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Commander
Size: 100Salt sum: 35.53
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ag3nt_k00pa

97 views12 months ago
Commander
Size: 100Salt sum: 35.53
No deck tags

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Commander

Qty: 1 Price: $4.49
Gishath, Sun's Avatar
Vigilance, trample, haste
Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature - Avatar Dinosaur
Gishath, Sun's Avatar (lci) 229

Commander

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Artifact

Qty: 5 Price: $17.25
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (dsc) 92
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (lcc) 304
Sol Ring
: Add
.
Artifact
Sol Ring (dsc) 94
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 258
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (blc) 290

Artifact

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Creature

Qty: 34 Price: $125.94
Carnage Tyrant
This spell can't be countered.
Trample, hexproof
Creature - Dinosaur
Carnage Tyrant (xln) 179
Charging Tuskodon
Trample
If this creature would deal combat damage to a player, it deals double that damage to that player instead.
Creature - Dinosaur
Charging Tuskodon (rix) 97
Earthshaker Dreadmaw
Trample
When this creature enters, draw a card for each other Dinosaur you control.
Creature - Dinosaur
Earthshaker Dreadmaw (lci) 183
Etali, Primal Conqueror
Trample
When Etali enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.
Legendary Creature - Elder Dinosaur
Etali, Primal Conqueror // Etali, Primal Sickness (mom) 137Etali, Primal Conqueror // Etali, Primal Sickness (mom) 137
Etali, Primal Storm
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Legendary Creature - Elder Dinosaur
Etali, Primal Storm (fdn) 194
Ghalta and Mavren
Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Legendary Creature - Vampire Dinosaur
Ghalta and Mavren (mom) 225
Ghalta, Primal Hunger
This spell costs
less to cast, where X is the total power of creatures you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature - Elder Dinosaur
Ghalta, Primal Hunger (fdn) 222
Goring Ceratops
Double strike
Whenever this creature attacks, other creatures you control gain double strike until end of turn.
Creature - Dinosaur
Goring Ceratops (xln) 13
Hulking Raptor
Ward

At the beginning of your first main phase, add
.
Creature - Dinosaur
Hulking Raptor (lci) 191
Itzquinth, Firstborn of Gishath
Haste
When Itzquinth enters, you may pay
. When you do, target Dinosaur you control deals damage equal to its power to another target creature.
Legendary Creature - Dinosaur
Itzquinth, Firstborn of Gishath (lci) 230
Kinjalli's Caller
Dinosaur spells you cast cost
less to cast.
Creature - Human Cleric
Kinjalli's Caller (xln) 18
Kinjalli's Sunwing
Flying
Creatures your opponents control enter tapped.
Creature - Dinosaur
Kinjalli's Sunwing (lcc) 130
Knight of the Stampede
Dinosaur spells you cast cost
less to cast.
Creature - Human Knight
Knight of the Stampede (rix) 138
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (j25) 149
Momentum Rumbler
Whenever this creature attacks, if it doesn't have first strike, put a first strike counter on it.
Whenever this creature attacks, if it has first strike, it gains double strike until end of turn.
Creature - Dinosaur
Momentum Rumbler (iko) 126
Palace Guard
This creature can block any number of creatures.
Creature - Human Soldier
Palace Guard (m11) 24
Palani's Hatcher
Other Dinosaurs you control have haste.
When this creature enters, create two 0/1 green Dinosaur Egg creature tokens.
At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
Creature - Dinosaur
Palani's Hatcher (lci) 237
Polyraptor
Enrage — Whenever this creature is dealt damage, create a token that's a copy of this creature.
Creature - Dinosaur
Polyraptor (rix) 144
Quartzwood Crasher
Trample
Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
Creature - Beast Dinosaur
Quartzwood Crasher (lcc) 281
Rampaging Brontodon
Trample
Whenever this creature attacks, it gets +1/+1 until end of turn for each land you control.
Creature - Dinosaur
Rampaging Brontodon (lcc) 247
Ranging Raptors
Enrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Dinosaur
Ranging Raptors (lcc) 249
Regisaur Alpha
Other Dinosaurs you control have haste.
When this creature enters, create a 3/3 green Dinosaur creature token with trample.
Creature - Dinosaur
Regisaur Alpha (lcc) 286
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (dsc) 194
Shifting Ceratops
This spell can't be countered.
Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
: This creature gains your choice of reach, trample, or haste until end of turn.
Creature - Dinosaur
Shifting Ceratops (lcc) 258
Sunfrill Imitator
Whenever this creature attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.
Creature - Dinosaur
Sunfrill Imitator (lcc) 94
Swooping Pteranodon
Flying, haste
Whenever this creature or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.
Creature - Dinosaur
Swooping Pteranodon (rex) 19
Temple Altisaur
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
Creature - Dinosaur
Temple Altisaur (lcc) 138
The Tarrasque
The Tarrasque has haste and ward
as long as it was cast.
Whenever The Tarrasque attacks, it fights target creature defending player controls.
Legendary Creature - Dinosaur
The Tarrasque (afr) 207
Thundering Spineback
Other Dinosaurs you control get +1/+1.
: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Dinosaur
Thundering Spineback (j25) 726
Verdant Sun's Avatar
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Creature - Avatar Dinosaur
Verdant Sun's Avatar (lcc) 262
Wakening Sun's Avatar
When this creature enters, if you cast it from your hand, destroy all non-Dinosaur creatures.
Creature - Avatar Dinosaur
Wakening Sun's Avatar (lcc) 139
Wayward Swordtooth
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
This creature can't attack or block unless you have the city's blessing.
Creature - Dinosaur
Wayward Swordtooth (lcc) 263
Zacama, Primal Calamity
Vigilance, reach, trample
When Zacama enters, if you cast it, untap all lands you control.
: Zacama deals 3 damage to target creature.
: Destroy target artifact or enchantment.
: You gain 3 life.
Legendary Creature - Elder Dinosaur
Zacama, Primal Calamity (lcc) 296
Zetalpa, Primal Dawn
Flying, double strike, vigilance, trample, indestructible
Legendary Creature - Elder Dinosaur
Zetalpa, Primal Dawn (lcc) 141

