22
2/22/2025
Kefnet
Deck Size: 41
Commander
Est deck cost: $23.67
Salt sum: 7.36
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22
2/22/2025
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Commander

Qty: 1 Price: $0.99
Kefnet the Mindful

Flying, indestructible Kefnet can't attack or block unless you have seven or more cards in hand. {3}{U}: Draw a card, then you may return a land you control to its owner's hand.

Creature
Kefnet the Mindful (akh) 59

Commander

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Artifact

Qty: 3 Price: $1.69
Inquisitor's Flail

If equipped creature would deal combat damage, it deals double that damage instead. If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. Equip {2}

Artifact
Inquisitor's Flail (isd) 227
Khalni Gem

When this artifact enters, return two lands you control to their owner's hand. {T}: Add two mana of any one color.

Artifact
Khalni Gem (zen) 205
Mystery Key

When equipped creature deals combat damage to a player, sacrifice this Equipment. If you do, draw three cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mystery Key (clb) 85

Artifact

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Creature

Qty: 23 Price: $9.45
Aether Adept

When this creature enters, return target creature to its owner's hand.

Creature
Aether Adept (ddm) 12
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (j25) 285
Archivist of Gondor

When your commander deals combat damage to a player, if there is no monarch, you become the monarch. At the beginning of the monarch's end step, that player draws a card.

Creature
Archivist of Gondor (ltc) 18
Dream Stalker

When this creature enters, return a permanent you control to its owner's hand.

Creature
Dream Stalker (tsr) 63
Faerie Impostor

Flying When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.

Creature
Faerie Impostor (ddn) 43
Fallaji Archaeologist

When this creature enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)

Creature
Fallaji Archaeologist (bro) 48
Fathom Seer

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, draw two cards.

Creature
Fathom Seer (tsr) 68
Fblthp, the Lost

When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.

Creature
Fblthp, the Lost (rvr) 44
Fear of Isolation

As an additional cost to cast this spell, return a permanent you control to its owner's hand. Flying

Creature Enchantment
Fear of Isolation (dsk) 58
Harbinger of the Tides

You may cast this card as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.

Creature
Harbinger of the Tides (j22) 306
Illusory Ambusher

Flash (You may cast this spell any time you could cast an instant.) Whenever this creature is dealt damage, draw that many cards.

Creature
Illusory Ambusher (blc) 167
Indentured Djinn

Flying When this creature enters, each other player may draw up to three cards.

Creature
Indentured Djinn (mmq) 85
Lore Broker

{T}: Each player draws a card, then discards a card.

Creature
Lore Broker (rav) 57
Man-o'-War

When this creature enters, return target creature to its owner's hand.

Creature
Man-o'-War (dmr) 58
Moon-Circuit Hacker

Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.

Creature Enchantment
Moon-Circuit Hacker (j25) 327
Mulldrifter

Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mulldrifter (mkc) 111
Quickling

Flash (You may cast this spell any time you could cast an instant.) Flying When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.

Creature
Quickling (woc) 103
Raven Familiar

Flying Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Creature
Raven Familiar (plst) C13-55
Sea Drake

Flying When this creature enters, return two target lands you control to their owner's hand.

Creature
Sea Drake (mh2) 268
Sea Gate Oracle

When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Creature
Sea Gate Oracle (khc) 43
Shrieking Drake

Flying When this creature enters, return a creature you control to its owner's hand.

Creature
Shrieking Drake (mh3) 272
Thought Courier

{T}: Draw a card, then discard a card.

Creature
Thought Courier (plst) 5DN-38
Voidmage Husher

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, counter target activated ability. (Mana abilities can't be targeted.) Whenever you cast a spell, you may return this creature to its owner's hand.

Creature
Voidmage Husher (tsp) 92

Creature

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Enchantment

Qty: 1 Price: $0.35
Omen of the Sea

Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, scry 2, then draw a card. {2}{U}, Sacrifice this enchantment: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Enchantment
Omen of the Sea (j25) 336

Enchantment

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Instant

Qty: 10 Price: $8.92
Curfew

Each player returns a creature they control to its owner's hand.

Instant
Curfew (usg) 68
Deprive

As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.

Instant
Deprive (roe) 59
Ensnare

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures.

Instant
Ensnare (nem) 32
Escape Detection

Freerunning—Return a blue creature you control to its owner's hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Return target creature to its owner's hand. Draw a card.

Instant
Escape Detection (acr) 18
Familiar's Ruse

As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell.

Instant
Familiar's Ruse (plst) LRW-64
Gush

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards.

Instant
Gush (plst) DD2-27
Peel from Reality

Return target creature you control and target creature you don't control to their owners' hands.

Instant
Peel from Reality (cmr) 402
Press the Enemy

Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.

Instant
Press the Enemy (ltr) 65
Pulse of the Grid

Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.

Instant
Pulse of the Grid (plst) DST-29
Tolarian Winds

Discard all the cards in your hand, then draw that many cards.

