122
5/2/2021
Indiana Jones and the Curse of the Living Artifact
Deck Size: 99
Commander
Est deck cost: $121.47
Salt sum: 26.52
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122
5/2/2021
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Commander

Qty: 1 Price: $1.49
Sydri, Galvanic Genius

{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.

Creature
Sydri, Galvanic Genius (c16) 224

Commander

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The Dig Team

Qty: 16 Price: $16.98
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (plst) C17-81
Artificer's Assistant

Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Creature
Artificer's Assistant (plst) DOM-44
Chief Engineer

Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)

Creature
Chief Engineer (c16) 86
Daring Archaeologist

When this creature enters, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on this creature. (Artifacts, legendaries, and Sagas are historic.)

Creature
Daring Archaeologist (dom) 13
Deadeye Navigator

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."

Creature
Deadeye Navigator (mm3) 36
Deadeye Plunderers

This creature gets +1/+1 for each artifact you control. {2}{U}{B}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Deadeye Plunderers (xln) 220
Diligent Excavator

Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)

Creature
Diligent Excavator (dom) 51
Enclave Cryptologist

Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card.

Creature
Enclave Cryptologist (plst) ROE-66
Excavation Elephant

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When this creature enters, if it was kicked, return target artifact card from your graveyard to your hand.

Creature
Excavation Elephant (plst) DOM-17
Galvanic Alchemist

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures has "{2}{U}: Untap this creature."

Creature
Galvanic Alchemist (avr) 54
Raff Capashen, Ship's Mage

Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

Creature
Raff Capashen, Ship's Mage (plst) DOM-202
Relic Runner

This creature can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)

Creature
Relic Runner (2xm) 63
Skill Borrower

Play with the top card of your library revealed. As long as the top card of your library is an artifact or creature card, this creature has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)

Creature Artifact
Skill Borrower (ala) 56
Treasure Mage

When this creature enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Creature
Treasure Mage (2xm) 73
Trinket Mage

When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (tsr) 320
Trophy Mage

When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

Creature
Trophy Mage (ddu) 42

The Dig Team

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Belong in a Museum

Qty: 22 Price: $53.68
Aetherflux Reservoir

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: This artifact deals 50 damage to any target.

Artifact
Aetherflux Reservoir (plst) KLD-192
Alchemist's Vial

When this artifact enters, draw a card. {1}, {T}, Sacrifice this artifact: Target creature can't attack or block this turn.

Artifact
Alchemist's Vial (plst) ORI-220
Amulet of Safekeeping

Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. Creature tokens get -1/-0.

Artifact
Amulet of Safekeeping (m19) 226
Azorius Cluestone

{T}: Add {W} or {U}. {W}{U}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Azorius Cluestone (dgm) 136
Conjurer's Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Artifact
Conjurer's Closet (2xm) 243
Darksteel Ingot

Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.

Artifact
Darksteel Ingot (sld) 204
Dimir Cluestone

{T}: Add {U} or {B}. {U}{B}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Dimir Cluestone (dgm) 138
Dimir Keyrune

{T}: Add {U} or {B}. {U}{B}: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

Artifact
Dimir Keyrune (znc) 110
Fountain of Renewal

At the beginning of your upkeep, you gain 1 life. {3}, Sacrifice this artifact: Draw a card.

Artifact
Fountain of Renewal (plst) M19-235
Hierophant's Chalice

When this artifact enters, target opponent loses 1 life and you gain 1 life. {T}: Add {C}.

Artifact
Hierophant's Chalice (xln) 240
Luxa River Shrine

{1}, {T}: You gain 1 life. Put a brick counter on this artifact. {T}: You gain 2 life. Activate only if there are three or more brick counters on this artifact.

Artifact
Luxa River Shrine (akh) 232
Manalith

{T}: Add one mana of any color.

Artifact
Manalith (gnt) 54
Orzhov Cluestone

{T}: Add {W} or {B}. {W}{B}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Orzhov Cluestone (c15) 261
Orzhov Keyrune

{T}: Add {W} or {B}. {W}{B}: This artifact becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.

Artifact
Orzhov Keyrune (gtc) 233
Prophetic Prism

When this artifact enters, draw a card. {1}, {T}: Add one mana of any color.

Artifact
Prophetic Prism (cmr) 334
Scroll of the Masters

Whenever you cast a noncreature spell, put a lore counter on this artifact. {3}, {T}: Target creature you control gets +1/+1 until end of turn for each lore counter on this artifact.

