13
3/19/2025
The House Always Wins
Deck Size: 101
Commander
Est deck cost: $208.76
Salt sum: 34.09
No deck tags
13
3/19/2025
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Commander

Qty: 1 Price: $0.99
Mr. House, President and CEO

Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token. {4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.

Creature Artifact
Mr. House, President and CEO (pip) 7

Commander

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Draw

Qty: 10 Price: $8.00
Bag of Devouring

Whenever you sacrifice another nontoken artifact or creature, exile it. {2}, {T}, Sacrifice another artifact or creature: Draw a card. {3}, {T}, Sacrifice this artifact: Roll a d10. Return up to X cards from among cards exiled with this artifact to their owners' hands, where X is the result.

Artifact
Bag of Devouring (afc) 21
Chaos Channeler

Wild Magic Surge — Whenever this creature attacks, roll a d20. 1—9 | Exile the top card of your library. You may play it this turn. 10—19 | Exile the top two cards of your library. You may play them this turn. 20 | Exile the top three cards of your library. You may play them this turn.

Creature
Chaos Channeler (afr) 136
Expert-Level Safe

When this artifact enters, exile the top two cards of your library face down. {1}, {T}: You and target opponent each secretly choose 1, 2, or 3. Then those choices are revealed. If they match, sacrifice this artifact and put all cards exiled with it into their owners' hands. Otherwise, exile the top card of your library face down.

Artifact
Expert-Level Safe (pip) 133
Morbid Opportunist

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Creature
Morbid Opportunist (pip) 186
Nothic

Weird Insight — When this creature dies, roll a d20. 1—9 | You draw a card and you lose 1 life. 10—19 | You draw two cards and you lose 2 life. 20 | You draw seven cards and you lose 7 life.

Creature
Nothic (clb) 138
Strength-Testing Hammer

Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip {3}

Artifact
Strength-Testing Hammer (unf) 193
Survivor's Med Kit

{1}, {T}: Choose one that hasn't been chosen — • Stimpak — Draw a card. • Fancy Lads Snack Cakes — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") • RadAway — Target player loses all rad counters. Sacrifice this artifact.

Artifact
Survivor's Med Kit (pip) 144
Treasure Chest

{4}, Sacrifice this artifact: Roll a d20. 1 | Trapped! — You lose 3 life. 2—9 | Create five Treasure tokens. 10—19 | You gain 3 life and draw three cards. 20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.

Artifact
Treasure Chest (afr) 252
Unexpected Windfall

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Unexpected Windfall (plst) AFR-164
Yes Man, Personal Securitron

{T}: Target opponent gains control of Yes Man. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.

Creature Artifact
Yes Man, Personal Securitron (pip) 29

Draw

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Pump

Qty: 1 Price: $0.49
Barbarian Class

(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.

Enchantment
Barbarian Class (afr) 131

Pump

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Roll

Qty: 1 Price: $8.99
Vexing Puzzlebox

Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result. {T}: Add one mana of any color. Roll a d20. {T}, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.

Artifact
Vexing Puzzlebox (clb) 374

Roll

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Anthem

Qty: 1 Price: $0.99
Vihaan, Goldwaker

Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.

Creature
Vihaan, Goldwaker (otc) 8

Anthem

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Finisher

Qty: 1 Price: $5.49
Darksteel Colossus

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Indestructible (Damage and effects that say "destroy" don't destroy this creature.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Creature Artifact
Darksteel Colossus (m10) 208

Finisher

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Ramp

Qty: 9 Price: $23.11
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (pip) 224
Component Pouch

{T}, Remove a component counter from this artifact: Add two mana of different colors. {T}: Roll a d20. 1—9 | Put a component counter on this artifact. 10—20 | Put two component counters on this artifact.

Artifact
Component Pouch (afc) 59
Kellogg, Dangerous Mind

First strike, haste Whenever Kellogg attacks, create a Treasure token. Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.

