65
3/23/2025
plagon sea critters
Deck Size: 100
Commander
Legal
Est deck cost: $52.48
Salt sum: 28.25
No deck tags
65
3/23/2025
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Commander

Qty: 1 Price: $9.49
Plagon, Lord of the Beach

When Plagon enters, draw a card for each creature you control with toughness greater than its power. {W/U}: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.

Creature
Plagon, Lord of the Beach (j25) 37

Commander

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Draw

Qty: 8 Price: $6.18
Canyon Crab

{1}{U}: This creature gets +2/-2 until end of turn. At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.

Creature
Canyon Crab (otj) 40
Flumph

Defender, flying Whenever this creature is dealt damage, you and target opponent each draw a card.

Creature
Flumph (afr) 15
Octoprophet

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Octoprophet (jmp) 161
Purple-Crystal Crab

When this creature dies, draw a card.

Creature
Purple-Crystal Crab (gs1) 3
Riptide Crab

Vigilance When this creature dies, draw a card.

Creature
Riptide Crab (bbd) 228
Sea-Dasher Octopus

Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature deals combat damage to a player, draw a card.

Creature
Sea-Dasher Octopus (iko) 66
Sigiled Starfish

{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Sigiled Starfish (jmp) 177
Thassa's Emissary

Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever this creature or enchanted creature deals combat damage to a player, draw a card. Enchanted creature gets +3/+3.

Creature Enchantment
Thassa's Emissary (ths) 68

Draw

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Ramp

Qty: 3 Price: $2.47
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 51
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (pip) 249

Ramp

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Bounce

Qty: 1 Price: $0.35
Glowing Anemone

When this creature enters, you may return target land to its owner's hand.

Creature
Glowing Anemone (mmq) 81

Bounce

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Evasion

Qty: 2 Price: $0.70
Mistford River Turtle

Whenever this creature attacks, another target attacking non-Human creature can't be blocked this turn.

Creature
Mistford River Turtle (eld) 56
Phase Dolphin

Whenever this creature attacks, another target attacking creature can't be blocked this turn.

Creature
Phase Dolphin (iko) 62

Evasion

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Removal

Qty: 4 Price: $1.68
Dragon Turtle

Flash Drag Below — When this creature enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.

Creature
Dragon Turtle (afr) 56
Man-o'-War

When this creature enters, return target creature to its owner's hand.

Creature
Man-o'-War (dmr) 58
Mirrorshell Crab

Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Channel — {2}{U}, Discard this card: Counter target spell or ability unless its controller pays {3}.

Creature Artifact
Mirrorshell Crab (neo) 63
Voracious Greatshark

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, counter target artifact or creature spell.

Creature
Voracious Greatshark (fdn) 600

Removal

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Counters

Qty: 3 Price: $1.05
Bubble Smuggler

Disguise {5}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) As this creature is turned face up, put four +1/+1 counters on it.

Creature
Bubble Smuggler (mkm) 41
Coral Reef

This enchantment enters with four polyp counters on it. Sacrifice an Island: Put two polyp counters on this enchantment. {U}, Tap an untapped blue creature you control, Remove a polyp counter from this enchantment: Put a +0/+1 counter on target creature.

Enchantment
Coral Reef (hml) 24
Thriving Turtle

When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

Creature
Thriving Turtle (kld) 66

Counters

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Land

Qty: 38 Price: $14.68
Coral Atoll

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (cmr) 480
Island

({T}: Add {U}.)

Land
Island (dft) 281
Plains

({T}: Add {W}.)

Land
Plains (dft) 279
Riptide Laboratory

{T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.

Land
Riptide Laboratory (mh2) 303
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (dft) 267

Land

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Tokens

Qty: 6 Price: $2.78
Coral Barrier

Defender (This creature can't attack.) When this creature enters, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

Creature
Coral Barrier (m15) 49
Exotic Pets

Create two 1/1 blue Fish creature tokens with "This token can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.

Instant
Exotic Pets (snc) 185
Mesmerizing Benthid

When this creature enters, create two 0/2 blue Illusion creature tokens with "Whenever this token blocks a creature, that creature doesn't untap during its controller's next untap step." This creature has hexproof as long as you control an Illusion.

Creature
Mesmerizing Benthid (rna) 43
Reef Worm

When this creature dies, create a 3/3 blue Fish creature token with "When this token dies, create a 6/6 blue Whale creature token with 'When this token dies, create a 9/9 blue Kraken creature token.'"

