45
3/20/2025
Varina, Lich Queen
Deck Size: 100
Commander
Legal
Est deck cost: $635.10
Salt sum: 33.23
No deck tags
45
3/20/2025
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Commander

Qty: 1 Price: $17.99
Varina, Lich Queen

Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

Creature
Varina, Lich Queen (2x2) 291

Commander

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Land

Qty: 37 Price: $115.01
Accursed Duneyard

{T}: Add {C}. {2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Accursed Duneyard (drc) 20
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (5ed) 410
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (drc) 146
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (drc) 147
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (9ed) 320
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Crypt of Agadeem

This land enters tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.

Land
Crypt of Agadeem (c14) 288
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (c16) 289
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (drc) 152
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (drc) 153
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (40k) 278
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (drc) 159
Island

({T}: Add {U}.)

Land
Island (bfz) 255
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (drc) 162
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (40k) 287
Plains

({T}: Add {W}.)

Land
Plains (bfz) 251
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (40k) 290
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (c16) 316
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (40k) 294
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (40k) 295
Swamp

({T}: Add {B}.)

Land
Swamp (bfz) 263
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (drc) 179
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (5ed) 426
Unholy Grotto

{T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library.

Land
Unholy Grotto (drc) 182
Vault of the Archangel

{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Land
Vault of the Archangel (clb) 927

Land

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Artifact

Qty: 12 Price: $77.78
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 229
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (c18) 196
Cryptcaller Chariot

Menace Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. Crew 2

Artifact
Cryptcaller Chariot (dft) 306
Cursecloth Wrappings

Zombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)

Artifact
Cursecloth Wrappings (dft) 81
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (9ed) 297
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (mrd) 199
Monument to Endurance

Whenever you discard a card, choose one that hasn't been chosen this turn — • Draw a card. • Create a Treasure token. • Each opponent loses 3 life.

Artifact
Monument to Endurance (dft) 394
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (c17) 226
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (c15) 55
Wand of Orcus

Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. Equip {3}

Artifact
Wand of Orcus (afc) 28

Artifact

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Planeswalker

Qty: 1 Price: $14.99
Liliana, Dreadhorde General

Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. −4: Each player sacrifices two creatures of their choice. −9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Planeswalker
Liliana, Dreadhorde General (sld) 510

Planeswalker

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Creature

Qty: 29 Price: $263.77
Bone Miser

Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card.

Creature
Bone Miser (plst) C19-15
Cleaver Skaab

{3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature.

Creature
Cleaver Skaab (mic) 11
Cryptbreaker

{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.

Creature
Cryptbreaker (drc) 41
Death Baron

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Creature
Death Baron (ala) 70
Diregraf Colossus

This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

Creature
Diregraf Colossus (soi) 107
Geralf, Visionary Stitcher

Zombies you control have flying. {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

Creature
Geralf, Visionary Stitcher (vow) 61
Ghoulcaller Gisa

{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.

Creature
Ghoulcaller Gisa (c14) 23
Gisa and Geralf

When Gisa and Geralf enters, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

Creature
Gisa and Geralf (plst) EMN-183
God-Eternal Oketra

Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Oketra (war) 16
Grave Titan

Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.

Creature
Grave Titan (sld) 223
Graveborn Muse

At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.

Creature
Graveborn Muse (lgn) 73
Headless Rider

Whenever this creature or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.

Creature
Headless Rider (pvow) 118★
Jason Bright, Glowing Prophet

Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.

Creature
Jason Bright, Glowing Prophet (pip) 32
Lord of the Undead

Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.

Creature
Lord of the Undead (plst) PLS-44
Lost Monarch of Ifnir

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Other Zombies you control have afflict 3. At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.

Creature
Lost Monarch of Ifnir (drc) 11
Mikaeus, the Unhallowed

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Mikaeus, the Unhallowed (dka) 70
Noxious Ghoul

Whenever this creature or another Zombie enters, all non-Zombie creatures get -1/-1 until end of turn.

Creature
Noxious Ghoul (plst) LGN-77
Prophet of the Scarab

Vigilance When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.

Creature
Prophet of the Scarab (drc) 25
Relentless Dead

Menace (This creature can't be blocked except by two or more creatures.) When this creature dies, you may pay {B}. If you do, return it to its owner's hand. When this creature dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.

