21
3/17/2025
To Grell and Back Again
Deck Size: 100
Commander
Legal
Est deck cost: $402.92
Salt sum: 26.85
No deck tags
21
3/17/2025
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Commander

Qty: 1 Price: $0.35
Lagrella, the Magpie

When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.

Creature
Lagrella, the Magpie (snc) 196

Commander

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Creature

Qty: 1 Price: $0.49
Lonis, Cryptozoologist

Whenever another nontoken creature you control enters, investigate. {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.

Creature
Lonis, Cryptozoologist (mh2) 370

Creature

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Protection

Qty: 1 Price: $1.49
Hydroelectric Specimen

Creature
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240

Protection

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Ritual

Qty: 2 Price: $2.28
Cloud of Faeries

Flying When this creature enters, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Cloud of Faeries (moc) 219
Peregrine Drake

Flying When this creature enters, untap up to five lands.

Creature
Peregrine Drake (usg) 88

Ritual

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Wincon

Qty: 2 Price: $43.68
Avenger of Zendikar

When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (sld) 158
Vernal Sovereign

Whenever this creature enters or attacks, create a green and white Elemental creature token with "This token's power and toughness are each equal to the number of creatures you control."

Creature
Vernal Sovereign (clu) 51

Wincon

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Draw

Qty: 11 Price: $26.37
Aether Channeler

When this creature enters, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card.

Creature
Aether Channeler (sch) 11
Circuit Mender

When this creature enters, you gain 2 life. When this creature leaves the battlefield, draw a card.

Creature Artifact
Circuit Mender (blc) 267
Disciple of Freyalise

Creature
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Dreamdew Entrancer

Reach When this creature enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.

Creature
Dreamdew Entrancer (blb) 211
Elvish Visionary

When this creature enters, draw a card.

Creature
Elvish Visionary (ltc) 240
Guardian Project

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (rna) 130
Pond Prophet

When this creature enters, draw a card.

Creature
Pond Prophet (blb) 229
Rumor Gatherer

Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.

Creature
Rumor Gatherer (snc) 29
Silundi Vision

Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80
Wall of Blossoms

Defender When this creature enters, draw a card.

Creature
Wall of Blossoms (sth) 125
Watcher for Tomorrow

Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This creature enters tapped. When this creature leaves the battlefield, put the exiled card into its owner's hand.

Creature
Watcher for Tomorrow (plst) MH1-76

Draw

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Ramp

Qty: 12 Price: $22.92
Avacyn's Pilgrim

{T}: Add {W}.

Creature
Avacyn's Pilgrim (pf25) 1F
Clifftop Lookout

Reach When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.

Creature
Clifftop Lookout (blb) 168
Coiling Oracle

When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Creature
Coiling Oracle (blc) 250
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 284
Elvish Rejuvenator

When this creature enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Creature
Elvish Rejuvenator (2x2) 144
Farhaven Elf

When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Farhaven Elf (ltc) 243
Jyoti, Moag Ancient

When Jyoti enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.

Creature
Jyoti, Moag Ancient (m3c) 13
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (30a) 206
Llanowar Visionary

When this creature enters, draw a card. {T}: Add {G}.

Creature
Llanowar Visionary (m21) 397
Risen Reef

Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.

Creature
Risen Reef (sld) 1257
Tangled Florahedron

Creature
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Wood Elves

When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Wood Elves (ltc) 263

Ramp

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Theft

Qty: 1 Price: $0.49
Vedalken Plotter

When this creature enters, exchange control of target land you control and target land an opponent controls.

Creature
Vedalken Plotter (gpt) 41

Theft

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Boardwipe

Qty: 1 Price: $2.79
The Eternal Wanderer

No more than one creature can attack The Eternal Wanderer each combat. +1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. 0: Create a 2/2 white Samurai creature token with double strike. −4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.

Planeswalker
The Eternal Wanderer (one) 335

Boardwipe

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Land

Qty: 28 (36 w/ MDFC)Price: $179.96
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (ice) 351
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (rna) 246
Brokers Hideout

When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (10e) 349
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (exp) 5
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (dsc) 267
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (sld) 806
Flooded Grove

{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.

Land
Flooded Grove (exp) 35
Forest

({T}: Add {G}.)

Land
Forest (dft) 289
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (who) 280
Island

({T}: Add {U}.)

Land
Island (dft) 280
Plains

({T}: Add {W}.)

Land
Plains (dft) 277
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (who) 294
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (pip) 503
Scattered Groves

({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (pip) 286
Tranquil Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. Cycling {G}{W}{U} ({G}{W}{U}, Discard this card: Draw a card.)

Land
Tranquil Landscape (mh3) 231
Vineglimmer Snarl

As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (who) 329
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Yavimaya Coast (dmu) 382

Land

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Recursion

Qty: 2 Price: $10.98
Eternal Witness

When this creature enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (5dn) 86
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (sld) 1911

Recursion

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Tokens

Qty: 4 Price: $1.54
Biomathematician

When this creature enters, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.

