21) 83
Anya, Merciless Angel

Flying Anya gets +3/+3 for each opponent whose life total is less than half their starting life total. As long as an opponent's life total is less than half their starting life total, Anya has indestructible.

Creature
Anya, Merciless Angel (c15) 41
Archangel of Thune

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.

Creature
Archangel of Thune (2xm) 5
Aurelia, Exemplar of Justice

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Creature
Aurelia, Exemplar of Justice (grn) 153
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (gtc) 143
Baneslayer Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Creature
Baneslayer Angel (m21) 6
Desolation Angel

Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When this creature enters, destroy all lands you control. If it was kicked, destroy all lands instead.

Creature
Desolation Angel (plst) APC-38
Emeria Shepherd

Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Creature
Emeria Shepherd (znc) 16
Exalted Angel

Flying Whenever this creature deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Exalted Angel (ons) 28
Exquisite Archangel

Flying If you would lose the game, instead exile this creature and your life total becomes equal to your starting life total.

Creature
Exquisite Archangel (aer) 18
Firemane Avenger

Flying Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.

Creature
Firemane Avenger (gtc) 163
Guardian of the Gateless

Flying This creature can block any number of creatures. Whenever this creature blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Creature
Guardian of the Gateless (cn2) 89
Lyra Dawnbringer

Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.

Creature
Lyra Dawnbringer (dom) 26
Magister of Worth

Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.

Creature
Magister of Worth (c21) 223
Resplendent Angel

Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.

Creature
Resplendent Angel (m19) 34
Sephara, Sky's Blade

You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Sephara, Sky's Blade (m20) 36
Serra's Guardian

Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance.

Creature
Serra's Guardian (m20) 310
Sunblast Angel

Flying When this creature enters, destroy all tapped creatures.

Creature
Sunblast Angel (afc) 74
Victory's Herald

Flying Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.

Creature
Victory's Herald (cm2) 38

Creature

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Enchantment

Qty: 5 Price: $6.45
Dictate of Kruphix

Flash (You may cast this spell any time you could cast an instant.) At the beginning of each player's draw step, that player draws an additional card.

Enchantment
Dictate of Kruphix (c18) 86
Glorious Anthem

Creatures you control get +1/+1.

Enchantment
Glorious Anthem (m21) 21
Glory of Warfare

During your turn, creatures you control get +2/+0. During turns other than yours, creatures you control get +0/+2.

Enchantment
Glory of Warfare (hop) 88
Kindred Boon

As this enchantment enters, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter on it has indestructible.

Enchantment
Kindred Boon (c17) 5
Paladin Class

(Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.

Enchantment
Paladin Class (afr) 29

Enchantment

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Instant

Qty: 10 Price: $25.76
Absorb

Counter target spell. You gain 3 life.

Instant
Absorb (rna) 151
Aurelia's Fury

Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.

Instant
Aurelia's Fury (gtc) 144
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
Chemister's Insight

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Chemister's Insight (plst) GRN-32
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (c20) 205
Flamescroll Celebrant

Creature
Flamescroll Celebrant // Revel in Silence (stx) 150Flamescroll Celebrant // Revel in Silence (stx) 150
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (c20) 26
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (cmr) 446
Response

Instant
Response // Resurgence (cmr) 449
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (cmr) 388

Instant

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Deck Info

Deck stats

66 pips - 37 cards
23 mana - 22 cards
8 pips - 6 cards
19 mana - 18 cards
8 pips - 6 cards
17 mana - 16 cards
15 pips - 12 cards
17 mana - 16 cards
8 pips - 7 cards
16 mana - 15 cards
0 pips - 0 cards
12 mana - 9 cards
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Description

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