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Pauper
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AtroX369

1.1k views15 days ago
Pauper
Size: 60

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{"ops":[{"insert":"How to Be Hated by Your Friends 101"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nYes, this is that deck. "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Let’s be honest: if you sit down with a deck that does nothing but "},{"attributes":{"bold":true},"insert":"draw, counter, draw, counter, counter"},{"insert":", and then drops a couple of oversized monsters to close the game, your friends are probably not going to love you for it."},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nAnd that’s fine. This deck doesn’t try to be fair — "},{"attributes":{"bold":true},"insert":"it tries to win"},{"insert":".\n\nThe idea is simple: keep the game under control while filling your graveyard, then cast huge threats for a low cost. There are only a few matchups that can really pressure this plan, and even those depend a lot on how the game unfolds.\nThis is not a complicated deck, but it does reward patience. Knowing when to pass the turn with mana open — instead of drawing “just one more card” — is what separates winning games from throwing them away. If your goal is to control the game, frustrate your opponent, and eventually win with oversized threats, this deck does exactly that — even if it costs you a few friendships along the way.\n\nMain Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Creature"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Delver of Secrets // Insectile Aberration"}},{"insert":" gives you early pressure. You"},{"attributes":{"bold":true},"insert":" cast it for 1 mana and it's easy to flip it"},{"insert":", with all the instants and sorceries you play, into a 3/2 flying threat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Murmuring Mystic"}},{"insert":" in case you need to"},{"attributes":{"bold":true},"insert":" create a "},{"attributes":{"bold":true},"insert":{"card-link":"Bird Illusion"}},{"attributes":{"bold":true},"insert":","},{"insert":" this become your safest win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Tolarian Terror"}},{"insert":" is the first big threat, and the main reason the deck works. After"},{"attributes":{"bold":true},"insert":" casting enough instants and sorceries"},{"insert":", you can easily "},{"attributes":{"bold":true},"insert":"cast it for just 1 mana"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Cryptic Serpent"}},{"insert":" does the "},{"attributes":{"bold":true},"insert":"same job as the previous one"},{"insert":", but "},{"attributes":{"bold":true},"insert":"cost 2 mana instead"},{"insert":". It’s still extremely efficient and adds redundancy to your win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Instant"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Boomerang"}},{"insert":" can "},{"attributes":{"bold":true},"insert":"remove a card"},{"insert":", like an attacker, and "},{"attributes":{"bold":true},"insert":"return in the opponent hand"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Brainstorm"}},{"insert":" is one of the best cards in the deck, letting you "},{"attributes":{"bold":true},"insert":"draw 3 and set up future draws"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Counterspell"}},{"insert":" is the"},{"attributes":{"bold":true},"insert":" base counter of the deck"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dispel"}},{"insert":" is here to win counter wars and "},{"attributes":{"bold":true},"insert":"protect your threats against instants"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Force Spike"}},{"insert":" helps in the early turns, punishing greedy plays and "},{"attributes":{"bold":true},"insert":"slowing down faster decks"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Thought Scour"}},{"insert":" more milling cards and drawing, to be more faster to cast big creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Island"}},{"insert":" is the only basic land, since the deck does not require complex mana fixing."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sorcery"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Artful Dodge"}},{"insert":" is the best way to avoid useless combat since "},{"attributes":{"bold":true},"insert":"you can attack without being blocked"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deem Inferior"}},{"insert":" "},{"attributes":{"bold":true},"insert":"removes problematic creatures"},{"insert":" while synergizing with your overall game plan."