Instant
Tolarian Winds (7ed) 105

Instant

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Sorcery

Qty: 3 Price: $2.27
Consuming Tide

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

Sorcery
Consuming Tide (vow) 53
Eagle Vision

Freerunning {1}{U} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Draw three cards.

Sorcery
Eagle Vision (acr) 17
Flux

Each player discards any number of cards, then draws that many cards. Draw a card.

Sorcery
Flux (plst) POR-55

Sorcery

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Maybeboard

Qty: 40 Price: $21.64
A Little Chat

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Instant
A Little Chat (snc) 47
Alchemist's Apprentice

Sacrifice this creature: Draw a card.

Creature
Alchemist's Apprentice (avr) 42
Aura Flux

Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."

Enchantment
Aura Flux (ulg) 27
Brackwater Elemental

When this creature attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Brackwater Elemental (ddh) 46
Coral Atoll

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (cmr) 480
Discontinuity

During your turn, this spell costs {2}{U}{U} less to cast. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Instant
Discontinuity (m21) 48
Displacement Wave

Return all nonland permanents with mana value X or less to their owners' hands.

Sorcery
Displacement Wave (ori) 55
Drake Familiar

Flying When this creature enters, sacrifice it unless you return an enchantment to its owner's hand.

Creature
Drake Familiar (rav) 44
Dress Down

Flash When this enchantment enters, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice this enchantment.

Enchantment
Dress Down (mh2) 39
Energy Field

Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice this enchantment.

Enchantment
Energy Field (plst) USG-73
Eon Frolicker

Flying When this creature enters, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Creature
Eon Frolicker (c20) 33
Fade Away

For each creature, its controller sacrifices a permanent of their choice unless they pay {1}.

Sorcery
Fade Away (plst) EXO-34
Farsight Ritual

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.

Instant
Farsight Ritual (woe) 49
Hoodwink

Return target artifact, enchantment, or land to its owner's hand.

Instant
Hoodwink (mb2) 123
Mana Breach

Whenever a player casts a spell, that player returns a land they control to its owner's hand.

Enchantment
Mana Breach (plst) EXO-38
Medomai's Prophecy

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library.

Enchantment
Medomai's Prophecy (thb) 53
Merfolk Looter

{T}: Draw a card, then discard a card.

Creature
Merfolk Looter (afc) 86
Mind Harness

Enchant red or green creature Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature.

Enchantment
Mind Harness (mir) 78
Perilous Research

Draw two cards, then sacrifice a permanent.

Instant
Perilous Research (plst) MMA-58
Phantasmal Dragon

Flying When this creature becomes the target of a spell or ability, sacrifice it.

Creature
Phantasmal Dragon (plst) DDM-14
Phantasmal Dreadmaw

Trample When this creature becomes the target of a spell or ability, sacrifice it.

Creature
Phantasmal Dreadmaw (mh2) 55
Psionic Blast

Psionic Blast deals 4 damage to any target and 2 damage to you.

Instant
Psionic Blast (prm) 35058
Psychic Theft

Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.

Sorcery
Psychic Theft (pcy) 40
Puppet Master

Enchant creature When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return this card to its owner's hand.

Enchantment
Puppet Master (chr) 23
Rebuild

Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Rebuild (mh1) 66
Run Away Together

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Instant
Run Away Together (fdn) 162
Serendib Efreet

Flying At the beginning of your upkeep, this creature deals 1 damage to you.

Creature
Serendib Efreet (plst) EMA-70
Soratami Seer

Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.

Creature
Soratami Seer (chk) 91
Spiketail Drakeling

Flying Sacrifice this creature: Counter target spell unless its controller pays {2}.

Creature
Spiketail Drakeling (tsr) 89
Spiketail Hatchling

Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice this creature: Counter target spell unless its controller pays {1}.

Creature
Spiketail Hatchling (10e) 111
Thwart

You may return three Islands you control to their owner's hand rather than pay this spell's mana cost. Counter target spell.

Instant
Thwart (plst) MMQ-108
Tidal Bore

You may return an Island you control to its owner's hand rather than pay this spell's mana cost. You may tap or untap target creature.

Instant
Tidal Bore (mmq) 109
Tidewalker

This creature enters with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it.

Creature
Tidewalker (plc) 49
Time Stop

End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)

Instant
Time Stop (fdn) 166
Tragic Lesson

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

Instant
Tragic Lesson (j22) 115
Unsubstantiate

Return target spell or creature to its owner's hand.

Instant
Unsubstantiate (plst) EMN-79
Whirlpool Drake

Flying When this creature enters, shuffle the cards from your hand into your library, then draw that many cards. When this creature dies, shuffle the cards from your hand into your library, then draw that many cards.

Creature
Whirlpool Drake (plst) APC-34
Whirlpool Rider

When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.

Creature
Whirlpool Rider (apc) 35
Worldslayer

Whenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Worldslayer (m12) 222
Wormfang Drake

Flying When this creature enters, sacrifice it unless you exile a creature you control other than this creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Wormfang Drake (dmr) 74

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
49 pips - 39 cards
2 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
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