336 views23 hrs ago
Commander
Size: 100Est cost: $454.69Salt sum: 43.04
poppytimesseven
336 views23 hrs ago
Commander
Size: 100Est cost: $454.69Salt sum: 43.04
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{"ops":[{"insert":"Tired of being mana starved? A fun deck entirely built around amassing massive amounts of mana to do crazy things with and win out of nowhere.\n\nOpening hand: It is required to have 1 land with a color pip so you can cast Omo. Other than that, just have a couple low mana value cards to play early on.\n\nOmo\nCast as early as possible "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Attack whenever possible to get counters. Make deals if needed."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beyond turn 5, its not a big deal if she dies since you'll have so much mana recasting won't really matter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Be mindful that everything counters only work if Omo is on the battlefield. If she dies they don't do anything until she is recast. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pair with Deadeye Navigator to blink her repeatedly to make more everything counters"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Helm of the Host to make copies of her!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nLands\nThe entire point of this deck! Almost every land has a useful ability to help you out in different scenarios."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"There are 8 non-basic land tutor cards. Tutor for lands in this general order:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cloudpost: Taps for an extra mana each time Omo puts a counter on a land. The MVP."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Planar Nexus: Important early game land that allows the Urza's lands to still trigger if Omo dies. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"counts as a locus for Cloudpost, which taps for 2 mana now"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Vesuva- copy cloudpost"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"you now have 2 Cloudpost that tap for 3+ mana each"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Thespian's Stage - copy Cloudpost again"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"you now have 3 Cloudpost that tap for 4+ mana each"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Urza's Tower- taps for 3 mana even if Omo is dead. Useful to recast her."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Nesting Grounds- moves counters from creatures to lands to make more locuses for Cloudpost ramp"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Field of the Dead- Grab this when you have 6 lands. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"After this, tutor for whatever land you need at the time:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Dark Depths- get that Marit Lage out"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Thespian's Stage makes a free Marit Lage"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Vesuva and Copy Land do NOT"},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":"Echoing Deeps- if Cloudpost is in the graveyard"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Labyrinth of Skophos- defense"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mystifying Maze - defense"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Glimmerpost- if you need life"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"War Room - card draw"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Horizon of Progress- if your hand is full of lands"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Talon Gates of Madara- phase out ability is amazing"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Riptide Laboratory - protect Omo"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Lazotep Quarry- bring back creature from graveyard"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Yavimaya Cradle of Growth- if you really need green mana"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Maze's End- 9 lands w/ counters = 9 gates. This is 10."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nGenerating additional mana:\nCopy Cloudpost with"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Vesuva"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Copy Land"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Manascape Refractor"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mirage Mirror"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Doppelgang"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Sage of the Maze"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap him for 2 mana. Tap a land with everything counter to untap him, then retap for 2 mana. Repeat."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Magus of the Candelabra."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Say you have 6 lands you just tapped for 15 mana. Float 9 mana, pay X = 6 and untap all your lands again. Now you have another 15 + the 9 you floated = 24."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Xolatoyac the Smiling Flood"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"untaps lands with everything counters at your endstep"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nCard draw\nDue to the crazy amount of mana you have, you'll run out of cards extremely fast. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"There are a whopping 22 cards in the deck that draw cards and it still doesn't feel like enough."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nDefense\nMake chump blockers with Field of the Dead, Desert Warfare"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Remove attacking creatures from combat with Labyrinth of Skophos and Mystifying Maze"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deadeye Navigator can pair with and blink any creature you desire"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kura is an amazing deterrent"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Summon Leviathan one-sided boardwipe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Several counterspells"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nWincons\n**You'll need at least 10 lands and 17 mana\nDoppelgang: with x = 5, make 5 copies of 5 permanents:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cloudpost (thats 30+ mana right there)"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Any other land (Thespian's Stage can copy Cloudpost untapped to use that mana the same turn)"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Scute Swarm: Have them enter first, then 10 lands turns 6 Scute Swarms into 6,144"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Avenger of Zendikar: Enter first, make like 50 tokens that become 10/10 after landfall triggers"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Hydra Broodmaster: Monstrosity one immediately."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Desert Warfare: makes 30 hasty tokens per turn"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Field of the Dead: If they enter before the other 4 lands you'll make 34 zombies immediately."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"This is only with X = 5! If you can get up to X = 6 then it's game over."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Drown in dreams: if X = ~28 you can mill somebody out in one shot. Yes I have done this and it was hilarious"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hydra Broodmaster monstrosity: with X = 10"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"March from Velis Veil: make 10 stompy guys with haste"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Genesis Wave: if X = 25 it's basically over"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lands come in untapped"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Marit Lage"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Scute Swarm"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Maze's End is a backup wincon that you can use if the game is dragging on too long"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"**there are several infinite combos possible with Omo however I do not personally like to play infinites, so these are the wincons I use.\n"}]}
Commander
Omo, Queen of Vesuva
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
Legendary Creature - Shapeshifter Noble