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deep Analysis"}},{"insert":" "},{"attributes":{"bold":true},"insert":"let you draw 2 cards twice thanks to flashback"},{"insert":", filling the graveyard while keeping your hand full."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Lórien Revealed"}},{"insert":" is used not only to "},{"attributes":{"bold":true},"insert":"draw 3 cards, but mostly for islandcycling"},{"insert":" when you need to fix your mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Ponder"}},{"insert":" works in a similar way since let you "},{"attributes":{"bold":true},"insert":"look the top 3 cards and draw after choosing the order"},{"insert":", but it’s a bit less flexible since it's a sorcery."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sleep of the Dead"}},{"insert":" "},{"attributes":{"bold":true},"insert":"taps down opposing threats"},{"insert":", and can be used twice thanks to flashback."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nSideboard"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Annul"}},{"insert":" helps fight "},{"attributes":{"bold":true},"insert":"artifact-based strategies countering"},{"insert":" them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Blue Elemental Blast"}},{"insert":" prepares you for "},{"attributes":{"bold":true},"insert":"counter red spell"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Envelop"}},{"insert":" is used to counter sorceries."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gut Shot"}},{"insert":" can be useful to remove some tedious cards and "},{"attributes":{"bold":true},"insert":"give that 1 damage"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Hydroblast"}},{"insert":" adds even more insurance in the same matchups, but "},{"attributes":{"bold":true},"insert":"countering red spell"},{"insert":" better."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Steel Sabotage"}},{"insert":" gives you flexibility, either "},{"attributes":{"bold":true},"insert":"countering artifacts or bouncing"},{"insert":" them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe key to this deck is speed — not in damage, but in setup. You want to cycle through your deck quickly, fill your graveyard, and land "},{"insert":{"card-link":"Tolarian Terror"}},{"insert":" or "},{"insert":{"card-link":"Cryptic Serpent"}},{"insert":" for minimal mana. \nFrom there, a couple of attacks are often enough to end the game.\nAgainst wide creature decks like "},{"attributes":{"link":"https://archidekt.com/decks/16607511"},"insert":"Weenie"},{"insert":" or even "},{"attributes":{"link":"https://archidekt.com/decks/16606029"},"insert":"Affiinity"},{"insert":", "},{"insert":{"card-link":"Murmuring Mystic"}},{"insert":" becomes essential, creating enough flyers to block, stabilize, or even win in the air — especially against decks relying on cards like "},{"insert":{"card-link":"Krark-Clan Shaman"}},{"insert":" or "},{"insert":{"card-link":"End the Festivities"}},{"insert":".\n"},{"attributes":{"italic":true,"bold":true},"insert":"Counters and removal don’t follow a strict rulebook: you need to adapt based on the matchup."},{"insert":"\n"},{"insert":{"card-link":"Force Spike"}},{"insert":" is great counter for the beginning of the match, and is better if you are on play, but can be good for every matchup. Eventually you can swap with some other counter in the Sideboard.\nWe replace some heavier counters with "},{"insert":{"card-link":"Dispel"}},{"insert":" to diversify the types of interaction. In the sideboard, we also add "},{"insert":{"card-link":"Envelop"}},{"insert":" to cover more matchups and have a more complete set of counters.\nOne important interaction to remember is the synergy between "},{"insert":{"card-link":"Deem Inferior"}},{"insert":" and "},{"insert":{"card-link":"Thought Scour"}},{"insert":" — sometimes it’s better to wait, set it up properly, and extract maximum value instead of rushing your plays.\n\nIn case you want a different version of this deck you can use the "},{"attributes":{"link":"https://archidekt.com/decks/18784262"},"insert":"(MonoU) Terror"},{"insert":"."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":" "},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"If you look at the "},{"attributes":{"underline":true,"bold":true},"insert":"Deck Snapshots"},{"attributes":{"bold":true},"insert":" you can see the evolution of this deck, in case a previous version could be better for you."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"underline":true,"italic":true},"insert":"I hope you like it and feel free to suggest changes to improve it. Thanks!"},{"insert":"\n"}]}

