61
4/11/2025
PIPPA
Deck Size: 102
Commander
Est deck cost: $62.60
Salt sum: 26.01
No deck tags
61
4/11/2025
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Commander

Qty: 1 Price: $0.49
Pippa, Duchess of Dice

{2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result. {2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.)

Creature
Pippa, Duchess of Dice (ulst) 40

Commander

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Finisher

Qty: 2 Price: $0.70
Overcome

Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Overcome (j25) 696
Overrun

Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Overrun (scd) 201

Finisher

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Recursion

Qty: 1 Price: $0.35
Loathsome Troll

{3}{G}: Roll a d20. Activate only if this card is in your graveyard. 1—9 | Put this card on top of your library. 10—19 | Return this card to your hand. 20 | Return this card to the battlefield tapped.

Creature
Loathsome Troll (afr) 192

Recursion

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Artifact

Qty: 1 Price: $0.59
Krark's Other Thumb

If you would roll a die, instead roll two of those dice and ignore one of those results.

Artifact
Krark's Other Thumb (und) 79

Artifact

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Instant

Qty: 1 Price: $0.35
Growth Spurt

Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.

Instant
Growth Spurt (und) 64

Instant

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Removal

Qty: 3 Price: $1.33
Boing!

Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.

Instant
Boing! (unf) 40
Evacuation

Return all creatures to their owners' hands.

Instant
Evacuation (lcc) 156
Gale's Redirection

Exile target spell, then roll a d20 and add that spell's mana value. 1—14 | You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. 15+ | You may cast the exiled card without paying its mana cost for as long as it remains exiled.

Instant
Gale's Redirection (clb) 73

Removal

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Creature

Qty: 20 Price: $8.90
Artful Looter

{T}: Draw a card, then discard a card. Whenever a permanent that shares an artist with another permanent you control enters, untap this creature.

Creature
Artful Looter (unh) 25
Avatar of Me

This spell costs {1} more to cast for each ten years you've been alive. Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. Avatar of Me is the color of your eyes.

Creature
Avatar of Me (ulst) 12
Bamboozling Beeble

Protection from Robots {1}, {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.

Creature
Bamboozling Beeble (unf) 37
Carnivorous Death-Parrot

Flying At the beginning of your upkeep, sacrifice this creature unless you say its flavor text.

Creature
Carnivorous Death-Parrot (und) 19
Cheatyface

If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface. Flying

Creature
Cheatyface (und) 20
Chicken à la King

Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) Tap an untapped Bird you control: Roll a six-sided die. (Like now.)

Creature
Chicken à la King (und) 21
Clam Session

As this creature enters, choose a word. At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice this creature. You can't repeat a song.

Creature
Clam Session (ugl) 20
Clam-I-Am

If you roll a 3 on a six-sided die, you may reroll that die.

Creature
Clam-I-Am (ugl) 19
Clay Pigeon

Flying {1}, Throw this creature into the air at least two feet above your head while seated: If you catch this creature with one hand, prevent all damage a source of your choice would deal to you this turn and tap this creature. Otherwise, sacrifice it.

Creature Artifact
Clay Pigeon (ugl) 73
Elvish Impersonators

As this creature enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.

Creature
Elvish Impersonators (und) 62
Free-Range Chicken

{1}{G}: Roll two six-sided dice. If both results are the same, this creature gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.)

Creature
Free-Range Chicken (und) 63
Gluetius Maximus

As this creature enters, an opponent chooses one of your fingers. (Thumbs are fingers, too.) When the chosen finger isn't touching this creature, sacrifice this creature.

Creature
Gluetius Maximus (unh) 98
Ground Pounder

{3}{G}: Roll a six-sided die. This creature gets +X/+X until end of turn, where X is the result. Whenever you roll a 5 or higher on a die, this creature gains trample until end of turn.

Creature
Ground Pounder (ust) 110
Gus

This creature enters with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them.

Creature
Gus (ugl) 62
Hydradoodle

As this creature enters, roll X six-sided dice. This creature enters with a number of +1/+1 counters on it equal to the total of those results. Reach, trample

Creature
Hydradoodle (ulst) 36
Laughing Hyena

Gotcha — If an opponent laughs, you may say "Gotcha" When you do, return this card from your graveyard to your hand.

Creature
Laughing Hyena (unh) 103
Pixie Guide

Flying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

Creature
Pixie Guide (afr) 66
Question Elemental?

Did you know this creature has flying? Are you aware that any time you say something that isn't a question, when a player points out this fact first, they gain control of this creature?

Creature
Question Elemental? (unh) 43
Slaying Mantis

Just a second (As long as this spell is on the stack, players can't move permanents.) This creature enters by being thrown from a distance of at least three feet. When this creature enters, it fights each creature an opponent controls that it touched as it entered.

