35
3/12/2025
Nazgul
Deck Size: 100
Commander
Legal
Est deck cost: $1012.45
Salt sum: 40.91
No deck tags
35
3/12/2025
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Commander

Qty: 1 Price: $0.00
Sauron, the Dark Lord

Ward—Sacrifice a legendary artifact or legendary creature. Whenever an opponent casts a spell, amass Orcs 1. Whenever an Army you control deals combat damage to a player, the Ring tempts you. Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.

Creature
Sauron, the Dark Lord (ltr) 744z

Commander

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Discard

Qty: 1 Price: $0.35
Odylic Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever this creature deals damage to a player, that player discards a card.

Creature
Odylic Wraith (wth) 77

Discard

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Ramp

Qty: 13 Price: $36.73
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 51
Canoptek Wraith

Wraith Form — This creature can't be blocked. Transdimensional Scout — When this creature deals combat damage to a player, you may pay {3} and sacrifice it. If you do, choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Canoptek Wraith (40k) 153
Cursed Mirror

{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Artifact
Cursed Mirror (mh3) 279
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (mb2) 179
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (drc) 129
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Inherited Envelope

When this artifact enters, the Ring tempts you. {T}: Add one mana of any color.

Artifact
Inherited Envelope (ltr) 242
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (blc) 278
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (dsc) 250
Relic of Sauron

{T}: Add two mana in any combination of {U}, {B}, and/or {R}. {3}, {T}: Draw two cards, then discard a card.

Artifact
Relic of Sauron (ltc) 79
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
There and Back Again

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Up to one target creature can't block for as long as you control this Saga. The Ring tempts you. II — Search your library for a Mountain card, put it onto the battlefield, then shuffle. III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When Smaug dies, create fourteen Treasure tokens."

Enchantment
There and Back Again (ltr) 151

Ramp

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Tokens

Qty: 6 Price: $5.30
Assault on Osgiliath

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Assault on Osgiliath (ltr) 285
Dreadhorde Invasion

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Enchantment
Dreadhorde Invasion (drc) 91
In the Darkness Bind Them

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you. IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

Enchantment
In the Darkness Bind Them (ltc) 58
Lord of the Nazgûl

Flying Wraiths you control have protection from Ring-bearers. Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.

Creature
Lord of the Nazgûl (ltc) 60
March from the Black Gate

When this enchantment enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Enchantment
March from the Black Gate (ltr) 94
Saruman, the White Hand

Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Goblins and Orcs you control have ward {2}.

Creature
Saruman, the White Hand (ltc) 8

Tokens

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Anthem

Qty: 1 Price: $2.79
Anger

Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (ltc) 210

Anthem

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Draw

Qty: 6 Price: $188.64
Call of the Ring

At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Enchantment
Call of the Ring (ltr) 79
Palantír of Orthanc

At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.

Artifact
Palantír of Orthanc (ltr) 247
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (j22) 114
Street Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Creature
Street Wraith (mb2) 49
The One Ring

Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Artifact
The One Ring (ltr) 246
Witch-king, Sky Scourge

Flying Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Witch-king, Sky Scourge (ltc) 511

Draw

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Recursion

Qty: 2 Price: $0.84
Sam's Desperate Rescue

Return target creature card from your graveyard to your hand. The Ring tempts you.

Sorcery
Sam's Desperate Rescue (ltr) 105
Summons of Saruman

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Flashback—{3}{U}{R}, Exile X cards from your graveyard.

Sorcery
Summons of Saruman (ltc) 70

Recursion

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Counters

Qty: 11 Price: $205.25
Mauhúr, Uruk-hai Captain

Menace If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.

Creature
Mauhúr, Uruk-hai Captain (ltr) 214
Nazgûl

Deathtouch When this creature enters, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 335
The Ozolith

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Artifact
The Ozolith (iko) 237

Counters

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Land

Qty: 36 Price: $343.80
Barad-dûr

Barad-dûr enters tapped unless you control a legendary creature. {T}: Add {B}. {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.

Land
Barad-dûr (ltr) 253
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rvr) 273
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (mh3) 216
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dsc) 265
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Crumbling Necropolis

This land enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (lcc) 326
Desolate Lighthouse

{T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card.

Land
Desolate Lighthouse (lcc) 327
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (dsc) 271
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (drc) 152
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (drc) 155
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (ltc) 308
Island

({T}: Add {U}.)

Land
Island (dft) 280
Luxury Suite

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
Minas Morgul, Dark Fortress

Minas Morgul enters tapped. {T}: Add {B}. {3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

Land
Minas Morgul, Dark Fortress (ltc) 514
Mines of Moria

Mines of Moria enters tapped unless you control a legendary creature. {T}: Add {R}. {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.

Land
Mines of Moria (ltr) 257
Morphic Pool

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (clb) 357
Mount Doom

{T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

Land
Mount Doom (ltr) 258
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 286
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (drc) 61
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 224
Rivendell

Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 259
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Scalding Tarn

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 254
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (dsc) 299
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (rvr) 288
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (drc) 173
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (dsc) 301
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (drc) 174
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 285
The Black Gate

As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Land
The Black Gate (ltc) 80
Training Center

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 434
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (drc) 181
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (rvr) 291
Xander's Lounge

({T}: Add {U}, {B}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Xander's Lounge (snc) 260

Land

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Removal

Qty: 15 Price: $163.09
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (drc) 70
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (drc) 101
Claim the Precious

Destroy target creature. The Ring tempts you.

Sorcery
Claim the Precious (ltr) 81
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rvr) 40
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (dsc) 78
Foray of Orcs

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Foray of Orcs (ltr) 128
Lash of the Balrog

As an additional cost to cast this spell, sacrifice a creature or pay {4}. Destroy target creature.

Sorcery
Lash of the Balrog (ltr) 92
Nazgûl Battle-Mace

Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.) Equip {3}

Artifact
Nazgûl Battle-Mace (ltc) 510
Orcish Bowmasters

Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.

Creature
Orcish Bowmasters (ltr) 103
Saruman's Trickery

Counter target spell. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Saruman's Trickery (ltr) 68
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mh3) 277
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (otc) 183
Widespread Brutality

Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Sorcery
Widespread Brutality (war) 226
Witch-king of Angmar

Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you. Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.

Creature
Witch-king of Angmar (ltr) 114
Witch-king, Bringer of Ruin

Flying Whenever Witch-king attacks, defending player sacrifices a creature with the least power among creatures they control.

Creature
Witch-king, Bringer of Ruin (ltr) 293

Removal

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Creature

Qty: 3 Price: $1.05
Bog Tatters

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature
Bog Tatters (zen) 84
Bog Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature
Bog Wraith (plst) M10-86
Dirtwater Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: This creature gets +1/+0 until end of turn.

Creature
Dirtwater Wraith (plst) MIR-117

Creature

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Protection

Qty: 4 Price: $34.62
Lazotep Plating

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

Instant
Lazotep Plating (scd) 57
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (drc) 55
Mithril Coat

Flash Indestructible When Mithril Coat enters, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Artifact
Mithril Coat (ltr) 245
Orcish Medicine

Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Orcish Medicine (ltr) 104

Protection

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Theft

Qty: 1 Price: $29.99
Sauron, the Lidless Eye

When Sauron enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.

Creature
Sauron, the Lidless Eye (ltr) 396

Theft

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Maybeboard

Qty: 1 Price: $19.99
Thrumming Stone

Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)

Artifact
Thrumming Stone (2x2) 315

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
11 pips - 10 cards
21 mana - 21 cards
39 pips - 35 cards
31 mana - 29 cards
19 pips - 15 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
8 mana - 7 cards
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