Card Selection

Qty: 1 Price: $0.79
Otherworldly Gaze
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Otherworldly Gaze (mkc) 115

Card Selection

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Counterspell

Qty: 8 Price: $21.92
Counterspell
Counter target spell.
Instant
Counterspell (mh2) 267
Dispel
Counter target instant spell.
Instant
Dispel (rtr) 36
Force Spike
Counter target spell unless its controller pays
.
Instant
Force Spike (7ed) 76

Counterspell

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Draw

Qty: 11 Price: $40.09
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (mkc) 96
Careful Study
Draw two cards, then discard two cards.
Sorcery
Careful Study (ody) 70
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (c13) 38
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (dsc) 73

Draw

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Evasion

Qty: 5 Price: $3.55
Artful Dodge
Target creature can't be blocked this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Artful Dodge (dka) 27
Delver of Secrets
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature.
Creature - Human Wizard
Delver of Secrets // Insectile Aberration (isd) 51Delver of Secrets // Insectile Aberration (isd) 51

Evasion

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Finisher

Qty: 8 Price: $11.36
Cryptic Serpent
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Creature - Serpent
Cryptic Serpent (cmm) 83
Tolarian Terror
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Serpent
Tolarian Terror (fdn) 167

Finisher

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Fixing

Qty: 4 Price: $23.96
Lórien Revealed
Draw three cards.
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Sorcery
Lórien Revealed (ltr) 60

Fixing

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Land

Qty: 15 Price: $8.35
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (dsc) 282
Island
(
: Add
.)
Basic Land - Island
Island (soi) 287

Land

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Removal

Qty: 4 Price: $2.28
Boomerang
Return target permanent to its owner's hand.
Instant
Boomerang (9ed) 66
Sleep of the Dead
Tap target creature. It doesn't untap during its controller's next untap step.
Escape—
, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Sorcery
Sleep of the Dead (thb) 66

Removal

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Self Mill

Qty: 4 Price: $3.16
Thought Scour
Target player mills two cards.
Draw a card.
Instant
Thought Scour (2x2) 65

Self Mill

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Sideboard

Qty: 15 Price: $69.25
Annul
Counter target artifact or enchantment spell.
Instant
Annul (ths) 38
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Blue Elemental Blast (4ed) 63
Envelop
Counter target sorcery spell.
Instant
Envelop (jud) 39
Gut Shot
(
can be paid with either
or 2 life.)
Gut Shot deals 1 damage to any target.
Instant
Gut Shot (mm2) 117
Hydroblast
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Hydroblast (ema) 55
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (grn) 45

Sideboard

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Maybeboard

Qty: 34 Price: $83.04
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (tle) 157
Deem Inferior
This spell costs
less to cast for each card you've drawn this turn.
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Sorcery
Deem Inferior (mh3) 57
Disrupt
Counter target instant or sorcery spell unless its controller pays
.
Draw a card.
Instant
Disrupt (inv) 51
Don't Make a Sound
Counter target spell unless its controller pays
. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Don't Make a Sound (dsk) 49
Echoing Truth
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Instant
Echoing Truth (dmc) 109
Jace's Erasure
Whenever you draw a card, you may have target player mill a card.
Enchantment
Jace's Erasure (m11) 59
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (eoc) 166
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (ima) 66
Mental Note
Mill two cards.
Draw a card.
Instant
Mental Note (jud) 46
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161
Relic of Progenitus
: Target player exiles a card from their graveyard.
, Exile this artifact: Exile all graveyards. Draw a card.
Artifact
Relic of Progenitus (ema) 231
Security Bypass
Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
Enchantment - Aura
Security Bypass (snc) 59
Skyline Cascade
This land enters tapped.
When this land enters, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add
.
Land
Skyline Cascade (bfz) 246
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (dmr) 66
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (zen) 67
Steel Sabotage
Choose one —
• Counter target artifact spell.
• Return target artifact to its owner's hand.
Instant
Steel Sabotage (2xm) 70
Think Twice
Draw a card.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Think Twice (msc) 787
Tormod's Crypt
, Sacrifice this artifact: Exile target player's graveyard.
Artifact
Tormod's Crypt (m15) 237
Vapor Snag
Return target creature to its owner's hand. Its controller loses 1 life.
Instant
Vapor Snag (nph) 48