Creature
Relentless Dead (soi) 131
Rot Hulk

Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.

Creature
Rot Hulk (drc) 98
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (plst) ELD-107
Temmet, Naktamun's Will

Vigilance, menace Whenever you attack, draw a card, then discard a card. Whenever you draw a card, Zombies you control get +1/+1 until end of turn.

Creature
Temmet, Naktamun's Will (drc) 4
The Scarab God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

Creature
The Scarab God (hou) 145
Undead Augur

Whenever this creature or another Zombie you control dies, you draw a card and you lose 1 life.

Creature
Undead Augur (mic) 130
Undead Warchief

Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.

Creature
Undead Warchief (scg) 78
Wayward Servant

Whenever another Zombie you control enters, each opponent loses 1 life and you gain 1 life.

Creature
Wayward Servant (drc) 121
Wilhelt, the Rotcleaver

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Creature
Wilhelt, the Rotcleaver (mic) 2
Zombie Master

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."

Creature
Zombie Master (3ed) 138
Zul Ashur, Lich Lord

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) {T}: You may cast target Zombie creature card from your graveyard this turn.

Creature
Zul Ashur, Lich Lord (fdn) 326

Creature

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Sorcery

Qty: 6 Price: $10.04
Dismantling Wave

For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle this card, destroy all artifacts and enchantments.

Sorcery
Dismantling Wave (plst) C20-25
Empty the Laboratory

Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.

Sorcery
Empty the Laboratory (mic) 52
Pact of the Serpent

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

Sorcery
Pact of the Serpent (khc) 9
Rout

You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.

Sorcery
Rout (c17) 71
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (mh3) 278
Zombie Apocalypse

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

Sorcery
Zombie Apocalypse (dka) 80

Sorcery

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Enchantment

Qty: 10 Price: $114.10
Black Market Connections

At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (clb) 620
Cathars' Crusade

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (c14) 67
Endless Ranks of the Dead

At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.

Enchantment
Endless Ranks of the Dead (isd) 99
Haunted One

Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Enchantment
Haunted One (clb) 624
Kindred Discovery

As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.

Enchantment
Kindred Discovery (c17) 11
Knowledge Is Power

Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.

Enchantment
Knowledge Is Power (mkc) 352
Necroduality

Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.

Enchantment
Necroduality (inr) 365
On Wings of Gold

Creatures you control that are Zombies and/or tokens get +1/+1 and have flying. Whenever one or more cards leave your graveyard, create a 1/1 white Zombie creature token.

Enchantment
On Wings of Gold (drc) 5
Renewed Solidarity

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+0. At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.

Enchantment
Renewed Solidarity (drc) 7
Rooftop Storm

You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.

Enchantment
Rooftop Storm (isd) 71

Enchantment

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Instant

Qty: 4 Price: $21.42
And They Shall Know No Fear

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

Instant
And They Shall Know No Fear (40k) 9
Deny the Witch

Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.

Instant
Deny the Witch (40k) 116
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (c14) 85
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (drc) 37

Instant

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Deck Info

Deck stats

18 pips - 14 cards
17 mana - 17 cards
17 pips - 15 cards
18 mana - 18 cards
56 pips - 36 cards
23 mana - 21 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
12 mana - 11 cards
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Description

