13
3/10/2025
Zethri's Spells
Deck Size: 100
Commander
Legal
Est deck cost: $250.54
Salt sum: 37.59
No deck tags
13
3/10/2025
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Commander

Qty: 1 Price: $2.99
Zethi, Arcane Blademaster

Multikicker {W/U} When Zethi, Arcane Blademaster enters, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them. Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.

Creature
Zethi, Arcane Blademaster (slx) 17

Commander

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Protection

Qty: 6 Price: $23.46
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (cmm) 24
Loran's Escape

Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.

Instant
Loran's Escape (bro) 14
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Shelter

Target creature you control gains protection from the color of your choice until end of turn. Draw a card.

Instant
Shelter (cmm) 56
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Take Up the Shield

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Take Up the Shield (j25) 270

Protection

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Draw

Qty: 15 Price: $28.75
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (otc) 90
Archmage of Runes

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, draw a card.

Creature
Archmage of Runes (fdn) 30
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (dsc) 113
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (mb2) 25
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (m21) 15
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (woc) 90
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (woc) 93
Leap

Target creature gains flying until end of turn. Draw a card.

Instant
Leap (plst) STH-35
Mental Note

Mill two cards. Draw a card.

Instant
Mental Note (jud) 46
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (j25) 339
Peek

Look at target player's hand. Draw a card.

Instant
Peek (10e) 94
Reach Through Mists

Draw a card.

Instant
Reach Through Mists (dds) 7
Surge of Brilliance

Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Surge of Brilliance (who) 57
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (2x2) 65
Vega, the Watcher

Flying Whenever you cast a spell from anywhere other than your hand, draw a card.

Creature
Vega, the Watcher (khm) 233

Draw

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Ramp

Qty: 13 Price: $21.33
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 51
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Case of the Ransacked Lab

Instant and sorcery spells you cast cost {1} less to cast. To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast an instant or sorcery spell, draw a card.

Enchantment
Case of the Ransacked Lab (mkm) 45
Coldsteel Heart

This artifact enters tapped. As this artifact enters, choose a color. {T}: Add one mana of the chosen color.

Artifact
Coldsteel Heart (2x2) 301
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Grand Arbiter Augustin IV

White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.

Creature
Grand Arbiter Augustin IV (2x2) 221
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (dmr) 54
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 320
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (clb) 337
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
Stenn, Paranoid Partisan

As Stenn enters, choose a card type other than creature or land. Spells you cast of the chosen type cost {1} less to cast. {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.

Creature
Stenn, Paranoid Partisan (dmu) 221
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (pip) 249
Turnabout

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Instant
Turnabout (dmr) 70

Ramp

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Evasion

Qty: 2 Price: $2.58
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Aqueous Form (cmr) 56
Shadow Rift

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card.

Instant
Shadow Rift (plst) TMP-86

Evasion

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Removal

Qty: 18 Price: $45.30
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
An Offer You Can't Refuse (fdn) 160
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (drc) 70
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Fading Hope

Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Fading Hope (j25) 310
Final Showdown

Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.

Instant
Final Showdown (otj) 11
Geistwave

Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.

Instant
Geistwave (mid) 56
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (blc) 106
Kabira Takedown

Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Negate

Counter target noncreature spell.

Instant
Negate (fdn) 710
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (blc) 147
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (otc) 106
Single Combat

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Sorcery
Single Combat (pip) 172
Sink into Stupor

Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Snap

Return target creature to its owner's hand. Untap up to two lands.

Instant
Snap (woc) 110
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (drc) 37
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (dsc) 237
You Come to a River

Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Instant
You Come to a River (afr) 83

Removal

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Finisher

Qty: 6 Price: $30.66
Astral Steel

Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Astral Steel (scg) 2
Beacon of Tomorrows

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Sorcery
Beacon of Tomorrows (5dn) 24
Brain Freeze

Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Brain Freeze (mb2) 24
Nexus of Fate

Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Instant
Nexus of Fate (plst) M19-306
Sentinel Tower

Whenever an instant or sorcery spell is cast during your turn, this artifact deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

Artifact
Sentinel Tower (bbd) 79
Show of Confidence

When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. Put a +1/+1 counter on target creature. It gains vigilance until end of turn.

Instant
Show of Confidence (stx) 28

Finisher

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Tutor

Qty: 4 Price: $30.46
Merchant Scroll

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Sorcery
Merchant Scroll (mb2) 167
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (rvr) 50
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 60
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54

Tutor

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Land

Qty: 35 (38 w/ MDFC)Price: $65.01
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (otc) 270
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (dmu) 243
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (2x2) 318
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (pip) 259
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (inr) 276
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (blb) 252
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (mh3) 220
Glacial Floodplain

({T}: Add {W} or {U}.) This land enters tapped.

Land
Glacial Floodplain (khm) 257
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (pip) 266
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Idyllic Beachfront

({T}: Add {W} or {U}.) This land enters tapped.

Land
Idyllic Beachfront (dmu) 249
Irrigated Farmland

({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (pip) 268
Island

({T}: Add {U}.)

Land
Island (mh2) 483
Mystic Gate

{T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.

Land
Mystic Gate (2xm) 324
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (pip) 279
Plains

({T}: Add {W}.)

Land
Plains (mh2) 481
Plaza of Heroes

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.

Land
Plaza of Heroes (dmu) 252
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (who) 294
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (pip) 280
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (fdn) 264
Seachrome Coast

This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (one) 258
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (pip) 291
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (pip) 304

Land

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Deck Info

Deck stats

22 pips - 20 cards
34 mana - 31 cards
48 pips - 40 cards
37 mana - 34 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
8 mana - 7 cards
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Deck Tokens & Extras (4)

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