41
3/27/2025
Inalla
Deck Size: 78
Commander
Est deck cost: $87.64
Salt sum: 33.89
No deck tags
41
3/27/2025
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Commander

Qty: 1 Price: $3.49
Inalla, Archmage Ritualist

Eminence — Whenever another nontoken Wizard you control enters, if Inalla is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life.

Creature
Inalla, Archmage Ritualist (c17) 38

Commander

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Artifact

Qty: 8 Price: $15.22
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (tdc) 105
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (drc) 129
Panharmonicon

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (drc) 135
Pyre of Heroes

{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Artifact
Pyre of Heroes (khm) 241
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (dsc) 250
Robe of the Archmagi

Whenever equipped creature deals combat damage to a player, you draw that many cards. Equip {4} Equip Shaman, Warlock, or Wizard {1}

Artifact
Robe of the Archmagi (clb) 91
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (tdc) 106
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (drc) 141

Artifact

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Creature

Qty: 25 Price: $47.56
Aether Channeler

When this creature enters, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card.

Creature
Aether Channeler (j25) 283
Apprentice Necromancer

{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Creature
Apprentice Necromancer (plst) UMA-84
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (j25) 285
Azami, Lady of Scrolls

Tap an untapped Wizard you control: Draw a card.

Creature
Azami, Lady of Scrolls (cmm) 74
Basalt Ravager

When this creature enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.

Creature
Basalt Ravager (khm) 122
Bloodline Necromancer

Lifelink When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

Creature
Bloodline Necromancer (lcc) 185
Cloudkin Seer

Flying When this creature enters, draw a card.

Creature
Cloudkin Seer (j25) 300
Dire Fleet Ravager

Menace, deathtouch When this creature enters, each player loses a third of their life, rounded up.

Creature
Dire Fleet Ravager (otc) 132
Disciple of Bolas

When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

Creature
Disciple of Bolas (tdc) 178
Dour Port-Mage

Whenever one or more other creatures you control leave the battlefield without dying, draw a card. {1}{U}, {T}: Return another target creature you control to its owner's hand.

Creature
Dour Port-Mage (blb) 47
Dualcaster Mage

Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.

Creature
Dualcaster Mage (c21) 165
Merchant of Secrets

When this creature enters, draw a card.

Creature
Merchant of Secrets (c17) 87
Oracle of Tragedy

When this creature enters or dies, choose one — • Draw a card, then discard a card. • Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.

Creature
Oracle of Tragedy (mom) 71
Portal Mage

Flash When this creature enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)

Creature
Portal Mage (cmm) 112
Ruthless Technomancer

When this creature enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.

Creature
Ruthless Technomancer (j25) 484
Sage of Fables

Each other Wizard creature you control enters with an additional +1/+1 counter on it. {2}, Remove a +1/+1 counter from a creature you control: Draw a card.

Creature
Sage of Fables (lcc) 169
Sea Gate Oracle

When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Creature
Sea Gate Oracle (khc) 43
Serum Visionary

When this creature enters, draw a card, then scry 2.

Creature
Serum Visionary (mh3) 69
Shadowmage Infiltrator

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals combat damage to a player, you may draw a card.

Creature
Shadowmage Infiltrator (otc) 240
Thassa's Oracle

When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Thassa's Oracle (mb2) 175
Timestream Navigator

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {2}{U}{U}, {T}, Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.

Creature
Timestream Navigator (lcc) 178
Transit Mage

When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle.

Creature
Transit Mage (dft) 70
Trophy Mage

When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

Creature
Trophy Mage (ddu) 42
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Viscera Seer (tdc) 199
Watcher for Tomorrow

Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This creature enters tapped. When this creature leaves the battlefield, put the exiled card into its owner's hand.

Creature
Watcher for Tomorrow (plst) MH1-76

Creature

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Instant

Qty: 6 Price: $5.35
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (tdc) 208
Displace

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Instant
Displace (plst) EMN-55
Illusionist's Stratagem

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card.

Instant
Illusionist's Stratagem (aer) 36
Plumb the Forbidden

As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. You draw a card and you lose 1 life.

Instant
Plumb the Forbidden (blc) 188
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (acr) 98
Wizard's Retort

This spell costs {1} less to cast if you control a Wizard. Counter target spell.

Instant
Wizard's Retort (plst) DOM-75

Instant

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Land

Qty: 38 Price: $16.02
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (tdc) 107
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (tdc) 360
Island

({T}: Add {U}.)

Land
Island (tdm) 279
Mountain

({T}: Add {R}.)

Land
Mountain (tdm) 284
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (tdc) 386
Swamp

({T}: Add {B}.)

Land
Swamp (tdm) 281

Land

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
27 pips - 22 cards
17 mana - 17 cards
11 pips - 10 cards
17 mana - 17 cards
6 pips - 5 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
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Deck Tokens & Extras (4)

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