21
3/3/2025
Samurai
Deck Size: 100
Commander
Legal
Est deck cost: $87.36
Salt sum: 23.19
No deck tags
21
3/3/2025
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Commander

Qty: 1 Price: $2.99
Isshin, Two Heavens as One

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Isshin, Two Heavens as One (neo) 224

Commander

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Evasion

Qty: 3 Price: $1.49
Arrester's Zeal

Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

Instant
Arrester's Zeal (rvr) 4
Nezumi Bladeblesser

This creature has deathtouch as long as you control an artifact. This creature has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.)

Creature
Nezumi Bladeblesser (neo) 115
O-Naginata

This Equipment can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
O-Naginata (2xm) 278

Evasion

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Recursion

Qty: 3 Price: $1.05
Heiko Yamazaki, the General

Trample Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

Creature
Heiko Yamazaki, the General (neo) 321
Norika Yamazaki, the Poet

Vigilance Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.

Creature
Norika Yamazaki, the Poet (neo) 311
Soulless Revival

Return target creature card from your graveyard to your hand. Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Soulless Revival (chk) 144

Recursion

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Counters

Qty: 3 Price: $17.77
Cathars' Crusade

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (inr) 17
Lae'zel, Vlaakith's Champion

If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. Choose a Background (You can have a Background as a second commander.)

Creature
Lae'zel, Vlaakith's Champion (clb) 29
Virtue of Loyalty

Enchantment
Virtue of Loyalty // Ardenvale Fealty (woe) 277

Counters

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Land

Qty: 36 Price: $23.26
Blazemire Verge

{T}: Add {B}. {T}: Add {R}. Activate only if you control a Swamp or a Mountain.

Land
Blazemire Verge (dsk) 256
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (m3c) 331
Mountain

({T}: Add {R}.)

Land
Mountain (akh) 264
Mountain

({T}: Add {R}.)

Land
Mountain (akh) 266
Mountain

({T}: Add {R}.)

Land
Mountain (xln) 275
Mountain

({T}: Add {R}.)

Land
Mountain (vow) 401
Mountain

({T}: Add {R}.)

Land
Mountain (pip) 323
Mountain

({T}: Add {R}.)

Land
Mountain (pip) 324
Mountain

({T}: Add {R}.)

Land
Mountain (blb) 275
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmm) 661
Plains

({T}: Add {W}.)

Land
Plains (ori) 256
Plains

({T}: Add {W}.)

Land
Plains (dom) 252
Plains

({T}: Add {W}.)

Land
Plains (mid) 380
Plains

({T}: Add {W}.)

Land
Plains (cmm) 784
Roadside Reliquary

{T}: Add {C}. {2}, {T}, Sacrifice this land: Draw a card if you control an artifact. Draw a card if you control an enchantment.

Land
Roadside Reliquary (neo) 272
Rockface Village

{T}: Add {C}. {T}: Add {R}. Spend this mana only to cast a creature spell. {R}, {T}: Target Lizard, Mouse, Otter, or Raccoon you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery.

Land
Rockface Village (blb) 259
Sacred Peaks

({T}: Add {R} or {W}.) This land enters tapped.

Land
Sacred Peaks (mkc) 285
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (pip) 292
Swamp

({T}: Add {B}.)

Land
Swamp (ddq) 76
Swamp

({T}: Add {B}.)

Land
Swamp (neo) 287
Swamp

({T}: Add {B}.)

Land
Swamp (neo) 288
Swamp

({T}: Add {B}.)

Land
Swamp (bro) 273
Swamp

({T}: Add {B}.)

Land
Swamp (one) 274
Swamp

({T}: Add {B}.)

Land
Swamp (blb) 270
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (dsc) 315
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (dsc) 317
Tramway Station

This land enters tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice this land: Draw a card.

Land
Tramway Station (snc) 258

Land

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Removal

Qty: 13 Price: $9.05
Assassin's Ink

This spell costs {1} less to cast if you control an artifact and {1} less to cast if you control an enchantment. Destroy target creature or planeswalker.

Instant
Assassin's Ink (neo) 87
Candletrap

Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven — {2}{W}, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.

Enchantment
Candletrap (mid) 9
Condemn

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Instant
Condemn (rvr) 14
Depopulate

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

Sorcery
Depopulate (snc) 10
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (moc) 322
Lethal Exploit

Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)

Instant
Lethal Exploit (neo) 107
Lion Sash

{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent. Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lion Sash (neo) 26
Manriki-Gusari

Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Manriki-Gusari (sok) 156
Reciprocate

Exile target creature that dealt damage to you this turn.

Instant
Reciprocate (chk) 40
Shatter the Sky

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Sorcery
Shatter the Sky (thb) 37
Spectral Grasp

Enchant creature Enchanted creature can't attack you or planeswalkers you control. Enchanted creature can't block creatures you control.