Maybeboard

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Tokens & Extras

Qty: 1 Price: $0.35
Bird Illusion
Flying
Creature Token - Bird Illusion
Bird Illusion (tgrn) 3

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
59 pips - 45 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"How to Be Hated by Your Friends 101"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nYes, this is that deck. "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Let’s be honest: if you sit down with a deck that does nothing but "},{"attributes":{"bold":true},"insert":"draw, counter, draw, counter, counter"},{"insert":", and then drops a couple of oversized monsters to close the game, your friends are probably not going to love you for it."},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nAnd that’s fine. This deck doesn’t try to be fair — "},{"attributes":{"bold":true},"insert":"it tries to win"},{"insert":".\n\nThe idea is simple: keep the game under control while filling your graveyard, then cast huge threats for a low cost. There are only a few matchups that can really pressure this plan, and even those depend a lot on how the game unfolds.\nThis is not a complicated deck, but it does reward patience. Knowing when to pass the turn with mana open — instead of drawing “just one more card” — is what separates winning games from throwing them away. If your goal is to control the game, frustrate your opponent, and eventually win with oversized threats, this deck does exactly that — even if it costs you a few friendships along the way.\n\nMain Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Creature"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Delver of Secrets // Insectile Aberration"}},{"insert":" gives you early pressure. You"},{"attributes":{"bold":true},"insert":" cast it for 1 mana and it's easy to flip it"},{"insert":", with all the instants and sorceries you play, into a 3/2 flying threat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Murmuring Mystic"}},{"insert":" in case you need to"},{"attributes":{"bold":true},"insert":" create a "},{"attributes":{"bold":true},"insert":{"card-link":"Bird Illusion"}},{"attributes":{"bold":true},"insert":","},{"insert":" this become your safest win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Tolarian Terror"}},{"insert":" is the first big threat, and the main reason the deck works. After"},{"attributes":{"bold":true},"insert":" casting enough instants and sorceries"},{"insert":", you can easily "},{"attributes":{"bold":true},"insert":"cast it for just 1 mana"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Cryptic Serpent"}},{"insert":" does the "},{"attributes":{"bold":true},"insert":"same job as the previous one"},{"insert":", but "},{"attributes":{"bold":true},"insert":"cost 2 mana instead"},{"insert":". It’s still extremely efficient and adds redundancy to your win condition."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Instant"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Boomerang"}},{"insert":" can "},{"attributes":{"bold":true},"insert":"remove a card"},{"insert":", like an attacker, and "},{"attributes":{"bold":true},"insert":"return in the opponent hand"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Brainstorm"}},{"insert":" is one of the best cards in the deck, letting you "},{"attributes":{"bold":true},"insert":"draw 3 and set up future draws"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Counterspell"}},{"insert":" is the"},{"attributes":{"bold":true},"insert":" base counter of the deck"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dispel"}},{"insert":" is here to win counter wars and "},{"attributes":{"bold":true},"insert":"protect your threats against instants"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Force Spike"}},{"insert":" helps in the early turns, punishing greedy plays and "},{"attributes":{"bold":true},"insert":"slowing down faster decks"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Thought Scour"}},{"insert":" more milling cards and drawing, to be more faster to cast big creatures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Island"}},{"insert":" is the only basic land, since the deck does not require complex mana fixing."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sorcery"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Artful Dodge"}},{"insert":" is the best way to avoid useless combat since "},{"attributes":{"bold":true},"insert":"you can attack without being blocked"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deem Inferior"}},{"insert":" "},{"attributes":{"bold":true},"insert":"removes problematic creatures"},{"insert":" while synergizing with your overall game plan."