Creature
Slaying Mantis (und) 69
Spirit of the Season

When this creature enters, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Spirit of the Season (und) 70

Creature

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Land

Qty: 40 Price: $16.34
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (tdc) 339
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (tdc) 107
Dreamroot Cascade

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Land
Dreamroot Cascade (tdc) 358
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (tdm) 255
Forest

({T}: Add {G}.)

Land
Forest (tdm) 285
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (tdc) 371
Island

({T}: Add {U}.)

Land
Island (tdm) 280
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (tdc) 382
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (tdc) 404
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (tdc) 408
Vineglimmer Snarl

As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (drc) 183
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Yavimaya Coast (tdc) 413

Land

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Tokens

Qty: 3 Price: $3.73
Chittering Doom

Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.

Enchantment
Chittering Doom (ust) 104
Earl of Squirrel

Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) Creature tokens you control are Squirrels in addition to their other creature types. Other Squirrels you control get +1/+1.

Creature
Earl of Squirrel (ulst) 108
Feywild Trickster

Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.

Creature
Feywild Trickster (afr) 58

Tokens

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Draw

Qty: 12 Price: $9.32
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (blc) 162
Blurry Beeble

Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.

Creature Artifact
Blurry Beeble (ust) 27
Borrowing 100,000 Arrows

Draw a card for each tapped creature target opponent controls.

Sorcery
Borrowing 100,000 Arrows (plst) A25-45
Coastal Piracy

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Enchantment
Coastal Piracy (acr) 84
Contact Other Plane

Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.

Instant
Contact Other Plane (clb) 62
Diviner's Portent

Roll a d20 and add the number of cards in your hand. 1—14 | Draw X cards. 15+ | Scry X, then draw X cards.

Instant
Diviner's Portent (afc) 15
Edric, Spymaster of Trest

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

Creature
Edric, Spymaster of Trest (otc) 221
Netherese Puzzle-Ward

Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result. Perfect Illumination — Whenever you roll a die's highest natural result, draw a card.

Enchantment
Netherese Puzzle-Ward (afc) 17
Quick Study

Draw two cards.

Instant
Quick Study (woe) 65
Rowdy Research

This spell costs {1} less to cast for each creature that attacked this turn. Draw three cards.

Instant
Rowdy Research (blc) 173
Treasure Chest

{4}, Sacrifice this artifact: Roll a d20. 1 | Trapped! — You lose 3 life. 2—9 | Create five Treasure tokens. 10—19 | You gain 3 life and draw three cards. 20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.

Artifact
Treasure Chest (afr) 252
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (tdc) 169

Draw

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Landfall

Qty: 1 Price: $0.69
Retreat to Coralhelm

Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Retreat to Coralhelm (dsc) 126

Landfall

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Untap

Qty: 2 Price: $0.70
Civic Gardener

Whenever this creature attacks, untap target creature or land.

Creature
Civic Gardener (snc) 140
Scryb Ranger

Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Creature
Scryb Ranger (tsr) 227

Untap

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Enchantment

Qty: 4 Price: $4.76
Ambiguity

Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.

Enchantment
Ambiguity (unh) 24
Animate Library

Enchant your library Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library. If enchanted library would leave the battlefield, exile this Aura instead.

Enchantment
Animate Library (ulst) 11
As Luck Would Have It

Hexproof Whenever you roll a die, put a number of luck counters on this enchantment equal to the result. Then if there are 100 or more luck counters on this enchantment, you win the game. (Count both rolls if you reroll a die.)

Enchantment
As Luck Would Have It (ulst) 33
Free-for-All

When this enchantment enters, exile all creatures face down. At the beginning of each player's upkeep, that player chooses a card exiled with this enchantment at random and puts it onto the battlefield. When this enchantment leaves the battlefield, put all cards exiled with it into their owners' graveyards.

Enchantment
Free-for-All (ugl) 25

Enchantment

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Ramp

Qty: 11 Price: $14.35
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (tdc) 105
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (tdc) 253
Druid of the Emerald Grove

When this creature enters, search your library for up to two basic land cards and reveal them, then roll a d20. 9 or less | Put those cards into your hand, then shuffle. 10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle. 20+ | Put those cards onto the battlefield tapped, then shuffle.

Creature
Druid of the Emerald Grove (clb) 226
Elvish Archdruid

Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

Creature
Elvish Archdruid (j25) 655
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
Journey to the Lost City

At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1—9 | You may put a land card from among those cards onto the battlefield. 10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20 | Put all permanent cards exiled with this enchantment onto the battlefield, then sacrifice it.

Enchantment
Journey to the Lost City (clb) 681
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (j25) 149
Luck Bobblehead

{T}: Add one mana of any color. {1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.

Artifact
Luck Bobblehead (pip) 135
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (tdc) 265
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (tdc) 106
Wild Endeavor

Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.

Sorcery
Wild Endeavor (afc) 43

Ramp

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
43 pips - 29 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
39 pips - 28 cards
27 mana - 27 cards
0 pips - 0 cards
4 mana - 3 cards
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Deck Tokens & Extras (5)

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