96
11/2/2021
My allies are great
Deck Size: 100
Commander
Legal
Est deck cost: $355.80
Salt sum: 28.88
No deck tags
96
11/2/2021
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Commander

Qty: 1 Price: $0.99
General Tazri

When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

Creature
General Tazri (ogw) 19

Commander

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Land

Qty: 32 Price: $69.28
Ally Encampment

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice this land: Return target Ally you control to its owner's hand.

Land
Ally Encampment (bfz) 228
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (plst) C18-232
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c21) 284
Crumbling Necropolis

This land enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (plst) C17-244
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c21) 288
Forest

({T}: Add {G}.)

Land
Forest (afr) 281
Frontier Bivouac

This land enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (c20) 275
Indatha Triome

({T}: Add {W}, {B}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 248
Island

({T}: Add {U}.)

Land
Island (afr) 269
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (znc) 132
Ketria Triome

({T}: Add {G}, {U}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ketria Triome (iko) 250
Mountain

({T}: Add {R}.)

Land
Mountain (afr) 277
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (c20) 293
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (c20) 294
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (c20) 295
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (khc) 117
Plains

({T}: Add {W}.)

Land
Plains (afr) 265
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (c20) 305
Savage Lands

This land enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (c18) 275
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (c18) 277
Swamp

({T}: Add {B}.)

Land
Swamp (afr) 273
The World Tree

This land enters tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Land
The World Tree (khm) 373
Thriving Bluff

This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (jmp) 33
Thriving Grove

This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (jmp) 34
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (jmp) 35
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (jmp) 36
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (jmp) 37
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (c20) 320

Land

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Artifact

Qty: 8 Price: $33.08
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (c21) 234
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (grn) 233
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (c21) 239
Conjurer's Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Artifact
Conjurer's Closet (2xm) 243
Maskwood Nexus

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Artifact
Maskwood Nexus (khm) 369
Panharmonicon

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (tsr) 399
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c21) 263
Vanquisher's Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (tsr) 402

Artifact

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Sorcery

Qty: 9 Price: $42.93
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (cmr) 12
Eerie Ultimatum

Return any number of permanent cards with different names from your graveyard to the battlefield.

Sorcery
Eerie Ultimatum (iko) 184
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (tsr) 363
Haunting Voyage

Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Haunting Voyage (khm) 98
Kindred Dominance

Choose a creature type. Destroy all creatures that aren't of the chosen type.

Sorcery
Kindred Dominance (c17) 18
March from the Tomb

Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

Sorcery
March from the Tomb (bfz) 214
Painful Lesson

Target player draws two cards and loses 2 life.

Sorcery
Painful Lesson (plst) BBD-154
Renegade Tactics

Target creature can't block this turn. Draw a card.

Sorcery
Renegade Tactics (cmr) 195
Rite of Replication

Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Sorcery
Rite of Replication (c21) 128

Sorcery

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Creature

Qty: 35 Price: $60.75
Agadeem Occultist

{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.

Creature
Agadeem Occultist (wwk) 48
Angelic Captain

Flying Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Creature
Angelic Captain (bfz) 208
Bala Ged Thief

Whenever this creature or another Ally you control enters, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.

Creature
Bala Ged Thief (zen) 79
Beastcaller Savant

Haste {T}: Add one mana of any color. Spend this mana only to cast a creature spell.

Creature
Beastcaller Savant (bfz) 170
Chasm Guide

Rally — Whenever this creature or another Ally you control enters, creatures you control gain haste until end of turn.

Creature
Chasm Guide (bfz) 143
Drana, Liberator of Malakir

Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Creature
Drana, Liberator of Malakir (jmp) 225
Firemantle Mage

Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Creature
Firemantle Mage (bfz) 145
Glorious Protector

Flash Flying When this creature enters, you may exile any number of non-Angel creatures you control until this creature leaves the battlefield. Foretell {2}{W}

Creature
Glorious Protector (khm) 12
Hagra Diabolist

Whenever this creature or another Ally you control enters, you may have target player lose life equal to the number of Allies you control.

Creature
Hagra Diabolist (zen) 95
Harabaz Druid

{T}: Add X mana of any one color, where X is the number of Allies you control.

Creature
Harabaz Druid (wwk) 105
Hero of Goma Fada

Rally — Whenever this creature or another Ally you control enters, creatures you control gain indestructible until end of turn.