Enchantment
Spectral Grasp (cmm) 58
Twisted Embrace

Enchant artifact or creature you control When this Aura enters, destroy target creature or planeswalker an opponent controls. As long as enchanted permanent is a creature, it gets +1/+1.

Enchantment
Twisted Embrace (neo) 125
Valorous Stance

Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.

Instant
Valorous Stance (vow) 42

Removal

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Creature

Qty: 12 Price: $5.58
Araba Mothrider

Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Araba Mothrider (sok) 2
Bushi Tenderfoot

Creature
Bushi Tenderfoot // Kenzo the Hardhearted (chk) 2
Cursed Ronin

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: This creature gets +1/+1 until end of turn.

Creature
Cursed Ronin (chk) 107
Devoted Retainer

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Devoted Retainer (chk) 7
Hand of Honor

Protection from black Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Hand of Honor (sok) 12
Indebted Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a Samurai you control dies, you may put a +1/+1 counter on this creature.

Creature
Indebted Samurai (bok) 9
Kitsune Blademaster

First strike Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Kitsune Blademaster (chk) 25
Konda's Hatamoto

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, this creature gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

Creature
Konda's Hatamoto (chk) 31
Mothrider Samurai

Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Mothrider Samurai (chk) 34
Nagao, Bound by Honor

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao attacks, Samurai creatures you control get +1/+1 until end of turn.

Creature
Nagao, Bound by Honor (chk) 36
Nezumi Ronin

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Nezumi Ronin (chk) 130
Numai Outcast

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate this creature.

Creature
Numai Outcast (chk) 134

Creature

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Protection

Qty: 9 Price: $3.93
Adamant Will

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Adamant Will (vow) 1
Boon of Safety

Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Scry 1.

Instant
Boon of Safety (snc) 4
Divine Resilience

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Divine Resilience (fdn) 10
Ethereal Haze

Prevent all damage that would be dealt by creatures this turn.

Instant
Ethereal Haze (chk) 9
Fleeting Flight

Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.

Instant
Fleeting Flight (fdn) 13
Loran's Escape

Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.

Instant
Loran's Escape (bro) 14
Righteousness

Target blocking creature gets +7/+7 until end of turn.

Instant
Righteousness (m10) 27
Selfless Samurai

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Selfless Samurai (neo) 312
Take Up the Shield

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Take Up the Shield (dmu) 35

Protection

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Untap

Qty: 3 Price: $1.05
Call to Glory

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Instant
Call to Glory (chk) 4
Refuse to Yield

Target creature gets +2/+7 until end of turn. Untap it.

Instant
Refuse to Yield (snc) 27
Tenacity

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. (Damage dealt by those creatures also causes you to gain that much life.)

Instant
Tenacity (soi) 42

Untap

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Draw

Qty: 1 Price: $3.49
Puresteel Paladin

Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Creature
Puresteel Paladin (nph) 20

Draw

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Pump

Qty: 11 Price: $10.17
Ancestral Katana

Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach this Equipment to it. Equipped creature gets +2/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ancestral Katana (neo) 1
Fortify

Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.

Instant
Fortify (tsr) 18
Lizard Blades

Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lizard Blades (neo) 385
Mace of the Valiant

Equipped creature gets +1/+1 for each charge counter on this Equipment and has vigilance. (Attacking doesn't cause it to tap.) Whenever a creature you control enters, put a charge counter on this Equipment. Equip {3}

Artifact
Mace of the Valiant (onc) 78
Michiko's Reign of Truth

Enchantment
Michiko's Reign of Truth // Portrait of Michiko (neo) 29Michiko's Reign of Truth // Portrait of Michiko (neo) 29
Midnight Covenant

Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."

Enchantment
Midnight Covenant (chk) 125
Phalanx Tactics

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.

Instant
Phalanx Tactics (thb) 31
Revelation of Power

Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.

Instant
Revelation of Power (snc) 28
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (cmm) 264
Upriser Renegade

This creature gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.)

Creature
Upriser Renegade (neo) 324
Wing It

Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1.

Instant
Wing It (mh3) 48

Pump

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Enchantment

Qty: 1 Price: $0.35
Vigilance

Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)

Enchantment
Vigilance (chk) 49

Enchantment

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Ramp

Qty: 4 Price: $7.18
Diamond Pick-Axe

Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {2}

Artifact
Diamond Pick-Axe (lci) 143
Kentaro, the Smiling Cat

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

Creature
Kentaro, the Smiling Cat (bok) 13
Peerless Samurai

Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.

Creature
Peerless Samurai (neo) 322
Sunblade Samurai

Vigilance (Attacking doesn't cause this creature to tap.) Channel — {2}, Discard this card: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Creature Enchantment
Sunblade Samurai (neo) 315

Ramp

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Deck Info

Deck stats

54 pips - 47 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 4 cards
13 pips - 11 cards
16 mana - 16 cards
7 pips - 7 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
3 mana - 3 cards
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Description

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