Commander
(CTRL to add secondary)
Anthem
Desert Warfare
Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step.
At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.
At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.
Enchantment

Long River Lurker
Ward
Other Frogs you control have ward .
When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
Other Frogs you control have ward .
When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
Creature - Scout Frog

Anthem
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Copy
Copy
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Counters
Xolatoyac, the Smiling Flood
Whenever Xolatoyac enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it.
At the beginning of your end step, untap each permanent you control with a counter on it.
At the beginning of your end step, untap each permanent you control with a counter on it.
Legendary Creature - Salamander Serpent

Counters
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Creature
Koma, Cosmos Serpent
This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma gains indestructible until end of turn.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma gains indestructible until end of turn.
Legendary Creature - Serpent

Creature
(CTRL to add secondary)
Draw
Bonny Pall, Clearcutter
Reach
When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
Legendary Creature - Scout Giant

Hakbal of the Surging Soul
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
Legendary Creature - Scout Merfolk

The Unagi of Kyoshi Island
Flash
Ward—Waterbend . (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays . They can tap their artifacts and creatures to help. Each one pays for .)
Whenever an opponent draws their second card each turn, you draw two cards.
Ward—Waterbend . (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays . They can tap their artifacts and creatures to help. Each one pays for .)
Whenever an opponent draws their second card each turn, you draw two cards.
Legendary Creature - Serpent

Draw
(CTRL to add secondary)
Finishers
Finishers
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
(CTRL to add secondary)
Land tutors
Kura, the Boundless Sky
Flying, deathtouch
When Kura dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.
When Kura dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.
Legendary Creature - Dragon Spirit

Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery

Titania's Command
Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
Sorcery

Land tutors
(CTRL to add secondary)
Protection
Deadeye Navigator
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
Creature - Spirit

Protection
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Ramp
Sage of the Maze
: Add two mana in any combination of colors.
: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.
Tap an untapped Gate you control: Untap this creature.
: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.
Tap an untapped Gate you control: Untap this creature.
Creature - Wizard Elf

Skyserpent Seeker
Flying, deathtouch
Exhaust — : Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Exhaust — : Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Creature - Snake

Ramp
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Removal
Summon: Leviathan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
Ward
I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
Ward
Creature Enchantment - Saga Leviathan