Artifact
Scroll of the Masters (plst) FRF-163
Seer's Sundial

Landfall — Whenever a land you control enters, you may pay {2}. If you do, draw a card.

Artifact
Seer's Sundial (cmr) 470
Spine of Ish Sah

When this artifact enters, destroy target permanent. When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.

Artifact
Spine of Ish Sah (cm2) 220
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (e01) 90
Tamiyo's Journal

At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Tamiyo's Journal (plst) SOI-265
Throne of the God-Pharaoh

At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.

Artifact
Throne of the God-Pharaoh (akh) 237
Voltaic Key

{1}, {T}: Untap target artifact.

Artifact
Voltaic Key (m11) 219

Belong in a Museum

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Tools, Equipment, and Vehicles

Qty: 14 Price: $13.44
Aradara Express

Menace Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Aradara Express (kld) 195
Bullwhip

{2}, {T}: This artifact deals 1 damage to target creature. That creature attacks this turn if able.

Artifact
Bullwhip (sth) 132
Dusk Legion Dreadnought

Vigilance Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Dusk Legion Dreadnought (xln) 236
Etherium Sculptor

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Etherium Sculptor (c18) 90
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (cmr) 310
Jhoira's Familiar

Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)

Creature Artifact
Jhoira's Familiar (2xm) 265
Jhoira's Toolbox

{2}: Regenerate target artifact creature.

Creature Artifact
Jhoira's Toolbox (ulg) 128
Mishra's Self-Replicator

Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of this creature. (Artifacts, legendaries, and Sagas are historic.)

Creature Artifact
Mishra's Self-Replicator (dom) 223
Razortip Whip

{1}, {T}: This artifact deals 1 damage to target opponent or planeswalker.

Artifact
Razortip Whip (gtc) 235
Rod of Ruin

{3}, {T}: This artifact deals 1 damage to any target.

Artifact
Rod of Ruin (m14) 217
Sleek Schooner

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Sleek Schooner (xln) 247
Staff of Nin

At the beginning of your upkeep, draw a card. {T}: This artifact deals 1 damage to any target.

Artifact
Staff of Nin (cm2) 221
Traxos, Scourge of Kroog

Trample Traxos enters tapped and doesn't untap during your untap step. Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

Creature Artifact
Traxos, Scourge of Kroog (dom) 234
Voltaic Servant

At the beginning of your end step, untap target artifact.

Creature Artifact
Voltaic Servant (dom) 236

Tools, Equipment, and Vehicles

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Dig Sites

Qty: 33 Price: $14.85
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (khc) 107
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c21) 284
Desert of the Glorified

This land enters tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

Land
Desert of the Glorified (hou) 171
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (znc) 127
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (znc) 128
Island

({T}: Add {U}.)

Land
Island (stx) 368
Meandering River

This land enters tapped. {T}: Add {W} or {U}.

Land
Meandering River (khc) 114
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (war) 269
Plains

({T}: Add {W}.)

Land
Plains (stx) 367
Radiant Fountain

When this land enters, you gain 2 life. {T}: Add {C}.

Land
Radiant Fountain (c21) 310
Sanctum of Ugin

{T}: Add {C}. Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice this land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

Land
Sanctum of Ugin (bfz) 242
Submerged Boneyard

This land enters tapped. {T}: Add {U} or {B}.

Land
Submerged Boneyard (znc) 141
Swamp

({T}: Add {B}.)

Land
Swamp (stx) 371
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (tsr) 285
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (c20) 320
Unknown Shores

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Unknown Shores (thb) 249

Dig Sites

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Magic is Real!?

Qty: 4 Price: $8.02
Divine Verdict

Destroy target attacking or blocking creature.

Instant
Divine Verdict (rix) 5
Lim-Dûl's Vault

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.

Instant
Lim-Dûl's Vault (c13) 197
Merciless Eviction

Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.

Sorcery
Merciless Eviction (2xm) 211
The Antiquities War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

Enchantment
The Antiquities War (dom) 42

Magic is Real!?

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Special Abilities

Qty: 9 Price: $13.01
Ancient Excavation

Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Ancient Excavation (cm2) 150
Black Market

Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.

Enchantment
Black Market (jmp) 204
Contract Killing

Destroy target creature. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Contract Killing (xln) 95
Costly Plunder

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.

Instant
Costly Plunder (2xm) 80
Excavation

{1}, Sacrifice a land: Draw a card. Any player may activate this ability.

