76
2/24/2025
Brains!
Deck Size: 100
Commander
Legal
Est deck cost: $578.32
Salt sum: 27.34
No deck tags
76
2/24/2025
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Commander

Qty: 1 Price: $19.99
Varina, Lich Queen

Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

Creature
Varina, Lich Queen (c18) 48

Commander

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Land

Qty: 36 Price: $274.40
Accursed Duneyard

{T}: Add {C}. {2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Accursed Duneyard (drc) 36
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (c18) 233
Bleachbone Verge

{T}: Add {B}. {T}: Add {W}. Activate only if you control a Plains or a Swamp.

Land
Bleachbone Verge (dft) 371
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 281
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (c18) 242
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (mh3) 220
Floodfarm Verge

{T}: Add {W}. {T}: Add {U}. Activate only if you control a Plains or an Island.

Land
Floodfarm Verge (dsk) 330
Gloomlake Verge

{T}: Add {U}. {T}: Add {B}. Activate only if you control an Island or a Swamp.

Land
Gloomlake Verge (dsk) 331
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rvr) 294
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rvr) 295
Island

({T}: Add {U}.)

Land
Island (zen) 235
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Morphic Pool

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (bbd) 83
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (c18) 271
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (drc) 61
Plains

({T}: Add {W}.)

Land
Plains (zen) 233
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 224
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (snc) 353
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 264
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 285
Swamp

({T}: Add {B}.)

Land
Swamp (zen) 240
Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

Land
Temple of Deceit (ths) 225
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (bng) 163
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (m20) 256
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (xln) 258
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (rvr) 301

Land

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Artifact

Qty: 9 Price: $48.71
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (cns) 196
Altar of the Brood

Whenever another permanent you control enters, each opponent mills a card.

Artifact
Altar of the Brood (ktk) 216
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 51
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (c18) 196
Bontu's Monument

Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

Artifact
Bontu's Monument (akh) 225
Cryptcaller Chariot

Menace Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. Crew 2

Artifact
Cryptcaller Chariot (dft) 306
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (c18) 203
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (c18) 213
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 56

Artifact

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Planeswalker

Qty: 3 Price: $11.27
Liliana, Death's Majesty

+1: Create a 2/2 black Zombie creature token. Mill two cards. −3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. −7: Destroy all non-Zombie creatures.

Planeswalker
Liliana, Death's Majesty (akh) 97
Liliana, the Last Hope

+1: Up to one target creature gets -2/-1 until your next turn. −2: Mill two cards, then you may return a creature card from your graveyard to your hand. −7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."

Planeswalker
Liliana, the Last Hope (emn) 93
Liliana, Untouched by Death

+1: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life. −2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. −3: You may cast Zombie spells from your graveyard this turn.

Planeswalker
Liliana, Untouched by Death (m19) 106

Planeswalker

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Creature

Qty: 38 Price: $181.32
Bone Miser

Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card.

Creature
Bone Miser (c19) 15
Champion of the Perished

Whenever another Zombie you control enters, put a +1/+1 counter on this creature.

Creature
Champion of the Perished (sld) 837
Corpse Knight

Whenever another creature you control enters, each opponent loses 1 life.

Creature
Corpse Knight (drc) 50
Cryptbreaker

{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.

Creature
Cryptbreaker (drc) 41
Death Baron

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Creature
Death Baron (m19) 90
Diregraf Captain

Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.

Creature
Diregraf Captain (dka) 135
Diregraf Colossus

This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

Creature
Diregraf Colossus (sld) 840
Eternal Skylord

When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.

Creature
Eternal Skylord (war) 49
Gisa and Geralf

When Gisa and Geralf enters, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

Creature
Gisa and Geralf (plst) EMN-183
Gleaming Overseer

When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.

Creature
Gleaming Overseer (war) 198
God-Eternal Oketra

Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Oketra (war) 16
Grave Titan

Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.

Creature
Grave Titan (drc) 42
Gravecrawler

This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.

Creature
Gravecrawler (drc) 43
Hashaton, Scarab's Fist

Whenever you discard a creature card, you may pay {2}{U}. If you do, create a tapped token that's a copy of that card, except it's a 4/4 black Zombie.

Creature
Hashaton, Scarab's Fist (drc) 1
Hordewing Skaab

Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

Creature
Hordewing Skaab (mic) 53
Lazotep Chancellor

Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Creature
Lazotep Chancellor (mh2) 203
Lord of the Accursed

Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.

