49
3/20/2025
Teval
Deck Size: 73
Commander
Est deck cost: $404.70
Salt sum: 31.69
No deck tags
49
3/20/2025
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $11.99
Teval, Arbiter of Virtue

Flying, lifelink Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for {1}.) Whenever you cast a spell, you lose life equal to its mana value.

Creature
Teval, Arbiter of Virtue (tdm) 230

Commander

(CTRL to add secondary)

Land

Qty: 35 Price: $154.84
Bayou

({T}: Add {B} or {G}.)

Land
Bayou (vma) 293
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (tdc) 107
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ltc) 307
Foreboding Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle. Cycling {B}{G}{U} ({B}{G}{U}, Discard this card: Draw a card.)

Land
Foreboding Landscape (mh3) 221
Forest

({T}: Add {G}.)

Land
Forest (tdm) 276
Haven of the Spirit Dragon

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice this land: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.

Land
Haven of the Spirit Dragon (scd) 304
Island

({T}: Add {U}.)

Land
Island (tdm) 273
Maelstrom of the Spirit Dragon

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell. {4}, {T}, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

Land
Maelstrom of the Spirit Dragon (tdm) 260
Misty Rainforest

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (spg) 111
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (otc) 307
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 356
Swamp

({T}: Add {B}.)

Land
Swamp (tdm) 274
Temple of the Dragon Queen

As this land enters, you may reveal a Dragon card from your hand. This land enters tapped unless you revealed a Dragon card this way or you control a Dragon. As this land enters, choose a color. {T}: Add one mana of the chosen color.

Land
Temple of the Dragon Queen (afr) 260
Tropical Island

({T}: Add {G} or {U}.)

Land
Tropical Island (vma) 321
Underground Sea

({T}: Add {U} or {B}.)

Land
Underground Sea (vma) 323
Verdant Catacombs

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (spg) 113

Land

(CTRL to add secondary)

Removal

Qty: 1 Price: $1.29
Heartless Conscription

Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.

Sorcery
Heartless Conscription (otc) 21

Removal

(CTRL to add secondary)

Copy

Qty: 5 Price: $64.46
Irenicus's Vile Duplication

Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.

Sorcery
Irenicus's Vile Duplication (clb) 78
Sakashima of a Thousand Faces

You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)

Creature
Sakashima of a Thousand Faces (cmr) 89
Sakashima the Impostor

You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."

Creature
Sakashima the Impostor (plst) SOK-53
Spark Double

You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Creature
Spark Double (rvr) 62
Vesuvan Duplimancy

Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.

Enchantment
Vesuvan Duplimancy (dmu) 73

Copy

(CTRL to add secondary)

Mill

Qty: 3 Price: $11.13
Gurmag Nightwatch

When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

Creature
Gurmag Nightwatch (tdm) 190
Rakshasa's Bargain

Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard.

Instant
Rakshasa's Bargain (tdm) 214
Teval, the Balanced Scale

Flying Whenever Teval attacks, mill three cards. Then you may return a land card from your graveyard to the battlefield tapped. Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid creature token.

Creature
Teval, the Balanced Scale (tdc) 8

Mill

(CTRL to add secondary)

Sac Outlet

Qty: 1 Price: $14.99
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (mh1) 218

Sac Outlet

(CTRL to add secondary)

Exchange

Qty: 7 Price: $12.54
Cultural Exchange

Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)

Sorcery
Cultural Exchange (ody) 79
Fateful Handoff

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

Sorcery
Fateful Handoff (bro) 94
Legerdemain

Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)

Sorcery
Legerdemain (tpr) 57
Modify Memory

Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.

Sorcery
Modify Memory (clb) 83
Shifting Grift

Spree (Choose one or more additional costs.) + {2} — Exchange control of two target creatures. + {1} — Exchange control of two target artifacts. + {1} — Exchange control of two target enchantments.

Sorcery
Shifting Grift (otj) 66
Sudden Substitution

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.

Instant
Sudden Substitution (c19) 11
Wrong Turn

Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)

Instant
Wrong Turn (cmr) 107

Exchange

(CTRL to add secondary)

Ramp

Qty: 10 Price: $82.76
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (tdc) 105
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (blc) 81
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (pip) 196
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (drc) 129
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (blc) 119
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (dsc) 246
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (otc) 196
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (dsc) 252
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (sld) 1494
Sultai Devotee

Deathtouch {1}: Add {B}, {G}, or {U}. Activate only once each turn.

