6
3/17/2025
Arabell
Deck Size: 62
Commander
Est deck cost: $48.49
Salt sum: 14.7
No deck tags
6
3/17/2025
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Burn

Qty: 3 Price: $1.29
Cavalcade of Calamity

Whenever a creature you control with power 1 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.

Enchantment
Cavalcade of Calamity (rna) 95
Molten Gatekeeper

Whenever another creature you control enters, this creature deals 1 damage to each opponent. Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature Artifact
Molten Gatekeeper (mh3) 128
Raid Bombardment

Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.

Enchantment
Raid Bombardment (wot) 47

Burn

(CTRL to add secondary)

Protection

Qty: 2 Price: $2.98
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (rtr) 19
Selfless Spirit

Flying Sacrifice this creature: Creatures you control gain indestructible until end of turn.

Creature
Selfless Spirit (blc) 153

Protection

(CTRL to add secondary)

Creature

Qty: 2 Price: $0.70
Akki Drillmaster

{T}: Target creature gains haste until end of turn.

Creature
Akki Drillmaster (sok) 92
Battle Rampart

Defender {T}: Target creature gains haste until end of turn.

Creature
Battle Rampart (bbd) 165

Creature

(CTRL to add secondary)

Pump

Qty: 3 Price: $1.05
Axgard Cavalry

{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Axgard Cavalry (khm) 121
Bloodlust Inciter

{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Bloodlust Inciter (akh) 120
Torch Courier

Haste Sacrifice this creature: Another target creature gains haste until end of turn.

Creature
Torch Courier (grn) 119

Pump

(CTRL to add secondary)

Draw

Qty: 5 Price: $3.41
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (scd) 268
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (inr) 345
Rumor Gatherer

Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.

Creature
Rumor Gatherer (snc) 29
Spirited Companion

When this creature enters, draw a card.

Creature Enchantment
Spirited Companion (j25) 256
Subira, Tulzidi Caravanner

Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

Creature
Subira, Tulzidi Caravanner (cmm) 261

Draw

(CTRL to add secondary)

Ramp

Qty: 9 Price: $10.97
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (scd) 257
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (blc) 128
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (dsc) 244
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (afc) 206
Gold Myr

{T}: Add {W}.

Creature Artifact
Gold Myr (som) 157
Iron Myr

{T}: Add {R}.

Creature Artifact
Iron Myr (som) 168
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (mkc) 232
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (pip) 243

Ramp

(CTRL to add secondary)

Land

Qty: 5 Price: $1.96
Castle Ardenvale

This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Land
Castle Ardenvale (mkc) 253
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 479
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (pip) 264
Kher Keep

{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Land
Kher Keep (mkc) 270
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (pip) 312

Land

(CTRL to add secondary)

Removal

Qty: 11 Price: $9.71
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (inr) 139
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (pip) 156
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (drc) 48
Dusk

Sorcery
Dusk // Dawn (blc) 138
Entrapment Maneuver

Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.

Instant
Entrapment Maneuver (pip) 160
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (mkc) 65
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (plst) MH1-11
Goblin Negotiation

Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.

Sorcery
Goblin Negotiation (fdn) 88
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (acr) 81
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (cmr) 387
Wear

Instant
Wear // Tear (pip) 222

Removal

(CTRL to add secondary)

Lifegain

Qty: 1 Price: $0.35
Dazzling Angel

Flying Whenever another creature you control enters, you gain 1 life.

Creature
Dazzling Angel (fdn) 9

Lifegain

(CTRL to add secondary)

Tokens

Qty: 21 Price: $16.07
Assemble the Legion

At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.

Enchantment
Assemble the Legion (pip) 210
Beetleback Chief

When this creature enters, create two 1/1 red Goblin creature tokens.

Creature
Beetleback Chief (j25) 129
Clowning Around

Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token.

Sorcery
Clowning Around (unf) 6
Darien, King of Kjeldor

Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.

Creature
Darien, King of Kjeldor (mkc) 59
Dragon Fodder

Create two 1/1 red Goblin creature tokens.

Sorcery
Dragon Fodder (dtk) 135
Empty the Warrens

Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Empty the Warrens (tsr) 162
Finale of Glory

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

Sorcery
Finale of Glory (clu) 61
Goblin Instigator

When this creature enters, create a 1/1 red Goblin creature token.

Creature
Goblin Instigator (m19) 142
Heroic Reinforcements

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)

Sorcery
Heroic Reinforcements (fdn) 241
Hordeling Outburst

Create three 1/1 red Goblin creature tokens.

Sorcery
Hordeling Outburst (onc) 100
Krenko's Command

Create two 1/1 red Goblin creature tokens.

Sorcery
Krenko's Command (j25) 140
Krenko, Mob Boss

{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Creature
Krenko, Mob Boss (ddn) 15
Krenko, Tin Street Kingpin

Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Creature
Krenko, Tin Street Kingpin (j25) 572
Legion Warboss

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

Creature
Legion Warboss (rvr) 337
Loyal Apprentice

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Creature
Loyal Apprentice (drc) 104
Mogg War Marshal

Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.

Creature
Mogg War Marshal (tsr) 176
Raise the Alarm

Create two 1/1 white Soldier creature tokens.

Instant
Raise the Alarm (m15) 26
Release the Dogs

Create four 1/1 white Dog creature tokens.

Sorcery
Release the Dogs (fdn) 580
Resolute Reinforcements

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, create a 1/1 white Soldier creature token.

Creature
Resolute Reinforcements (fdn) 145
Secure the Wastes

Create X 1/1 white Warrior creature tokens.

Instant
Secure the Wastes (pip) 171
Skyknight Vanguard

Flying Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.

Creature
Skyknight Vanguard (plst) M20-218

Tokens

(CTRL to add secondary)

Deck Info

Deck stats

31 pips - 24 cards
10 mana - 10 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
31 pips - 27 cards
9 mana - 9 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard