11
3/20/2025
Punish/Catch Up Cards
Deck Size: 82
Commander
Est deck cost: $216.14
Salt sum: 35.09
No deck tags
11
3/20/2025
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Artifact

Qty: 9 Price: $28.31
Aeon Engine

This artifact enters tapped. {T}, Exile this artifact: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)

Artifact
Aeon Engine (c19) 52
Archaeomancer's Map

When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Artifact
Archaeomancer's Map (c21) 12
Damping Engine

A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent of their choice for that player to ignore this effect until end of turn.

Artifact
Damping Engine (ulg) 124
Damping Sphere

If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.

Artifact
Damping Sphere (dmr) 377
Echo Chamber

{4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.

Artifact
Echo Chamber (tmp) 282
Fraying Line

When this artifact enters, put a rope counter on target creature you control. At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile this artifact and each creature without a rope counter on it, then remove all rope counters from all creatures.

Artifact
Fraying Line (clb) 314
Misleading Signpost

Flash When this artifact enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.) {T}: Add {U}.

Artifact
Misleading Signpost (woc) 11
Pendant of Prosperity

This artifact enters under the control of an opponent of your choice. {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. This artifact's owner draws a card, then that player may put a land card from their hand onto the battlefield.

Artifact
Pendant of Prosperity (c21) 256
Psychogenic Probe

Whenever a spell or ability causes a player to shuffle their library, this artifact deals 2 damage to that player.

Artifact
Psychogenic Probe (mrd) 231

Artifact

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Creature

Qty: 27 Price: $77.47
Alexi, Zephyr Mage

{X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands.

Creature
Alexi, Zephyr Mage (pcy) 28
Anathemancer

When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Anathemancer (arb) 33
Ancient Cellarspawn

Each spell you cast that's a Demon, Horror, or Nightmare costs {1} less to cast. Whenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference.

Creature Enchantment
Ancient Cellarspawn (dsc) 16
Battle Angels of Tyr

Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Creature
Battle Angels of Tyr (clb) 9
Beza, the Bounding Spring

When Beza enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.

Creature
Beza, the Bounding Spring (blb) 2
Bladegriff Prototype

Flying Whenever this creature deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.

Creature Artifact
Bladegriff Prototype (otc) 253
Boreas Charger

Flying When this creature leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.

Creature
Boreas Charger (voc) 79
Cartographer's Hawk

Flying When this creature deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Cartographer's Hawk (cmm) 18
Claim Jumper

Vigilance When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

Creature
Claim Jumper (otj) 8
Discerning Financier

At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") {2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card.

Creature
Discerning Financier (woe) 10
Keeper of the Accord

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Keeper of the Accord (pip) 164
Kulrath Knight

Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block.

Creature
Kulrath Knight (plst) SHM-190
Mahadi, Emporium Master

At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Mahadi, Emporium Master (clb) 282
Nils, Discipline Enforcer

At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature.

Creature
Nils, Discipline Enforcer (c21) 20
Owlbear Cub

Mama's Coming — Whenever this creature attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.

Creature
Owlbear Cub (clb) 246
Radiant Performer

Flash When this creature enters, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.

Creature
Radiant Performer (c21) 54
Sandstone Oracle

Flying When this creature enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Creature Artifact
Sandstone Oracle (cmm) 406
Scholar of New Horizons

This creature enters with a +1/+1 counter on it. {T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

Creature
Scholar of New Horizons (brc) 6
Scholarship Sponsor

When this creature enters, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.

Creature
Scholarship Sponsor (c21) 22
Scytheclaw Raptor

Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.

Creature
Scytheclaw Raptor (lci) 165
Serene Master

Whenever this creature blocks, exchange its power and the power of target creature it's blocking until end of combat.

Creature
Serene Master (c13) 20
Slithermuse

When this creature leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Slithermuse (mor) 50
Soul Sculptor

{1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.

Creature
Soul Sculptor (usg) 53
Soulless Jailer

Permanent cards in graveyards can't enter the battlefield. Players can't cast noncreature spells from graveyards or exile.

Creature Artifact
Soulless Jailer (one) 241
Stoic Farmer

When this creature enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Stoic Farmer (khc) 5
The Flood of Mars

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever this creature attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of this creature. If it's a land, it becomes an Island in addition to its other types.

Creature
The Flood of Mars (who) 45
Vhati il-Dal

{T}: Until end of turn, target creature has base power 1 or base toughness 1.

Creature
Vhati il-Dal (tmp) 274

Creature

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Enchantment

Qty: 19 Price: $40.83
Close Quarters

Whenever a creature you control becomes blocked, this enchantment deals 1 damage to any target.

Enchantment
Close Quarters (mmq) 184
Confounding Conundrum

When this enchantment enters, draw a card. Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Enchantment
Confounding Conundrum (znr) 53
Custody Battle

Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Enchantment
Custody Battle (ons) 197
Death Match

Whenever a creature enters, that creature's controller may have target creature of their choice get -3/-3 until end of turn.