Creature
Hero of Goma Fada (bfz) 31
Jwari Shapeshifter

You may have this creature enter as a copy of any Ally creature on the battlefield.

Creature
Jwari Shapeshifter (plst) WWK-32
Kabira Evangel

Whenever this creature or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

Creature
Kabira Evangel (zen) 15
Kalastria Healer

Rally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.

Creature
Kalastria Healer (bfz) 114
Kazandu Blademaster

First strike, vigilance Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.

Creature
Kazandu Blademaster (plst) ZEN-16
Kazuul Warlord

Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on each Ally creature you control.

Creature
Kazuul Warlord (zen) 134
Kor Bladewhirl

Rally — Whenever this creature or another Ally you control enters, creatures you control gain first strike until end of turn.

Creature
Kor Bladewhirl (plst) BFZ-34
Lantern Scout

Rally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.

Creature
Lantern Scout (bfz) 37
Makindi Patrol

Rally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn.

Creature
Makindi Patrol (bfz) 39
Munda's Vanguard

Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.

Creature
Munda's Vanguard (ogw) 29
Munda, Ambush Leader

Haste Rally — Whenever Munda or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

Creature
Munda, Ambush Leader (bfz) 215
Murasa Pyromancer

Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature equal to the number of Allies you control.

Creature
Murasa Pyromancer (zen) 139
Ondu Champion

Rally — Whenever this creature or another Ally you control enters, creatures you control gain trample until end of turn.

Creature
Ondu Champion (plst) BFZ-149
Ondu Cleric

Whenever this creature or another Ally you control enters, you may gain life equal to the number of Allies you control.

Creature
Ondu Cleric (zen) 30
Realmwalker

Changeling (This card is every creature type.) As this creature enters, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Creature
Realmwalker (khm) 366
Resolute Blademaster

Rally — Whenever this creature or another Ally you control enters, creatures you control gain double strike until end of turn.

Creature
Resolute Blademaster (bfz) 218
Sea Gate Loremaster

{T}: Draw a card for each Ally you control.

Creature
Sea Gate Loremaster (zen) 63
Seascape Aerialist

Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn.

Creature
Seascape Aerialist (zen) 64
Tajuru Warcaller

Rally — Whenever this creature or another Ally you control enters, creatures you control get +2/+2 until end of turn.

Creature
Tajuru Warcaller (plst) BFZ-195
Talus Paladin

Whenever this creature or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on this creature.

Creature
Talus Paladin (wwk) 21
Thassa, Deep-Dwelling

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature.

Creature Enchantment
Thassa, Deep-Dwelling (thb) 261
Tuktuk Scrapper

Whenever this creature or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals damage to that artifact's controller equal to the number of Allies you control.

Creature
Tuktuk Scrapper (wwk) 94
Turntimber Ranger

Whenever this creature or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on this creature.

Creature
Turntimber Ranger (zen) 191
Veteran Warleader

Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: This creature gains your choice of first strike, vigilance, or trample until end of turn.

Creature
Veteran Warleader (bfz) 221
Zada, Hedron Grinder

Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Creature
Zada, Hedron Grinder (a25) 156

Creature

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Enchantment

Qty: 5 Price: $93.41
Mirror March

Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Enchantment
Mirror March (rna) 108
Molten Echoes

As this enchantment enters, choose a creature type. Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Molten Echoes (c20) 54
Reflections of Littjara

As this enchantment enters, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Enchantment
Reflections of Littjara (khm) 73
Retreat to Emeria

Landfall — Whenever a land you control enters, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn.

Enchantment
Retreat to Emeria (znc) 20
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (jmp) 169

Enchantment

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Instant

Qty: 10 Price: $55.36
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (mic) 133
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (jmp) 97
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (mid) 44
Counterspell

Counter target spell.

Instant
Counterspell (cmr) 632
Eerie Interlude

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Eerie Interlude (khc) 22
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (sta) 5
Kindred Summons

Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.

Instant
Kindred Summons (c17) 32
Rally the Ancestors

Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

Instant
Rally the Ancestors (frf) 22
Startle

Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card.

Instant
Startle (mid) 78
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (sta) 10

Instant

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Deck Info

Deck stats

29 pips - 24 cards
23 mana - 22 cards
12 pips - 10 cards
21 mana - 20 cards
15 pips - 10 cards
21 mana - 20 cards
16 pips - 13 cards
22 mana - 21 cards
14 pips - 10 cards
24 mana - 22 cards
0 pips - 0 cards
4 mana - 3 cards
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