181
6/22/2022
Alharu & Nadier's Discount Token Army
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $67.56
Salt sum: 25.1
181
6/22/2022
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Commander

Quantity: 2Price: $0.70
Alharu, Solemn Ritualist

When Alharu enters, put a +1/+1 counter on each of up to two other target creatures. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. Partner (You can have two commanders if both have partner.)

Creature
Alharu, Solemn Ritualist (cmr) 4
Nadier, Agent of the Duskenel

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.)

Creature
Nadier, Agent of the Duskenel (cmr) 135

Commander

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Land

Quantity: 39Price: $14.37
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (c20) 297
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (war) 269
Plains

({T}: Add {W}.)

Land
Plains (khm) 394
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (m21) 250
Swamp

({T}: Add {B}.)

Land
Swamp (khm) 396

Land

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Artifact

Quantity: 8Price: $4.00
Bonder's Ornament

{T}: Add one mana of any color. {4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.

Artifact
Bonder's Ornament (c20) 67
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (cmr) 303
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (khc) 99
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (khc) 100
Orzhov Locket

{T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Orzhov Locket (rna) 236
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (c20) 247
Sisay's Ring

{T}: Add {C}{C}.

Artifact
Sisay's Ring (cmr) 340
Ur-Golem's Eye

{T}: Add {C}{C}.

Artifact
Ur-Golem's Eye (c14) 280

Artifact

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Sorcery

Quantity: 12Price: $5.70
Breath of Life

Return target creature card from your graveyard to the battlefield.

Sorcery
Breath of Life (por) 10
Call the Cavalry

Create two 2/2 white Knight creature tokens with vigilance.

Sorcery
Call the Cavalry (gnt) 10
Captain's Call

Create three 1/1 white Soldier creature tokens.

Sorcery
Captain's Call (cmr) 15
Dirge of Dread

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle this card, you may have target creature gain fear until end of turn.

Sorcery
Dirge of Dread (plst) A25-86
Hideous Visage

Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Sorcery
Hideous Visage (m12) 100
Hive Stirrings

Create two 1/1 colorless Sliver creature tokens.

Sorcery
Hive Stirrings (m14) 21
Inspiring Roar

Put a +1/+1 counter on each creature you control.

Sorcery
Inspiring Roar (cmr) 23
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (ori) 114
Resurrection

Return target creature card from your graveyard to the battlefield.

Sorcery
Resurrection (plst) UMA-30
Rousing of Souls

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.

Sorcery
Rousing of Souls (cns) 19
Settle Beyond Reality

Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.

Sorcery
Settle Beyond Reality (mh1) 27
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (cm2) 77

Sorcery

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Creature

Quantity: 18Price: $15.48
Blood Seeker

Whenever a creature an opponent controls enters, you may have that player lose 1 life.

Creature
Blood Seeker (m12) 81
Bloodthrone Vampire

Sacrifice a creature: This creature gets +2/+2 until end of turn.

Creature
Bloodthrone Vampire (ddp) 46
Carrion Feeder

This creature can't block. Sacrifice a creature: Put a +1/+1 counter on this creature.

Creature
Carrion Feeder (scg) 59
Daysquad Marshal

When this creature enters, create a 1/1 white Human Soldier creature token.

Creature
Daysquad Marshal (iko) 8
Doomed Traveler

When this creature dies, create a 1/1 white Spirit creature token with flying.

Creature
Doomed Traveler (cmr) 19
Falkenrath Noble

Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Falkenrath Noble (jmp) 232
Gold Myr

{T}: Add {W}.

Creature Artifact
Gold Myr (mrd) 180
Gray Merchant of Asphodel

When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Creature
Gray Merchant of Asphodel (ths) 89
Hagra Constrictor

This creature enters with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)

Creature
Hagra Constrictor (znr) 105
Imperious Oligarch

Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Creature
Imperious Oligarch (rna) 184
Kor Cartographer

When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Kor Cartographer (khc) 28
Leaden Myr

{T}: Add {B}.

Creature Artifact
Leaden Myr (mrd) 191
Palace Sentinels

When this creature enters, you become the monarch.

Creature
Palace Sentinels (cmr) 36
Sergeant-at-Arms

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) When this creature enters, if it was kicked, create two 1/1 white Soldier creature tokens.

Creature
Sergeant-at-Arms (dom) 32
Suture Priest

Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.

Creature
Suture Priest (nph) 25
Thorn of the Black Rose

Deathtouch When this creature enters, you become the monarch.

Creature
Thorn of the Black Rose (cmr) 154
Warteye Witch

Whenever this creature or another creature you control dies, scry 1.

Creature
Warteye Witch (plst) MH1-115
Whitemane Lion

Flash When this creature enters, return a creature you control to its owner's hand.

Creature
Whitemane Lion (a25) 39

Creature

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Enchantment

Quantity: 8Price: $16.02
Angelic Renewal

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice this enchantment. If you do, return that card to the battlefield.

Enchantment
Angelic Renewal (uma) 10
Faith's Fetters

Enchant permanent When this Aura enters, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Enchantment
Faith's Fetters (cmr) 20
Fanatical Devotion

Sacrifice a creature: Regenerate target creature.

Enchantment
Fanatical Devotion (nem) 8
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (war) 94
Omen of the Sun

Flash When this enchantment enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice this enchantment: Scry 2.

Enchantment
Omen of the Sun (thb) 30
Trespasser's Curse

Enchant player Whenever a creature enchanted player controls enters, that player loses 1 life and you gain 1 life.

Enchantment
Trespasser's Curse (akh) 112
Unhallowed Pact

Enchant creature When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
Unhallowed Pact (ddr) 64
Unholy Indenture

Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.

Enchantment
Unholy Indenture (m20) 119

Enchantment

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Instant

Quantity: 13Price: $11.29
Borrowed Grace

Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.

Instant
Borrowed Grace (plst) EMN-14
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (a25) 7
Demonic Gifts

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."

Instant
Demonic Gifts (khm) 84
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (mh1) 7
Fortify

Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.

Instant
Fortify (tsr) 18
Inspired Charge

Creatures you control get +2/+1 until end of turn.

Instant
Inspired Charge (m11) 19
Master's Call

Create two 1/1 colorless Myr artifact creature tokens.

Instant
Master's Call (mbs) 13
Raise the Alarm

Create two 1/1 white Soldier creature tokens.

Instant
Raise the Alarm (cmr) 41
Recruit the Worthy

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Soldier creature token.

Instant
Recruit the Worthy (mh1) 22
Supernatural Stamina

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant
Supernatural Stamina (cmr) 151
Tragic Slip

Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Instant
Tragic Slip (plst) C14-167
Undying Evil

Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Instant
Undying Evil (dka) 77
Victim of Night

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

Instant
Victim of Night (ddq) 67

Instant

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Deck Info

Deck stats

31 pips - 29 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 2 cards
26 pips - 23 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
4 mana - 2 cards
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