Enchantment
Death Match (ons) 136
Descent into Avernus

At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.

Enchantment
Descent into Avernus (clb) 169
Fight or Flight

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Enchantment
Fight or Flight (inv) 16
Hand to Hand

During combat, players can't cast instant spells or activate abilities that aren't mana abilities.

Enchantment
Hand to Hand (tmp) 180
Hum of the Radix

Each artifact spell costs {1} more to cast for each artifact its controller controls.

Enchantment
Hum of the Radix (mrd) 122
Katabatic Winds

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated.

Enchantment
Katabatic Winds (vis) 109
Metamorphic Alteration

Enchant creature As this Aura enters, choose a creature. Enchanted creature is a copy of the chosen creature.

Enchantment
Metamorphic Alteration (m19) 60
Oath of Lieges

At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.

Enchantment
Oath of Lieges (plst) EXO-11
Presence of the Master

Whenever a player casts an enchantment spell, counter it.

Enchantment
Presence of the Master (usg) 32
Price of Glory

Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.

Enchantment
Price of Glory (plst) ODY-214
Primal Order

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.

Enchantment
Primal Order (5ed) 318
Rivalry

At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.

Enchantment
Rivalry (ulg) 90
Share the Spoils

When this enchantment enters and whenever an opponent loses the game, exile the top card of each player's library. During each player's turn, that player may play a land or cast a spell from among cards exiled with this enchantment, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.

Enchantment
Share the Spoils (afc) 34
Smuggler's Share

At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Enchantment
Smuggler's Share (mkc) 84
Stand or Fall

At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.

Enchantment
Stand or Fall (inv) 171
War Cadence

{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.

Enchantment
War Cadence (c13) 128

Enchantment

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Instant

Qty: 13 Price: $39.91
Backlash

Tap target untapped creature. That creature deals damage equal to its power to its controller.

Instant
Backlash (plst) INV-234
Blessed Reversal

You gain 3 life for each creature attacking you.

Instant
Blessed Reversal (plst) ULG-2
Blind Fury

All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.

Instant
Blind Fury (mir) 158
Chain of Plasma

Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

Instant
Chain of Plasma (ons) 193
Chain of Silence

Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.

Instant
Chain of Silence (ons) 12
Chain of Vapor

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.

Instant
Chain of Vapor (mb2) 156
Debt of Loyalty

Regenerate target creature. You gain control of that creature if it regenerates this way.

Instant
Debt of Loyalty (wth) 11
Hellish Rebuke

Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."

Instant
Hellish Rebuke (afc) 26
Illumination

Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.

Instant
Illumination (mir) 21
Misinformation

Put up to three target cards from an opponent's graveyard on top of their library in any order.

Instant
Misinformation (all) 56
Price of Progress

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

Instant
Price of Progress (plst) EMA-141
Time and Tide

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

Instant
Time and Tide (vis) 46
Wake the Dead

Cast this spell only during combat on an opponent's turn. Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.

Instant
Wake the Dead (cmm) 197

Instant

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Land

Qty: 1 Price: $0.59
Ice Floe

You may choose not to untap this land during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.

Land
Ice Floe (5ed) 420

Land

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Sorcery

Qty: 13 Price: $29.03
Balance of Power

If target opponent has more cards in hand than you, draw cards equal to the difference.

Sorcery
Balance of Power (plst) POR-41
Chain of Acid

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

Sorcery
Chain of Acid (ons) 252
Chain of Smog

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

Sorcery
Chain of Smog (plst) ONS-132
Chain Reaction

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Sorcery
Chain Reaction (drc) 47
Do or Die

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Sorcery
Do or Die (inv) 102
Flood of Tears

Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.

Sorcery
Flood of Tears (voc) 104
Fraying Omnipotence

Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control of their choice. Round up each time.

Sorcery
Fraying Omnipotence (m19) 97
Molten Psyche

Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.

Sorcery
Molten Psyche (plst) SOM-98
Over the Top

Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.

Sorcery
Over the Top (bro) 146
Pulse of the Tangle

Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.

Sorcery
Pulse of the Tangle (dst) 80
Sadistic Shell Game

Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures.

Sorcery
Sadistic Shell Game (dsc) 24
Spiteful Repossession

Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.

Sorcery
Spiteful Repossession (ncc) 90
Tales of the Ancestors

Each player with fewer cards in hand than the player with the most cards in hand draws cards equal to the difference. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Tales of the Ancestors (khc) 8

Sorcery

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Deck Info

Deck stats

26 pips - 22 cards
2 mana - 2 cards
17 pips - 11 cards
3 mana - 3 cards
18 pips - 14 cards
2 mana - 2 cards
29 pips - 22 cards
2 mana - 2 cards
10 pips - 7 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
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