61
3/17/2025
Super awesome untitled angel deck
Deck Size: 54
Commander
Est deck cost: $86.48
Salt sum: 13.9
No deck tags
61
3/17/2025
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Commander

Qty: 1 Price: $0.35
Firja, Judge of Valor

Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Creature
Firja, Judge of Valor (khm) 209

Commander

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Discard

Qty: 1 Price: $1.29
Painful Quandary

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Enchantment
Painful Quandary (fdn) 179

Discard

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Evasion

Qty: 1 Price: $0.35
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (fdn) 147

Evasion

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Lifegain

Qty: 4 Price: $2.18
Dazzling Angel

Flying Whenever another creature you control enters, you gain 1 life.

Creature
Dazzling Angel (fdn) 9
Doomskar Oracle

Whenever you cast your second spell each turn, you gain 2 life. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Doomskar Oracle (khm) 10
Shattered Angel

Flying Whenever a land an opponent controls enters, you may gain 3 life.

Creature
Shattered Angel (moc) 206
Victory's Herald

Flying Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.

Creature
Victory's Herald (cm2) 38

Lifegain

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Recursion

Qty: 1 Price: $0.35
Angelic Renewal

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice this enchantment. If you do, return that card to the battlefield.

Enchantment
Angelic Renewal (uma) 10

Recursion

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Drain

Qty: 2 Price: $0.70
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (j22) 439
Serrated Scorpion

When this creature dies, it deals 2 damage to each opponent and you gain 2 life.

Creature
Serrated Scorpion (cmm) 185

Drain

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Finisher

Qty: 1 Price: $0.49
Heavenly Blademaster

Flying, double strike When this creature enters, you may attach any number of Auras and Equipment you control to it. Other creatures you control get +1/+1 for each Aura and Equipment attached to this creature.

Creature
Heavenly Blademaster (cmm) 28

Finisher

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Protection

Qty: 6 Price: $11.12
Agent of the Shadow Thieves

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."

Enchantment
Agent of the Shadow Thieves (clb) 108
Avacyn, Guardian Angel

Flying, vigilance {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

Creature
Avacyn, Guardian Angel (m15) 3
Blinding Angel

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals combat damage to a player, that player skips their next combat phase.

Creature
Blinding Angel (9ed) 7
Herald of Eternal Dawn

Flash (You may cast this spell any time you could cast an instant.) Flying You can't lose the game and your opponents can't win the game.

Creature
Herald of Eternal Dawn (fdn) 17
Mischievous Pup

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, return up to one other target permanent you control to its owner's hand.

Creature
Mischievous Pup (fdn) 144
Righteousness

Target blocking creature gets +7/+7 until end of turn.

Instant
Righteousness (j22) 235

Protection

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Removal

Qty: 7 Price: $29.19
Angel of the Ruins

Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature Artifact
Angel of the Ruins (blc) 134
Armageddon

Destroy all lands.

Sorcery
Armageddon (a25) 5
Day of Judgment

Destroy all creatures.

Sorcery
Day of Judgment (fdn) 140
Firja's Retribution

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 4/4 white Angel Warrior creature token with flying and vigilance. II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." III — Angels you control gain double strike until end of turn.

Enchantment
Firja's Retribution (clb) 846
Rampage of the Valkyries

When this enchantment enters, create a 4/4 white Angel creature token with flying and vigilance. Whenever an Angel you control dies, each other player sacrifices a creature of their choice.

Enchantment
Rampage of the Valkyries (khm) 393
Sanctify

Destroy target artifact or enchantment. You gain 3 life.

Sorcery
Sanctify (vow) 33
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (cmm) 70

Removal

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Counters

Qty: 1 Price: $0.49
Reluctant Role Model

Survival — At the beginning of your second main phase, if this creature is tapped, put a flying, lifelink, or +1/+1 counter on it. Whenever this creature or another creature you control dies, if it had counters on it, put those counters on up to one target creature.

Creature
Reluctant Role Model (dsk) 26

Counters

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Draw

Qty: 3 Price: $1.19
Dark Tutelage

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Enchantment
Dark Tutelage (m11) 90
Rune of Sustenance

Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has lifelink. As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."

Enchantment
Rune of Sustenance (khm) 25
Vanguard Seraph

Flying Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Vanguard Seraph (fdn) 28

Draw

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Instant

Qty: 1 Price: $0.35
Guardian Angel

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

Instant
Guardian Angel (3ed) 21

Instant

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Pump

Qty: 1 Price: $4.49
Sublime Archangel

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Creature
Sublime Archangel (uma) 38

Pump

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Sac Outlet

Qty: 1 Price: $0.35
Fallen Angel

Flying Sacrifice a creature: This creature gets +2/+1 until end of turn.

