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Commander
Commander
Evasion
Evasion
Pump
Pump
Blink
Blink
Finisher
Finisher
Ramp
Ramp
Land
Land
Removal
Removal
Stax
Stax
Draw
This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Draw
Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Protection
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Deck Tokens & Extras (3)
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