Enchantment
Excavation (pcy) 33
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (c20) 111
Hieroglyphic Illumination

Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Hieroglyphic Illumination (c20) 112
Lash of the Whip

Target creature gets -4/-4 until end of turn.

Instant
Lash of the Whip (ths) 94
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (sta) 82

Special Abilities

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Deck Info

Deck stats

6 pips - 6 cards
18 mana - 18 cards
25 pips - 23 cards
27 mana - 27 cards
11 pips - 9 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
6 mana - 6 cards
CategoriesQtyOdds
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Deck Tokens & Extras (3)

Description

{"ops":[{"insert":"Cue the Music"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Indy's back at it again, with a whole new team, and something strange brewing... tales of people disappearing in the east, either to appear again in some distant land, or to be found days later, life seemingly sucked out of them! Strangest of all, reports have come in from museum curators around the world, of valuable items in their collection, starting to...move?\n\nLeveling"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This is a fun deck, first and foremost, trying to "},{"attributes":{"italic":true},"insert":"maximise"},{"insert":" flavor. However, I'm trying to tune it over time, making it at least somewhat focused/competitive at LGS events, to the point where I could win a few every now and then, and be fun to play against. Another constraint: unless I happen upon some great cards in a nickel bin, I'm attempting to stat at or below a $2/card limit, but mostly way less. Think budget, noir, and pulpy, everyone\n\nThe Plays:"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"basic"},{"insert":" - We want to play lots of artifacts, and turn them into creatures with death-touch, per our girl Sydri, Galvanic Genius's ability. Preferrable without even getting them in harm's way (see the staple, Staff of Nin, or its super flavorful alternate, Bullwhip. These ping for deathtouch damage, on the "},{"attributes":{"italic":true},"insert":"cheap"},{"insert":". Obviously this won't help Razortip Whip, but "},{"attributes":{"italic":true},"insert":"flavour"},{"insert":"! Additionally, we can get creature versions of the keyrunes to keep with the deck's theme, and The Antiquities War also likes artifact animation, would you look at that.\n"},{"attributes":{"bold":true},"insert":"Have you chosen...poorly?"},{"insert":" - Hierophant's Chalice isn't just a mana-rock, but it sucks life from opponents and gives it to us. This is a theme here, with the lifelink portion of Sydri's ability. Why do we care? Beyond getting more life, things like Lim-Dul's Vault or Talisman of Dominance could get hungry, and talk about wincons...if we get up to 51 life and have a Creature+Lifelink Aetherflux Reservoir handy, then the game is probably up, and Indy might just not see another day this time.\n"},{"attributes":{"bold":true},"insert":"Indyyyyyy!!!"},{"insert":" - Where'd he go? He's probably exiled, but don't worry, he'll be back! We have a flicker+ETB sub-theme with Conjurer's Closet and Spine of Ish Sah, and various other ETB effects/generators. Not a whole lot of Ghostly Flicker, Momentary Blink, or Essence Flux in here yet, but maybe they would make good additions, considering our friend, Archaeomancer.\n"},{"attributes":{"bold":true},"insert":"How does he hold on under there?"},{"insert":" - No archaeology movie is complete without...mechanized chase scenes...right? Vehicles can be turned into creatures via Sydri, to skip the crew cost, while maintaining cool abilities/triggers. Unsure how this will play-test, but seems really flexible if the mana's there. Plus it's always easy to tap a bunch of temporary \"creatures\" to crew! Need a mechanic? See Voltaic Key or Voltaic Servant for assistance. In a similar vein to the vehicles, Traxos, Scourge of Kroog and Mishra's Self-Replicator will be much nicer with our constant historic triggers and a little deathtouch+lifelink, no?\n"},{"attributes":{"bold":true},"insert":"Don't look at it!"},{"insert":" - Have you opened something you weren't supposed to? Congratulations, you earned yourself a Divine Verdict! Don't forget to dodge the poison darts during your Merciless Eviction!\n\nGoing Forward"},{"attributes":{"header":1},"insert":"\n"},{"insert":"There's a lot I just don't have at the moment, especially Trading Post, Hanna, Ship's Navigator, and Panharmonicon. Still, definitely open to any ideas, especially on-theme ones! I'm going to playtest a bit, but I'd imagine that this needs a ton more interaction, some counterspells+removal, etc. Just hoping I'll come across ones with the right flavor, first.\n"}]}

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