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deep Analysis"}},{"insert":" "},{"attributes":{"bold":true},"insert":"let you draw 2 cards twice thanks to flashback"},{"insert":", filling the graveyard while keeping your hand full."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Lórien Revealed"}},{"insert":" is used not only to "},{"attributes":{"bold":true},"insert":"draw 3 cards, but mostly for islandcycling"},{"insert":" when you need to fix your mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Ponder"}},{"insert":" works in a similar way since let you "},{"attributes":{"bold":true},"insert":"look the top 3 cards and draw after choosing the order"},{"insert":", but it’s a bit less flexible since it's a sorcery."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sleep of the Dead"}},{"insert":" "},{"attributes":{"bold":true},"insert":"taps down opposing threats"},{"insert":", and can be used twice thanks to flashback."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nSideboard"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Annul"}},{"insert":" helps fight "},{"attributes":{"bold":true},"insert":"artifact-based strategies countering"},{"insert":" them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Blue Elemental Blast"}},{"insert":" prepares you for "},{"attributes":{"bold":true},"insert":"counter red spell"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Envelop"}},{"insert":" is used to counter sorceries."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Gut Shot"}},{"insert":" can be useful to remove some tedious cards and "},{"attributes":{"bold":true},"insert":"give that 1 damage"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Hydroblast"}},{"insert":" adds even more insurance in the same matchups, but "},{"attributes":{"bold":true},"insert":"countering red spell"},{"insert":" better."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Steel Sabotage"}},{"insert":" gives you flexibility, either "},{"attributes":{"bold":true},"insert":"countering artifacts or bouncing"},{"insert":" them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe key to this deck is speed — not in damage, but in setup. You want to cycle through your deck quickly, fill your graveyard, and land "},{"insert":{"card-link":"Tolarian Terror"}},{"insert":" or "},{"insert":{"card-link":"Cryptic Serpent"}},{"insert":" for minimal mana. \nFrom there, a couple of attacks are often enough to end the game.\nAgainst wide creature decks like "},{"attributes":{"link":"https://archidekt.com/decks/16607511"},"insert":"Weenie"},{"insert":" or even "},{"attributes":{"link":"https://archidekt.com/decks/16606029"},"insert":"Affiinity"},{"insert":", "},{"insert":{"card-link":"Murmuring Mystic"}},{"insert":" becomes essential, creating enough flyers to block, stabilize, or even win in the air — especially against decks relying on cards like "},{"insert":{"card-link":"Krark-Clan Shaman"}},{"insert":" or "},{"insert":{"card-link":"End the Festivities"}},{"insert":".\n"},{"attributes":{"italic":true,"bold":true},"insert":"Counters and removal don’t follow a strict rulebook: you need to adapt based on the matchup."},{"insert":"\n"},{"insert":{"card-link":"Force Spike"}},{"insert":" is great counter for the beginning of the match, and is better if you are on play, but can be good for every matchup. Eventually you can swap with some other counter in the Sideboard.\nWe replace some heavier counters with "},{"insert":{"card-link":"Dispel"}},{"insert":" to diversify the types of interaction. In the sideboard, we also add "},{"insert":{"card-link":"Envelop"}},{"insert":" to cover more matchups and have a more complete set of counters.\nOne important interaction to remember is the synergy between "},{"insert":{"card-link":"Deem Inferior"}},{"insert":" and "},{"insert":{"card-link":"Thought Scour"}},{"insert":" — sometimes it’s better to wait, set it up properly, and extract maximum value instead of rushing your plays.\n\nIn case you want a different version of this deck you can use the "},{"attributes":{"link":"https://archidekt.com/decks/18784262"},"insert":"(MonoU) Terror"},{"insert":"."},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"underline":true},"insert":" "},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"If you look at the "},{"attributes":{"underline":true,"bold":true},"insert":"Deck Snapshots"},{"attributes":{"bold":true},"insert":" you can see the evolution of this deck, in case a previous version could be better for you."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"blockquote":true},"insert":"\n"},{"attributes":{"underline":true,"italic":true},"insert":"I hope you like it and feel free to suggest changes to improve it. Thanks!"},{"insert":"\n"}]}
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