41
3/22/2025
Jared Carthelion, the True Heir
Deck Size: 100
Commander
Legal
Est deck cost: $337.88
Salt sum: 32.87
No deck tags
41
3/22/2025
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $0.49
Jared Carthalion, True Heir

When Jared Carthalion enters, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.

Creature
Jared Carthalion, True Heir (cmr) 281

Commander

(CTRL to add secondary)

Land

Qty: 36 (37 w/ MDFC)Price: $84.72
Axgard Armory

This land enters tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

Land
Axgard Armory (khm) 250
Bonders' Enclave

{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

Land
Bonders' Enclave (otc) 274
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (clu) 231
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (blc) 295
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (blc) 296
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (blc) 299
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 60
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (drc) 153
Forest

({T}: Add {G}.)

Land
Forest (dft) 290
Gruul Turf

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (blc) 310
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (otc) 303
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 286
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (inr) 281
Plains

({T}: Add {W}.)

Land
Plains (dft) 277
Rockfall Vale

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.

Land
Rockfall Vale (inr) 282
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Selesnya Sanctuary

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (clu) 246
Slayers' Stronghold

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Land
Slayers' Stronghold (mkc) 295
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 427
Temple of Abandon

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.

Land
Temple of Abandon (blc) 338
Temple of Plenty

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.

Land
Temple of Plenty (blc) 343
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (blc) 344
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (drc) 179
Thriving Bluff

This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (j25) 775
Throne of the High City

{T}: Add {C}. {4}, {T}, Sacrifice this land: You become the monarch.

Land
Throne of the High City (mkc) 307

Land

(CTRL to add secondary)

Burn

Qty: 3 Price: $13.17
Fiendlash

Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R}

Artifact
Fiendlash (cmm) 221
Kediss, Emberclaw Familiar

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)

Creature
Kediss, Emberclaw Familiar (cmr) 188
Toralf, God of Fury

Creature
Toralf, God of Fury // Toralf's Hammer (khm) 154Toralf, God of Fury // Toralf's Hammer (khm) 154

Burn

(CTRL to add secondary)

Protection

Qty: 20 Price: $75.96
Archon of Coronation

Flying When this creature enters, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)

Creature
Archon of Coronation (ncc) 192
Blessed Respite

Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.

Instant
Blessed Respite (mh2) 150
Brash Taunter

Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.

Creature
Brash Taunter (dsc) 161
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
Dawnglade Regent

When this creature enters, you become the monarch. As long as you're the monarch, permanents you control have hexproof.

Creature
Dawnglade Regent (cmr) 222
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (mkc) 67
Gideon's Sacrifice

Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).

Instant
Gideon's Sacrifice (mkc) 68
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (pip) 202
Mother of Runes

{T}: Target creature you control gains protection from the color of your choice until end of turn.

Creature
Mother of Runes (clb) 702
Noble Heritage

Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Enchantment
Noble Heritage (clb) 35
Pariah

Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.

Enchantment
Pariah (plst) 10E-33
Pariah's Shield

All damage that would be dealt to you is dealt to equipped creature instead. Equip {3}

Artifact
Pariah's Shield (rvr) 264
Saving Grace

Flash Enchant creature you control When this Aura enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.

Enchantment
Saving Grace (hou) 21
Selfless Squire

Flash When this creature enters, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on this creature.

Creature
Selfless Squire (mkc) 82
Shield of the Oversoul

Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.

Enchantment
Shield of the Oversoul (plst) SHM-242
Silent Arbiter

No more than one creature can attack each combat. No more than one creature can block each combat.

Creature Artifact
Silent Arbiter (cmm) 972
Stuffy Doll

Indestructible As this creature enters, choose a player. Whenever this creature is dealt damage, it deals that much damage to the chosen player. {T}: This creature deals 1 damage to itself.

Creature Artifact
Stuffy Doll (clb) 875
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Timely Ward

You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Enchantment
Timely Ward (dsc) 107
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52

Protection

(CTRL to add secondary)

Counters

Qty: 1 Price: $42.99
The Ozolith

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Artifact
The Ozolith (iko) 237

Counters

(CTRL to add secondary)

Pump

Qty: 4 Price: $45.76
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Felidar Retreat

Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (cmm) 821
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (plst) THB-236
Thraben Watcher

Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance.

Creature
Thraben Watcher (mh2) 34

Pump

(CTRL to add secondary)

Draw

Qty: 9 Price: $25.81
Court of Grace

When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (onc) 62
Court of Ire

When this enchantment enters, you become the monarch. At the beginning of your upkeep, this enchantment deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.

Enchantment
Court of Ire (ltc) 213
Emberwilde Captain

When this creature enters, you become the monarch. Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.

Creature
Emberwilde Captain (cmr) 175
Hunter's Insight

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Instant
Hunter's Insight (cmm) 296
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (cmr) 34
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (lcc) 254
Secret Rendezvous

You and target opponent each draw three cards.

Sorcery
Secret Rendezvous (blc) 152
Skyline Despot

Flying When this creature enters, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.

Creature
Skyline Despot (cmm) 254
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (cmr) 211

Draw

(CTRL to add secondary)

Ramp

Qty: 13 Price: $28.17
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 51
Court of Bounty

When this enchantment enters, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Enchantment
Court of Bounty (cmr) 220
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (dsc) 174
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (j25) 146
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (blc) 119
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (otc) 196
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (mkc) 178
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (j25) 704
Regal Behemoth

Trample When this creature enters, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.

Creature
Regal Behemoth (lcc) 251
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (dsc) 194
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 56
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (pip) 243
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (otc) 209

Ramp

(CTRL to add secondary)

Evasion

Qty: 2 Price: $1.48
Key to the City

{T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever this artifact becomes untapped, you may pay {2}. If you do, draw a card.

Artifact
Key to the City (c21) 248
Soltari Monk

Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.)

Creature
Soltari Monk (plst) TMP-45

Evasion

(CTRL to add secondary)

Removal

Qty: 11 Price: $19.33
Ancient Animus

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Instant
Ancient Animus (cmr) 215
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (drc) 101
Boros Reckoner

Whenever this creature is dealt damage, it deals that much damage to any target. {R/W}: This creature gains first strike until end of turn.

Creature
Boros Reckoner (mkc) 201
Chain Reaction

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Sorcery
Chain Reaction (drc) 47
Inscription of Abundance

Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.

Instant
Inscription of Abundance (dsc) 186
Khalni Ambush

Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Palace Jailer

When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Creature
Palace Jailer (cmm) 47
Soul Snare

{W}, Sacrifice this enchantment: Exile target creature that's attacking you or a planeswalker you control.

Enchantment
Soul Snare (mkc) 85
Star of Extinction

Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.

Sorcery
Star of Extinction (cmm) 259
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Ulvenwald Tracker

{1}{G}, {T}: Target creature you control fights another target creature.

Creature
Ulvenwald Tracker (mm3) 144

Removal

(CTRL to add secondary)

Deck Info

Deck stats

31 pips - 23 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
21 pips - 13 cards
16 mana - 16 cards
25 pips - 21 cards
20 mana - 20 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
Click charts to focus on cards

Deck Tokens & Extras (6)

Description

No description yet.

Leave a comment

{"ops":[]}
AutoNew CategoryMaybeboardSideboard