22
3/11/2025
Chimera LifeCycle
Deck Size: 60
Modern
Est deck cost: $34.34
No deck tags
22
3/11/2025
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Creature

Qty: 10 Price: $15.74
Drogskol Reaver

Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, draw a card.

Creature
Drogskol Reaver (dka) 137
Horizon Chimera

Flash Flying, trample Whenever you draw a card, you gain 1 life.

Creature
Horizon Chimera (ths) 194
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (isd) 61
Senate Guildmage

{W}, {T}: You gain 2 life. {U}, {T}: Draw a card, then discard a card.

Creature
Senate Guildmage (rna) 204

Creature

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Enchantment

Qty: 6 Price: $2.10
Case of the Pilfered Proof

Whenever a Detective you control enters or is turned face up, put a +1/+1 counter on it. To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.) Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Enchantment
Case of the Pilfered Proof (mkm) 9
Chalk Outline

Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Enchantment
Chalk Outline (mkm) 157
Curious Inquiry

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Enchantment
Curious Inquiry (mkm) 51
Dovin's Acuity

When this enchantment enters, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return this enchantment to its owner's hand.

Enchantment
Dovin's Acuity (rna) 168
Take Flight

Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."

Enchantment
Take Flight (bro) 65

Enchantment

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Instant

Qty: 2 Price: $1.04
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (dmr) 51
Pressure Point

Tap target creature. Draw a card.

Instant
Pressure Point (znr) 33

Instant

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Land

Qty: 21 Price: $7.91
Forest

({T}: Add {G}.)

Land
Forest (dft) 291
Island

({T}: Add {U}.)

Land
Island (dft) 281
Plains

({T}: Add {W}.)

Land
Plains (dft) 278

Land

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Sorcery

Qty: 21 Price: $7.55
Adventure Awaits

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.

Sorcery
Adventure Awaits (znr) 177
Ancestral Reminiscence

Draw three cards, then discard a card.

Sorcery
Ancestral Reminiscence (lci) 45
Clear the Mind

Target player shuffles their graveyard into their library. Draw a card.

Sorcery
Clear the Mind (plst) RNA-34
Lead the Stampede

Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Lead the Stampede (cns) 170
Reviving Melody

Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand.

Sorcery
Reviving Melody (jou) 138
Scale the Heights

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.

Sorcery
Scale the Heights (znr) 202
Shimmer of Possibility

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Sorcery
Shimmer of Possibility (rna) 51
Slimefoot's Survey

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Sorcery
Slimefoot's Survey (dmu) 178
Stream of Thought

Target player mills four cards. You shuffle up to four cards from your graveyard into your library. Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Sorcery
Stream of Thought (mh1) 71
They Went This Way

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Sorcery
They Went This Way (mkm) 178
Witness the Future

Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

Sorcery
Witness the Future (vow) 90

Sorcery

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Deck Info

Deck stats

7 pips - 7 cards
7 mana - 7 cards
23 pips - 23 cards
7 mana - 7 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
17 pips - 17 cards
7 mana - 7 cards
0 pips - 0 cards
0 mana - 0 cards
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