Creature
Kellogg, Dangerous Mind (pip) 106
Pitiless Plunderer

Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Pitiless Plunderer (pip) 187
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 56
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (pip) 240
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (m3c) 307
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (lcc) 315
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (pip) 248

Ramp

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Tokens

Qty: 4 Price: $2.04
Goblin Morningstar

Equipped creature gets +1/+0 and has trample. Equip {1}{R} When this Equipment enters, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1 red Goblin creature token, then attach this Equipment to it.

Artifact
Goblin Morningstar (afr) 145
Recruitment Drive

Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens.

Sorcery
Recruitment Drive (clb) 38
Securitron Squadron

Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters, create that many tokens that are copies of it.) Vigilance Whenever a creature token you control enters, put a +1/+1 counter on it.

Creature Artifact
Securitron Squadron (pip) 23
Swarming Goblins

When this creature enters, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—19 | Create two of those tokens. 20 | Create three of those tokens.

Creature
Swarming Goblins (afr) 162

Tokens

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Counters

Qty: 3 Price: $2.67
Celebr-8000

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible

Creature Artifact
Celebr-8000 (unf) 185
Sentry Bot

Flash This spell costs {1} less to cast for each creature attacking you. When this creature enters, you get {E} for each creature attacking you. At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control.

Creature Artifact
Sentry Bot (pip) 24
Steel Overseer

{T}: Put a +1/+1 counter on each artifact creature you control.

Creature Artifact
Steel Overseer (pip) 241

Counters

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Land

Qty: 42 Price: $23.10
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (pip) 253
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (c14) 286
Canyon Slough

({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Canyon Slough (pip) 256
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (pip) 258
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (pip) 259
Desolate Mire

{1}, {T}: Add {W}{B}.

Land
Desolate Mire (pip) 146
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (pip) 261
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (pip) 263
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (pip) 264
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (pip) 269
Mortuary Mire

This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Land
Mortuary Mire (c19) 260
Mountain

({T}: Add {R}.)

Land
Mountain (mh2) 487
Mountain

({T}: Add {R}.)

Land
Mountain (mh2) 488
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (pip) 277
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (pip) 279
Plains

({T}: Add {W}.)

Land
Plains (mh2) 481
Rustvale Bridge

This land enters tapped. Indestructible {T}: Add {R} or {W}.

Artifact Land
Rustvale Bridge (pip) 285
Spire of Industry

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

Land
Spire of Industry (pip) 293
Swamp

({T}: Add {B}.)

Land
Swamp (mh2) 485
Swamp

({T}: Add {B}.)

Land
Swamp (mh2) 486
Temple of Malice

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.

Land
Temple of Malice (pip) 307
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (pip) 310
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (pip) 311
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (pip) 312
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (pip) 313
Underdark Rift

{T}: Add {C}. {5}, {T}, Exile this land: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.

Land
Underdark Rift (afc) 62

Land

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Recursion

Qty: 2 Price: $1.98
Grave Endeavor

Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.

Instant
Grave Endeavor (afc) 24
Wake the Past

Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.

Sorcery
Wake the Past (pip) 221

Recursion

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Creature

Qty: 2 Price: $1.84
Monoxa, Midway Manager

Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die.

Creature
Monoxa, Midway Manager (unf) 173
Velukan Dragon

Flying Whenever this creature attacks or blocks, roll a six-sided die. This creature gets +X/+0 until end of turn, where X is the result minus 1.

Creature
Velukan Dragon (mb2) 145

Creature

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Protection

Qty: 2 Price: $9.48
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (pip) 233
Wyll's Reversal

Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. 1—14 | You may choose new targets for that spell or ability. 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.

Instant
Wyll's Reversal (clb) 209

Protection

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Removal

Qty: 22 Price: $42.10
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (pip) 209
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (pip) 156
Berserker's Frenzy

Cast this spell only before combat or during combat before blockers are declared. Roll two d20 and ignore the lower roll. 1—14 | Choose any number of creatures. They block this turn if able. 15—20 | You choose which creatures block this turn and how those creatures block.

Instant
Berserker's Frenzy (afc) 29
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (pip) 189
Clay Golem

{6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) Berserk — When this creature becomes monstrous, destroy target permanent.