Creature
Lord of the Accursed (akh) 99
Lost Monarch of Ifnir

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Other Zombies you control have afflict 3. At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.

Creature
Lost Monarch of Ifnir (drc) 11
Loyal Subordinate

Menace (This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.

Creature
Loyal Subordinate (c18) 16
Master of Death

When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your upkeep, if this card is in your graveyard, you may pay 1 life. If you do, return it to your hand.

Creature
Master of Death (mh2) 465
Midnight Reaper

Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.

Creature
Midnight Reaper (drc) 44
Murderous Rider

Creature
Murderous Rider // Swift End (drc) 45
Pontiff of Blight

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)

Creature
Pontiff of Blight (dgm) 27
Prophet of the Scarab

Vigilance When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.

Creature
Prophet of the Scarab (drc) 9
Rot Hulk

Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.

Creature
Rot Hulk (drc) 98
Shepherd of Rot

{T}: Each player loses 1 life for each Zombie on the battlefield.

Creature
Shepherd of Rot (ons) 168
Sidisi, Undead Vizier

Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When Sidisi exploits a creature, you may search your library for a card, put it into your hand, then shuffle.

Creature
Sidisi, Undead Vizier (dtk) 120
Stitcher's Supplier

When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Creature
Stitcher's Supplier (m19) 121
Tainted Adversary

Deathtouch When this creature enters, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Creature
Tainted Adversary (mid) 350
Temmet, Naktamun's Will

Vigilance, menace Whenever you attack, draw a card, then discard a card. Whenever you draw a card, Zombies you control get +1/+1 until end of turn.

Creature
Temmet, Naktamun's Will (drc) 4
Undead Augur

Whenever this creature or another Zombie you control dies, you draw a card and you lose 1 life.

Creature
Undead Augur (mh1) 112
Undead Warchief

Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.

Creature
Undead Warchief (plst) TSB-52
Vengeful Dead

Whenever this creature or another Zombie dies, each opponent loses 1 life.

Creature
Vengeful Dead (scg) 80
Vizier of the Scorpion

When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch.

Creature
Vizier of the Scorpion (war) 111
Wayward Servant

Whenever another Zombie you control enters, each opponent loses 1 life and you gain 1 life.

Creature
Wayward Servant (akh) 208
Wilhelt, the Rotcleaver

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Creature
Wilhelt, the Rotcleaver (mic) 2
Zahur, Glory's Past

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Sacrifice another creature: Surveil 1. Activate only once each turn. Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.

Creature
Zahur, Glory's Past (dft) 370
Zombie Master

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."

Creature
Zombie Master (drc) 46

Creature

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Sorcery

Qty: 4 Price: $13.06
Army of the Damned

Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Army of the Damned (c18) 113
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (mh2) 80
Empty the Laboratory

Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.

Sorcery
Empty the Laboratory (mic) 52
Rise of the Dark Realms

Put all creature cards from all graveyards onto the battlefield under your control.

Sorcery
Rise of the Dark Realms (m14) 111

Sorcery

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Enchantment

Qty: 6 Price: $27.10
Dreadhorde Invasion

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Enchantment
Dreadhorde Invasion (war) 86
Endless Ranks of the Dead

At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.

Enchantment
Endless Ranks of the Dead (isd) 99
Graf Harvest

Zombies you control have menace. (They can't be blocked except by two or more creatures.) {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.

Enchantment
Graf Harvest (emn) 90
Necroduality

Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.

Enchantment
Necroduality (vow) 70
On Wings of Gold

Creatures you control that are Zombies and/or tokens get +1/+1 and have flying. Whenever one or more cards leave your graveyard, create a 1/1 white Zombie creature token.

Enchantment
On Wings of Gold (drc) 5
Rooftop Storm

You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.

Enchantment
Rooftop Storm (isd) 71

Enchantment

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Instant

Qty: 3 Price: $2.47
Empty the Pits

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Create X tapped 2/2 black Zombie creature tokens.

Instant
Empty the Pits (ktk) 72
Rise of the Dread Marn

Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Rise of the Dread Marn (khm) 107
Utter End

Exile target nonland permanent.

Instant
Utter End (c18) 193

Instant

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Deck Info

Deck stats

10 pips - 9 cards
18 mana - 18 cards
15 pips - 14 cards
23 mana - 23 cards
70 pips - 48 cards
26 mana - 25 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
4 mana - 3 cards
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