Creature
Sultai Devotee (tdm) 160

Ramp

(CTRL to add secondary)

Theft

Qty: 6 Price: $19.24
Court of Locthwain

When this enchantment enters, you become the monarch. At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with this enchantment without paying its mana cost.

Enchantment
Court of Locthwain (woc) 23
Cunning Rhetoric

Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.

Enchantment
Cunning Rhetoric (otc) 129
Gonti, Canny Acquisitor

Spells you cast but don't own cost {1} less to cast. Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Creature
Gonti, Canny Acquisitor (otc) 1
Kotis, the Fangkeeper

Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Creature
Kotis, the Fangkeeper (tdm) 202
Rogue Class

(Gain the next level as a sorcery to add its ability.) Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. {1}{U}{B}: Level 2 Creatures you control have menace. {2}{U}{B}: Level 3 You may play cards exiled with this Class, and you may spend mana as though it were mana of any color to cast those spells.

Enchantment
Rogue Class (afr) 230
Thief of Sanity

Flying Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Creature
Thief of Sanity (otc) 243

Theft

(CTRL to add secondary)

Finisher

Qty: 1 Price: $21.99
Pathbreaker Ibex

Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

Creature
Pathbreaker Ibex (cma) 132

Finisher

(CTRL to add secondary)

Recursion

Qty: 2 Price: $6.48
Muldrotha, the Gravetide

During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)

Creature
Muldrotha, the Gravetide (fdn) 243
Undergrowth Recon

At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.

Enchantment
Undergrowth Recon (mkm) 181

Recursion

(CTRL to add secondary)

Tutor

Qty: 1 Price: $2.99
Emergent Ultimatum

Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.

Sorcery
Emergent Ultimatum (spg) 105

Tutor

(CTRL to add secondary)

Maybeboard

Qty: 16 Price: $153.80
Ancient Silver Dragon

Flying Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

Creature
Ancient Silver Dragon (clb) 56
Beledros Witherbloom

Flying At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." Pay 10 life: Untap all lands you control. Activate only once each turn.

Creature
Beledros Witherbloom (blc) 247
Bloodthirsty Conqueror

Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Creature
Bloodthirsty Conqueror (fdn) 58
Bloomvine Regent

Creature
Bloomvine Regent // Claim Territory (tdm) 136
Cruel Truths

Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Cruel Truths (tdm) 76
Crux of Fate

Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures.

Sorcery
Crux of Fate (sta) 25
Eradicator Valkyrie

Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Eradicator Valkyrie (khm) 94
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (lcc) 195
Kairi, the Swirling Sky

Flying, ward {3} When Kairi dies, choose one — • Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. • Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.

Creature
Kairi, the Swirling Sky (neo) 60
Marang River Regent

Creature
Marang River Regent // Coil and Catch (tdm) 51
Monster Manual

Artifact
Monster Manual // Zoological Study (clb) 242
Silumgar, the Drifting Death

Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.

Creature
Silumgar, the Drifting Death (plst) FRF-157
Sword Coast Serpent

Creature
Sword Coast Serpent // Capsizing Wave (clb) 99
The Haunt of Hightower

Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

Creature
The Haunt of Hightower (plst) RNA-273
Vampiric Link

Enchant creature Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Vampiric Link (plst) PLC-92
Weather the Storm

You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Instant
Weather the Storm (mh1) 191

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
27 pips - 21 cards
21 mana - 21 cards
17 pips - 14 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 7 cards
19 pips - 15 cards
20 mana - 20 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

{"ops":[{"insert":"Requires:\nLife gain"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Plenty of mill or discard, particularly the draw variety"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Recursion, shuffle discard into deck"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Good colour to include some theft as well "},{"attributes":{"background":"#ffffff","color":"#545d7e"},"insert":"✔"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A few copy spells "},{"attributes":{"background":"#ffffff","color":"#545d7e"},"insert":"✔"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"some exchange control cards "},{"attributes":{"background":"#ffffff","color":"#545d7e"},"insert":"✔"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"ramp and draw"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Land "},{"attributes":{"background":"#ffffff","color":"#545d7e"},"insert":"✔"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nMain wincon would be ramp to big creatures, using Teval to lower cost, and other resources to flood graveyard, putting cards in hand and fuelling recursion. Backup wincons would be a small amount of theft, and giving opponents Teval or otherwise, hurting them\n\nGame Plan: Start going through the deck early, getting things into discard, keeping ramp dragons etc. After getting set up start spamming dragons, lifelink back up to health. If boardwipe or smth then use alt strats, stax & theft \n"}]}
Unable to load comments
AutoNew CategoryMaybeboardSideboard