Creature
Reef Worm (mh3) 271
Scuttletide

{1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.

Enchantment
Scuttletide (mh2) 61
Spiny Starfish

{U}: Regenerate this creature. At the beginning of each end step, if this creature regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Creature
Spiny Starfish (all) 35

Tokens

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Creature

Qty: 23 Price: $8.33
Ancient Carp

Creature
Ancient Carp (dtk) 44
Ancient Crab

Creature
Ancient Crab (akh) 40
Clinging Anemones

Defender Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Creature
Clinging Anemones (gtc) 31
Cold-Water Snapper

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Cold-Water Snapper (dom) 48
Coral Eel

Creature
Coral Eel (9ed) S3
Crystacean

Flash (You may cast this spell any time you could cast an instant.)

Creature
Crystacean (iko) 46
Electrozoa

Flash Flying When this creature enters, you get {E}{E} (two energy counters). At the beginning of your first main phase, tap this creature unless you pay {E}.

Creature
Electrozoa (mh3) 60
Fortress Crab

Creature
Fortress Crab (m20) 60
Giant Octopus

Creature
Giant Octopus (9ed) S4
Giant Shark

This creature can't attack unless defending player controls an Island. Whenever this creature blocks or becomes blocked by a creature that has been dealt damage this turn, this creature gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice this creature.

Creature
Giant Shark (drk) 29
Hammerhead Shark

This creature can't attack unless defending player controls an Island.

Creature
Hammerhead Shark (sth) 32
Hermitic Nautilus

Vigilance {1}{U}: This creature gets +3/-3 until end of turn.

Creature Artifact
Hermitic Nautilus (lci) 58
Hightide Hermit

Defender When this creature enters, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: This creature can attack this turn as though it didn't have defender.

Creature
Hightide Hermit (kld) 51
Horned Turtle

Creature
Horned Turtle (m10) 55
Jwari Scuttler

Creature
Jwari Scuttler (roe) 73
Manta Ray

This creature can't attack unless defending player controls an Island. This creature can't be blocked except by blue creatures. When you control no Islands, sacrifice this creature.

Creature
Manta Ray (wth) 42
Moat Piranhas

Defender (This creature can't attack.)

Creature
Moat Piranhas (m20) 67
Mystic Skyfish

Whenever you draw your second card each turn, this creature gains flying until end of turn.

Creature
Mystic Skyfish (m21) 326
Shorecomber Crab

Creature
Shorecomber Crab (j25) 356
Skittering Crustacean

{6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) As long as this creature is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)

Creature
Skittering Crustacean (cn2) 36
Wishcoin Crab

Creature
Wishcoin Crab (m21) 86
Wormfang Behemoth

When this creature enters, exile all cards from your hand. When this creature leaves the battlefield, return the exiled cards to their owner's hand.

Creature
Wormfang Behemoth (jud) 55
Wormfang Crab

This creature can't be blocked. When this creature enters, an opponent chooses a permanent you control other than this creature and exiles it. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Wormfang Crab (jud) 56

Creature

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Mill

Qty: 2 Price: $1.34
Charix, the Raging Isle

Spells your opponents cast that target Charix cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Creature
Charix, the Raging Isle (znr) 49
Coral Colony

Defender {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Coral Colony (dmu) 45

Mill

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Untap

Qty: 2 Price: $0.70
Glimmerbell

Flying {1}{U}: Untap this creature.

Creature
Glimmerbell (iko) 53
Stinging Lionfish

Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.

Creature Enchantment
Stinging Lionfish (thb) 69

Untap

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Cycling

Qty: 1 Price: $0.35
Slipstream Eel

This creature can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Creature
Slipstream Eel (cm2) 49

Cycling

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Protection

Qty: 6 Price: $2.38
Aegis Turtle

Creature
Aegis Turtle (fdn) 150
Angler Turtle

Hexproof Creatures your opponents control attack each combat if able.

Creature
Angler Turtle (clb) 713
Caelorna, Coral Tyrant

Creature
Caelorna, Coral Tyrant (dft) 40
Dive Down

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Dive Down (plst) XLN-53
Giant Crab

{U}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Giant Crab (tmp) 66
Riptide Turtle

Flash Defender

Creature
Riptide Turtle (thb) 61

Protection

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Deck Info

Deck stats

3 pips - 3 cards
19 mana - 19 cards
70 pips - 58 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
3 mana - 3 cards
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