Creature
Fallen Angel (plst) A25-91

Sac Outlet

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Creature

Qty: 2 Price: $0.70
Stalwart Valkyrie

You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying

Creature
Stalwart Valkyrie (j25) 258
Youthful Valkyrie

Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature.

Creature
Youthful Valkyrie (fdn) 149

Creature

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Enchantment

Qty: 1 Price: $0.35
Divine Transformation

Enchant creature Enchanted creature gets +3/+3.

Enchantment
Divine Transformation (6ed) 17

Enchantment

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Land

Qty: 10 Price: $6.87
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 60
Concealed Courtyard

This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.

Land
Concealed Courtyard (otj) 268
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (drc) 154
Ominous Cemetery

{T}: Add {C}. {5}, {T}, Exile this land: Target creature's owner shuffles it into their library.

Land
Ominous Cemetery (who) 189
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (drc) 164
Plains

({T}: Add {W}.)

Land
Plains (dft) 277
Restless Fortress

This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever this land attacks, defending player loses 2 life and you gain 2 life.

Land
Restless Fortress (woe) 259
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (dft) 263
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (drc) 179

Land

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Ramp

Qty: 5 Price: $14.31
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
Sonic Screwdriver

{T}: Add one mana of any color. {1}, {T}: Untap another target artifact. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) {3}, {T}: Target creature can't be blocked this turn.

Artifact
Sonic Screwdriver (who) 185
Starnheim Aspirant

Angel spells you cast cost {2} less to cast.

Creature
Starnheim Aspirant (j22) 250

Ramp

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Tokens

Qty: 4 Price: $9.48
Resplendent Angel

Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.

Creature
Resplendent Angel (lci) 32
Seraph of the Scales

Flying {W}: This creature gains vigilance until end of turn. {B}: This creature gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Creature
Seraph of the Scales (clu) 208
Valkyrie's Sword

When this Equipment enters, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach this Equipment to it. Equipped creature gets +2/+1. Equip {3}

Artifact
Valkyrie's Sword (j25) 276
Veteran Soldier

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."

Enchantment
Veteran Soldier (clb) 48

Tokens

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Maybeboard

Qty: 3 Price: $48.93
Bloodthirsty Conqueror

Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Creature
Bloodthirsty Conqueror (fdn) 58
Epicure of Blood

Whenever you gain life, each opponent loses 1 life.

Creature
Epicure of Blood (j25) 435
Seraph

Flying Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of this creature.

Creature
Seraph (5ed) 59

Maybeboard

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Tokens & Extras

Qty: 3 Price: $1.09
Angel Warrior

Flying, vigilance

Creature Token
Angel Warrior (tclb) 25
Soldier

Creature Token
Soldier (tblc) 8
Spirit

Flying

Creature Token
Spirit (tmh3) 28

Tokens & Extras

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n

Qty: 13 Price: $64.33
Defiant Bloodlord

Flying Whenever you gain life, target opponent loses that much life.

Creature
Defiant Bloodlord (c21) 142
Drana and Linvala

Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.

Creature
Drana and Linvala (mom) 222
Enduring Tenacity

Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Tenacity (dsk) 95
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (lcc) 195
Giada, Font of Hope

Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.

Creature
Giada, Font of Hope (fdn) 141
Liesa, Forgotten Archangel

Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead.

Creature
Liesa, Forgotten Archangel (inr) 243
Liesa, Shroud of Dusk

Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life.

Creature
Liesa, Shroud of Dusk (cmr) 286
Lyra Dawnbringer

Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.

Creature
Lyra Dawnbringer (dmr) 13
Rodolf Duskbringer

Flying, deathtouch, lifelink Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn. At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Creature
Rodolf Duskbringer (j25) 482
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (ltc) 208
Tainted Remedy

If an opponent would gain life, that player loses that much life instead.

Enchantment
Tainted Remedy (ori) 120
Vampire Scrivener

Flying Whenever you gain life during your turn, put a +1/+1 counter on this creature. Whenever you lose life during your turn, put a +1/+1 counter on this creature.

Creature
Vampire Scrivener (j25) 505
Vizkopa Guildmage

{1}{W}{B}: Target creature gains lifelink until end of turn. {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.

Creature
Vizkopa Guildmage (ima) 211

n

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Deck Info

Deck stats

50 pips - 34 cards
8 mana - 8 cards
0 pips - 0 cards
0 mana - 2 cards
13 pips - 10 cards
8 mana - 8 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
3 mana - 2 cards
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