114
6/27/2021
Saga Tribal 1.1
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $311.90
Salt sum: 32.44
Playgroup dot gg logoPower level:N/A
No deck tags
114
6/27/2021
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Commander

Quantity: 1Price: $1.29
Niv-Mizzet Reborn

Flying When Niv-Mizzet Reborn enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Creature
Niv-Mizzet Reborn (plst) WAR-208

Commander

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Recounting

Quantity: 6Price: $18.24
Chisei, Heart of Oceans

Flying At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

Creature
Chisei, Heart of Oceans (bok) 32
Clockspinning

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Instant
Clockspinning (tsp) 53
Hex Parasite

{X}{B/P}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({B/P} can be paid with either {B} or 2 life.)

Creature Artifact
Hex Parasite (nph) 137
Power Conduit

{T}, Remove a counter from a permanent you control: Choose one — • Put a charge counter on target artifact. • Put a +1/+1 counter on target creature.

Artifact
Power Conduit (mrd) 229
Thief of Blood

Flying As Thief of Blood enters, remove all counters from all permanents. Thief of Blood enters with a +1/+1 counter on it for each counter removed this way.

Creature
Thief of Blood (cma) 71
Thrull Parasite

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) {T}, Pay 2 life: Remove a counter from target nonland permanent.

Creature
Thrull Parasite (gtc) 81

Recounting

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Card Advantage

Quantity: 10Price: $18.92
Calix, Destiny's Hand

+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. −3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. −7: Return all enchantment cards from your graveyard to the battlefield.

Planeswalker
Calix, Destiny's Hand (thb) 211
Eidolon of Blossoms

Constellation — Whenever Eidolon of Blossoms or another enchantment you control enters, draw a card.

Creature Enchantment
Eidolon of Blossoms (c18) 140
Invasion of the Giants

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker. III — The next Giant spell you cast this turn costs {2} less to cast.

Enchantment
Invasion of the Giants (khm) 215
Jhoira, Weatherlight Captain

Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)

Creature
Jhoira, Weatherlight Captain (2xm) 203
King Narfi's Betrayal

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.

Enchantment
King Narfi's Betrayal (khm) 219
Medomai's Prophecy

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library.

Enchantment
Medomai's Prophecy (thb) 53
Setessan Champion

Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on Setessan Champion and draw a card.

Creature
Setessan Champion (thb) 198
Showdown of the Skalds

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.

Enchantment
Showdown of the Skalds (khm) 229
Sythis, Harvest's Hand

Whenever you cast an enchantment spell, you gain 1 life and draw a card.

Creature Enchantment
Sythis, Harvest's Hand (mh2) 214
The Raven's Warning

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 blue Bird creature token with flying. You gain 2 life. II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III — You may put a card you own from outside the game on top of your library.

Enchantment
The Raven's Warning (khm) 227

Card Advantage

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Removal/Wipe

Quantity: 9Price: $10.25
Binding the Old Gods

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn.

Enchantment
Binding the Old Gods (khm) 206
Elspeth Conquers Death

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.

Enchantment
Elspeth Conquers Death (plst) THB-13
Fall of the Impostor

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.

Enchantment
Fall of the Impostor (khm) 208
Kaya's Wrath

Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.

Sorcery
Kaya's Wrath (rna) 187
Phyrexian Scriptures

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.

Enchantment
Phyrexian Scriptures (dom) 100
The Akroan War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as The Akroan War remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power.

Enchantment
The Akroan War (thb) 124
The Trickster-God's Heist

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may exchange control of two target creatures. II — You may exchange control of two target nonbasic, noncreature permanents that share a card type. III — Target player loses 3 life and you gain 3 life.

Enchantment
The Trickster-God's Heist (khm) 232
Time of Ice

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. III — Return all tapped creatures to their owners' hands.

Enchantment
Time of Ice (plst) DOM-70
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (tsr) 352

Removal/Wipe

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Good Stuff

Quantity: 5Price: $15.31
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (c21) 92
Mirrormade

You may have Mirrormade enter as a copy of any artifact or enchantment on the battlefield.

Enchantment
Mirrormade (eld) 55
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (c20) 123
Raff Capashen, Ship's Mage

Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

Creature
Raff Capashen, Ship's Mage (plst) DOM-202
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (c16) 77

Good Stuff

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Retellers

Quantity: 6Price: $4.30
Ascent of the Worthy

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.

Enchantment
Ascent of the Worthy (khm) 202
Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Sorcery
Dance of the Manse (eld) 186
Hanna, Ship's Navigator

{1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.

Creature
Hanna, Ship's Navigator (2xm) 200
Resurgent Belief

Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Sorcery
Resurgent Belief (mh2) 26
Sun Titan

Vigilance Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (c21) 106
The Eldest Reborn

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker of their choice. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Enchantment
The Eldest Reborn (plst) DOM-90

Retellers

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Land

Quantity: 41Price: $147.35
Arcane Sanctum

Arcane Sanctum enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (plst) C18-232
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c21) 284
Crumbling Necropolis

Crumbling Necropolis enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (plst) C17-244
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (cmr) 482
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c21) 288
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
Forest

({T}: Add {G}.)