Creature

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Enchantment

Qty: 11 Price: $43.19
Asceticism
Creatures you control have hexproof.
: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Enchantment
Asceticism (ltc) 233
Concerted Effort
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Enchantment
Concerted Effort (rav) 8
Duelist's Heritage
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Enchantment
Duelist's Heritage (mkc) 60
Fires of Yavimaya
Creatures you control have haste.
Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.
Enchantment
Fires of Yavimaya (scd) 228
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (blc) 219
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
Poetic Ingenuity
Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.
Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.
Enchantment
Poetic Ingenuity (lci) 161
Séance
At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Enchantment
Séance (mm3) 22
True Conviction
Creatures you control have double strike and lifelink.
Enchantment
True Conviction (scd) 38
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (rvr) 159
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (pip) 208

Enchantment

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Instant

Qty: 5 Price: $15.25
Naya Charm
Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Instant
Naya Charm (dmc) 162
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (mb2) 15
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (tsr) 35
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (dsc) 106
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rvr) 32

Instant

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Land

Qty: 36 Price: $60.62
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (mb2) 102
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (blc) 296
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (eld) 240
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (dom) 239
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (dsc) 96
Crucible of the Spirit Dragon
: Add
.
,
: Put a storage counter on this land.
, Remove X storage counters from this land: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
Land
Crucible of the Spirit Dragon (afc) 231
Forest
(
: Add
.)
Basic Land - Forest
Forest (dft) 290
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (mkc) 263
Jetmir's Garden
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain Forest
Jetmir's Garden (snc) 250
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (otc) 303
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (dsc) 288
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dft) 287
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (dsc) 289
Plains
(
: Add
.)
Basic Land - Plains
Plains (dft) 279
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (dsc) 295
Restless Ridgeline
This land enters tapped.
: Add
or
.
: This land becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever this land attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
Land
Restless Ridgeline (lci) 283
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (blc) 326
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (j25) 775
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (j25) 776
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (j25) 777

Land

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Sorcery

Qty: 8 Price: $10.62
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (pip) 156
Broken Bond
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Broken Bond (j22) 636
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (dsc) 174
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (blc) 119
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (mkc) 66
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (otc) 196
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (j25) 704
Terminus
Put all creatures on the bottom of their owners' libraries.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Terminus (dsc) 70

Sorcery

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Deck Info

Deck stats

35 pips - 23 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
18 pips - 14 cards
13 mana - 13 cards
48 pips - 35 cards
25 mana - 22 cards
0 pips - 0 cards
9 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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