Removal
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Sideboard
Sideboard
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Tired of being mana starved? A fun deck entirely built around amassing massive amounts of mana to do crazy things with and win out of nowhere.\n\nOpening hand: It is required to have 1 land with a color pip so you can cast Omo. Other than that, just have a couple low mana value cards to play early on.\n\nOmo\nCast as early as possible "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Attack whenever possible to get counters. Make deals if needed."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beyond turn 5, its not a big deal if she dies since you'll have so much mana recasting won't really matter"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Be mindful that everything counters only work if Omo is on the battlefield. If she dies they don't do anything until she is recast. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Pair with Deadeye Navigator to blink her repeatedly to make more everything counters"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Helm of the Host to make copies of her!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nLands\nThe entire point of this deck! Almost every land has a useful ability to help you out in different scenarios."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"There are 8 non-basic land tutor cards. Tutor for lands in this general order:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cloudpost: Taps for an extra mana each time Omo puts a counter on a land. The MVP."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Planar Nexus: Important early game land that allows the Urza's lands to still trigger if Omo dies. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"counts as a locus for Cloudpost, which taps for 2 mana now"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Vesuva- copy cloudpost"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"you now have 2 Cloudpost that tap for 3+ mana each"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Thespian's Stage - copy Cloudpost again"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"you now have 3 Cloudpost that tap for 4+ mana each"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Urza's Tower- taps for 3 mana even if Omo is dead. Useful to recast her."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Nesting Grounds- moves counters from creatures to lands to make more locuses for Cloudpost ramp"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Field of the Dead- Grab this when you have 6 lands. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"After this, tutor for whatever land you need at the time:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Dark Depths- get that Marit Lage out"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Thespian's Stage makes a free Marit Lage"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Vesuva and Copy Land do NOT"},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":"Echoing Deeps- if Cloudpost is in the graveyard"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Labyrinth of Skophos- defense"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mystifying Maze - defense"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Glimmerpost- if you need life"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"War Room - card draw"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Horizon of Progress- if your hand is full of lands"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Talon Gates of Madara- phase out ability is amazing"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Riptide Laboratory - protect Omo"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Lazotep Quarry- bring back creature from graveyard"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Yavimaya Cradle of Growth- if you really need green mana"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Maze's End- 9 lands w/ counters = 9 gates. This is 10."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nGenerating additional mana:\nCopy Cloudpost with"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Vesuva"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Copy Land"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Manascape Refractor"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mirage Mirror"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Doppelgang"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Sage of the Maze"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap him for 2 mana. Tap a land with everything counter to untap him, then retap for 2 mana. Repeat."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Magus of the Candelabra."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Say you have 6 lands you just tapped for 15 mana. Float 9 mana, pay X = 6 and untap all your lands again. Now you have another 15 + the 9 you floated = 24."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Xolatoyac the Smiling Flood"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"untaps lands with everything counters at your endstep"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nCard draw\nDue to the crazy amount of mana you have, you'll run out of cards extremely fast. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"There are a whopping 22 cards in the deck that draw cards and it still doesn't feel like enough."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nDefense\nMake chump blockers with Field of the Dead, Desert Warfare"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Remove attacking creatures from combat with Labyrinth of Skophos and Mystifying Maze"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deadeye Navigator can pair with and blink any creature you desire"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kura is an amazing deterrent"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Summon Leviathan one-sided boardwipe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Several counterspells"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nWincons\n**You'll need at least 10 lands and 17 mana\nDoppelgang: with x = 5, make 5 copies of 5 permanents:"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cloudpost (thats 30+ mana right there)"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Any other land (Thespian's Stage can copy Cloudpost untapped to use that mana the same turn)"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Scute Swarm: Have them enter first, then 10 lands turns 6 Scute Swarms into 6,144"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Avenger of Zendikar: Enter first, make like 50 tokens that become 10/10 after landfall triggers"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Hydra Broodmaster: Monstrosity one immediately."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Desert Warfare: makes 30 hasty tokens per turn"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Field of the Dead: If they enter before the other 4 lands you'll make 34 zombies immediately."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"This is only with X = 5! If you can get up to X = 6 then it's game over."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Drown in dreams: if X = ~28 you can mill somebody out in one shot. Yes I have done this and it was hilarious"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hydra Broodmaster monstrosity: with X = 10"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"March from Velis Veil: make 10 stompy guys with haste"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Genesis Wave: if X = 25 it's basically over"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lands come in untapped"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Marit Lage"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Scute Swarm"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Maze's End is a backup wincon that you can use if the game is dragging on too long"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"**there are several infinite combos possible with Omo however I do not personally like to play infinites, so these are the wincons I use.\n"}]}


















































