{"ops":[{"insert":"Power level: 5.0 - 5.5"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Varina Zombie Tribal is a midrange deck leveraging Zombie synergies, graveyard recursion, and token swarms. The primary win conditions are combat overrun with buffed Zombies and incremental life drain via "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Wayward Servant"},{"insert":"/"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Syr Konrad, the Grim"},{"insert":". Key enablers like "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Rooftop Storm"},{"insert":" and "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Necroduality"},{"insert":" amplify token production, while Varina's looting provides fuel for recursion engines like "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Gravecrawler"},{"insert":" (absent) and "},{"attributes":{"color":"var(--color-card-name)"},"insert":"The Scarab God"},{"insert":". The deck lacks infinite combos but achieves critical mass through synergistic value chains.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Core Strategy:"},{"insert":" Deploy Zombie lords ("},{"attributes":{"color":"var(--color-card-name)"},"insert":"Undead Warchief"},{"insert":", "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Death Baron"},{"insert":") while generating tokens through Varina's discard synergy and cards like "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Grave Titan"},{"insert":". Use "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Rooftop Storm"},{"insert":" to cheat costs, enabling explosive turns with "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Diregraf Colossus"},{"insert":"/"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Wilhelt, the Rotcleaver"},{"insert":". Drain opponents via "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Syr Konrad"},{"insert":" and "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Wayward Servant"},{"insert":" triggers while rebuilding from the graveyard with "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Gisa and Geralf"},{"insert":".\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Mulligan Priorities:"},{"insert":"\nKeep hands with 3 lands + early ramp ("},{"attributes":{"color":"var(--color-card-name)"},"insert":"Sol Ring"},{"insert":", "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Azorius Signet"},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Prioritize Zombie payoffs ("},{"attributes":{"color":"var(--color-card-name)"},"insert":"Necroduality"},{"insert":", "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Endless Ranks of the Dead"},{"insert":") over generic value."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avoid hands lacking Zombie density or graveyard enablers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Key Tips:"},{"insert":"\nTime Varina’s attacks to maximize looting with "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Bone Miser"},{"insert":"/"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Alhammarret's Archive"},{"insert":" online."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protect "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Rooftop Storm"},{"insert":" with "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Swiftfoot Boots"},{"insert":"/"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Deny the Witch"},{"insert":" for explosive turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Victimize"},{"insert":" to recur "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Grave Titan"},{"insert":"/"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Rot Hulk"},{"insert":" for immediate board impact."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Avoid Traps:"},{"insert":"\nOverextending into board wipes without "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Haunted One"},{"insert":" protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Holding back Zombies unnecessarily—the deck thrives on attrition."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Slow enchantments like "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Knowledge Is Power"},{"insert":" that don’t advance the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Critical:"},{"insert":"\nHeavy graveyard reliance (folds to "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Rest in Peace"},{"insert":"/"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Leyline of the Void"},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Limited instant-speed interaction (only 5 targeted removal/counters)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Moderate:"},{"insert":"\nSlow rebuild after wraths (no mass reanimation)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mana constraints (U/B-heavy costs, limited color fixing)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Minor:"},{"insert":"\nVulnerable to flyers (only "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Geralf, Visionary Stitcher"},{"insert":" grants evasion)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Most Important Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Rooftop Storm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Necroduality"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-card-name)"},"insert":"The Scarab God"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Grave Titan"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Wilhelt, the Rotcleaver"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Bone Miser"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Endless Ranks of the Dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Syr Konrad, the Grim"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Mikaeus, the Unhallowed"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-card-name)"},"insert":"Diregraf Colossus"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Attribute Ratings:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Speed: 5/10"},{"insert":"\nGoldfish win ~T8-10 via incremental value. No fast mana (e.g., "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Mana Crypt"},{"insert":") or T4 combos."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Resilience: 4/10"},{"insert":"\nGraveyard hate cripples key engines. Limited protection ("},{"attributes":{"color":"var(--color-card-name)"},"insert":"Swiftfoot Boots"},{"insert":" only). Recovers slowly from wraths."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Consistency: 6/10"},{"insert":"\nStrong tribal synergy and Varina’s looting mitigate low tutor count. Redundant token generators (7 sources) ensure board presence."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Interaction: 5/10"},{"insert":"\n8 targeted removal/counters ("},{"attributes":{"color":"var(--color-card-name)"},"insert":"Swords to Plowshares"},{"insert":", "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Deny the Witch"},{"insert":") plus 2 wraths. Lacks free interaction for critical turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rating Justification:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck aligns with "},{"attributes":{"color":"var(--color-text-primary)"},"insert":"Optimized Casual/Strong Precon (5.0)"},{"insert":" on the rubric:\nWins via combat/drain around T8-10, matching T8-10 benchmarks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Outperforms precons with tribal synergies but lacks cEDH staples (e.g., "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Cyclonic Rift"},{"insert":", "},{"attributes":{"color":"var(--color-card-name)"},"insert":"Necropotence"},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Less resilient than 6.0 decks due to graveyard dependency and slow interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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