Creature
Biomathematician (stx) 164
Eldrazi Skyspawner

Devoid (This card has no color.) Flying When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."

Creature
Eldrazi Skyspawner (plst) BFZ-58
Scion Summoner

Devoid (This card has no color.) When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." ({C} represents colorless mana.)

Creature
Scion Summoner (ogw) 123
Thragtusk

When this creature enters, you gain 5 life. When this creature leaves the battlefield, create a 3/3 green Beast creature token.

Creature
Thragtusk (tsr) 368

Tokens

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Clones

Qty: 1 Price: $6.49
Glasspool Mimic

Creature
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60

Clones

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Manafixing

Qty: 1 Price: $1.49
Omo, Queen of Vesuva

Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.

Creature
Omo, Queen of Vesuva (m3c) 14

Manafixing

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Removal

Qty: 13 Price: $31.69
Bridgeworks Battle

Sorcery
Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249
Commander Sofia Daguerre

Flash Crash Landing — When Commander Sofia Daguerre enters, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Creature
Commander Sofia Daguerre (pip) 15
Counterspell

Counter target spell.

Instant
Counterspell (sld) 1589
Kabira Takedown

Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Khalni Ambush

Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Knight of Autumn

When this creature enters, choose one — • Put two +1/+1 counters on this creature. • Destroy target artifact or enchantment. • You gain 4 life.

Creature
Knight of Autumn (afc) 187
Mystic Reflection

Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Mystic Reflection (pkhm) 69p
Mystic Snake

Flash When this creature enters, counter target spell.

Creature
Mystic Snake (spg) 35
Negate

Counter target noncreature spell.

Instant
Negate (dtk) 65
Reclamation Sage

When this creature enters, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (fdn) 340
Reflector Mage

When this creature enters, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

Creature
Reflector Mage (sld) 1108
Skyclave Apparition

When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Creature
Skyclave Apparition (blc) 154
Venser, Shaper Savant

Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.

Creature
Venser, Shaper Savant (fut) 46

Removal

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Tutor

Qty: 1 Price: $0.49
Evolving Door

{1}, {T}, Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.

Artifact
Evolving Door (snc) 429

Tutor

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Maybeboard

Qty: 46 Price: $51.94
Agent of Treachery

When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

Creature
Agent of Treachery (m20) 43
Another Round

Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.

Sorcery
Another Round (otj) 1
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (uma) 45
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (m3c) 319
Bant Charm

Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.

Instant
Bant Charm (afc) 178
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (blc) 206
Blur

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Instant
Blur (clb) 58
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (p30a) 27
Druid of the Emerald Grove

When this creature enters, search your library for up to two basic land cards and reveal them, then roll a d20. 9 or less | Put those cards into your hand, then shuffle. 10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle. 20+ | Put those cards onto the battlefield tapped, then shuffle.

Creature
Druid of the Emerald Grove (clb) 226
Dusk

Sorcery
Dusk // Dawn (mkc) 61
Eldritch Evolution

As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

Sorcery
Eldritch Evolution (inr) 410
Elite Guardmage

Flying When this creature enters, you gain 3 life and draw a card.

Creature
Elite Guardmage (war) 195
Essence Flux

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

Instant
Essence Flux (inr) 64
Fblthp, the Lost

When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.

Creature
Fblthp, the Lost (war) 50
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (pip) 198
Flicker of Fate

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

Instant
Flicker of Fate (thb) 16
Frilled Mystic

Flash When this creature enters, you may counter target spell.

Creature
Frilled Mystic (rna) 174
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (plst) CMR-228
Ice-Fang Coatl

Flash Flying When this creature enters, draw a card. This creature has deathtouch as long as you control at least three other snow permanents.

Creature
Ice-Fang Coatl (mb2) 83
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (inr) 69
Justiciar's Portal

Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.

Instant
Justiciar's Portal (j22) 202
Krosan Verge

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (woc) 163
Long Road Home

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Long Road Home (jmp) 120
Neoform

As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.

Sorcery
Neoform (war) 206
Ondu Giant

When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Ondu Giant (ddp) 19
Planar Incision

Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Planar Incision (neo) 72
Primeval Herald

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever this creature enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Primeval Herald (j25) 702
Quirion Trailblazer

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Quirion Trailblazer (inv) 205
Realmwright

As this creature enters, choose a basic land type. Lands you control are the chosen type in addition to their other types.

Creature
Realmwright (gtc) 45
Renegade Rallier

Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.

Creature
Renegade Rallier (aer) 133
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (mkc) 288
Selesnya Sanctuary

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (mkc) 290
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (lcc) 352
Singer of Swift Rivers

Flash When this creature enters, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) You may cast Merfolk spells as though they had flash.

Creature
Singer of Swift Rivers (lcc) 98
Soul of Emancipation

When this creature enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.