Creature Artifact
Clay Golem (afc) 58
Contraband Livestock

Exile target creature, then roll a d20. 1—9 | Its controller creates a 4/4 green Ox creature token. 10—19 | Its controller creates a 2/2 green Boar creature token. 20 | Its controller creates a 0/1 white Goat creature token.

Instant
Contraband Livestock (clb) 12
Crush Contraband

Choose one or both — • Exile target artifact. • Exile target enchantment.

Instant
Crush Contraband (pip) 158
Dispatch

Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.

Instant
Dispatch (pip) 159
Earth-Cult Elemental

Siege Monster — When this creature enters, roll a d20. 1—9 | Each player sacrifices a permanent of their choice. 10—19 | Each opponent sacrifices a permanent of their choice. 20 | Each opponent sacrifices two permanents of their choice.

Creature
Earth-Cult Elemental (afr) 141
Farideh's Fireball

Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20. 1—9 | Farideh's Fireball deals 2 damage to each player. 10—20 | Farideh's Fireball deals 2 damage to each opponent.

Instant
Farideh's Fireball (afr) 142
Legate Lanius, Caesar's Ace

Decimate — When Legate Lanius enters, each opponent sacrifices a tenth of the creatures they control of their choice, rounded up. Whenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius.

Creature
Legate Lanius, Caesar's Ace (pip) 107
Lightfoot Rogue

Sneak Attack — Whenever this creature attacks, roll a d20. 1—9 | This creature gains deathtouch until end of turn. 10—19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.

Creature
Lightfoot Rogue (afr) 111
Myrkul's Edict

Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature of their choice. 10—19 | Each opponent sacrifices a creature of their choice. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Sorcery
Myrkul's Edict (clb) 135
Nuclear Fallout

Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.

Sorcery
Nuclear Fallout (pip) 47
Reckless Endeavor

Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.

Sorcery
Reckless Endeavor (afc) 33
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (pip) 220
Six-Sided Die

Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.

Instant
Six-Sided Die (unf) 92
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (pip) 173
The Nipton Lottery

Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.

Sorcery
The Nipton Lottery (pip) 113
Thunderwave

Roll a d20. 1—9 | Thunderwave deals 3 damage to each creature. 10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way. 20 | Thunderwave deals 6 damage to each creature your opponents control.

Sorcery
Thunderwave (clb) 201
Valiant Endeavor

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

Sorcery
Valiant Endeavor (afc) 13
Wear

Instant
Wear // Tear (dmc) 174

Removal

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Sideboard

Qty: 9 Price: $77.49
Blightsteel Colossus

Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

Creature Artifact
Blightsteel Colossus (plst) 2XM-235
Comet, Stellar Pup

0: Roll a six-sided die. 1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 — Comet deals damage equal to the number of loyalty counters on him to a creature or player, then [−2]. 6 — [+1], and you may activate Comet's loyalty ability two more times this turn.

Planeswalker
Comet, Stellar Pup (mb2) 79
Crimson Caravaneer

Double strike, trample Whenever this creature deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Creature
Crimson Caravaneer (pip) 56
Impassioned Orator

Whenever another creature you control enters, you gain 1 life.

Creature
Impassioned Orator (pip) 162
Infesting Radroach

Flying This creature can't block. Whenever this creature deals combat damage to a player, they get that many rad counters. Whenever an opponent mills a nonland card, if this creature is in your graveyard, you may return it to your hand.

Creature
Infesting Radroach (pip) 46
Maddening Hex

Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.

Enchantment
Maddening Hex (mb2) 195
Mister Gutsy

Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on this creature. When this creature dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Creature Artifact
Mister Gutsy (pip) 136
Silver Shroud Costume

Flash When this Equipment enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip {3}

Artifact
Silver Shroud Costume (pip) 142
Sword of Hours

Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Sword of Hours (afc) 61

Sideboard

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Deck Info

Deck stats

20 pips - 16 cards
24 mana - 23 cards
0 pips - 0 cards
0 mana - 9 cards
20 pips - 17 cards
28 mana - 27 cards
30 pips - 22 cards
27 mana - 26 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
11 mana - 9 cards
CategoriesQtyOdds
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