Land
Forest (afr) 281
Frontier Bivouac

Frontier Bivouac enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (c20) 275
Gateway Plaza

Gateway Plaza enters tapped. When Gateway Plaza enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (plst) GRN-247
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (mh1) 241
Indatha Triome

({T}: Add {W}, {B}, or {G}.) Indatha Triome enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 248
Island

({T}: Add {U}.)

Land
Island (afr) 269
Jungle Shrine

Jungle Shrine enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (znc) 132
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (c20) 284
Ketria Triome

({T}: Add {G}, {U}, or {R}.) Ketria Triome enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ketria Triome (iko) 250
Mountain

({T}: Add {R}.)

Land
Mountain (afr) 274
Mystic Monastery

Mystic Monastery enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (c20) 293
Nesting Grounds

{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.

Land
Nesting Grounds (c20) 71
Nomad Outpost

Nomad Outpost enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (c20) 294
Opulent Palace

Opulent Palace enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (c20) 295
Path of Ancestry

Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (khc) 117
Plains

({T}: Add {W}.)

Land
Plains (afr) 262
Raugrin Triome

({T}: Add {U}, {R}, or {W}.) Raugrin Triome enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raugrin Triome (iko) 251
Rupture Spire

Rupture Spire enters tapped. When Rupture Spire enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Rupture Spire (cmr) 355
Sandsteppe Citadel

Sandsteppe Citadel enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (c20) 305
Savage Lands

Savage Lands enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (c18) 275
Savai Triome

({T}: Add {R}, {W}, or {B}.) Savai Triome enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (iko) 253
Seaside Citadel

Seaside Citadel enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (c18) 277
Swamp

({T}: Add {B}.)

Land
Swamp (afr) 273
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (tsr) 285
The World Tree

The World Tree enters tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Land
The World Tree (khm) 275
Thriving Bluff

Thriving Bluff enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (jmp) 33
Thriving Grove

Thriving Grove enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (jmp) 34
Thriving Heath

Thriving Heath enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (jmp) 35
Thriving Isle

Thriving Isle enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (jmp) 36
Thriving Moor

Thriving Moor enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (jmp) 37
Zagoth Triome

({T}: Add {B}, {G}, or {U}.) Zagoth Triome enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Zagoth Triome (iko) 259

Land

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Start Again

Quantity: 8Price: $24.18
Aminatou, the Fateshifter

+1: Draw a card, then put a card from your hand on top of your library. −1: Exile another target permanent you own, then return it to the battlefield under your control. −6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.

Planeswalker
Aminatou, the Fateshifter (c18) 37
Brago, King Eternal

Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

Creature
Brago, King Eternal (khc) 82
Estrid's Invocation

You may have Estrid's Invocation enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

Enchantment
Estrid's Invocation (c18) 8
Felidar Guardian

When Felidar Guardian enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Creature
Felidar Guardian (plst) AER-19
Flickerwisp

Flying When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Flickerwisp (tsr) 294
Glimmerpoint Stag

Vigilance When Glimmerpoint Stag enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Glimmerpoint Stag (ema) 12
Venser, the Sojourner

+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. −1: Creatures can't be blocked this turn. −8: You get an emblem with "Whenever you cast a spell, exile target permanent."

Planeswalker
Venser, the Sojourner (som) 135
Yorion, Sky Nomad

Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Flying When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.

Creature
Yorion, Sky Nomad (iko) 232

Start Again

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Ramp

Quantity: 8Price: $52.12
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (plst) GRN-233
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (c21) 187
Herald of the Pantheon

Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life.

Creature
Herald of the Pantheon (c18) 151
Jhoira's Familiar

Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)

Creature Artifact
Jhoira's Familiar (2xm) 265
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (c21) 197
Sanctum Weaver

{T}: Add X mana of any one color, where X is the number of enchantments you control.

Creature Enchantment
Sanctum Weaver (mh2) 171
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (rna) 22
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c21) 263

Ramp

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Token Gen

Quantity: 6Price: $19.94
Battle for Bretagard

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Warrior creature token. II — Create a 1/1 green Elf Warrior creature token. III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.

Enchantment
Battle for Bretagard (khm) 203
Firja's Retribution

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 4/4 white Angel Warrior creature token with flying and vigilance. II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." III — Angels you control gain double strike until end of turn.

Enchantment
Firja's Retribution (khm) 210
General Ferrous Rokiric

Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.

Creature
General Ferrous Rokiric (mh2) 198
History of Benalia

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.

Enchantment
History of Benalia (plst) DOM-21
Kiora Bests the Sea God

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create an 8/8 blue Kraken creature token with hexproof. II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. III — Gain control of target permanent an opponent controls. Untap it.

Enchantment
Kiora Bests the Sea God (thb) 52
Waking the Trolls

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Enchantment
Waking the Trolls (khm) 234

Token Gen

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Deck Info

Deck stats

35 pips - 27 cards
22 mana - 21 cards
25 pips - 21 cards
22 mana - 21 cards
15 pips - 12 cards
22 mana - 21 cards
8 pips - 8 cards
21 mana - 20 cards
14 pips - 13 cards
23 mana - 21 cards
0 pips - 0 cards
5 mana - 4 cards
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