Creature
Soul of Emancipation (snc) 223
Spirited Companion

When this creature enters, draw a card.

Creature Enchantment
Spirited Companion (j25) 256
Sun Titan

Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (mkc) 87
Sutina, Speaker of the Tajuru

When Sutina enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever Sutina attacks, you may return a land you control to its owner's hand. When you do, put a +1/+1 counter on target creature.

Creature
Sutina, Speaker of the Tajuru (j25) 56
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (cmr) 387
Ticket Tortoise

Defender When this creature enters, if an opponent controls more lands than you, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Ticket Tortoise (dft) 245
Topiary Stomper

Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This creature can't attack or block unless you control seven or more lands.

Creature
Topiary Stomper (snc) 160
Turn to Mist

Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Instant
Turn to Mist (clu) 214
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (mkc) 90
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (mkc) 195
Witch Enchanter

Creature
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239
Yavimaya Granger

Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Yavimaya Granger (plst) ULG-118

Maybeboard

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Deck Info

Deck stats

35 pips - 28 cards
16 mana - 16 cards
32 pips - 28 cards
18 mana - 16 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
38 pips - 33 cards
22 mana - 19 cards
0 pips - 0 cards
7 mana - 7 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"This is a pretty basic flicker deck which focusses on blinking creatures with ETB effects to receive their payoff several times. I do feel it's worth mentioning, this deck would be ~50 dollars if not for a few cards which I had already owned and pulled from packs, especially "},{"insert":{"card-link":"Breeding Pool"}},{"insert":" and "},{"insert":{"card-link":"Guardian Project"}},{"insert":". These shouldn't be too difficult to replace, so feel free to swap them out if you're looking for a lower budget. Breeding pool can easily be swapped out for any other land and Guardian project can be swapped out for "},{"insert":{"card-link":"Season of Growth"}},{"insert":" or "},{"insert":{"card-link":"Sylvan Anthem"}},{"insert":". Also, the $50 are based on their cheapest printings, so even with the cards I already own it will still add up to more than $50\n\nIts generally good to mulligan such that you have the proper lands to cast Lagrella. Early ramp spells are very nice, especially those which ramp with etb. Having cards with draw ETBs is important as well because it helps build a \"toolbox\" of ETBs on the board. Lagrella shouldn't be played until there are good cards on the opponent's field which will be useful to keep exiled. \n\nCommanders are especially nice to exile because if their owners send them to the command zone, Lagrella can exile another card, and if they keep them in exile then Lagrella can lock them down. Unfortunately, this doesn't work on commanders with ETB triggers as they will only benefit from blinking and it is also ineffective against commanders with non-tapping activated abilities as they can be activated in response to being re-exiled. If there are plans to exile Lagrella several times in a turn, it is best to spend the early exiles on tokens or creatures with counters so Lagrella's exiles still hinder opponents several times.\n\nThis deck wants to hit parity pretty quickly, and then use its cards as a toolbox to maintain parity until it can break out. The deck can be considered \"in parity\" whenever it has a suitable number of creatures with a useful spread of etbs, and in this state it is especially important to have cards which will allow me to flicker in the future. "},{"insert":{"card-link":"Emiel the Blessed"}},{"insert":" is the most repeatable version of this effect, however it is pricier than instants like "},{"insert":{"card-link":"Cloudshift"}},{"insert":". When playing cards which \"carry\" other cards like "},{"insert":{"card-link":"Fiend Hunter"}},{"insert":" or "},{"insert":{"card-link":"Glorious Protector"}},{"insert":", it's a very good idea to have them exile other blinking creatures so that the carrier's death also counts as a blink trigger. This is also generally a good idea because it allows etbs to be chosen when the carrier leaves instead of when it enters. As with most decks, drawing is the most consistent way to exit parity. Cards which draw a little such as "},{"insert":{"card-link":"Wall of Blossoms"}},{"insert":" are better for reaching parity, however cards like "},{"insert":{"card-link":"Rumor Gatherer"}},{"insert":" let you filter through the deck much quicker. Wincons are the most effective way to break parity, but if you can amass a large enough amount of power with something like Thragtusk and/or remove enough of the opponent's field, you can also break parity.\n\nWincons include cards like "},{"insert":{"card-link":"Abdel Adrian, Gorion's Ward"}},{"insert":" or "},{"insert":{"card-link":"Avenger of Zendikar"}},{"insert":", but the deck also can go infinite fairly easily, either by having 2 cards which will exile and return each other such as "},{"insert":{"card-link":"Felidar Guardian"}},{"insert":" or "},{"insert":{"card-link":"Restoration Angel"}},{"insert":" or by having 3 cards which carry, which Lagrella also falls into. Generally, the 3 card combos work better because several cards allow for multiple carries, meaning a separate etb trigger (such as "},{"insert":{"card-link":"Rumor Gatherer"}},{"insert":") are not necessary.\n"}]}
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