33
3/17/2025
The Council of Knights
Deck Size: 100
Commander
Legal
Est deck cost: $577.00
Salt sum: 49.97
No deck tags
33
3/17/2025
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Commander

Qty: 1 Price: $0.79
The Council of Four

Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Creature
The Council of Four (clb) 271

Commander

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Finisher

Qty: 2 Price: $25.98
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (plst) AKH-4
Moonshaker Cavalry

Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Creature
Moonshaker Cavalry (woe) 21

Finisher

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Tokens

Qty: 6 Price: $12.80
History of Benalia

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.

Enchantment
History of Benalia (plst) DOM-21
Invasion of New Phyrexia

Battle
Invasion of New Phyrexia // Teferi Akosa of Zhalfir (mom) 239Invasion of New Phyrexia // Teferi Akosa of Zhalfir (mom) 239
Sigiled Sword of Valeron

Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3}

Artifact
Sigiled Sword of Valeron (moc) 377
Silverwing Squadron

Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever this creature attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

Creature
Silverwing Squadron (moc) 207
Worthy Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Creature
Worthy Knight (moc) 217
Xerex Strobe-Knight

Flying, vigilance {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.

Creature
Xerex Strobe-Knight (mom) 85

Tokens

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Anthem

Qty: 11 Price: $32.41
Benalish Marshal

Other creatures you control get +1/+1.

Creature
Benalish Marshal (dom) 6
Haytham Kenway

Protection from Assassins Other Knights you control get +2/+2 and have protection from Assassins. When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.

Creature
Haytham Kenway (acr) 57
Inspiring Leader

Commander creatures you own have "Creature tokens you control get +2/+2."

Enchantment
Inspiring Leader (clb) 28
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (inr) 29
Kinsbaile Cavalier

Knight creatures you control have double strike.

Creature
Kinsbaile Cavalier (ddg) 17
Marshal of Zhalfir

Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature.

Creature
Marshal of Zhalfir (mom) 246
Skyhunter Strike Force

Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee.

Creature
Skyhunter Strike Force (onc) 21
The Circle of Loyalty

Affinity for Knights (This spell costs {1} less to cast for each Knight you control.) Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.

Artifact
The Circle of Loyalty (j22) 166
Thistledown Liege

Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.

Creature
Thistledown Liege (2x2) 285
Valiant Knight

Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn.

Creature
Valiant Knight (moc) 214
Vodalian Wave-Knight

Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.

Creature
Vodalian Wave-Knight (moc) 43

Anthem

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Land

Qty: 34 Price: $31.90
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (drc) 159
Island

({T}: Add {U}.)

Land
Island (dft) 280
Plains

({T}: Add {W}.)

Land
Plains (dft) 278
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (who) 294
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (drc) 167
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (dsc) 308

Land

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Tutor

Qty: 2 Price: $54.98
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 6
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 60

Tutor

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Counters

Qty: 1 Price: $0.35
Knights of Dol Amroth

Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

Creature
Knights of Dol Amroth (ltr) 59

Counters

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Protection

Qty: 7 Price: $32.83
Guardian of Faith

Flash Vigilance When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Creature
Guardian of Faith (afr) 18
Knight Exemplar

First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Knight Exemplar (moc) 192
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (acr) 85
Suppressor Skyguard

Flying Whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat.

Creature
Suppressor Skyguard (clu) 46
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (rvr) 32
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52

Protection

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Draw

Qty: 12 Price: $169.34
Acclaimed Contender

When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Acclaimed Contender (moc) 166
Battle Angels of Tyr

Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Creature
Battle Angels of Tyr (clb) 9
Chivalric Alliance

Whenever you attack with two or more creatures, draw a card. {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.

Enchantment
Chivalric Alliance (moc) 11
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (blc) 105
Dictate of Kruphix

Flash (You may cast this spell any time you could cast an instant.) At the beginning of each player's draw step, that player draws an additional card.

Enchantment
Dictate of Kruphix (c18) 86
Howling Mine

At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

Artifact
Howling Mine (plst) M10-212
Kami of the Crescent Moon

At the beginning of each player's draw step, that player draws an additional card.

Creature
Kami of the Crescent Moon (voc) 107
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (j25) 339
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (j22) 114
Trouble in Pairs

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Enchantment
Trouble in Pairs (mkc) 15
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (otc) 123
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (blc) 112

Draw

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Ramp

Qty: 12 Price: $72.64
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 51
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (drc) 125
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Grand Arbiter Augustin IV

White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.

Creature
Grand Arbiter Augustin IV (2x2) 221
Knight of the White Orchid

First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Creature
Knight of the White Orchid (moc) 193
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Patchwork Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Artifact
Patchwork Banner (blb) 247
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (cmm) 57
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (pip) 249
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (dsc) 256

Ramp

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Evasion

Qty: 1 Price: $5.49
Herald of Hoofbeats

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Other Knights you control have horsemanship.

Creature
Herald of Hoofbeats (moc) 22

Evasion

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Removal

Qty: 11 Price: $137.49
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (drc) 70
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rvr) 40
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (war) 193
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (cmm) 94
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (blc) 106
Narset's Reversal

Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

Instant
Narset's Reversal (plst) WAR-62
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (mb2) 15
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (drc) 37
Valiant Endeavor

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

Sorcery
Valiant Endeavor (afc) 13

Removal

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Deck Info

Deck stats

51 pips - 37 cards
26 mana - 26 cards
32 pips - 26 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
6 mana - 5 cards
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